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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 years ago |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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12 years ago |
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PolyBezierCurve.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 years ago |
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PolyBone.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 years ago |
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PolyCamera.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 years ago |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 years ago |
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PolyCocoaCore.mm
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a7d33c4a8a
Fixed test shader, more optimizations
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10 years ago |
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PolyColor.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 years ago |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 years ago |
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PolyCore.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 years ago |
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PolyCoreInput.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 years ago |
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PolyCoreServices.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 years ago |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 years ago |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 years ago |
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PolyEntity.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 years ago |
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PolyEvent.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 years ago |
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PolyEventDispatcher.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 years ago |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 years ago |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 years ago |
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PolyFontGlyphSheet.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 years ago |
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PolyFontManager.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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10 years ago |
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PolyGPUDrawBuffer.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 years ago |
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PolyHTTPFetcher.cpp
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f798638bc5
Fix event errorCode to be set to errno not strerror(errno).
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10 years ago |
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PolyImage.cpp
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b60389ae13
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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10 years ago |
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PolyInputEvent.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 years ago |
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PolyLabel.cpp
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5f77291ffa
Gamma correction for subpixel font rendering
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10 years ago |
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PolyLogger.cpp
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065d104a68
Made the logger flush the stream immediately after logging string to file
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10 years ago |
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PolyMaterial.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 years ago |
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PolyMaterialManager.cpp
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e69fbb7b0c
Texture uniform binding in new renderer, made textures and cubemaps regular shader parameters, removed old fixed function texture stuff from SceneMesh
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10 years ago |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 years ago |
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PolyMesh.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 years ago |
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PolyObject.cpp
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2d0c9bd161
Force fixed floating point format for ostringstream in ObjectEntry saving
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10 years ago |
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PolyOpenGLGraphicsInterface.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 years ago |
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PolyParticleEmitter.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 years ago |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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11 years ago |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 years ago |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 years ago |
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PolyQuaternionCurve.cpp
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e65808712e
Number-is-single fixes
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11 years ago |
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PolyRay.cpp
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336eb51af0
Gizmo Changes
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11 years ago |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 years ago |
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PolyRenderDataArray.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 years ago |
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PolyRenderer.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 years ago |
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PolyResource.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 years ago |
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PolyResourceManager.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 years ago |
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PolySDLCore.cpp
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16e2fb0d69
Fix virtual functions in Linux PolycodePlayer
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11 years ago |
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PolyScene.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 years ago |
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PolySceneEntityInstance.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 years ago |
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PolySceneImage.cpp
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e69fbb7b0c
Texture uniform binding in new renderer, made textures and cubemaps regular shader parameters, removed old fixed function texture stuff from SceneMesh
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10 years ago |
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PolySceneLabel.cpp
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8389c645df
Got SceneLabels working with the new renderer, caching uniform and attribute bindings
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10 years ago |
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PolySceneLight.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 years ago |
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PolySceneLine.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 years ago |
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PolySceneManager.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 years ago |
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PolySceneMesh.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 years ago |
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PolyScenePrimitive.cpp
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7340fa0a52
New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support.
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10 years ago |
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PolySceneRenderTexture.cpp
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34db7a5a5d
Initial codebase gutting, basic batched renderer outline
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10 years ago |
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PolySceneSound.cpp
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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11 years ago |
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PolySceneSprite.cpp
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e69fbb7b0c
Texture uniform binding in new renderer, made textures and cubemaps regular shader parameters, removed old fixed function texture stuff from SceneMesh
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10 years ago |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 years ago |
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PolyShader.cpp
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52ac33bd3c
Added VBO support to new renderer, some more optimizations
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10 years ago |
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PolySkeleton.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 years ago |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 years ago |
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PolySound.cpp
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3825606a2b
Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes
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11 years ago |
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PolySoundManager.cpp
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ed43849593
Added support for streaming Sounds
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11 years ago |
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PolyString.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 years ago |
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PolyTexture.cpp
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9045c4a9fd
More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer
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10 years ago |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 years ago |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 years ago |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 years ago |
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PolyTween.cpp
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d8453c220f
Added a way to remove tweens based on their target
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11 years ago |
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PolyTweenManager.cpp
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b513dfbee2
Fixed bug in TweenManager that called onComplete on forced tween removal
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10 years ago |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 years ago |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 years ago |
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PolyVector4.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 years ago |
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PolyWinCore.cpp
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28471b9e2b
Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows.
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10 years ago |
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rgbe.cpp
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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11 years ago |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 years ago |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 years ago |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 years ago |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 years ago |