Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
Assets 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
Bindings 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
CMake ebac791192 Windows should mostly work now, except for examples project 13 ani în urmă
Core 2ced7d55e6 Merge pull request #143 from mcclure/shaderbinding 13 ani în urmă
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 ani în urmă
Documentation 4a8988e13c Made Lua docs header clickable to go back to index 13 ani în urmă
Examples 65f80c19cd Fixed 3d particles 13 ani în urmă
IDE 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
Modules 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
Player 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
Standalone 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
Tools 9b1d802703 Texture filtering mode option in project settings 13 ani în urmă
.gitignore 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 ani în urmă
BUILD.md cf1c03b609 Update BUILD.md 13 ani în urmă
BUILD.txt 78cfb0b0e7 Update BUILD.txt 13 ani în urmă
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 ani în urmă
LICENSE.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 ani în urmă
README d135ffaa53 Updated instructions and added a fix for new gcc 14 ani în urmă

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.