Ivan Safrin 31aabfe82c Merge pull request #219 from CIB/cleanup 12 년 전
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 년 전
OSBasics.cpp c0710d9256 Implemented Windows OSBasics stuff 13 년 전
PolyBezierCurve.cpp 2ed079787f Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused 13 년 전
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyCamera.cpp 53710dcae0 Windows fixes 13 년 전
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 년 전
PolyCocoaCore.mm ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 년 전
PolyColor.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 년 전
PolyCore.cpp 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 년 전
PolyCoreInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 년 전
PolyCoreServices.cpp 23ab2c849e Merge pull request #153 from mcclure/cslisten 13 년 전
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyData.cpp 53710dcae0 Windows fixes 13 년 전
PolyEntity.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 년 전
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 년 전
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 년 전
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 년 전
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 년 전
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 년 전
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyGLRenderer.cpp 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 13 년 전
PolyGLSLProgram.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyGLSLShader.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyGLSLShaderModule.cpp e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 년 전
PolyGLTexture.cpp e10455cf98 Label memory leak fixes 13 년 전
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit 13 년 전
PolyImage.cpp 20dfadf789 Fixed screen root entity being adjusted by default, fixed image alpha premultiplication 13 년 전
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 년 전
PolyLabel.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 년 전
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyMaterial.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyMaterialManager.cpp 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes 13 년 전
PolyMatrix4.cpp 025f56124e Matrix4 now has determinant and transpose functions. 13 년 전
PolyMesh.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 년 전
PolyObject.cpp 53710dcae0 Windows fixes 13 년 전
PolyParticle.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyParticleEmitter.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 년 전
PolyPeer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 년 전
PolyPerlin.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 년 전
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 년 전
PolyQuaternion.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 년 전
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 년 전
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyRenderer.cpp 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 13 년 전
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 년 전
PolyResourceManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolySDLCore.cpp 4d7ef4e4cd Core lose and gain focus events in SDL/Linux 13 년 전
PolyScene.cpp 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 년 전
PolySceneEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySceneLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 년 전
PolySceneLine.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 년 전
PolySceneMesh.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 년 전
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures 13 년 전
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 년 전
PolyScreen.cpp 20dfadf789 Fixed screen root entity being adjusted by default, fixed image alpha premultiplication 13 년 전
PolyScreenEntity.cpp 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 13 년 전
PolyScreenEntityInstance.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyScreenImage.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolyScreenLabel.cpp 8f94050c5b Removed addDropShadow from ScreenLabel 13 년 전
PolyScreenLine.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 년 전
PolyScreenShape.cpp 77811d37cb Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes 13 년 전
PolyScreenSound.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 년 전
PolyScreenSprite.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 년 전
PolyShader.cpp a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam 13 년 전
PolySkeleton.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 년 전
PolySocket.cpp 793678649e Implemented the last bits of the Windows core 13 년 전
PolySound.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 년 전
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 년 전
PolyString.cpp ff0a375751 More Linux fixes 13 년 전
PolyTexture.cpp e10455cf98 Label memory leak fixes 13 년 전
PolyThreaded.cpp dda069be43 Threaded event fixes 13 년 전
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 년 전
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyTween.cpp 0b9fc50d85 Merge pull request #152 from mcclure/uileak 13 년 전
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView 13 년 전
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 년 전
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyWinCore.cpp 8a0d9dcf0a Was missing a break in switch 12 년 전
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 년 전
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 년 전
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml 13 년 전
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 년 전
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 년 전