Ivan Safrin 5e01166cf5 More fixes преди 12 години
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork преди 14 години
OSBasics.cpp 889bf7fb47 Fixes windows headers to use the exact mingw capitalization. преди 12 години
PolyBezierCurve.cpp 062ceef3ab Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly преди 12 години
PolyBone.cpp 7284783d0d More cleanup, got focus working преди 12 години
PolyCamera.cpp 5e01166cf5 More fixes преди 12 години
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player преди 13 години
PolyCocoaCore.mm 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. преди 12 години
PolyColor.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color преди 12 години
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c преди 13 години
PolyCore.cpp 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. преди 12 години
PolyCoreInput.cpp a943d7372f Added joystick helper methods to CoreInput (getJoystickButtonState and getJoystickAxisValue) преди 12 години
PolyCoreServices.cpp 7284783d0d More cleanup, got focus working преди 12 години
PolyCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor преди 12 години
PolyData.cpp 53710dcae0 Windows fixes преди 13 години
PolyEntity.cpp 35ddb611e7 Fixed almost all UI and IDE issues преди 12 години
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes преди 13 години
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. преди 14 години
PolyFixedShader.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color преди 12 години
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks преди 13 години
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyGLCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor преди 12 години
PolyGLES1Renderer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox преди 12 години
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. преди 14 години
PolyGLRenderer.cpp 5e01166cf5 More fixes преди 12 години
PolyGLSLProgram.cpp 02d9fc1f54 Protect material file loader from crashing if an incorrect path is found преди 12 години
PolyGLSLShader.cpp bab0b20cd5 Remove unused variables to fix some warnings преди 12 години
PolyGLSLShaderModule.cpp bab0b20cd5 Remove unused variables to fix some warnings преди 12 години
PolyGLTexture.cpp f3ac39273d Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters. преди 12 години
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit преди 13 години
PolyImage.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera преди 12 години
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad преди 14 години
PolyLabel.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera преди 12 години
PolyLogger.cpp 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. преди 12 години
PolyMaterial.cpp 2365cebc9b Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly преди 12 години
PolyMaterialManager.cpp 9f06700ad9 Currently if you pass MaterialManager::createTextureFromFile an incorrect file path it returns the default texture, and if you pass it an empty string it special-case returns NULL. Other Polycode classes do not anticipate this inconsistency and can crash when this occurs. преди 12 години
PolyMatrix4.cpp be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse преди 12 години
PolyMesh.cpp f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) преди 12 години
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa преди 13 години
PolyObject.cpp 023a413d34 Fix some warnings преди 13 години
PolyParticle.cpp 893a282ef1 First step towards merging Scenes and Screens преди 12 години
PolyParticleEmitter.cpp 7284783d0d More cleanup, got focus working преди 12 години
PolyPeer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer преди 13 години
PolyPerlin.cpp 9d23ff302a Fix "unused variable" warnings on OS X преди 12 години
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support преди 14 години
PolyQuaternion.cpp 9b3d40b6dd Renamed Quaternion::normalize() to Quaternion::Normalize() преди 12 години
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation преди 13 години
PolyRay.cpp 499ac73584 More UI and IDE fixes преди 12 години
PolyRectangle.cpp b20c87b80f Add == and != operators to Rectangle class преди 12 години
PolyRenderer.cpp e45e14f3a2 Fixed more input event and UI stuff преди 12 години
PolyResource.cpp d53aca729e Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit преди 12 години
PolyResourceManager.cpp 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes преди 12 години
PolySDLCore.cpp f3f93d6f3f Merge pull request #362 from christopherreed/fix-linux-dir-copying преди 12 години
PolyScene.cpp 5e01166cf5 More fixes преди 12 години
PolySceneEntityInstance.cpp f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) преди 12 години
PolySceneImage.cpp e45e14f3a2 Fixed more input event and UI stuff преди 12 години
PolySceneLabel.cpp 35ddb611e7 Fixed almost all UI and IDE issues преди 12 години
PolySceneLight.cpp 7284783d0d More cleanup, got focus working преди 12 години
PolySceneLine.cpp 35ddb611e7 Fixed almost all UI and IDE issues преди 12 години
PolySceneManager.cpp 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press преди 12 години
PolySceneMesh.cpp 7284783d0d More cleanup, got focus working преди 12 години
PolyScenePrimitive.cpp 78a335bf20 Started on reworking input events to be based on ray/box intersection преди 12 години
PolySceneRenderTexture.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. преди 12 години
PolySceneSound.cpp 893a282ef1 First step towards merging Scenes and Screens преди 12 години
PolySceneSprite.cpp 35ddb611e7 Fixed almost all UI and IDE issues преди 12 години
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight преди 13 години
PolyShader.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. преди 12 години
PolySkeleton.cpp 7284783d0d More cleanup, got focus working преди 12 години
PolySocket.cpp c573948cf6 Fix variable "used uninitialized" warnings преди 12 години
PolySound.cpp 483b6adf91 Fix unused static variable warning on OS X преди 12 години
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound преди 13 години
PolyString.cpp 97373207cb Fixed delete key in UITextInput преди 12 години
PolyTexture.cpp 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. преди 12 години
PolyThreaded.cpp dda069be43 Threaded event fixes преди 13 години
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes преди 13 години
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. преди 14 години
PolyTween.cpp 0b9fc50d85 Merge pull request #152 from mcclure/uileak преди 13 години
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView преди 13 години
PolyVector2.cpp 9359018eee Cleaned up Vector2 преди 14 години
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyVertex.cpp c9406f5051 Code cleanup and documentation. преди 14 години
PolyWinCore.cpp 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. преди 12 години
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. преди 14 години
tinystr.cpp 7cc9015fd0 Initial import from old repository преди 15 години
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml преди 13 години
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository преди 15 години
tinyxmlparser.cpp 0180cc72bc Add parenthesis to fix "&& within ||" warning on OS X преди 12 години