Ivan Safrin 5e8fa4f035 UITextInput now shows caret immediately when focus is gained 10 vuotta sitten
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PolyUIBox.cpp 385dd6235d UIBox size snapping 11 vuotta sitten
PolyUIButton.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 vuotta sitten
PolyUICheckBox.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 vuotta sitten
PolyUIColorBox.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files 11 vuotta sitten
PolyUIComboBox.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 vuotta sitten
PolyUIElement.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 vuotta sitten
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 vuotta sitten
PolyUIFileDialog.cpp 97eedd801c Fixed file dialog icons and text 12 vuotta sitten
PolyUIHScrollBar.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser 12 vuotta sitten
PolyUIHSizer.cpp c75de951b9 Fixed crash on merging editor holders 11 vuotta sitten
PolyUIHSlider.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 vuotta sitten
PolyUIIconSelector.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 vuotta sitten
PolyUIImageButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 vuotta sitten
PolyUIMenu.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 vuotta sitten
PolyUIMenuBar.cpp 7317c1f332 Makes PolyUIMenuBar more customizable (Fixes: #387) 11 vuotta sitten
PolyUIScrollContainer.cpp d90f07daac Fixed scrolled content not updating sometimes when setting scroll value 11 vuotta sitten
PolyUITextInput.cpp 5e8fa4f035 UITextInput now shows caret immediately when focus is gained 10 vuotta sitten
PolyUITree.cpp a41c82fd2c Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow. 11 vuotta sitten
PolyUITreeContainer.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 vuotta sitten
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 vuotta sitten
PolyUIVScrollBar.cpp 1e42cdecb7 Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543) 11 vuotta sitten
PolyUIVSizer.cpp c75de951b9 Fixed crash on merging editor holders 11 vuotta sitten
PolyUIWindow.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 vuotta sitten