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BlurH.frag
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0258c6e655
Added a way to get resource path from Core, implemented in IOSCore
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10 år sedan |
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BlurV.frag
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0258c6e655
Added a way to get resource path from Core, implemented in IOSCore
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10 år sedan |
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DefaultShader.frag
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4fbfc4742c
Cleaning up shaders, created separate mobile defaults
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9 år sedan |
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DefaultShader.vert
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4fbfc4742c
Cleaning up shaders, created separate mobile defaults
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9 år sedan |
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DefaultShaderShadows.frag
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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DefaultShaderShadows.vert
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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DefaultUntextured.frag
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 år sedan |
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GPUSkinning.vert
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 år sedan |
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Invert.frag
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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LightCube.vert
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1a41d5a749
Latest IOS stuff
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9 år sedan |
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LightcubePolar.frag
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1a41d5a749
Latest IOS stuff
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9 år sedan |
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ScreenShader.vert
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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SkyboxAngular.frag
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1a41d5a749
Latest IOS stuff
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9 år sedan |
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SkyboxPolar.frag
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1a41d5a749
Latest IOS stuff
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9 år sedan |
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Unlit.frag
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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Unlit.vert
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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UnlitPoint.vert
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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UnlitUntextured.frag
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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UnlitUntextured.vert
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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UnlitUntexturedVertexColor.frag
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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UnlitUntexturedVertexColor.vert
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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UnlitVertexColor.frag
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8c975cc6a9
Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug
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9 år sedan |
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UnlitVertexColor.vert
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8c975cc6a9
Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug
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9 år sedan |
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UnlitWireframe.frag
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35580efa75
PhysFS archive functionality on iOS
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10 år sedan |
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default.entity2d
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9736c60a76
rename uppercase folders
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10 år sedan |
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default.mat
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 år sedan |
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default.png
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9736c60a76
rename uppercase folders
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10 år sedan |
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default.sprite
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9736c60a76
rename uppercase folders
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10 år sedan |
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default.wav
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9736c60a76
rename uppercase folders
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10 år sedan |
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mono.ttf
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9736c60a76
rename uppercase folders
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10 år sedan |
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sans.ttf
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9736c60a76
rename uppercase folders
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10 år sedan |
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serif.ttf
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9736c60a76
rename uppercase folders
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10 år sedan |