Ivan Safrin 5f7bdd2940 Merge pull request #199 from hmaddocks/osx_open_al_fixes %!s(int64=12) %!d(string=hai) anos
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork %!s(int64=14) %!d(string=hai) anos
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyCamera.h 9fce1e5c5b Updated some documentation %!s(int64=13) %!d(string=hai) anos
PolyClient.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyCocoaCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyColor.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyCoreInput.h 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown %!s(int64=13) %!d(string=hai) anos
PolyCoreServices.h 23ab2c849e Merge pull request #153 from mcclure/cslisten %!s(int64=13) %!d(string=hai) anos
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyEntity.h 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks %!s(int64=12) %!d(string=hai) anos
PolyEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyGLHeaders.h e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. %!s(int64=13) %!d(string=hai) anos
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config %!s(int64=13) %!d(string=hai) anos
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure %!s(int64=13) %!d(string=hai) anos
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs %!s(int64=14) %!d(string=hai) anos
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template %!s(int64=13) %!d(string=hai) anos
PolyImage.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyInputEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyInputKeys.h 09520ea3ab MenuBar and IDE shortcuts in Linux %!s(int64=13) %!d(string=hai) anos
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE %!s(int64=13) %!d(string=hai) anos
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyMesh.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyParticleEmitter.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor %!s(int64=13) %!d(string=hai) anos
PolyPeer.h 634df503e7 Moved networking module into the core %!s(int64=13) %!d(string=hai) anos
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation %!s(int64=13) %!d(string=hai) anos
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation %!s(int64=13) %!d(string=hai) anos
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyRenderer.h 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 %!s(int64=13) %!d(string=hai) anos
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySDLCore.h ff0a375751 More Linux fixes %!s(int64=13) %!d(string=hai) anos
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency %!s(int64=13) %!d(string=hai) anos
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels %!s(int64=13) %!d(string=hai) anos
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolySceneLine.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySceneMesh.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type %!s(int64=13) %!d(string=hai) anos
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound %!s(int64=13) %!d(string=hai) anos
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyScreenEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor %!s(int64=13) %!d(string=hai) anos
PolyScreenEntityInstance.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyScreenImage.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyScreenLabel.h 8f94050c5b Removed addDropShadow from ScreenLabel %!s(int64=12) %!d(string=hai) anos
PolyScreenLine.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenMesh.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyScreenShape.h 77811d37cb Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes %!s(int64=13) %!d(string=hai) anos
PolyScreenSound.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor %!s(int64=13) %!d(string=hai) anos
PolyScreenSprite.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolyServer.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyServerWorld.h 634df503e7 Moved networking module into the core %!s(int64=13) %!d(string=hai) anos
PolyShader.h 53710dcae0 Windows fixes %!s(int64=13) %!d(string=hai) anos
PolySkeleton.h fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
PolySocket.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolySound.h 600435102f Fix the includes for OpenAL on OSX %!s(int64=13) %!d(string=hai) anos
PolySoundManager.h 600435102f Fix the includes for OpenAL on OSX %!s(int64=13) %!d(string=hai) anos
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files %!s(int64=13) %!d(string=hai) anos
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture %!s(int64=13) %!d(string=hai) anos
PolyThreaded.h dda069be43 Threaded event fixes %!s(int64=13) %!d(string=hai) anos
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyTween.h 29ca579b00 Added delay to Tween %!s(int64=13) %!d(string=hai) anos
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyVector2.h 78247c84d2 Fix spelling mistake %!s(int64=13) %!d(string=hai) anos
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
PolyVertex.h 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolyWinCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode %!s(int64=14) %!d(string=hai) anos
Polycode.h 47b18f52ef Removed old, incomplete ScreenCurve class %!s(int64=13) %!d(string=hai) anos
PolyiPhoneCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
tinystr.h 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now %!s(int64=15) %!d(string=hai) anos