Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 6058f09c03 Windows core key events, polybuild now properly removes file 13 лет назад
Assets a770a9bcbb Linux fixes for core library and examples/template 13 лет назад
Bindings c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 лет назад
CMake 3495eed1df Disable OpenAL examples 13 лет назад
Core 6058f09c03 Windows core key events, polybuild now properly removes file 13 лет назад
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 лет назад
Documentation 4a8988e13c Made Lua docs header clickable to go back to index 13 лет назад
Examples 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 лет назад
IDE 6058f09c03 Windows core key events, polybuild now properly removes file 13 лет назад
Modules 09520ea3ab MenuBar and IDE shortcuts in Linux 13 лет назад
Player ff0a375751 More Linux fixes 13 лет назад
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 лет назад
Tools 6058f09c03 Windows core key events, polybuild now properly removes file 13 лет назад
.gitignore c8d1c08f26 Numerous windows fixes and windows IDE project 13 лет назад
BUILD.md c29cf18bf5 More Linux fixes 13 лет назад
BUILD.txt c29cf18bf5 More Linux fixes 13 лет назад
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 лет назад
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 лет назад
README d135ffaa53 Updated instructions and added a fix for new gcc 14 лет назад

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.