Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

mcc 60660e7648 CoreServices::getScreenInfo, Windows version compile fix: Remove C++-incompatible C idiom před 14 roky
Assets fe565d286d CMake fixes for Mac před 14 roky
Bindings ae45130a9c Lua bindings for getScreenInfo changes před 14 roky
CMake fe565d286d CMake fixes for Mac před 14 roky
Core 60660e7648 CoreServices::getScreenInfo, Windows version compile fix: Remove C++-incompatible C idiom před 14 roky
Dependencies f49d134973 Linux CMake fixes. Should compile out of the box now. před 14 roky
Documentation 1a557d0a88 Added documentation target folders před 14 roky
Examples 36d903f4c5 Fixed examples to use the new core options. před 14 roky
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. před 14 roky
Modules fe565d286d CMake fixes for Mac před 14 roky
Player c435d35176 More ignores před 14 roky
Standalone fe565d286d CMake fixes for Mac před 14 roky
Tools aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
.gitignore c435d35176 More ignores před 14 roky
BUILD.md c256598394 Updated build instructions před 14 roky
CMakeLists.txt fe565d286d CMake fixes for Mac před 14 roky
LICENSE.txt 09f0e77945 Fixed LUA event handling před 14 roky
README 1bf0c876ea Updated build instructions před 14 roky

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md for instructions on how to build Polycode from source.