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- class "Entity"
- function Entity:__index__(name)
- if name == "custEntityType" then
- return Polycore.Entity_get_custEntityType(self.__ptr)
- elseif name == "billboardMode" then
- return Polycore.Entity_get_billboardMode(self.__ptr)
- elseif name == "billboardRoll" then
- return Polycore.Entity_get_billboardRoll(self.__ptr)
- elseif name == "alphaTest" then
- return Polycore.Entity_get_alphaTest(self.__ptr)
- elseif name == "backfaceCulled" then
- return Polycore.Entity_get_backfaceCulled(self.__ptr)
- elseif name == "renderWireframe" then
- return Polycore.Entity_get_renderWireframe(self.__ptr)
- elseif name == "color" then
- retVal = Polycore.Entity_get_color(self.__ptr)
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Color("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- elseif name == "enabled" then
- return Polycore.Entity_get_enabled(self.__ptr)
- elseif name == "visible" then
- return Polycore.Entity_get_visible(self.__ptr)
- elseif name == "depthWrite" then
- return Polycore.Entity_get_depthWrite(self.__ptr)
- elseif name == "depthTest" then
- return Polycore.Entity_get_depthTest(self.__ptr)
- elseif name == "blendingMode" then
- return Polycore.Entity_get_blendingMode(self.__ptr)
- elseif name == "colorAffectsChildren" then
- return Polycore.Entity_get_colorAffectsChildren(self.__ptr)
- elseif name == "visibilityAffectsChildren" then
- return Polycore.Entity_get_visibilityAffectsChildren(self.__ptr)
- elseif name == "depthOnly" then
- return Polycore.Entity_get_depthOnly(self.__ptr)
- elseif name == "bBox" then
- retVal = Polycore.Entity_get_bBox(self.__ptr)
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- elseif name == "ignoreParentMatrix" then
- return Polycore.Entity_get_ignoreParentMatrix(self.__ptr)
- elseif name == "isMask" then
- return Polycore.Entity_get_isMask(self.__ptr)
- end
- end
- function Entity:__set_callback(name,value)
- if name == "custEntityType" then
- Polycore.Entity_set_custEntityType(self.__ptr, value)
- return true
- elseif name == "billboardMode" then
- Polycore.Entity_set_billboardMode(self.__ptr, value)
- return true
- elseif name == "billboardRoll" then
- Polycore.Entity_set_billboardRoll(self.__ptr, value)
- return true
- elseif name == "alphaTest" then
- Polycore.Entity_set_alphaTest(self.__ptr, value)
- return true
- elseif name == "backfaceCulled" then
- Polycore.Entity_set_backfaceCulled(self.__ptr, value)
- return true
- elseif name == "renderWireframe" then
- Polycore.Entity_set_renderWireframe(self.__ptr, value)
- return true
- elseif name == "enabled" then
- Polycore.Entity_set_enabled(self.__ptr, value)
- return true
- elseif name == "visible" then
- Polycore.Entity_set_visible(self.__ptr, value)
- return true
- elseif name == "depthWrite" then
- Polycore.Entity_set_depthWrite(self.__ptr, value)
- return true
- elseif name == "depthTest" then
- Polycore.Entity_set_depthTest(self.__ptr, value)
- return true
- elseif name == "blendingMode" then
- Polycore.Entity_set_blendingMode(self.__ptr, value)
- return true
- elseif name == "colorAffectsChildren" then
- Polycore.Entity_set_colorAffectsChildren(self.__ptr, value)
- return true
- elseif name == "visibilityAffectsChildren" then
- Polycore.Entity_set_visibilityAffectsChildren(self.__ptr, value)
- return true
- elseif name == "depthOnly" then
- Polycore.Entity_set_depthOnly(self.__ptr, value)
- return true
- elseif name == "ignoreParentMatrix" then
- Polycore.Entity_set_ignoreParentMatrix(self.__ptr, value)
- return true
- elseif name == "isMask" then
- Polycore.Entity_set_isMask(self.__ptr, value)
- return true
- end
- return false
- end
- function Entity:Entity(...)
- for k,v in pairs(arg) do
- if type(v) == "table" then
- if v.__ptr ~= nil then
- arg[k] = v.__ptr
- end
- end
- end
- if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
- self.__ptr = Polycore.Entity(unpack(arg))
- Polycore.__ptr_lookup[self.__ptr] = self
- end
- end
- function Entity:Render()
- local retVal = Polycore.Entity_Render(self.__ptr)
- end
- function Entity:Update()
- local retVal = Polycore.Entity_Update(self.__ptr)
- end
- function Entity:transformAndRender()
- local retVal = Polycore.Entity_transformAndRender(self.__ptr)
- end
- function Entity:renderChildren()
- local retVal = Polycore.Entity_renderChildren(self.__ptr)
- end
- function Entity:dirtyMatrix(val)
- local retVal = Polycore.Entity_dirtyMatrix(self.__ptr, val)
- end
- function Entity:rebuildTransformMatrix()
- local retVal = Polycore.Entity_rebuildTransformMatrix(self.__ptr)
- end
- function Entity:updateEntityMatrix()
- local retVal = Polycore.Entity_updateEntityMatrix(self.__ptr)
- end
- function Entity:getTransformMatrix()
- local retVal = Polycore.Entity_getTransformMatrix(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Matrix4("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getConcatenatedMatrix()
- local retVal = Polycore.Entity_getConcatenatedMatrix(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Matrix4("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getConcatenatedRollMatrix()
- local retVal = Polycore.Entity_getConcatenatedRollMatrix(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Matrix4("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:setTransformByMatrix(matrix)
- local retVal = Polycore.Entity_setTransformByMatrix(self.__ptr, matrix.__ptr)
- end
- function Entity:setTransformByMatrixPure(matrix)
- local retVal = Polycore.Entity_setTransformByMatrixPure(self.__ptr, matrix.__ptr)
- end
- function Entity:getLookAtMatrix(loc, upVector)
- local retVal = Polycore.Entity_getLookAtMatrix(self.__ptr, loc.__ptr, upVector.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Matrix4("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:addEntity(newChild)
- local retVal = Polycore.Entity_addEntity(self.__ptr, newChild.__ptr)
- end
- function Entity:addChild(newChild)
- local retVal = Polycore.Entity_addChild(self.__ptr, newChild.__ptr)
- end
- function Entity:removeChild(entityToRemove)
- local retVal = Polycore.Entity_removeChild(self.__ptr, entityToRemove.__ptr)
- end
- function Entity:setParentEntity(entity)
- local retVal = Polycore.Entity_setParentEntity(self.__ptr, entity.__ptr)
- end
- function Entity:getParentEntity()
- local retVal = Polycore.Entity_getParentEntity(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Entity("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getPosition()
- local retVal = Polycore.Entity_getPosition(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getCombinedPosition()
- local retVal = Polycore.Entity_getCombinedPosition(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:setPosition(x, y, z)
- local retVal = Polycore.Entity_setPosition(self.__ptr, x, y, z)
- end
- function Entity:setPositionX(x)
- local retVal = Polycore.Entity_setPositionX(self.__ptr, x)
- end
- function Entity:setPositionY(y)
- local retVal = Polycore.Entity_setPositionY(self.__ptr, y)
- end
- function Entity:Translate(x, y, z)
- local retVal = Polycore.Entity_Translate(self.__ptr, x, y, z)
- end
- function Entity:setPositionZ(z)
- local retVal = Polycore.Entity_setPositionZ(self.__ptr, z)
- end
- function Entity:setScaleX(x)
- local retVal = Polycore.Entity_setScaleX(self.__ptr, x)
- end
- function Entity:setScaleY(y)
- local retVal = Polycore.Entity_setScaleY(self.__ptr, y)
- end
- function Entity:setScaleZ(z)
- local retVal = Polycore.Entity_setScaleZ(self.__ptr, z)
- end
- function Entity:Scale(x, y, z)
- local retVal = Polycore.Entity_Scale(self.__ptr, x, y, z)
- end
- function Entity:setScale(x, y, z)
- local retVal = Polycore.Entity_setScale(self.__ptr, x, y, z)
- end
- function Entity:getCompoundScale()
- local retVal = Polycore.Entity_getCompoundScale(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getScale()
- local retVal = Polycore.Entity_getScale(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getCombinedPitch()
- local retVal = Polycore.Entity_getCombinedPitch(self.__ptr)
- return retVal
- end
- function Entity:getCombinedYaw()
- local retVal = Polycore.Entity_getCombinedYaw(self.__ptr)
- return retVal
- end
- function Entity:getCombinedRoll()
- local retVal = Polycore.Entity_getCombinedRoll(self.__ptr)
- return retVal
- end
- function Entity:rebuildRotation()
- local retVal = Polycore.Entity_rebuildRotation(self.__ptr)
- end
- function Entity:setPitch(pitch)
- local retVal = Polycore.Entity_setPitch(self.__ptr, pitch)
- end
- function Entity:setYaw(yaw)
- local retVal = Polycore.Entity_setYaw(self.__ptr, yaw)
- end
- function Entity:setRoll(roll)
- local retVal = Polycore.Entity_setRoll(self.__ptr, roll)
- end
- function Entity:Roll(roll)
- local retVal = Polycore.Entity_Roll(self.__ptr, roll)
- end
- function Entity:Yaw(yaw)
- local retVal = Polycore.Entity_Yaw(self.__ptr, yaw)
- end
- function Entity:Pitch(pitch)
- local retVal = Polycore.Entity_Pitch(self.__ptr, pitch)
- end
- function Entity:getPitch()
- local retVal = Polycore.Entity_getPitch(self.__ptr)
- return retVal
- end
- function Entity:getYaw()
- local retVal = Polycore.Entity_getYaw(self.__ptr)
- return retVal
- end
- function Entity:getRoll()
- local retVal = Polycore.Entity_getRoll(self.__ptr)
- return retVal
- end
- function Entity:setRotationQuat(w, x, y, z)
- local retVal = Polycore.Entity_setRotationQuat(self.__ptr, w, x, y, z)
- end
- function Entity:getRotationQuat()
- local retVal = Polycore.Entity_getRotationQuat(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Quaternion("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:lookAt(loc, upVector)
- local retVal = Polycore.Entity_lookAt(self.__ptr, loc.__ptr, upVector.__ptr)
- end
- function Entity:lookAtEntity(entity, upVector)
- local retVal = Polycore.Entity_lookAtEntity(self.__ptr, entity.__ptr, upVector.__ptr)
- end
- function Entity:getCombinedColor()
- local retVal = Polycore.Entity_getCombinedColor(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Color("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:setColor(r, g, b, a)
- local retVal = Polycore.Entity_setColor(self.__ptr, r, g, b, a)
- end
- function Entity:setColorInt(r, g, b, a)
- local retVal = Polycore.Entity_setColorInt(self.__ptr, r, g, b, a)
- end
- function Entity:recalculateBBox()
- local retVal = Polycore.Entity_recalculateBBox(self.__ptr)
- end
- function Entity:getBBoxRadius()
- local retVal = Polycore.Entity_getBBoxRadius(self.__ptr)
- return retVal
- end
- function Entity:getCompoundBBoxRadius()
- local retVal = Polycore.Entity_getCompoundBBoxRadius(self.__ptr)
- return retVal
- end
- function Entity:setBBoxRadius(rad)
- local retVal = Polycore.Entity_setBBoxRadius(self.__ptr, rad)
- end
- function Entity:setMask(mask)
- local retVal = Polycore.Entity_setMask(self.__ptr, mask.__ptr)
- end
- function Entity:clearMask()
- local retVal = Polycore.Entity_clearMask(self.__ptr)
- end
- function Entity:setBlendingMode(newBl_endingMode)
- local retVal = Polycore.Entity_setBlendingMode(self.__ptr, newBl_endingMode)
- end
- function Entity:getChildCenter()
- local retVal = Polycore.Entity_getChildCenter(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:getEntityProp(propName)
- local retVal = Polycore.Entity_getEntityProp(self.__ptr, propName.__ptr)
- return retVal
- end
- function Entity:doUpdates()
- local retVal = Polycore.Entity_doUpdates(self.__ptr)
- end
- function Entity:buildPositionMatrix()
- local retVal = Polycore.Entity_buildPositionMatrix(self.__ptr)
- if retVal == nil then return nil end
- if Polycore.__ptr_lookup[retVal] ~= nil then
- return Polycore.__ptr_lookup[retVal]
- else
- Polycore.__ptr_lookup[retVal] = Matrix4("__skip_ptr__")
- Polycore.__ptr_lookup[retVal].__ptr = retVal
- return Polycore.__ptr_lookup[retVal]
- end
- end
- function Entity:adjustMatrixForChildren()
- local retVal = Polycore.Entity_adjustMatrixForChildren(self.__ptr)
- end
- function Entity:setRenderer(r_enderer)
- local retVal = Polycore.Entity_setRenderer(self.__ptr, r_enderer.__ptr)
- end
- function Entity:__delete()
- Polycore.__ptr_lookup[self.__ptr] = nil
- Polycore.delete_Entity(self.__ptr)
- end
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