Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 years ago
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2DPhysics b94e900cf6 2D Physics tweaks, matrix now rebuilt on concatenated matrix request 13 years ago
3DPhysics ecafd14e30 setSpin method for 3d physics 13 years ago
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 years ago
CgShading f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 years ago
Curl dda069be43 Threaded event fixes 13 years ago
GLSL f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 years ago
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 years ago
Lightmaps 7cc9015fd0 Initial import from old repository 15 years ago
TUIO 33d6caed48 Linux fixes 13 years ago
Terrain 7cc9015fd0 Initial import from old repository 15 years ago
UI 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 years ago
CMakeLists.txt 634df503e7 Moved networking module into the core 13 years ago