| .. |
|
PolyBasicFileProvider.h
|
9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
|
10 years ago |
|
PolyBezierCurve.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyBone.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyCamera.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyClient.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyCocoaCore.h
|
83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
|
10 years ago |
|
PolyColor.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyConfig.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyCore.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 years ago |
|
PolyCoreFileProvider.h
|
6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
|
10 years ago |
|
PolyCoreInput.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyCoreServices.h
|
6f18df383d
Started on DX11 renderer for UWP
|
10 years ago |
|
PolyCubemap.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyData.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyEntity.h
|
8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
|
10 years ago |
|
PolyEvent.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyEventDispatcher.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyEventHandler.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyFont.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 years ago |
|
PolyFontGlyphSheet.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 years ago |
|
PolyFontManager.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 years ago |
|
PolyGPUDrawBuffer.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 years ago |
|
PolyGlobals.h
|
6f18df383d
Started on DX11 renderer for UWP
|
10 years ago |
|
PolyImage.h
|
11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
|
10 years ago |
|
PolyInputEvent.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyInputKeys.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
PolyLabel.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyLogger.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
PolyMaterial.h
|
bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
|
10 years ago |
|
PolyMaterialManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyMatrix4.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyMesh.h
|
bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
|
10 years ago |
|
PolyObject.h
|
2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
|
10 years ago |
|
PolyOpenGLGraphicsInterface.h
|
a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
|
10 years ago |
|
PolyPAAudioInterface.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
PolyParticleEmitter.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyPeer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyPerlin.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyPhysFSFileProvider.h
|
9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
|
10 years ago |
|
PolyQuaternion.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyQuaternionCurve.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyRay.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyRectangle.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyRenderDataArray.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyRenderer.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 years ago |
|
PolyResource.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyResourceManager.h
|
d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
|
10 years ago |
|
PolySDLCore.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
PolyScene.h
|
2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
|
10 years ago |
|
PolySceneEntityInstance.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneImage.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneLabel.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneLight.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 years ago |
|
PolySceneLine.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneMesh.h
|
a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
|
10 years ago |
|
PolyScenePrimitive.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneRenderTexture.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneSound.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySceneSprite.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyServer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyServerWorld.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyShader.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 years ago |
|
PolySkeleton.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySocket.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolySound.h
|
f14692353e
Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL
|
10 years ago |
|
PolySoundManager.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 years ago |
|
PolyString.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyTexture.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyThreaded.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyTimer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyTimerManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyTween.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyTweenManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyUWPCore.h
|
dae76cbc1e
More UWP stuff
|
10 years ago |
|
PolyVector2.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyVector3.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 years ago |
|
PolyVector4.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 years ago |
|
PolyWinCore.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
PolyXAudio2AudioInterface.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 years ago |