Ivan Safrin b3a9c610f1 Started implementing lighting system in new renderer 10 years ago
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 years ago
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyBone.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyCamera.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 years ago
PolyColor.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyCore.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 years ago
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 years ago
PolyCoreInput.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyCoreServices.h 6f18df383d Started on DX11 renderer for UWP 10 years ago
PolyCubemap.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyData.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 years ago
PolyEvent.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies 10 years ago
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies 10 years ago
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies 10 years ago
PolyGPUDrawBuffer.h b3a9c610f1 Started implementing lighting system in new renderer 10 years ago
PolyGlobals.h 6f18df383d Started on DX11 renderer for UWP 10 years ago
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 years ago
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 years ago
PolyLabel.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 years ago
PolyMaterial.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 years ago
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 years ago
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 years ago
PolyOpenGLGraphicsInterface.h a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 years ago
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 years ago
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyPeer.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyPerlin.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 years ago
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyRay.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyRenderDataArray.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyRenderer.h b3a9c610f1 Started implementing lighting system in new renderer 10 years ago
PolyResource.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool 10 years ago
PolySDLCore.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 years ago
PolyScene.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 years ago
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneImage.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneLight.h b3a9c610f1 Started implementing lighting system in new renderer 10 years ago
PolySceneLine.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneManager.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneMesh.h a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 years ago
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneRenderTexture.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneSound.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyServer.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyShader.h b3a9c610f1 Started implementing lighting system in new renderer 10 years ago
PolySkeleton.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySocket.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolySound.h f14692353e Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL 10 years ago
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 years ago
PolyString.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyTexture.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyTween.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyUWPCore.h dae76cbc1e More UWP stuff 10 years ago
PolyVector2.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies 10 years ago
PolyVector4.h aadb69e87b Updated core sources for new folder structure 10 years ago
PolyWinCore.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 years ago
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 years ago