| .. |
|
PolyBasicFileProvider.h
|
9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
|
10 yıl önce |
|
PolyBezierCurve.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyBone.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyCamera.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyClient.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyCocoaCore.h
|
83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
|
10 yıl önce |
|
PolyColor.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyConfig.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyCore.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 yıl önce |
|
PolyCoreFileProvider.h
|
6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
|
10 yıl önce |
|
PolyCoreInput.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyCoreServices.h
|
6f18df383d
Started on DX11 renderer for UWP
|
10 yıl önce |
|
PolyCubemap.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyData.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyEntity.h
|
8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
|
10 yıl önce |
|
PolyEvent.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyEventDispatcher.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyEventHandler.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyFont.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 yıl önce |
|
PolyFontGlyphSheet.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 yıl önce |
|
PolyFontManager.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 yıl önce |
|
PolyGPUDrawBuffer.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 yıl önce |
|
PolyGlobals.h
|
6f18df383d
Started on DX11 renderer for UWP
|
10 yıl önce |
|
PolyImage.h
|
11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
|
10 yıl önce |
|
PolyInputEvent.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyInputKeys.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 yıl önce |
|
PolyLabel.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyLogger.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 yıl önce |
|
PolyMaterial.h
|
bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
|
10 yıl önce |
|
PolyMaterialManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyMatrix4.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyMesh.h
|
bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
|
10 yıl önce |
|
PolyObject.h
|
2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
|
10 yıl önce |
|
PolyOpenGLGraphicsInterface.h
|
a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
|
10 yıl önce |
|
PolyPAAudioInterface.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 yıl önce |
|
PolyParticleEmitter.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyPeer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyPerlin.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyPhysFSFileProvider.h
|
9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
|
10 yıl önce |
|
PolyQuaternion.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyQuaternionCurve.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyRay.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyRectangle.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyRenderDataArray.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyRenderer.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 yıl önce |
|
PolyResource.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyResourceManager.h
|
d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
|
10 yıl önce |
|
PolySDLCore.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 yıl önce |
|
PolyScene.h
|
2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
|
10 yıl önce |
|
PolySceneEntityInstance.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneImage.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneLabel.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneLight.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 yıl önce |
|
PolySceneLine.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneMesh.h
|
a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
|
10 yıl önce |
|
PolyScenePrimitive.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneRenderTexture.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneSound.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySceneSprite.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyServer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyServerWorld.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyShader.h
|
b3a9c610f1
Started implementing lighting system in new renderer
|
10 yıl önce |
|
PolySkeleton.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySocket.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolySound.h
|
f14692353e
Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL
|
10 yıl önce |
|
PolySoundManager.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 yıl önce |
|
PolyString.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyTexture.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyThreaded.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyTimer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyTimerManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyTween.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyTweenManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyUWPCore.h
|
dae76cbc1e
More UWP stuff
|
10 yıl önce |
|
PolyVector2.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyVector3.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 yıl önce |
|
PolyVector4.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 yıl önce |
|
PolyWinCore.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 yıl önce |
|
PolyXAudio2AudioInterface.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 yıl önce |