PolycodeMaterialEditor.cpp 57 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "polycode/ide/PolycodeMaterialEditor.h"
  20. #include "polycode/ide/PolycodeFrame.h"
  21. #include "polycode/core/PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane(ResourcePool *resourcePool) : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name", this);
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 300;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet(resourcePool);
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderOptionsSheet = new ShaderOptionsSheet();
  58. optionsPropList->addPropSheet(shaderOptionsSheet);
  59. topElement = new UIElement();
  60. postPreview = new PostPreviewBox();
  61. topElement->addChild(postPreview);
  62. postPreview->setPosition(0, 0);
  63. mainSizer = new UIVSizer(100, 100, 300, true);
  64. mainSizer->setPosition(0, 0);
  65. mainSizer->addTopChild(topElement);
  66. mainSizer->addBottomChild(bottomElement);
  67. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  68. addChild(mainSizer);
  69. enabled = false;
  70. }
  71. void PostEditorPane::Activate() {
  72. postPreview->previewScene->enabled = true;
  73. postPreview->renderTexture->enabled = true;
  74. }
  75. void PostEditorPane::Deactivate() {
  76. postPreview->previewScene->enabled = false;
  77. postPreview->renderTexture->enabled = false;
  78. }
  79. PostEditorPane::~PostEditorPane() {
  80. }
  81. void PostEditorPane::Resize(Number width, Number height) {
  82. mainSizer->Resize(width, height);
  83. headerBgBottom->Resize(width, 30);
  84. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  85. propList->updateProps();
  86. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  87. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  88. optionsPropList->updateProps();
  89. UIElement::Resize(width, height);
  90. adjustPreview();
  91. }
  92. void PostEditorPane::adjustPreview() {
  93. targetsProps->normTextureWidth = getWidth();
  94. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  95. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  96. }
  97. void PostEditorPane::setMaterial(Material *material) {
  98. enabled = true;
  99. currentMaterial = material;
  100. nameProp->set(material->getName());
  101. if(currentMaterial->fp16RenderTargets) {
  102. fp16Prop->set(true);
  103. } else {
  104. fp16Prop->set(false);
  105. }
  106. targetsProps->material = material;
  107. passProps->setMaterial(material);
  108. postPreview->setMaterial(material);
  109. optionsPropList->visible = false;
  110. optionsPropList->enabled = false;
  111. adjustPreview();
  112. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  113. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  114. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  115. target->normalizedWidth = targetsProps->normTextureWidth;
  116. target->normalizedHeight = targetsProps->normTextureHeight;
  117. currentMaterial->recreateRenderTarget(target);
  118. }
  119. }
  120. }
  121. void PostEditorPane::handleEvent(Event *event) {
  122. if(event->getDispatcher() == nameProp) {
  123. currentMaterial->setName(nameProp->get());
  124. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  125. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  126. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  127. propList->updateProps();
  128. adjustPreview();
  129. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  130. if(event->getEventCode() == Event::REMOVE_EVENT) {
  131. optionsPropList->visible = false;
  132. optionsPropList->enabled = false;
  133. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  134. postPreview->clearMaterial();
  135. postPreview->setMaterial(currentMaterial);
  136. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  137. if(passProps->selectedProp) {
  138. int shaderIndex = passProps->selectedProp->shaderIndex;
  139. Material *material = passProps->selectedProp->material;
  140. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  141. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  142. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  143. optionsPropList->visible = true;
  144. optionsPropList->enabled = true;
  145. }
  146. }
  147. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  148. currentMaterial->fp16RenderTargets = fp16Prop->get();
  149. currentMaterial->recreateRenderTargets();
  150. }
  151. }
  152. CubemapEditorPane::CubemapEditorPane(ResourcePool *resourcePool) : UIElement() {
  153. currentCubemap = NULL;
  154. headerBg = new UIRect(10,10);
  155. addChild(headerBg);
  156. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  157. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  158. propList = new PropList("CUBEMAP EDITOR");
  159. addChild(propList);
  160. propList->setPosition(0, 0);
  161. PropSheet *previewProps = new PropSheet("CUBEMAP PREVIEW", "");
  162. propList->addPropSheet(previewProps);
  163. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  164. previewProps->addProp(materialPreviewProp);
  165. cubemapPreview = materialPreviewProp->previewBox;
  166. previewProps->propHeight = 300;
  167. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  168. propList->addPropSheet(baseProps1);
  169. nameProp = new StringProp("Name", this);
  170. baseProps1->addProp(nameProp);
  171. baseProps1->propHeight = 70;
  172. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  173. propList->addPropSheet(baseProps);
  174. xPosTexture = new TextureProp("X+");
  175. baseProps->addProp(xPosTexture);
  176. xNegTexture = new TextureProp("X-");
  177. baseProps->addProp(xNegTexture);
  178. yPosTexture = new TextureProp("Y+");
  179. baseProps->addProp(yPosTexture);
  180. yNegTexture = new TextureProp("Y-");
  181. baseProps->addProp(yNegTexture);
  182. zPosTexture = new TextureProp("Z+");
  183. baseProps->addProp(zPosTexture);
  184. zNegTexture = new TextureProp("Z-");
  185. baseProps->addProp(zNegTexture);
  186. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  187. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  188. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  189. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  190. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  191. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  192. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  193. baseProps->propHeight = 420;
  194. propList->updateProps();
  195. Material *previewMaterial = (Material*) CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "SkyBox");
  196. cubemapPreview->setMaterial(previewMaterial);
  197. enabled = false;
  198. }
  199. void CubemapEditorPane::Activate() {
  200. cubemapPreview->previewScene->enabled = true;
  201. cubemapPreview->renderTexture->enabled = true;
  202. }
  203. void CubemapEditorPane::Deactivate() {
  204. cubemapPreview->previewScene->enabled = false;
  205. cubemapPreview->renderTexture->enabled = false;
  206. }
  207. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  208. enabled = true;
  209. currentCubemap = cubemap;
  210. nameProp->set(cubemap->getResourceName());
  211. // RENDERER_TODO
  212. // cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  213. // cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  214. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  215. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  216. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  217. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  218. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  219. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  220. }
  221. void CubemapEditorPane::handleEvent(Event *event) {
  222. if(event->getDispatcher() == nameProp) {
  223. currentCubemap->setResourceName(nameProp->get());
  224. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  225. }
  226. if(event->getDispatcher() == yPosTexture) {
  227. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  228. currentCubemap->recreateFromTextures();
  229. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  230. }
  231. if(event->getDispatcher() == yNegTexture) {
  232. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  233. currentCubemap->recreateFromTextures();
  234. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  235. }
  236. if(event->getDispatcher() == xPosTexture) {
  237. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  238. currentCubemap->recreateFromTextures();
  239. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  240. }
  241. if(event->getDispatcher() == xNegTexture) {
  242. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  243. currentCubemap->recreateFromTextures();
  244. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  245. }
  246. if(event->getDispatcher() == zPosTexture) {
  247. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  248. currentCubemap->recreateFromTextures();
  249. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  250. }
  251. if(event->getDispatcher() == zNegTexture) {
  252. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  253. currentCubemap->recreateFromTextures();
  254. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  255. }
  256. }
  257. CubemapEditorPane::~CubemapEditorPane() {
  258. }
  259. void CubemapEditorPane::Resize(Number width, Number height) {
  260. headerBg->Resize(width, 30);
  261. propList->Resize(width, height);
  262. propList->updateProps();
  263. }
  264. ShaderEditorPane::ShaderEditorPane(ResourcePool *resourcePool) : UIElement() {
  265. this->resourcePool = resourcePool;
  266. changingShader = false;
  267. currentShader = NULL;
  268. headerBg = new UIRect(10,10);
  269. addChild(headerBg);
  270. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  271. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  272. propList = new PropList("SHADER EDITOR");
  273. addChild(propList);
  274. propList->setPosition(0, 0);
  275. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  276. propList->addPropSheet(baseProps);
  277. nameProp = new StringProp("Name", this);
  278. baseProps->addProp(nameProp);
  279. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  280. screenShaderProp = new BoolProp("Screen shader");
  281. baseProps->addProp(screenShaderProp);
  282. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  283. vertexProgramProp = new ComboProp("Vertex prog.");
  284. baseProps->addProp(vertexProgramProp);
  285. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  286. fragmentProgramProp = new ComboProp("Fragment prog.");
  287. baseProps->addProp(fragmentProgramProp);
  288. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  289. pointLightsProp = new NumberProp("Num point lights", this);
  290. baseProps->addProp(pointLightsProp);
  291. pointLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  292. spotLightsProp = new NumberProp("Num spotlights", this);
  293. baseProps->addProp(spotLightsProp);
  294. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  295. baseProps->propHeight = 220;
  296. propList->updateProps();
  297. enabled = false;
  298. }
  299. ShaderEditorPane::~ShaderEditorPane() {
  300. }
  301. void ShaderEditorPane::handleEvent(Event *event) {
  302. if(!changingShader) {
  303. if(event->getDispatcher() == nameProp) {
  304. currentShader->setName(nameProp->get());
  305. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  306. }
  307. if(event->getDispatcher() == screenShaderProp) {
  308. currentShader->screenShader = screenShaderProp->get();
  309. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  310. }
  311. if(event->getDispatcher() == pointLightsProp) {
  312. currentShader->numPointLights = floor(pointLightsProp->get());
  313. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  314. }
  315. if(event->getDispatcher() == spotLightsProp) {
  316. currentShader->numSpotLights = floor(spotLightsProp->get());
  317. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  318. }
  319. if(event->getDispatcher() == vertexProgramProp) {
  320. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  321. if(vpProgram) {
  322. currentShader->setVertexProgram(vpProgram);
  323. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  324. } else {
  325. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  326. std::vector<String> extensions;
  327. extensions.push_back("vert");
  328. choosingVertexProgram = true;
  329. globalFrame->showAssetBrowser(extensions);
  330. }
  331. }
  332. if(event->getDispatcher() == fragmentProgramProp) {
  333. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  334. if(fpProgram) {
  335. currentShader->setFragmentProgram(fpProgram);
  336. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  337. } else {
  338. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  339. std::vector<String> extensions;
  340. extensions.push_back("frag");
  341. choosingVertexProgram = false;
  342. globalFrame->showAssetBrowser(extensions);
  343. }
  344. }
  345. }
  346. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  347. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  348. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  349. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  350. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  351. newProgram->reloadOnFileModify = true;
  352. if(newProgram) {
  353. newProgram->setResourceName(entry.name);
  354. newProgram->setResourcePath(newProgramPath);
  355. resourcePool->addResource(newProgram);
  356. }
  357. if(choosingVertexProgram) {
  358. currentShader->setVertexProgram(newProgram);
  359. } else {
  360. currentShader->setFragmentProgram(newProgram);
  361. }
  362. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  363. globalFrame->hideModal();
  364. reloadPrograms();
  365. }
  366. }
  367. void ShaderEditorPane::reloadPrograms() {
  368. vertexProgramProp->comboEntry->clearItems();
  369. fragmentProgramProp->comboEntry->clearItems();
  370. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  371. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  372. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  373. // RENDERER_TODO
  374. /*
  375. for(int i=0; i < programs.size(); i++) {
  376. ShaderProgram* program = (ShaderProgram*) programs[i];
  377. if(program->type == ShaderProgram::TYPE_VERT) {
  378. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  379. if(program == currentShader->vp) {
  380. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  381. }
  382. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  383. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  384. if(program == currentShader->fp) {
  385. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  386. }
  387. }
  388. }
  389. */
  390. }
  391. void ShaderEditorPane::setShader(Shader *shader) {
  392. changingShader = true;
  393. currentShader = shader;
  394. reloadPrograms();
  395. nameProp->set(shader->getName());
  396. // RENDERER_TODO
  397. /*
  398. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  399. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  400. if(program == shader->vp) {
  401. vertexProgramProp->comboEntry->setSelectedIndex(i);
  402. }
  403. }
  404. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  405. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  406. if(program == shader->fp) {
  407. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  408. }
  409. }
  410. */
  411. screenShaderProp->set(shader->screenShader);
  412. pointLightsProp->set(shader->numPointLights);
  413. spotLightsProp->set(shader->numSpotLights);
  414. enabled = true;
  415. changingShader = false;
  416. }
  417. void ShaderEditorPane::Resize(Number width, Number height) {
  418. headerBg->Resize(width, 30);
  419. propList->Resize(width, height);
  420. propList->updateProps();
  421. }
  422. PostPreviewBox::PostPreviewBox() : UIElement() {
  423. headerBg = new UIRect(10,10);
  424. addChild(headerBg);
  425. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  426. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  427. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  428. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  429. addChild(label);
  430. label->setPosition(10, 3);
  431. currentMaterial = NULL;
  432. previewScene = new Scene(Scene::SCENE_3D, true);
  433. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 256, 256, true);
  434. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  435. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  436. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  437. mainLight->setPosition(-6,6,6);
  438. previewScene->addLight(mainLight);
  439. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  440. secondLight->setPosition(6,-6,6);
  441. previewScene->addLight(secondLight);
  442. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  443. previewScene->addChild(previewPrimitive);
  444. previewPrimitive->setMaterialByName("DefaultHDR");
  445. previewPrimitive->setColorInt(198, 192, 166, 255);
  446. if(previewPrimitive->getMaterial()) {
  447. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  448. }
  449. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  450. previewScene->addChild(previewPrimitive);
  451. previewPrimitive->setMaterialByName("DefaultHDR");
  452. previewPrimitive->setColorInt(255, 0, 0, 255);
  453. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  454. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  455. previewScene->addChild(previewPrimitive);
  456. previewPrimitive->setMaterialByName("DefaultHDR");
  457. previewPrimitive->setColorInt(0, 255, 0, 255);
  458. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  459. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  460. previewPrimitive->getMesh()->calculateNormals();
  461. previewScene->addChild(previewPrimitive);
  462. previewPrimitive->setMaterialByName("DefaultHDR");
  463. previewPrimitive->setColorInt(0, 0, 255, 255);
  464. previewPrimitive->setYaw(20);
  465. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  466. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  467. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  468. previewBase = new Entity();
  469. previewBase->processInputEvents = true;
  470. previewBase->setPosition(0, 30);
  471. addChild(previewBase);
  472. previewShape = new UIRect(256, 256);
  473. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  474. previewShape->setTexture(renderTexture->getTargetTexture());
  475. // previewShape->strokeEnabled = true;
  476. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  477. // previewShape->setStrokeWidth(1.0);
  478. previewBase->addChild(previewShape);
  479. spinValue = 0.0;
  480. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  481. addChild(rotateCheckBox);
  482. rotateCheckBox->setPosition(150, 2);
  483. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  484. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  485. addChild(label);
  486. label->setPosition(270, 3);
  487. cameraExposureInput = new UITextInput(false, 40, 12);
  488. addChild(cameraExposureInput);
  489. cameraExposureInput->setPosition(370, 2);
  490. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  491. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  492. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  493. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  494. addChild(label);
  495. label->setPosition(430, 3);
  496. lightStrength = new UITextInput(false, 40, 12);
  497. addChild(lightStrength);
  498. lightStrength->setPosition(530, 2);
  499. lightStrength->setText("90.0");
  500. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  501. }
  502. void PostPreviewBox::Update() {
  503. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  504. if(rotateCheckBox->isChecked()) {
  505. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  506. } else {
  507. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  508. }
  509. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  510. }
  511. void PostPreviewBox::Resize(Number width, Number height) {
  512. previewShape->Resize(width, height-30);
  513. headerBg->Resize(width, 30);
  514. int textureWidth = (int)width;
  515. int textureHeight = (int) (height-30);
  516. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  517. previewShape->setTexture(renderTexture->getTargetTexture());
  518. UIElement::Resize(width, height);
  519. if(currentMaterial) {
  520. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  521. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  522. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  523. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  524. }
  525. }
  526. }
  527. PostPreviewBox::~PostPreviewBox() {
  528. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  529. delete previewScene;
  530. delete renderTexture;
  531. }
  532. void PostPreviewBox::setMaterial(Material *material) {
  533. previewScene->getDefaultCamera()->setPostFilter(material);
  534. }
  535. void PostPreviewBox::clearMaterial() {
  536. previewScene->getDefaultCamera()->removePostFilter();
  537. }
  538. void PostPreviewBox::handleEvent(Event *event) {
  539. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  540. Number newExposure = atof(cameraExposureInput->getText().c_str());
  541. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  542. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  543. Number newStrength = atof(lightStrength->getText().c_str());
  544. mainLight->setIntensity(newStrength);
  545. secondLight->setIntensity(newStrength);
  546. }
  547. }
  548. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  549. currentMaterial = NULL;
  550. previewScene = new Scene(Scene::SCENE_3D, true);
  551. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  552. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  553. previewBg->Yaw(45.0);
  554. previewBg->backfaceCulled = false;
  555. previewBg->setMaterialByName("Unlit");
  556. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("materialEditor/material_grid.png");
  557. if(previewBg->getNumShaderPasses() > 0) {
  558. previewBg->getShaderPass(0).shaderBinding->setTextureForParam("diffuse", tex);
  559. }
  560. previewScene->addChild(previewBg);
  561. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  562. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  563. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  564. previewScene->addChild(previewPrimitive);
  565. shapePrimitives.push_back(previewPrimitive);
  566. previewPrimitive->getMesh()->calculateTangents();
  567. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  568. previewScene->addChild(previewPrimitive);
  569. shapePrimitives.push_back(previewPrimitive);
  570. previewPrimitive->getMesh()->calculateTangents();
  571. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  572. previewPrimitive->Yaw(45.0);
  573. previewPrimitive->getMesh()->calculateNormals();
  574. previewPrimitive->getMesh()->calculateTangents();
  575. previewScene->addChild(previewPrimitive);
  576. shapePrimitives.push_back(previewPrimitive);
  577. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  578. previewPrimitive->billboardMode = true;
  579. previewScene->addChild(previewPrimitive);
  580. shapePrimitives.push_back(previewPrimitive);
  581. previewPrimitive->getMesh()->calculateTangents();
  582. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 290.0);
  583. mainLight->setPosition(-10,10,10);
  584. previewScene->addLight(mainLight);
  585. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 250.0);
  586. secondLight->setPosition(10,-10,10);
  587. previewScene->addLight(secondLight);
  588. previewScene->getDefaultCamera()->setPosition(0,7,9);
  589. previewScene->getDefaultCamera()->lookAt(Vector3());
  590. previewBase = new Entity();
  591. previewBase->processInputEvents = true;
  592. previewBase->setPosition(0, 0);
  593. addChild(previewBase);
  594. previewShape = new UIRect(256, 256);
  595. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  596. previewShape->setTexture(renderTexture->getTargetTexture());
  597. previewBase->addChild(previewShape);
  598. shapeSelector = new UIImage("materialEditor/small_selector.png", 22, 22);
  599. previewBase->addChild(shapeSelector);
  600. shapeSelector->color.a = 1.0;
  601. shapeSwitches.push_back(new UIImageButton("materialEditor/torus_icon.png", 1.0, 18, 18));
  602. shapeSwitches.push_back(new UIImageButton("materialEditor/sphere_icon.png", 1.0, 18, 18));
  603. shapeSwitches.push_back(new UIImageButton("materialEditor/box_icon.png", 1.0, 18, 18));
  604. shapeSwitches.push_back(new UIImageButton("materialEditor/plane_icon.png", 1.0, 18, 18));
  605. for(int i=0; i < shapeSwitches.size(); i++) {
  606. previewBase->addChild(shapeSwitches[i]);
  607. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  608. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  609. }
  610. showPrimitive(0);
  611. }
  612. void MaterialPreviewBox::clearMaterial() {
  613. previewPrimitive->clearMaterial();
  614. }
  615. MaterialPreviewBox::~MaterialPreviewBox() {
  616. delete renderTexture;
  617. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  618. delete previewScene;
  619. }
  620. void MaterialPreviewBox::setMaterial(Material *material) {
  621. currentMaterial = material;
  622. previewPrimitive->setMaterial(material);
  623. }
  624. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  625. for(int i=0; i < shapePrimitives.size(); i++) {
  626. shapePrimitives[i]->visible = false;
  627. }
  628. shapePrimitives[index]->visible = true;
  629. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  630. if(currentMaterial) {
  631. shapePrimitives[index]->setMaterial(currentMaterial);
  632. }
  633. previewPrimitive = shapePrimitives[index];
  634. }
  635. void MaterialPreviewBox::handleEvent(Event *event) {
  636. for(int i=0; i < shapeSwitches.size(); i++) {
  637. if(event->getDispatcher() == shapeSwitches[i]) {
  638. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  639. showPrimitive(i);
  640. }
  641. }
  642. }
  643. }
  644. MaterialPreviewProp::MaterialPreviewProp() : PropProp("", "") {
  645. previewBox = new MaterialPreviewBox();
  646. propContents->addChild(previewBox);
  647. setHeight(300);
  648. }
  649. void MaterialPreviewProp::setPropWidth(Number width) {
  650. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  651. }
  652. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  653. changingMaterial = false;
  654. headerBg = new UIRect(10,10);
  655. addChild(headerBg);
  656. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  657. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  658. propList = new PropList("MATERIAL EDITOR");
  659. addChild(propList);
  660. propList->setPosition(0, 0);
  661. PropSheet *previewProps = new PropSheet("MATERIAL PREVIEW", "");
  662. propList->addPropSheet(previewProps);
  663. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  664. previewProps->addProp(materialPreviewProp);
  665. materialPreview = materialPreviewProp->previewBox;
  666. previewProps->propHeight = 300;
  667. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  668. propList->addPropSheet(baseProps);
  669. nameProp = new StringProp("Name", this);
  670. baseProps->addProp(nameProp);
  671. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  672. shaderProp = new ComboProp("Shader");
  673. baseProps->addProp(shaderProp);
  674. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  675. blendModeProp = new ComboProp("Blend mode");
  676. baseProps->addProp(blendModeProp);
  677. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  678. blendModeProp->comboEntry->addComboItem("None");
  679. blendModeProp->comboEntry->addComboItem("Normal");
  680. blendModeProp->comboEntry->addComboItem("Lighten");
  681. blendModeProp->comboEntry->addComboItem("Color");
  682. blendModeProp->comboEntry->addComboItem("Premultiplied");
  683. blendModeProp->comboEntry->addComboItem("Multiply");
  684. baseProps->propHeight = 130;
  685. shaderOptionsSheet = new ShaderOptionsSheet();
  686. propList->addPropSheet(shaderOptionsSheet);
  687. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  688. propList->updateProps();
  689. Config *conf = CoreServices::getInstance()->getConfig();
  690. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  691. currentMaterial = NULL;
  692. reloadShaders();
  693. enabled = false;
  694. }
  695. void MaterialEditorPane::reloadShaders() {
  696. shaderProp->comboEntry->clearItems();
  697. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  698. for(int i=0; i < materialManager->getNumShaders(); i++) {
  699. if(!materialManager->getShaderByIndex(i)->screenShader) {
  700. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  701. }
  702. }
  703. }
  704. void MaterialEditorPane::Resize(Number width, Number height) {
  705. headerBg->Resize(width, 30);
  706. propList->Resize(width, height);
  707. propList->updateProps();
  708. }
  709. void MaterialEditorPane::handleEvent(Event *event) {
  710. if(event->getDispatcher() == currentMaterial) {
  711. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  712. }
  713. if(event->getDispatcher() == shaderOptionsSheet) {
  714. if(!changingMaterial) {
  715. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  716. }
  717. } else if(event->getDispatcher() == blendModeProp) {
  718. currentMaterial->blendingMode = blendModeProp->get();
  719. if(!changingMaterial) {
  720. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  721. }
  722. } else if(event->getDispatcher() == nameProp) {
  723. currentMaterial->setName(nameProp->get());
  724. if(!changingMaterial) {
  725. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  726. }
  727. } else if(event->getDispatcher() == shaderProp) {
  728. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  729. if(selectedShader) {
  730. if(currentMaterial->getShader(0) != selectedShader) {
  731. currentMaterial->clearShaders();
  732. materialPreview->clearMaterial();
  733. ShaderBinding *newShaderBinding = new ShaderBinding();
  734. currentMaterial->addShader(selectedShader, newShaderBinding);
  735. materialPreview->setMaterial(currentMaterial);
  736. }
  737. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  738. }
  739. if(!changingMaterial) {
  740. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  741. }
  742. }
  743. }
  744. void MaterialEditorPane::Activate() {
  745. materialPreview->previewScene->enabled = true;
  746. materialPreview->renderTexture->enabled = true;
  747. }
  748. void MaterialEditorPane::Deactivate() {
  749. materialPreview->previewScene->enabled = false;
  750. materialPreview->renderTexture->enabled = false;
  751. }
  752. void MaterialEditorPane::setMaterial(Material *material) {
  753. changingMaterial = true;
  754. if(currentMaterial) {
  755. currentMaterial->removeAllHandlersForListener(this);
  756. }
  757. currentMaterial = material;
  758. materialPreview->setMaterial(material);
  759. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  760. reloadShaders();
  761. if(!currentMaterial)
  762. return;
  763. blendModeProp->set(currentMaterial->blendingMode);
  764. if(currentMaterial->getShader(0)) {
  765. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  766. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  767. if(shader) {
  768. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  769. shaderProp->set(i);
  770. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  771. break;
  772. }
  773. }
  774. }
  775. } else {
  776. shaderProp->set(0);
  777. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  778. }
  779. nameProp->set(currentMaterial->getName());
  780. enabled = true;
  781. changingMaterial = false;
  782. }
  783. MaterialEditorPane::~MaterialEditorPane() {
  784. }
  785. MaterialMainWindow::MaterialMainWindow(ResourcePool *resourcePool) : UIElement() {
  786. materialPane = new MaterialEditorPane();
  787. shaderPane = new ShaderEditorPane(resourcePool);
  788. cubemapPane = new CubemapEditorPane(resourcePool);
  789. postPane = new PostEditorPane(resourcePool);
  790. ownsChildren = true;
  791. addChild(materialPane);
  792. addChild(shaderPane);
  793. addChild(cubemapPane);
  794. addChild(postPane);
  795. }
  796. void MaterialMainWindow::Activate() {
  797. materialPane->Activate();
  798. cubemapPane->Activate();
  799. cubemapPane->Activate();
  800. }
  801. void MaterialMainWindow::Deactivate() {
  802. materialPane->Deactivate();
  803. cubemapPane->Deactivate();
  804. cubemapPane->Deactivate();
  805. }
  806. MaterialMainWindow::~MaterialMainWindow() {
  807. }
  808. void MaterialMainWindow::Resize(Number width, Number height) {
  809. Vector2 pos = getScreenPositionForMainCamera();
  810. scissorBox.setRect(pos.x,pos.y,width, height);
  811. materialPane->Resize(width, height);
  812. shaderPane->Resize(width, height);
  813. cubemapPane->Resize(width, height);
  814. postPane->Resize(width, height);
  815. }
  816. MaterialBrowser::MaterialBrowser() : UIElement() {
  817. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  818. treeContainer->getRootNode()->toggleCollapsed();
  819. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  820. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  821. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  822. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  823. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  824. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  825. addChild(treeContainer);
  826. selectedData = NULL;
  827. headerBg = new UIRect(10,10);
  828. addChild(headerBg);
  829. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  830. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  831. newShaderButton = new UIImageButton("materialEditor/new_shader.png", 1.0, 22, 22);
  832. addChild(newShaderButton);
  833. newShaderButton->setPosition(5,4);
  834. newMaterialButton = new UIImageButton("materialEditor/new_material.png", 1.0, 22, 22);
  835. addChild(newMaterialButton);
  836. newMaterialButton->setPosition(32,4);
  837. newCubemapButton = new UIImageButton("materialEditor/new_cubemap.png", 1.0, 22, 22);
  838. addChild(newCubemapButton);
  839. newCubemapButton->setPosition(59,4);
  840. newPostButton = new UIImageButton("materialEditor/new_screenshader.png", 1.0, 22, 22);
  841. addChild(newPostButton);
  842. newPostButton->setPosition(86,4);
  843. removeButton = new UIImageButton("main/remove_icon.png", 1.0, 12, 12);
  844. addChild(removeButton);
  845. removeButton->setPosition(0,4);
  846. selectedNode = NULL;
  847. }
  848. void MaterialBrowser::removeSelected() {
  849. selectedNode->getParent()->removeTreeChild(selectedNode);
  850. }
  851. void MaterialBrowser::handleEvent(Event *event) {
  852. if(event->getDispatcher() == treeContainer->getRootNode()) {
  853. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  854. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  855. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  856. selectedData = data;
  857. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  858. }
  859. }
  860. Entity::handleEvent(event);
  861. }
  862. UITree *MaterialBrowser::addMaterial(Material *material) {
  863. MaterialBrowserData *data = new MaterialBrowserData();
  864. data->material = material;
  865. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  866. }
  867. UITree *MaterialBrowser::addShader(Shader *shader) {
  868. MaterialBrowserData *data = new MaterialBrowserData();
  869. data->shader = shader;
  870. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  871. }
  872. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  873. MaterialBrowserData *data = new MaterialBrowserData();
  874. data->cubemap = cubemap;
  875. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  876. }
  877. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  878. MaterialBrowserData *data = new MaterialBrowserData();
  879. data->postMaterial = material;
  880. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  881. }
  882. MaterialBrowser::~MaterialBrowser() {
  883. }
  884. void MaterialBrowser::Resize(Number width, Number height) {
  885. treeContainer->Resize(width, height-30);
  886. treeContainer->setPosition(0, 30);
  887. headerBg->Resize(width, 30);
  888. removeButton->setPosition(width - 24, 8);
  889. }
  890. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  891. selectedMaterialNode = NULL;
  892. }
  893. void PolycodeMaterialEditor::Activate() {
  894. mainWindow->Activate();
  895. }
  896. void PolycodeMaterialEditor::Deactivate() {
  897. mainWindow->Deactivate();
  898. }
  899. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  900. CoreServices::getInstance()->getResourceManager()->unsubscibeFromResourcePool(resourcePool);
  901. mainWindow->setOwnsChildrenRecursive(true);
  902. delete mainWindow;
  903. delete mainSizer;
  904. delete materialBrowser;
  905. }
  906. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  907. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  908. resourcePool = CoreServices::getInstance()->getResourceManager()->getResourcePoolByName(resourceName);
  909. if(!resourcePool) {
  910. resourcePool = new ResourcePool(resourceName, CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  911. resourcePool->reloadResourcesOnModify = true;
  912. resourcePool->deleteOnUnsubscribe = true;
  913. CoreServices::getInstance()->getMaterialManager()->loadMaterialLibraryIntoPool(resourcePool, filePath.fullPath);
  914. CoreServices::getInstance()->getResourceManager()->addResourcePool(resourcePool);
  915. }
  916. CoreServices::getInstance()->getResourceManager()->subscribeToResourcePool(resourcePool);
  917. mainSizer = new UIHSizer(100,100,200,false);
  918. addChild(mainSizer);
  919. materialBrowser = new MaterialBrowser();
  920. mainSizer->addRightChild(materialBrowser);
  921. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  922. std::vector<Resource*> res = resourcePool->getResources(Resource::RESOURCE_SHADER);
  923. for(int i=0; i < res.size(); i++) {
  924. Shader *shader = (Shader*)res[i];
  925. materialBrowser->addShader(shader);
  926. shader->vertexProgram->reloadOnFileModify = true;
  927. shader->fragmentProgram->reloadOnFileModify = true;
  928. shaders.push_back(shader);
  929. }
  930. res = resourcePool->getResources(Resource::RESOURCE_CUBEMAP);
  931. for(int i=0; i < res.size(); i++) {
  932. Cubemap *cubemap = (Cubemap*)res[i];
  933. materialBrowser->addCubemap(cubemap);
  934. cubemaps.push_back(cubemap);
  935. }
  936. res = resourcePool->getResources(Resource::RESOURCE_MATERIAL);
  937. for(int i=0; i < res.size(); i++) {
  938. Material *material = (Material*)res[i];
  939. if(material->screenMaterial) {
  940. postMaterials.push_back(material);
  941. materialBrowser->addPostMaterial(material);
  942. } else {
  943. materials.push_back(material);
  944. materialBrowser->addMaterial(material);
  945. }
  946. }
  947. mainWindow = new MaterialMainWindow(resourcePool);
  948. mainSizer->addLeftChild(mainWindow);
  949. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  950. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  951. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  952. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  953. mainWindow->shaderPane->parentProject = parentProject;
  954. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  955. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  956. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  957. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  958. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  959. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  960. PolycodeEditor::openFile(filePath);
  961. return true;
  962. }
  963. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  964. String retString;
  965. switch(type) {
  966. case ProgramParam::PARAM_NUMBER:
  967. retString = String::NumberToString(*((Number*)value));
  968. break;
  969. case ProgramParam::PARAM_COLOR:
  970. {
  971. Color color = *((Color*)value);
  972. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  973. }
  974. break;
  975. case ProgramParam::PARAM_VECTOR2:
  976. {
  977. Vector2 vec = *((Vector2*)value);
  978. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  979. }
  980. break;
  981. case ProgramParam::PARAM_VECTOR3:
  982. {
  983. Vector3 vec = *((Vector3*)value);
  984. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  985. }
  986. break;
  987. case ProgramParam::PARAM_TEXTURE:
  988. {
  989. Texture *tex = (Texture*) value;
  990. retString = tex->getResourcePath();
  991. }
  992. break;
  993. }
  994. return retString;
  995. }
  996. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  997. for(int i=0; i < materials.size(); i++) {
  998. Material *material = materials[i];
  999. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  1000. materialEntry->addChild("name", material->getName());
  1001. materialEntry->addChild("blendingMode", material->blendingMode);
  1002. if(material->screenMaterial) {
  1003. materialEntry->addChild("screen", true);
  1004. }
  1005. if(material->screenMaterial) {
  1006. if(material->getNumShaderRenderTargets() > 0) {
  1007. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  1008. if(material->fp16RenderTargets) {
  1009. targetsEntry->addChild("type", String("rgba_fp16"));
  1010. } else {
  1011. targetsEntry->addChild("type", String("rgba"));
  1012. }
  1013. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  1014. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  1015. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  1016. targetEntry->addChild("id", target->id);
  1017. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  1018. targetEntry->addChild("sizeMode", "normalized");
  1019. } else {
  1020. targetEntry->addChild("sizeMode", "pixels");
  1021. }
  1022. targetEntry->addChild("width", target->width);
  1023. targetEntry->addChild("height", target->height);
  1024. }
  1025. }
  1026. }
  1027. if(material->getNumShaderPasses() > 0) {
  1028. for(int s=0; s < material->getNumShaderPasses(); s++) {
  1029. Shader *shader = material->getShader(s);
  1030. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  1031. shaderEntry->addChild("name", shader->getName());
  1032. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1033. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  1034. if(material->screenMaterial) {
  1035. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  1036. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  1037. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  1038. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  1039. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  1040. switch(binding->mode) {
  1041. case RenderTargetBinding::MODE_IN:
  1042. targetEntry->addChild("mode", "in");
  1043. targetEntry->addChild("name", binding->name);
  1044. targetEntry->addChild("id", binding->id);
  1045. break;
  1046. case RenderTargetBinding::MODE_OUT:
  1047. targetEntry->addChild("mode", "out");
  1048. targetEntry->addChild("name", binding->name);
  1049. targetEntry->addChild("id", binding->id);
  1050. break;
  1051. case RenderTargetBinding::MODE_COLOR:
  1052. targetEntry->addChild("mode", "color");
  1053. targetEntry->addChild("name", binding->name);
  1054. break;
  1055. case RenderTargetBinding::MODE_DEPTH:
  1056. targetEntry->addChild("mode", "depth");
  1057. targetEntry->addChild("name", binding->name);
  1058. break;
  1059. }
  1060. }
  1061. }
  1062. }
  1063. // RENDERER_TODO
  1064. /*
  1065. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1066. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  1067. bool inRenderBinding = false;
  1068. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  1069. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  1070. if(_binding->name == shader->expectedTextures[j]) {
  1071. inRenderBinding = true;
  1072. }
  1073. }
  1074. if(texture && !inRenderBinding) {
  1075. String texturePath = texture->getResourcePath();
  1076. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1077. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1078. textureEntry->addChild("name", shader->expectedTextures[j]);
  1079. }
  1080. }
  1081. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1082. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1083. if(cubemap) {
  1084. String cubemapName = cubemap->getResourceName();
  1085. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1086. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1087. }
  1088. }
  1089. */
  1090. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1091. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1092. for(int j=0; j < shader->expectedParams.size(); j++) {
  1093. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1094. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1095. paramEntry->addChild("name", shader->expectedParams[j].name);
  1096. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1097. }
  1098. }
  1099. }
  1100. }
  1101. }
  1102. }
  1103. }
  1104. void PolycodeMaterialEditor::saveFile() {
  1105. Object fileData;
  1106. fileData.root.name = "polycode_material_library";
  1107. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1108. for(int i=0; i < shaders.size(); i++) {
  1109. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1110. shaderEntry->addChild("type", String("glsl"));
  1111. shaderEntry->addChild("name", shaders[i]->getName());
  1112. shaderEntry->addChild("numPointLights", shaders[i]->numPointLights);
  1113. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1114. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1115. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1116. String sourcePath = shaders[i]->vertexProgram->getResourcePath();
  1117. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1118. vpEntry->addChild("source", sourcePath);
  1119. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1120. sourcePath = shaders[i]->fragmentProgram->getResourcePath();
  1121. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1122. fpEntry->addChild("source", sourcePath);
  1123. }
  1124. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1125. for(int i=0; i < cubemaps.size(); i++) {
  1126. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1127. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1128. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1129. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1130. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1131. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1132. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1133. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1134. }
  1135. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1136. saveMaterials(materialsEntry, materials);
  1137. saveMaterials(materialsEntry, postMaterials);
  1138. fileData.saveToXML(filePath);
  1139. setHasChanges(false);
  1140. }
  1141. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1142. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1143. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1144. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1145. }
  1146. setHasChanges(true);
  1147. }
  1148. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1149. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1150. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1151. }
  1152. setHasChanges(true);
  1153. }
  1154. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1155. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1156. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1157. }
  1158. setHasChanges(true);
  1159. }
  1160. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1161. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1162. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1163. }
  1164. setHasChanges(true);
  1165. }
  1166. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1167. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1168. newMaterial->screenMaterial = true;
  1169. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1170. postMaterials.push_back(newMaterial);
  1171. setHasChanges(true);
  1172. }
  1173. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1174. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "Untitled", "DefaultShader");
  1175. materialBrowser->addMaterial(newMaterial)->setSelected();
  1176. resourcePool->addResource(newMaterial);
  1177. materials.push_back(newMaterial);
  1178. setHasChanges(true);
  1179. }
  1180. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1181. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader(resourcePool, "glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1182. if(newShader) {
  1183. materialBrowser->addShader(newShader)->setSelected();
  1184. shaders.push_back(newShader);
  1185. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1186. setHasChanges(true);
  1187. } else {
  1188. printf("Error creating shader!\n");
  1189. }
  1190. }
  1191. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1192. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1193. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1194. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1195. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1196. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1197. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1198. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1199. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1200. cubemaps.push_back(cubemap);
  1201. materialBrowser->addCubemap(cubemap)->setSelected();
  1202. setHasChanges(true);
  1203. resourcePool->addResource(cubemap);
  1204. }
  1205. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1206. mainWindow->materialPane->enabled = false;
  1207. mainWindow->shaderPane->enabled = false;
  1208. mainWindow->cubemapPane->enabled = false;
  1209. mainWindow->postPane->enabled = false;
  1210. if(materialBrowser->selectedData) {
  1211. if(materialBrowser->selectedData->material) {
  1212. for(int i=0; i < materials.size(); i++) {
  1213. if(materials[i] == materialBrowser->selectedData->material) {
  1214. materials.erase(materials.begin()+i);
  1215. materialBrowser->removeSelected();
  1216. break;
  1217. }
  1218. }
  1219. } else if(materialBrowser->selectedData->shader) {
  1220. for(int i=0; i < shaders.size(); i++) {
  1221. if(shaders[i] == materialBrowser->selectedData->shader) {
  1222. shaders.erase(shaders.begin()+i);
  1223. materialBrowser->removeSelected();
  1224. break;
  1225. }
  1226. }
  1227. } else if(materialBrowser->selectedData->cubemap) {
  1228. for(int i=0; i < cubemaps.size(); i++) {
  1229. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1230. cubemaps.erase(cubemaps.begin()+i);
  1231. materialBrowser->removeSelected();
  1232. break;
  1233. }
  1234. }
  1235. } else if(materialBrowser->selectedData->postMaterial) {
  1236. for(int i=0; i < postMaterials.size(); i++) {
  1237. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1238. postMaterials.erase(postMaterials.begin()+i);
  1239. materialBrowser->removeSelected();
  1240. break;
  1241. }
  1242. }
  1243. }
  1244. }
  1245. }
  1246. if(event->getDispatcher() == materialBrowser) {
  1247. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1248. if(materialBrowser->selectedData) {
  1249. mainWindow->materialPane->enabled = false;
  1250. mainWindow->shaderPane->enabled = false;
  1251. mainWindow->cubemapPane->enabled = false;
  1252. mainWindow->postPane->enabled = false;
  1253. if(materialBrowser->selectedData->material) {
  1254. selectedMaterialNode = materialBrowser->selectedNode;
  1255. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1256. } else if(materialBrowser->selectedData->shader) {
  1257. selectedMaterialNode = materialBrowser->selectedNode;
  1258. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1259. } else if(materialBrowser->selectedData->cubemap) {
  1260. selectedMaterialNode = materialBrowser->selectedNode;
  1261. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1262. } else if(materialBrowser->selectedData->postMaterial) {
  1263. selectedMaterialNode = materialBrowser->selectedNode;
  1264. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1265. }
  1266. }
  1267. }
  1268. }
  1269. }
  1270. void PolycodeMaterialEditor::Resize(int x, int y) {
  1271. mainSizer->Resize(((Number)x),((Number)y));
  1272. PolycodeEditor::Resize(((Number)x),((Number)y));
  1273. }