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- /*
- Copyright (C) 2011 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #include "PolyMaterialManager.h"
- #include "PolyCoreServices.h"
- #include "PolyCubemap.h"
- #include "PolyMaterial.h"
- #include "PolyModule.h"
- #include "PolyRenderer.h"
- #include "PolyResourceManager.h"
- #include "PolyFixedShader.h"
- #include "tinyxml.h"
- using namespace Polycode;
- using std::vector;
- MaterialManager::MaterialManager() {
- premultiplyAlphaOnLoad = false;
- clampDefault = false;
- mipmapsDefault = true;
- keepTextureData = true;
- }
- MaterialManager::~MaterialManager() {
-
- }
- void MaterialManager::Update(int elapsed) {
- for(int i=0;i < textures.size(); i++) {
- textures[i]->updateScroll(elapsed);
- }
- }
- Texture *MaterialManager::getTextureByResourcePath(const String& resourcePath) const {
- for(int i=0;i < textures.size(); i++) {
- if(textures[i]->getResourcePath() == resourcePath)
- return textures[i];
- }
- return NULL;
- }
- void MaterialManager::deleteTexture(Texture *texture) {
- for(int i=0;i < textures.size(); i++) {
- if(textures[i] == texture) {
- textures.erase(textures.begin()+i);
- CoreServices::getInstance()->getRenderer()->destroyTexture(texture);
- return;
- }
- }
- }
- void MaterialManager::reloadPrograms() {
- for(int m=0; m < shaderModules.size(); m++) {
- PolycodeShaderModule *shaderModule = shaderModules[m];
- shaderModule->reloadPrograms();
- }
- vector<Resource *> shaders = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_SHADER);
- for(int s = 0; s < shaders.size(); s++) {
- Shader *shader = (Shader *)shaders[s];
- shader->reload();
- }
- }
- void MaterialManager::loadMaterialLibraryIntoPool(ResourcePool *pool, const String &materialFile) {
- printf("LOADING [%s] into pool [%s]\n", materialFile.c_str(), pool->getName().c_str());
- std::vector<Shader*> shaders =loadShadersFromFile(pool, materialFile);
- for(int s=0; s < shaders.size(); s++) {
- pool->addResource(shaders[s]);
- addShader(shaders[s]);
- }
-
- std::vector<Cubemap*> cubemaps = loadCubemapsFromFile(materialFile);
- for(int c=0; c < cubemaps.size(); c++) {
- pool->addResource(cubemaps[c]);
- }
-
- std::vector<Material*> materials = loadMaterialsFromFile(pool, materialFile);
-
- for(int m=0; m < materials.size(); m++) {
- materials[m]->setResourceName(materials[m]->getName());
- pool->addResource(materials[m]);
- addMaterial(materials[m]);
- }
- }
- ShaderProgram *MaterialManager::createProgramFromFile(String programPath) {
- OSFileEntry entry(programPath, OSFileEntry::TYPE_FILE);
-
- for(int m=0; m < shaderModules.size(); m++) {
- PolycodeShaderModule *shaderModule = shaderModules[m];
- if(shaderModule->acceptsExtension(entry.extension)) {
- ShaderProgram *newProgram = shaderModule->createProgramFromFile(entry.extension, entry.fullPath);
- if(newProgram) {
- newProgram->setResourcePath(programPath);
- newProgram->setResourceName(programPath);
- }
- return newProgram;
- }
- }
- return NULL;
- }
- void MaterialManager::addShaderModule(PolycodeShaderModule *module) {
- shaderModules.push_back(module);
- }
- #define DEFAULT_TEXTURE "default/default.png"
- Texture *MaterialManager::createTextureFromFile(const String& fileName, bool clamp, bool createMipmaps, ResourcePool *resourcePool) {
- if(fileName.size() == 0) {
- Logger::log("empty texture filename, using default texture.\n");
- return getTextureByResourcePath(DEFAULT_TEXTURE);
- }
-
- if(!resourcePool) {
- resourcePool = CoreServices::getInstance()->getResourceManager()->getGlobalPool();
- }
- Texture *newTexture;
- newTexture = getTextureByResourcePath(fileName);
- if(newTexture) {
- return newTexture;
- }
-
- Image *image = new Image(fileName);
- if(image->isLoaded()) {
- if(premultiplyAlphaOnLoad) {
- image->premultiplyAlpha();
- }
- newTexture = createTexture(image->getWidth(), image->getHeight(), image->getPixels(), clamp, createMipmaps, image->getType());
- newTexture->setResourcePath(fileName);
- resourcePool->addResource(newTexture);
- } else {
- Logger::log("Error loading image (\"%s\"), using default texture.\n", fileName.c_str());
- newTexture = getTextureByResourcePath(DEFAULT_TEXTURE);
- }
-
- delete image;
- return newTexture;
- }
- Texture *MaterialManager::createFramebufferTexture(int width, int height, int type) {
- Texture *newTexture = CoreServices::getInstance()->getRenderer()->createFramebufferTexture(width, height);
- return newTexture;
- }
- Texture *MaterialManager::createNewTexture(int width, int height, bool clamp, bool createMipmaps, int type) {
- Image *newImage = new Image(width, height, type);
- newImage->fill(Color(1,1,1,1));
- Texture *retTexture = createTextureFromImage(newImage, clamp, createMipmaps);
- delete newImage;
- return retTexture;
-
- }
- Texture *MaterialManager::createTexture(int width, int height, char *imageData, bool clamp, bool createMipmaps, int type) {
- Texture *newTexture = CoreServices::getInstance()->getRenderer()->createTexture(width, height, imageData,clamp, createMipmaps, type);
- textures.push_back(newTexture);
- if(!keepTextureData) {
- free(newTexture->textureData);
- newTexture->textureData = NULL;
- }
- return newTexture;
- }
- Texture *MaterialManager::createTextureFromImage(Image *image, bool clamp, bool createMipmaps) {
- Texture *newTexture;
- newTexture = createTexture(image->getWidth(), image->getHeight(), image->getPixels(),clamp, createMipmaps, image->getType());
- if(!keepTextureData) {
- free(newTexture->textureData);
- newTexture->textureData = NULL;
- }
- return newTexture;
- }
- void MaterialManager::reloadProgramsAndTextures() {
- reloadTextures();
- reloadPrograms();
- }
- void MaterialManager::reloadTextures() {
- for(int i=0; i < textures.size(); i++) {
- Texture *texture = textures[i];
- texture->recreateFromImageData();
- }
- }
- unsigned int MaterialManager::getNumShaders() {
- return shaders.size();
- }
- Shader *MaterialManager::getShaderByIndex(unsigned int index) {
- if(index < shaders.size())
- return shaders[index];
- else
- return NULL;
- }
- Shader *MaterialManager::createShader(ResourcePool *resourcePool, String shaderType, String name, String vpName, String fpName, bool screenShader) {
- Shader *retShader = NULL;
-
- for(int m=0; m < shaderModules.size(); m++) {
- PolycodeShaderModule *shaderModule = shaderModules[m];
- if(shaderModule->getShaderType() == shaderType) {
- retShader = shaderModule->createShader(resourcePool, name, vpName, fpName);
- }
- }
-
- if(retShader) {
- retShader->screenShader = screenShader;
- retShader->numPointLights = 0;
- retShader->numSpotLights = 0;
- retShader->setResourceName(name);
- }
-
- return retShader;
- }
- Shader *MaterialManager::createShaderFromXMLNode(ResourcePool *resourcePool, TiXmlNode *node) {
- TiXmlElement *nodeElement = node->ToElement();
- if (!nodeElement) return NULL; // Skip comment nodes
-
- Shader *retShader = NULL;
-
- if(nodeElement->Attribute("type")) {
- String shaderType = nodeElement->Attribute("type");
- for(int m=0; m < shaderModules.size(); m++) {
- PolycodeShaderModule *shaderModule = shaderModules[m];
- if(shaderModule->getShaderType() == shaderType) {
- retShader = shaderModule->createShader(resourcePool, node);
- }
- }
- }
-
- if (!retShader)
- return NULL;
- int numPointLights = 0;
- int numSpotLights = 0;
-
- if(nodeElement->Attribute("numPointLights")) {
- numPointLights = atoi(nodeElement->Attribute("numPointLights"));
- }
- if(nodeElement->Attribute("numSpotLights")) {
- numSpotLights = atoi(nodeElement->Attribute("numSpotLights"));
- }
-
- retShader->screenShader = false;
-
- if(nodeElement->Attribute("screen")) {
- if(String(nodeElement->Attribute("screen")) == "true") {
- retShader->screenShader = true;
- }
- }
-
- if(retShader) {
- retShader->numPointLights = numPointLights;
- retShader->numSpotLights = numSpotLights;
- }
-
- return retShader;
- }
- Shader *MaterialManager::setShaderFromXMLNode(ResourcePool *resourcePool, TiXmlNode *node) {
- TiXmlElement *nodeElement = node->ToElement();
- if (!nodeElement) return NULL; // Skip comment nodes
-
- Shader *retShader = NULL;
- if(nodeElement->Attribute("type")) {
- String shaderType = nodeElement->Attribute("type");
- if(shaderType == "fixed") {
- FixedShader *fShader = new FixedShader();
- retShader = fShader;
- }
- } else {
- retShader = (Shader*)resourcePool->getResource(Resource::RESOURCE_SHADER, nodeElement->Attribute("name"));
- }
- return retShader;
- }
- Cubemap *MaterialManager::cubemapFromXMLNode(TiXmlNode *node) {
- TiXmlElement *nodeElement = node->ToElement();
- if (!nodeElement) return NULL; // Skip comment nodes
-
- Cubemap *newCubemap = NULL;
-
- String name = nodeElement->Attribute("name");
- String xPos = nodeElement->Attribute("xPos");
- String xNeg = nodeElement->Attribute("xNeg");
- String yPos = nodeElement->Attribute("yPos");
- String yNeg = nodeElement->Attribute("yNeg");
- String zPos = nodeElement->Attribute("zPos");
- String zNeg = nodeElement->Attribute("zNeg");
-
- newCubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
- CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(xPos),
- CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(xNeg),
- CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(yPos),
- CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(yNeg),
- CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(zPos),
- CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(zNeg)
- );
- newCubemap->setResourceName(name);
- return newCubemap;
- }
- void MaterialManager::addMaterial(Material *material) {
- materials.push_back(material);
- }
- void MaterialManager::addShader(Shader *shader) {
- shaders.push_back(shader);
- }
- std::vector<Shader*> MaterialManager::loadShadersFromFile(ResourcePool *resourcePool, String fileName) {
- std::vector<Shader*> retVector;
-
- TiXmlDocument doc(fileName.c_str());
- doc.LoadFile();
-
- if(doc.Error()) {
- Logger::log("XML Error: %s\n", doc.ErrorDesc());
- } else {
- TiXmlElement *mElem = doc.RootElement()->FirstChildElement("shaders");
- if(mElem) {
- TiXmlNode* pChild;
- for (pChild = mElem->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
- Shader *newShader = createShaderFromXMLNode(resourcePool, pChild);
- if(newShader != NULL) {
- Logger::log("Adding shader %s\n", newShader->getName().c_str());
- newShader->setResourceName(newShader->getName());
- retVector.push_back(newShader);
- }
- }
- }
- }
- return retVector;
- }
- std::vector<Cubemap*> MaterialManager::loadCubemapsFromFile(String fileName) {
- std::vector<Cubemap*> retVector;
-
- TiXmlDocument doc(fileName.c_str());
- doc.LoadFile();
-
- if(doc.Error()) {
- Logger::log("XML Error: %s\n", doc.ErrorDesc());
- } else {
- TiXmlElement *mElem = doc.RootElement()->FirstChildElement("cubemaps");
- if(mElem) {
- TiXmlNode* pChild;
- for (pChild = mElem->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
- Cubemap *newCubemap = cubemapFromXMLNode(pChild);
- if (newCubemap) {
- retVector.push_back(newCubemap);
- }
- }
- }
- }
-
- return retVector;
- }
- std::vector<Material*> MaterialManager::loadMaterialsFromFile(ResourcePool *resourcePool, const String &fileName) {
- std::vector<Material*> retVector;
-
- TiXmlDocument doc(fileName.c_str());
- doc.LoadFile();
-
- if(doc.Error()) {
- Logger::log("XML Error: %s\n", doc.ErrorDesc());
- } else {
- TiXmlElement *mElem = doc.RootElement()->FirstChildElement("materials");
- if(mElem) {
- TiXmlNode* pChild;
- for (pChild = mElem->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
- Material *newMat = materialFromXMLNode(resourcePool, pChild);
- if (newMat) {
- retVector.push_back(newMat);
- }
- }
- }
- }
-
- return retVector;
- }
- Material *MaterialManager::createMaterial(ResourcePool *resourcePool, String materialName, String shaderName) {
- Material *newMaterial = new Material(materialName);
- newMaterial->setResourceName(materialName);
-
- Shader *retShader = (Shader*)resourcePool->getResource(Resource::RESOURCE_SHADER, shaderName);
-
- if(retShader) {
- ShaderBinding *newShaderBinding = retShader->createBinding();
- newMaterial->addShader(retShader, newShaderBinding);
- }
-
- return newMaterial;
- }
- Material *MaterialManager::materialFromXMLNode(ResourcePool *resourcePool, TiXmlNode *node) {
- TiXmlElement *nodeElement = node->ToElement();
- if (!nodeElement) return NULL; // Skip comment nodes
- String mname = nodeElement->Attribute("name");
- TiXmlNode* pChild, *pChild2,*pChild3;
- Shader *materialShader;
- ShaderBinding *newShaderBinding;
-
- vector<Shader*> materialShaders;
- vector<ShaderBinding*> newShaderBindings;
- vector<ShaderRenderTarget*> renderTargets;
- Material *newMaterial = new Material(mname);
-
- newMaterial->setResourceName(mname);
-
- if(nodeElement->Attribute("screen")) {
- if(String(nodeElement->Attribute("screen")) == "true") {
- newMaterial->screenMaterial = true;
- }
- }
-
- if(nodeElement->Attribute("wireframe")) {
- newMaterial->wireframe = String(nodeElement->Attribute("wireframe")) == "true";
- }
-
- if(nodeElement->Attribute("blendingMode")) {
- newMaterial->blendingMode = atoi(nodeElement->Attribute("blendingMode"));
- }
- for (pChild3 = node->FirstChild(); pChild3 != 0; pChild3 = pChild3->NextSibling()) {
- TiXmlElement *pChild3Element = pChild3->ToElement();
- if (!pChild3Element) continue; // Skip comment nodes
- if(strcmp(pChild3->Value(), "rendertargets") == 0) {
-
- if(pChild3Element->Attribute("type")) {
- if(strcmp(pChild3Element->Attribute("type"), "rgba_fp16") == 0) {
- newMaterial->fp16RenderTargets = true;
- }
- }
-
- for (pChild = pChild3->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
- TiXmlElement *pChildElement = pChild->ToElement();
- if (!pChildElement) continue; // Skip comment nodes
- if(strcmp(pChild->Value(), "rendertarget") == 0) {
- ShaderRenderTarget *newTarget = new ShaderRenderTarget;
- newTarget->id = pChildElement->Attribute("id");
- newTarget->width = CoreServices::getInstance()->getRenderer()->getXRes();
- newTarget->height = CoreServices::getInstance()->getRenderer()->getYRes();
- newTarget->sizeMode = ShaderRenderTarget::SIZE_MODE_PIXELS;
- if(pChildElement->Attribute("width") && pChildElement->Attribute("height")) {
- newTarget->width = atof(pChildElement->Attribute("width"));
- newTarget->height = atof(pChildElement->Attribute("height"));
- if(pChildElement->Attribute("sizeMode")) {
- if(strcmp(pChildElement->Attribute("sizeMode"), "normalized") == 0) {
- newTarget->sizeMode = ShaderRenderTarget::SIZE_MODE_NORMALIZED;
- if(newTarget->width > 1.0f)
- newTarget->width = 1.0f;
- if(newTarget->height > 1.0f)
- newTarget->height = 1.0f;
- }
- }
- }
-
- newTarget->normalizedWidth = -1;
- newTarget->normalizedHeight = -1;
- newMaterial->recreateRenderTarget(newTarget);
- renderTargets.push_back(newTarget);
- }
- }
- }
- }
-
- for (pChild3 = node->FirstChild(); pChild3 != 0; pChild3 = pChild3->NextSibling()) {
- TiXmlElement *pChild3Element = pChild3->ToElement();
- if (!pChild3Element) continue; // Skip comment nodes
-
- if(strcmp(pChild3->Value(), "shader") == 0) {
- materialShader = setShaderFromXMLNode(resourcePool, pChild3);
- if(materialShader) {
- newShaderBinding = materialShader->createBinding();
- materialShaders.push_back(materialShader);
- newShaderBindings.push_back(newShaderBinding);
- for (pChild = pChild3->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
- TiXmlElement *pChildElement = pChild->ToElement();
- if (!pChildElement) continue; // Skip comment nodes
- if(strcmp(pChild->Value(), "params") == 0) {
- for (pChild2 = pChild->FirstChild(); pChild2 != 0; pChild2 = pChild2->NextSibling()) {
- TiXmlElement *pChild2Element = pChild2->ToElement();
- if (!pChild2Element) continue; // Skip comment nodes
- if(strcmp(pChild2->Value(), "param") == 0){
- String pname = pChild2Element->Attribute("name");
-
- if(!CoreServices::getInstance()->getRenderer()->getDataPointerForName(pname)) {
- String pvalue = pChild2Element->Attribute("value");
- int type = materialShader->getExpectedParamType(pname);
- LocalShaderParam *param = newShaderBinding->addParam(type, pname);
- if(param) {
- param->setParamValueFromString(type, pvalue);
- }
- }
- }
- }
- }
- if(strcmp(pChild->Value(), "targettextures") == 0) {
- for (pChild2 = pChild->FirstChild(); pChild2 != 0; pChild2 = pChild2->NextSibling()) {
- TiXmlElement *pChild2Element = pChild2->ToElement();
- if (!pChild2Element) continue; // Skip comment nodes
- if(strcmp(pChild2->Value(), "targettexture") == 0){
-
- RenderTargetBinding* newBinding = new RenderTargetBinding;
- newBinding->id = pChild2Element->Attribute("id");
-
- newBinding->name = "";
- if(pChild2Element->Attribute("name")) {
- newBinding->name = pChild2Element->Attribute("name");
- }
- String mode = pChild2Element->Attribute("mode");
- if(strcmp(mode.c_str(), "in") == 0) {
- newBinding->mode = RenderTargetBinding::MODE_IN;
- } else if(strcmp(mode.c_str(), "color") == 0) {
- newBinding->mode = RenderTargetBinding::MODE_COLOR;
- } else if(strcmp(mode.c_str(), "depth") == 0) {
- newBinding->mode = RenderTargetBinding::MODE_DEPTH;
- } else {
- newBinding->mode = RenderTargetBinding::MODE_OUT;
- }
-
- newShaderBinding->addRenderTargetBinding(newBinding);
-
- for(int l=0; l < renderTargets.size(); l++) {
- if(renderTargets[l]->id == newBinding->id) {
- printf("Assigning texture to %s\n", newBinding->id.c_str());
- newBinding->texture = renderTargets[l]->texture;
- }
- }
-
- if(newBinding->mode == RenderTargetBinding::MODE_IN) {
- newShaderBinding->addTexture(newBinding->name, newBinding->texture);
- }
- }
- }
- }
- if(strcmp(pChild->Value(), "textures") == 0) {
- for (pChild2 = pChild->FirstChild(); pChild2 != 0; pChild2 = pChild2->NextSibling()) {
- TiXmlElement *pChild2Element = pChild2->ToElement();
- if (!pChild2Element) continue; // Skip comment nodes
- if(strcmp(pChild2->Value(), "texture") == 0){
- String tname = "";
- if(pChild2Element->Attribute("name")) {
- tname = pChild2Element->Attribute("name");
- }
- Texture *texture = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(pChild2Element->GetText());
- newShaderBinding->addTexture(tname,texture);
- // newShaderBinding->addTexture(tname, (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, pChild2Element->GetText()));
- }
-
- if(strcmp(pChild2->Value(), "cubemap") == 0){
- String tname = "";
- if(pChild2Element->Attribute("name")) {
- tname = pChild2Element->Attribute("name");
- }
- newShaderBinding->addCubemap(tname, (Cubemap*)resourcePool->getResource(Resource::RESOURCE_CUBEMAP, pChild2Element->GetText()));
- }
-
- }
- }
- }
- }
- }
- }
-
- for(int i=0; i< materialShaders.size(); i++) {
- newMaterial->addShader(materialShaders[i],newShaderBindings[i]);
- }
- for(int i=0; i< renderTargets.size(); i++) {
- newMaterial->addShaderRenderTarget(renderTargets[i]);
- }
-
- return newMaterial;
- }
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