Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 6bc2353d79 Switched to mixing audio on demand from the audio interface il y a 10 ans
assets 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader il y a 10 ans
bin 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass il y a 10 ans
build 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader il y a 10 ans
docs f7b306bc07 Started messing with cldoc docs il y a 10 ans
examples 9736c60a76 rename uppercase folders il y a 10 ans
include 6bc2353d79 Switched to mixing audio on demand from the audio interface il y a 10 ans
lib 6bc2353d79 Switched to mixing audio on demand from the audio interface il y a 10 ans
scripts 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
src 6bc2353d79 Switched to mixing audio on demand from the audio interface il y a 10 ans
.gitignore f7b306bc07 Started messing with cldoc docs il y a 10 ans
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans