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PolyAAssetFileProvider.cpp
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5427310ef7
Use stb_vorbis to load ogg files.
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9 年之前 |
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PolyAndroidCore.cpp
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b72a352fcd
Volume keys adjust the volume now. Removed some unnecessary debug stuff.
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9 年之前 |
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PolyBasicFileProvider.cpp
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7b25ab3313
Fix crash with BasicFileProvider, add physfs support, fix emulator crash.
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9 年之前 |
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PolyBezierCurve.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolyBone.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolyCamera.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyClient.cpp
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21bff15725
More UWP stuff, removed debug dependencies
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10 年之前 |
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PolyCocoaCore.mm
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d1ad2ea38b
Make Mac use TextInput Event.
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9 年之前 |
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PolyColor.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyConfig.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyCore.cpp
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aa0e38e403
Additional IDE fixes
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9 年之前 |
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PolyCoreFileProvider.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyCoreInput.cpp
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 年之前 |
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PolyCoreServices.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyCubemap.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyData.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyEmscriptenCore.cpp
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252c839803
Merge pull request #693 from sanghakchun/goodbye_cmake
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9 年之前 |
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PolyEntity.cpp
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88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
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9 年之前 |
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PolyEvent.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyEventDispatcher.cpp
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6dc00d5980
Removed dependence on RTTI in 3D physics module
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9 年之前 |
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PolyEventHandler.cpp
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aadb69e87b
Updated core sources for new folder structure
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10 年之前 |
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PolyFont.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyGPUDrawBuffer.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyIOSCore.mm
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a2e47ba413
Implmented audio in iOS core
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9 年之前 |
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PolyImage.cpp
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8abb424e28
Add a flag to deactivate FP16 at compiletime.
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9 年之前 |
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PolyInputEvent.cpp
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 年之前 |
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PolyLabel.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyLogger.cpp
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697f3d70dc
Start on an AndroidCore
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9 年之前 |
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PolyMaterial.cpp
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88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
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9 年之前 |
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PolyMatrix4.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyMesh.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyObject.cpp
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919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
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9 年之前 |
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PolyOpenGLGraphicsInterface.cpp
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8abb424e28
Add a flag to deactivate FP16 at compiletime.
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9 年之前 |
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PolyOpenSLAudioInterface.cpp
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4810fcb78d
Fix OpenSLInterface.
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9 年之前 |
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PolyPAAudioInterface.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyParticleEmitter.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyPeer.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyPerlin.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyPhysFSFileProvider.cpp
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2b90aa60f7
Make PhysFS usable on Android.
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9 年之前 |
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PolyQuaternion.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyQuaternionCurve.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyRPICore.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyRay.cpp
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09627a33a1
Updated windows projects
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9 年之前 |
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PolyRectangle.cpp
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aadb69e87b
Updated core sources for new folder structure
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10 年之前 |
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PolyRenderDataArray.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyRenderer.cpp
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919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
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9 年之前 |
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PolyResource.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyResourceManager.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolySDLAudioInterface.cpp
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4c2c3b91bf
Implemented SDL_Audio as an AudioInterface
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9 年之前 |
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PolySDLCore.cpp
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 年之前 |
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PolyScene.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolySceneEntityInstance.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolySceneLabel.cpp
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88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
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9 年之前 |
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PolySceneLight.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolySceneLine.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolySceneManager.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolySceneMesh.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolyScenePrimitive.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolySceneRenderTexture.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolySceneSound.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolySceneSprite.cpp
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 年之前 |
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PolyScript.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyServer.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyShader.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolySkeleton.cpp
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 年之前 |
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PolySocket.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolySound.cpp
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5427310ef7
Use stb_vorbis to load ogg files.
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9 年之前 |
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PolySoundManager.cpp
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 年之前 |
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PolyString.cpp
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 年之前 |
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PolyTexture.cpp
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8abb424e28
Add a flag to deactivate FP16 at compiletime.
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9 年之前 |
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PolyThreaded.cpp
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5159f444d5
Commit latest Android stuff - includes starting on a OpenSLAudioInterface as well as starting on touch input handling. Also fixes setColor for UILabel.
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9 年之前 |
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PolyTimer.cpp
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aadb69e87b
Updated core sources for new folder structure
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10 年之前 |
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PolyTimerManager.cpp
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aadb69e87b
Updated core sources for new folder structure
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10 年之前 |
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PolyTween.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyTweenManager.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyUWPCore.cpp
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919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
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9 年之前 |
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PolyVector2.cpp
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aadb69e87b
Updated core sources for new folder structure
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10 年之前 |
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PolyVector3.cpp
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aadb69e87b
Updated core sources for new folder structure
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10 年之前 |
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PolyVector4.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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PolyWinCore.cpp
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162ed71b32
Make Windows compatible with TextInput changes.
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9 年之前 |
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PolyXAudio2AudioInterface.cpp
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dae76cbc1e
More UWP stuff
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10 年之前 |
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lodepng.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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rgbe.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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stb_vorbis.cpp
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5427310ef7
Use stb_vorbis to load ogg files.
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9 年之前 |
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tinystr.cpp
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 年之前 |
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tinyxml.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |
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tinyxmlerror.cpp
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 年之前 |
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tinyxmlparser.cpp
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f80bb40afd
Converted all space indentation to tabs.
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9 年之前 |