Joachim Meyer b72a352fcd Volume keys adjust the volume now. Removed some unnecessary debug stuff. 9 年之前
..
PolyAAssetFileProvider.cpp 5427310ef7 Use stb_vorbis to load ogg files. 9 年之前
PolyAndroidCore.cpp b72a352fcd Volume keys adjust the volume now. Removed some unnecessary debug stuff. 9 年之前
PolyBasicFileProvider.cpp 7b25ab3313 Fix crash with BasicFileProvider, add physfs support, fix emulator crash. 9 年之前
PolyBezierCurve.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolyBone.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolyCamera.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyClient.cpp 21bff15725 More UWP stuff, removed debug dependencies 10 年之前
PolyCocoaCore.mm d1ad2ea38b Make Mac use TextInput Event. 9 年之前
PolyColor.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyConfig.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyCore.cpp aa0e38e403 Additional IDE fixes 9 年之前
PolyCoreFileProvider.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyCoreInput.cpp a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 年之前
PolyCoreServices.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyCubemap.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyData.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyEmscriptenCore.cpp 252c839803 Merge pull request #693 from sanghakchun/goodbye_cmake 9 年之前
PolyEntity.cpp 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 年之前
PolyEvent.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyEventDispatcher.cpp 6dc00d5980 Removed dependence on RTTI in 3D physics module 9 年之前
PolyEventHandler.cpp aadb69e87b Updated core sources for new folder structure 10 年之前
PolyFont.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyGPUDrawBuffer.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyIOSCore.mm a2e47ba413 Implmented audio in iOS core 9 年之前
PolyImage.cpp 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 年之前
PolyInputEvent.cpp a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 年之前
PolyLabel.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyLogger.cpp 697f3d70dc Start on an AndroidCore 9 年之前
PolyMaterial.cpp 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 年之前
PolyMatrix4.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyMesh.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyObject.cpp 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 年之前
PolyOpenGLGraphicsInterface.cpp 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 年之前
PolyOpenSLAudioInterface.cpp 4810fcb78d Fix OpenSLInterface. 9 年之前
PolyPAAudioInterface.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyParticleEmitter.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyPeer.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyPerlin.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyPhysFSFileProvider.cpp 2b90aa60f7 Make PhysFS usable on Android. 9 年之前
PolyQuaternion.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyQuaternionCurve.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyRPICore.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyRay.cpp 09627a33a1 Updated windows projects 9 年之前
PolyRectangle.cpp aadb69e87b Updated core sources for new folder structure 10 年之前
PolyRenderDataArray.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyRenderer.cpp 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 年之前
PolyResource.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyResourceManager.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolySDLAudioInterface.cpp 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 年之前
PolySDLCore.cpp a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 年之前
PolyScene.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolySceneEntityInstance.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolySceneLabel.cpp 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 年之前
PolySceneLight.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolySceneLine.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolySceneManager.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolySceneMesh.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolyScenePrimitive.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolySceneRenderTexture.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolySceneSound.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolySceneSprite.cpp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 年之前
PolyScript.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyServer.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyShader.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolySkeleton.cpp 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 年之前
PolySocket.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolySound.cpp 5427310ef7 Use stb_vorbis to load ogg files. 9 年之前
PolySoundManager.cpp ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 年之前
PolyString.cpp a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 年之前
PolyTexture.cpp 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 年之前
PolyThreaded.cpp 5159f444d5 Commit latest Android stuff - includes starting on a OpenSLAudioInterface as well as starting on touch input handling. Also fixes setColor for UILabel. 9 年之前
PolyTimer.cpp aadb69e87b Updated core sources for new folder structure 10 年之前
PolyTimerManager.cpp aadb69e87b Updated core sources for new folder structure 10 年之前
PolyTween.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyTweenManager.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyUWPCore.cpp 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 年之前
PolyVector2.cpp aadb69e87b Updated core sources for new folder structure 10 年之前
PolyVector3.cpp aadb69e87b Updated core sources for new folder structure 10 年之前
PolyVector4.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
PolyWinCore.cpp 162ed71b32 Make Windows compatible with TextInput changes. 9 年之前
PolyXAudio2AudioInterface.cpp dae76cbc1e More UWP stuff 10 年之前
lodepng.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
rgbe.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
stb_vorbis.cpp 5427310ef7 Use stb_vorbis to load ogg files. 9 年之前
tinystr.cpp 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
tinyxml.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前
tinyxmlerror.cpp 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
tinyxmlparser.cpp f80bb40afd Converted all space indentation to tabs. 9 年之前