Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 788ccb7aa6 Switched to mixing audio on demand from the audio interface há 10 anos atrás
assets 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader há 10 anos atrás
bin 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass há 10 anos atrás
build 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader há 10 anos atrás
docs f7b306bc07 Started messing with cldoc docs há 10 anos atrás
examples 9736c60a76 rename uppercase folders há 10 anos atrás
include 788ccb7aa6 Switched to mixing audio on demand from the audio interface há 10 anos atrás
lib 788ccb7aa6 Switched to mixing audio on demand from the audio interface há 10 anos atrás
scripts 97f5c36acd Removed CMake, created new folder structure for the repo há 10 anos atrás
src 788ccb7aa6 Switched to mixing audio on demand from the audio interface há 10 anos atrás
.gitignore f7b306bc07 Started messing with cldoc docs há 10 anos atrás
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo há 10 anos atrás