| .. |
|
GLee.cpp
|
185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
|
před 14 roky |
|
OSBasics.cpp
|
889bf7fb47
Fixes windows headers to use the exact mingw capitalization.
|
před 12 roky |
|
PolyBezierCurve.cpp
|
062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
|
před 12 roky |
|
PolyBone.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolyCamera.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolyClient.cpp
|
0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
|
před 13 roky |
|
PolyCocoaCore.mm
|
8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
|
před 12 roky |
|
PolyColor.cpp
|
a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
|
před 12 roky |
|
PolyConfig.cpp
|
759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
|
před 13 roky |
|
PolyCore.cpp
|
8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
|
před 12 roky |
|
PolyCoreInput.cpp
|
a943d7372f
Added joystick helper methods to CoreInput (getJoystickButtonState and getJoystickAxisValue)
|
před 12 roky |
|
PolyCoreServices.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolyCubemap.cpp
|
4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
|
před 12 roky |
|
PolyData.cpp
|
53710dcae0
Windows fixes
|
před 13 roky |
|
PolyEntity.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolyEvent.cpp
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
|
před 13 roky |
|
PolyEventDispatcher.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
před 13 roky |
|
PolyEventHandler.cpp
|
c9406f5051
Code cleanup and documentation.
|
před 14 roky |
|
PolyFixedShader.cpp
|
a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
|
před 12 roky |
|
PolyFont.cpp
|
1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
|
před 13 roky |
|
PolyFontManager.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
před 13 roky |
|
PolyGLCubemap.cpp
|
4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
|
před 12 roky |
|
PolyGLES1Renderer.cpp
|
5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
|
před 12 roky |
|
PolyGLES1Texture.cpp
|
c9406f5051
Code cleanup and documentation.
|
před 14 roky |
|
PolyGLRenderer.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolyGLSLProgram.cpp
|
02d9fc1f54
Protect material file loader from crashing if an incorrect path is found
|
před 12 roky |
|
PolyGLSLShader.cpp
|
bab0b20cd5
Remove unused variables to fix some warnings
|
před 12 roky |
|
PolyGLSLShaderModule.cpp
|
bab0b20cd5
Remove unused variables to fix some warnings
|
před 12 roky |
|
PolyGLTexture.cpp
|
f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
|
před 12 roky |
|
PolyGLVertexBuffer.cpp
|
1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
|
před 13 roky |
|
PolyImage.cpp
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
|
před 12 roky |
|
PolyInputEvent.cpp
|
b07cef3dd0
Gamepad support via libstem_gamepad
|
před 14 roky |
|
PolyLabel.cpp
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
|
před 12 roky |
|
PolyLogger.cpp
|
1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
|
před 12 roky |
|
PolyMaterial.cpp
|
2365cebc9b
Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly
|
před 12 roky |
|
PolyMaterialManager.cpp
|
9f06700ad9
Currently if you pass MaterialManager::createTextureFromFile an incorrect file path it returns the default texture, and if you pass it an empty string it special-case returns NULL. Other Polycode classes do not anticipate this inconsistency and can crash when this occurs.
|
před 12 roky |
|
PolyMatrix4.cpp
|
be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
|
před 12 roky |
|
PolyMesh.cpp
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
před 13 roky |
|
PolyModule.cpp
|
dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
|
před 13 roky |
|
PolyObject.cpp
|
023a413d34
Fix some warnings
|
před 13 roky |
|
PolyParticle.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolyParticleEmitter.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolyPeer.cpp
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
před 13 roky |
|
PolyPerlin.cpp
|
9d23ff302a
Fix "unused variable" warnings on OS X
|
před 12 roky |
|
PolyPolygon.cpp
|
04a22925fc
Tangent generation and normal map shader support
|
před 14 roky |
|
PolyQuaternion.cpp
|
9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
|
před 12 roky |
|
PolyQuaternionCurve.cpp
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
před 13 roky |
|
PolyRay.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolyRectangle.cpp
|
b20c87b80f
Add == and != operators to Rectangle class
|
před 12 roky |
|
PolyRenderer.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolyResource.cpp
|
d53aca729e
Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit
|
před 12 roky |
|
PolyResourceManager.cpp
|
1caf52677f
Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes
|
před 12 roky |
|
PolySDLCore.cpp
|
f3f93d6f3f
Merge pull request #362 from christopherreed/fix-linux-dir-copying
|
před 12 roky |
|
PolyScene.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolySceneEntity.cpp
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
před 13 roky |
|
PolySceneImage.cpp
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
|
před 12 roky |
|
PolySceneLabel.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolySceneLight.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolySceneLine.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolySceneManager.cpp
|
56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
|
před 12 roky |
|
PolySceneMesh.cpp
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
|
před 12 roky |
|
PolyScenePrimitive.cpp
|
78a335bf20
Started on reworking input events to be based on ray/box intersection
|
před 12 roky |
|
PolySceneRenderTexture.cpp
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
před 12 roky |
|
PolySceneSound.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolyServer.cpp
|
a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
|
před 13 roky |
|
PolyShader.cpp
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
před 12 roky |
|
PolySkeleton.cpp
|
893a282ef1
First step towards merging Scenes and Screens
|
před 12 roky |
|
PolySocket.cpp
|
c573948cf6
Fix variable "used uninitialized" warnings
|
před 12 roky |
|
PolySound.cpp
|
483b6adf91
Fix unused static variable warning on OS X
|
před 12 roky |
|
PolySoundManager.cpp
|
54c63c1ef2
Fixed orientation issues with positional sound
|
před 13 roky |
|
PolyString.cpp
|
97373207cb
Fixed delete key in UITextInput
|
před 12 roky |
|
PolyTexture.cpp
|
417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
|
před 12 roky |
|
PolyThreaded.cpp
|
dda069be43
Threaded event fixes
|
před 13 roky |
|
PolyTimer.cpp
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
|
před 13 roky |
|
PolyTimerManager.cpp
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
před 14 roky |
|
PolyTween.cpp
|
0b9fc50d85
Merge pull request #152 from mcclure/uileak
|
před 13 roky |
|
PolyTweenManager.cpp
|
e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
|
před 13 roky |
|
PolyVector2.cpp
|
9359018eee
Cleaned up Vector2
|
před 14 roky |
|
PolyVector3.cpp
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
před 13 roky |
|
PolyVertex.cpp
|
c9406f5051
Code cleanup and documentation.
|
před 14 roky |
|
PolyWinCore.cpp
|
838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
|
před 12 roky |
|
PolyiPhoneCore.cpp
|
c9406f5051
Code cleanup and documentation.
|
před 14 roky |
|
tinystr.cpp
|
7cc9015fd0
Initial import from old repository
|
před 15 roky |
|
tinyxml.cpp
|
fecedf6221
Made NEWLINE default to unix newline in tinyxml
|
před 13 roky |
|
tinyxmlerror.cpp
|
7cc9015fd0
Initial import from old repository
|
před 15 roky |
|
tinyxmlparser.cpp
|
0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
|
před 12 roky |