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- function SceneLine() {
- }
- SceneLine.prototype.setStart = function(startp) {
- Polycode.SceneLine_setStart(this.__ptr, startp)
- }
- SceneLine.prototype.setEnd = function(endp) {
- Polycode.SceneLine_setEnd(this.__ptr, endp)
- }
- SceneLine.prototype.Update = function() {
- Polycode.SceneLine_Update(this.__ptr)
- }
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