| .. |
|
PolyBasicFileProvider.h
|
9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
|
10 anni fa |
|
PolyBezierCurve.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyBone.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyCamera.h
|
e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
|
10 anni fa |
|
PolyClient.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyCocoaCore.h
|
83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
|
10 anni fa |
|
PolyColor.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyConfig.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyCore.h
|
1a41d5a749
Latest IOS stuff
|
9 anni fa |
|
PolyCoreFileProvider.h
|
6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
|
10 anni fa |
|
PolyCoreInput.h
|
d6852ba85c
Fix Win32 buildfiles.
|
10 anni fa |
|
PolyCoreServices.h
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
|
9 anni fa |
|
PolyCubemap.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyData.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyEntity.h
|
29346d7e9c
Some more work on new scripting system
|
9 anni fa |
|
PolyEvent.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyEventDispatcher.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyEventHandler.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyFont.h
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
|
9 anni fa |
|
PolyFontGlyphSheet.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 anni fa |
|
PolyGPUDrawBuffer.h
|
56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
|
10 anni fa |
|
PolyGlobals.h
|
a2e47ba413
Implmented audio in iOS core
|
9 anni fa |
|
PolyIOSCore.h
|
a2e47ba413
Implmented audio in iOS core
|
9 anni fa |
|
PolyImage.h
|
11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
|
10 anni fa |
|
PolyInputEvent.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyInputKeys.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 anni fa |
|
PolyLabel.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyLogger.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 anni fa |
|
PolyMaterial.h
|
e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
|
10 anni fa |
|
PolyMaterialManager.h
|
1a41d5a749
Latest IOS stuff
|
9 anni fa |
|
PolyMatrix4.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyMesh.h
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
|
9 anni fa |
|
PolyObject.h
|
2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
|
10 anni fa |
|
PolyOpenGLGraphicsInterface.h
|
fe6ac9990b
Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed
|
9 anni fa |
|
PolyPAAudioInterface.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 anni fa |
|
PolyParticleEmitter.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyPeer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyPerlin.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyPhysFSFileProvider.h
|
9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
|
10 anni fa |
|
PolyQuaternion.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyQuaternionCurve.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyRPICore.h
|
28904ffe28
Started on a Raspberry Pi core
|
10 anni fa |
|
PolyRay.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyRectangle.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyRenderDataArray.h
|
847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
|
10 anni fa |
|
PolyRenderer.h
|
4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
|
9 anni fa |
|
PolyResource.h
|
8274594791
Started on new scripting system
|
9 anni fa |
|
PolyResourceManager.h
|
9422cba1b6
Fixed symbol collision
|
9 anni fa |
|
PolySDLCore.h
|
b4859d9151
Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS.
|
10 anni fa |
|
PolyScene.h
|
4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
|
9 anni fa |
|
PolySceneEntityInstance.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySceneImage.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySceneLabel.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySceneLight.h
|
86644f70b0
Restored shadow mapping functionality in new renderer
|
10 anni fa |
|
PolySceneLine.h
|
a06f4716dd
Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system
|
9 anni fa |
|
PolySceneManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySceneMesh.h
|
847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
|
10 anni fa |
|
PolyScenePrimitive.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySceneRenderTexture.h
|
e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
|
10 anni fa |
|
PolySceneSound.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySceneSprite.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyScript.h
|
4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
|
9 anni fa |
|
PolyServer.h
|
fd9a8a99ba
Documentation generation fixed for cldoc
|
9 anni fa |
|
PolyServerWorld.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyShader.h
|
9be3ea5d3e
Fixed threaded renderer memory access crash
|
9 anni fa |
|
PolySkeleton.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolySocket.h
|
79ea449ace
Started on some iOS stuff
|
10 anni fa |
|
PolySound.h
|
1e94dd59b1
Fix for playing sounds of frequency different from the Polycode internal audio engine frequency
|
10 anni fa |
|
PolySoundManager.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 anni fa |
|
PolyString.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyTexture.h
|
e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
|
10 anni fa |
|
PolyThreaded.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyTimer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyTimerManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyTween.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyTweenManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyUWPCore.h
|
d6852ba85c
Fix Win32 buildfiles.
|
10 anni fa |
|
PolyVector2.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyVector3.h
|
21bff15725
More UWP stuff, removed debug dependencies
|
10 anni fa |
|
PolyVector4.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anni fa |
|
PolyWinCore.h
|
93d54962b2
Windows project for 3D Physics module, enabled audio in windows
|
9 anni fa |
|
PolyXAudio2AudioInterface.h
|
1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
|
10 anni fa |