Ivan Safrin a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system 9 anni fa
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 anni fa
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyBone.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 anni fa
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 anni fa
PolyColor.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyCore.h 1a41d5a749 Latest IOS stuff 9 anni fa
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 anni fa
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. 10 anni fa
PolyCoreServices.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 anni fa
PolyCubemap.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyData.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyEntity.h 29346d7e9c Some more work on new scripting system 9 anni fa
PolyEvent.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 anni fa
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies 10 anni fa
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders 10 anni fa
PolyGlobals.h a2e47ba413 Implmented audio in iOS core 9 anni fa
PolyIOSCore.h a2e47ba413 Implmented audio in iOS core 9 anni fa
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 anni fa
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
PolyLabel.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 anni fa
PolyMaterialManager.h 1a41d5a749 Latest IOS stuff 9 anni fa
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyMesh.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 anni fa
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 anni fa
PolyOpenGLGraphicsInterface.h fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed 9 anni fa
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyPeer.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyPerlin.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 anni fa
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 anni fa
PolyRay.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
PolyRenderer.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 anni fa
PolyResource.h 8274594791 Started on new scripting system 9 anni fa
PolyResourceManager.h 9422cba1b6 Fixed symbol collision 9 anni fa
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. 10 anni fa
PolyScene.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 anni fa
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySceneImage.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer 10 anni fa
PolySceneLine.h a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system 9 anni fa
PolySceneManager.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 anni fa
PolySceneSound.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyScript.h 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 anni fa
PolyServer.h fd9a8a99ba Documentation generation fixed for cldoc 9 anni fa
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash 9 anni fa
PolySkeleton.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolySocket.h 79ea449ace Started on some iOS stuff 10 anni fa
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency 10 anni fa
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 anni fa
PolyString.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 anni fa
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyTween.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. 10 anni fa
PolyVector2.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies 10 anni fa
PolyVector4.h aadb69e87b Updated core sources for new folder structure 10 anni fa
PolyWinCore.h 93d54962b2 Windows project for 3D Physics module, enabled audio in windows 9 anni fa
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 anni fa