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EGL
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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GL
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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GLES2
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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GLES3
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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GLSLANG
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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KHR
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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freetype
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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libpng15
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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lua5.1
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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ogg
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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platform
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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polycode
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8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
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10 gadi atpakaļ |
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vorbis
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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Polycode.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 gadi atpakaļ |
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angle_gl.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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angle_windowsstore.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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export.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 gadi atpakaļ |
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ft2build.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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lodepng.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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10 gadi atpakaļ |
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pa_asio.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_jack.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_linux_alsa.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_mac_core.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_win_ds.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_win_wasapi.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_win_waveformat.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_win_wdmks.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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pa_win_wmme.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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physfs.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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png.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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pngconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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pnglibconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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portaudio.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 gadi atpakaļ |
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rgbe.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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stb_image.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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tinystr.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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tinyxml.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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10 gadi atpakaļ |
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zconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |
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zlib.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 gadi atpakaļ |