Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 年 前
assets 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 年 前
build 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering 10 年 前
docs f7b306bc07 Started messing with cldoc docs 10 年 前
examples 9736c60a76 rename uppercase folders 10 年 前
include 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 年 前
lib @ a83ac0cf15 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering 10 年 前
scripts 97f5c36acd Removed CMake, created new folder structure for the repo 10 年 前
src 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 年 前
.gitignore f7b306bc07 Started messing with cldoc docs 10 年 前
.gitmodules ee31a78d70 Added binaries as a submodule 10 年 前
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 年 前