Ivan Safrin 97373207cb Fixed delete key in UITextInput il y a 12 ans
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PolyUIBox.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement il y a 12 ans
PolyUIButton.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. il y a 12 ans
PolyUICheckBox.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks il y a 13 ans
PolyUIColorBox.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false il y a 12 ans
PolyUIComboBox.cpp 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. il y a 12 ans
PolyUIElement.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. il y a 12 ans
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE il y a 14 ans
PolyUIFileDialog.cpp a1a0be42a4 Fixed file entries not showing in UIFileDialog il y a 13 ans
PolyUIHScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement il y a 12 ans
PolyUIHSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. il y a 12 ans
PolyUIHSlider.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false il y a 12 ans
PolyUIImageButton.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks il y a 13 ans
PolyUIMenu.cpp 94c0728579 Add UIMenuDivider class and UIMenu::addDivider() method il y a 12 ans
PolyUIMenuBar.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks il y a 13 ans
PolyUIScrollContainer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox il y a 12 ans
PolyUITextInput.cpp 97373207cb Fixed delete key in UITextInput il y a 12 ans
PolyUITree.cpp 14890293f8 UITextInput speedups, bugfixes il y a 12 ans
PolyUITreeContainer.cpp f09dee97ab Made sure cursor gets set to arrow when modal dialogs are shown in the IDE and on entering top background il y a 12 ans
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE il y a 14 ans
PolyUIVScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement il y a 12 ans
PolyUIVSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. il y a 12 ans
PolyUIWindow.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks il y a 13 ans