Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 rokov pred
assets 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 rokov pred
bin 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 rokov pred
build 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 rokov pred
docs f7b306bc07 Started messing with cldoc docs 10 rokov pred
examples 9736c60a76 rename uppercase folders 10 rokov pred
include 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 rokov pred
lib 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 rokov pred
scripts 97f5c36acd Removed CMake, created new folder structure for the repo 10 rokov pred
src 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 rokov pred
.gitignore f7b306bc07 Started messing with cldoc docs 10 rokov pred
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 rokov pred