Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
assets 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
build fdf227ab69 Made primitives default to textured material by default, scissor box fixes in retina mode 10 anni fa
docs f7b306bc07 Started messing with cldoc docs 10 anni fa
examples 9736c60a76 rename uppercase folders 10 anni fa
include 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
lib @ 1f45a39574 fdf227ab69 Made primitives default to textured material by default, scissor box fixes in retina mode 10 anni fa
scripts 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
src 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
.gitignore 28904ffe28 Started on a Raspberry Pi core 10 anni fa
.gitmodules ee31a78d70 Added binaries as a submodule 10 anni fa
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa