PolycodeMaterialEditor.cpp 57 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane(ResourcePool *resourcePool) : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 300;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet(resourcePool);
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. void PostEditorPane::Activate() {
  74. postPreview->previewScene->enabled = true;
  75. postPreview->renderTexture->enabled = true;
  76. }
  77. void PostEditorPane::Deactivate() {
  78. postPreview->previewScene->enabled = false;
  79. postPreview->renderTexture->enabled = false;
  80. }
  81. PostEditorPane::~PostEditorPane() {
  82. }
  83. void PostEditorPane::Resize(Number width, Number height) {
  84. mainSizer->Resize(width, height);
  85. headerBgBottom->Resize(width, 30);
  86. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  87. propList->updateProps();
  88. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  89. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  90. optionsPropList->updateProps();
  91. UIElement::Resize(width, height);
  92. adjustPreview();
  93. }
  94. void PostEditorPane::adjustPreview() {
  95. targetsProps->normTextureWidth = getWidth();
  96. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  97. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  98. }
  99. void PostEditorPane::setMaterial(Material *material) {
  100. enabled = true;
  101. currentMaterial = material;
  102. nameProp->set(material->getName());
  103. if(currentMaterial->fp16RenderTargets) {
  104. fp16Prop->set(true);
  105. } else {
  106. fp16Prop->set(false);
  107. }
  108. targetsProps->material = material;
  109. passProps->setMaterial(material);
  110. postPreview->setMaterial(material);
  111. optionsPropList->visible = false;
  112. optionsPropList->enabled = false;
  113. adjustPreview();
  114. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  115. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  116. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  117. target->normalizedWidth = targetsProps->normTextureWidth;
  118. target->normalizedHeight = targetsProps->normTextureHeight;
  119. currentMaterial->recreateRenderTarget(target);
  120. }
  121. }
  122. }
  123. void PostEditorPane::handleEvent(Event *event) {
  124. if(event->getDispatcher() == nameProp) {
  125. currentMaterial->setName(nameProp->get());
  126. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  127. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  128. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  129. propList->updateProps();
  130. adjustPreview();
  131. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  132. if(event->getEventCode() == Event::REMOVE_EVENT) {
  133. optionsPropList->visible = false;
  134. optionsPropList->enabled = false;
  135. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  136. postPreview->clearMaterial();
  137. postPreview->setMaterial(currentMaterial);
  138. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  139. if(passProps->selectedProp) {
  140. int shaderIndex = passProps->selectedProp->shaderIndex;
  141. Material *material = passProps->selectedProp->material;
  142. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  143. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  144. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  145. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  146. optionsPropList->visible = true;
  147. optionsPropList->enabled = true;
  148. }
  149. }
  150. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  151. currentMaterial->fp16RenderTargets = fp16Prop->get();
  152. currentMaterial->recreateRenderTargets();
  153. }
  154. }
  155. CubemapEditorPane::CubemapEditorPane(ResourcePool *resourcePool) : UIElement() {
  156. currentCubemap = NULL;
  157. headerBg = new UIRect(10,10);
  158. addChild(headerBg);
  159. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  160. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  161. propList = new PropList("CUBEMAP EDITOR");
  162. addChild(propList);
  163. propList->setPosition(0, 0);
  164. PropSheet *previewProps = new PropSheet("CUBEMAP PREVIEW", "");
  165. propList->addPropSheet(previewProps);
  166. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  167. previewProps->addProp(materialPreviewProp);
  168. cubemapPreview = materialPreviewProp->previewBox;
  169. previewProps->propHeight = 300;
  170. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  171. propList->addPropSheet(baseProps1);
  172. nameProp = new StringProp("Name");
  173. baseProps1->addProp(nameProp);
  174. baseProps1->propHeight = 70;
  175. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  176. propList->addPropSheet(baseProps);
  177. xPosTexture = new TextureProp("X+");
  178. baseProps->addProp(xPosTexture);
  179. xNegTexture = new TextureProp("X-");
  180. baseProps->addProp(xNegTexture);
  181. yPosTexture = new TextureProp("Y+");
  182. baseProps->addProp(yPosTexture);
  183. yNegTexture = new TextureProp("Y-");
  184. baseProps->addProp(yNegTexture);
  185. zPosTexture = new TextureProp("Z+");
  186. baseProps->addProp(zPosTexture);
  187. zNegTexture = new TextureProp("Z-");
  188. baseProps->addProp(zNegTexture);
  189. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  190. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  191. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  192. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  193. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  194. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  195. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  196. baseProps->propHeight = 420;
  197. propList->updateProps();
  198. Material *previewMaterial = (Material*) CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "SkyBox");
  199. cubemapPreview->setMaterial(previewMaterial);
  200. enabled = false;
  201. }
  202. void CubemapEditorPane::Activate() {
  203. cubemapPreview->previewScene->enabled = true;
  204. cubemapPreview->renderTexture->enabled = true;
  205. }
  206. void CubemapEditorPane::Deactivate() {
  207. cubemapPreview->previewScene->enabled = false;
  208. cubemapPreview->renderTexture->enabled = false;
  209. }
  210. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  211. enabled = true;
  212. currentCubemap = cubemap;
  213. nameProp->set(cubemap->getResourceName());
  214. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  215. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  216. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  217. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  218. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  219. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  220. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  221. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  222. }
  223. void CubemapEditorPane::handleEvent(Event *event) {
  224. if(event->getDispatcher() == nameProp) {
  225. currentCubemap->setResourceName(nameProp->get());
  226. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  227. }
  228. if(event->getDispatcher() == yPosTexture) {
  229. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  230. currentCubemap->recreateFromTextures();
  231. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  232. }
  233. if(event->getDispatcher() == yNegTexture) {
  234. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  235. currentCubemap->recreateFromTextures();
  236. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  237. }
  238. if(event->getDispatcher() == xPosTexture) {
  239. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  240. currentCubemap->recreateFromTextures();
  241. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  242. }
  243. if(event->getDispatcher() == xNegTexture) {
  244. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  245. currentCubemap->recreateFromTextures();
  246. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  247. }
  248. if(event->getDispatcher() == zPosTexture) {
  249. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  250. currentCubemap->recreateFromTextures();
  251. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  252. }
  253. if(event->getDispatcher() == zNegTexture) {
  254. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  255. currentCubemap->recreateFromTextures();
  256. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  257. }
  258. }
  259. CubemapEditorPane::~CubemapEditorPane() {
  260. }
  261. void CubemapEditorPane::Resize(Number width, Number height) {
  262. headerBg->Resize(width, 30);
  263. propList->Resize(width, height);
  264. propList->updateProps();
  265. }
  266. ShaderEditorPane::ShaderEditorPane(ResourcePool *resourcePool) : UIElement() {
  267. this->resourcePool = resourcePool;
  268. changingShader = false;
  269. currentShader = NULL;
  270. headerBg = new UIRect(10,10);
  271. addChild(headerBg);
  272. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  273. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  274. propList = new PropList("SHADER EDITOR");
  275. addChild(propList);
  276. propList->setPosition(0, 0);
  277. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  278. propList->addPropSheet(baseProps);
  279. nameProp = new StringProp("Name");
  280. baseProps->addProp(nameProp);
  281. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  282. screenShaderProp = new BoolProp("Screen shader");
  283. baseProps->addProp(screenShaderProp);
  284. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  285. vertexProgramProp = new ComboProp("Vertex prog.");
  286. baseProps->addProp(vertexProgramProp);
  287. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  288. fragmentProgramProp = new ComboProp("Fragment prog.");
  289. baseProps->addProp(fragmentProgramProp);
  290. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  291. pointLightsProp = new NumberProp("Num point lights");
  292. baseProps->addProp(pointLightsProp);
  293. pointLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  294. spotLightsProp = new NumberProp("Num spotlights");
  295. baseProps->addProp(spotLightsProp);
  296. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  297. baseProps->propHeight = 220;
  298. propList->updateProps();
  299. enabled = false;
  300. }
  301. ShaderEditorPane::~ShaderEditorPane() {
  302. }
  303. void ShaderEditorPane::handleEvent(Event *event) {
  304. if(!changingShader) {
  305. if(event->getDispatcher() == nameProp) {
  306. currentShader->setName(nameProp->get());
  307. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  308. }
  309. if(event->getDispatcher() == screenShaderProp) {
  310. currentShader->screenShader = screenShaderProp->get();
  311. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  312. }
  313. if(event->getDispatcher() == pointLightsProp) {
  314. currentShader->numPointLights = floor(pointLightsProp->get());
  315. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  316. }
  317. if(event->getDispatcher() == spotLightsProp) {
  318. currentShader->numSpotLights = floor(spotLightsProp->get());
  319. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  320. }
  321. if(event->getDispatcher() == vertexProgramProp) {
  322. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  323. if(vpProgram) {
  324. currentShader->setVertexProgram(vpProgram);
  325. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  326. } else {
  327. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  328. std::vector<String> extensions;
  329. extensions.push_back("vert");
  330. choosingVertexProgram = true;
  331. globalFrame->showAssetBrowser(extensions);
  332. }
  333. }
  334. if(event->getDispatcher() == fragmentProgramProp) {
  335. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  336. if(fpProgram) {
  337. currentShader->setFragmentProgram(fpProgram);
  338. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  339. } else {
  340. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  341. std::vector<String> extensions;
  342. extensions.push_back("frag");
  343. choosingVertexProgram = false;
  344. globalFrame->showAssetBrowser(extensions);
  345. }
  346. }
  347. }
  348. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  349. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  350. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  351. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  352. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  353. newProgram->reloadOnFileModify = true;
  354. if(newProgram) {
  355. newProgram->setResourceName(entry.name);
  356. newProgram->setResourcePath(newProgramPath);
  357. resourcePool->addResource(newProgram);
  358. }
  359. if(choosingVertexProgram) {
  360. currentShader->setVertexProgram(newProgram);
  361. } else {
  362. currentShader->setFragmentProgram(newProgram);
  363. }
  364. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  365. globalFrame->hideModal();
  366. reloadPrograms();
  367. }
  368. }
  369. void ShaderEditorPane::reloadPrograms() {
  370. vertexProgramProp->comboEntry->clearItems();
  371. fragmentProgramProp->comboEntry->clearItems();
  372. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  373. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  374. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  375. for(int i=0; i < programs.size(); i++) {
  376. ShaderProgram* program = (ShaderProgram*) programs[i];
  377. if(program->type == ShaderProgram::TYPE_VERT) {
  378. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  379. if(program == currentShader->vp) {
  380. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  381. }
  382. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  383. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  384. if(program == currentShader->fp) {
  385. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  386. }
  387. }
  388. }
  389. }
  390. void ShaderEditorPane::setShader(Shader *shader) {
  391. changingShader = true;
  392. currentShader = shader;
  393. reloadPrograms();
  394. nameProp->set(shader->getName());
  395. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  396. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  397. if(program == shader->vp) {
  398. vertexProgramProp->comboEntry->setSelectedIndex(i);
  399. }
  400. }
  401. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  402. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  403. if(program == shader->fp) {
  404. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  405. }
  406. }
  407. screenShaderProp->set(shader->screenShader);
  408. pointLightsProp->set(shader->numPointLights);
  409. spotLightsProp->set(shader->numSpotLights);
  410. enabled = true;
  411. changingShader = false;
  412. }
  413. void ShaderEditorPane::Resize(Number width, Number height) {
  414. headerBg->Resize(width, 30);
  415. propList->Resize(width, height);
  416. propList->updateProps();
  417. }
  418. PostPreviewBox::PostPreviewBox() : UIElement() {
  419. headerBg = new UIRect(10,10);
  420. addChild(headerBg);
  421. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  422. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  423. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  424. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  425. addChild(label);
  426. label->setPosition(10, 3);
  427. currentMaterial = NULL;
  428. previewScene = new Scene(Scene::SCENE_3D, true);
  429. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 256, 256, true);
  430. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  431. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  432. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  433. mainLight->setPosition(-6,6,6);
  434. previewScene->addLight(mainLight);
  435. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  436. secondLight->setPosition(6,-6,6);
  437. previewScene->addLight(secondLight);
  438. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  439. previewScene->addChild(previewPrimitive);
  440. previewPrimitive->setMaterialByName("DefaultHDR");
  441. previewPrimitive->setColorInt(198, 192, 166, 255);
  442. if(previewPrimitive->getMaterial()) {
  443. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  444. }
  445. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  446. previewScene->addChild(previewPrimitive);
  447. previewPrimitive->setMaterialByName("DefaultHDR");
  448. previewPrimitive->setColorInt(255, 0, 0, 255);
  449. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  450. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  451. previewScene->addChild(previewPrimitive);
  452. previewPrimitive->setMaterialByName("DefaultHDR");
  453. previewPrimitive->setColorInt(0, 255, 0, 255);
  454. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  455. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  456. previewPrimitive->getMesh()->calculateNormals();
  457. previewScene->addChild(previewPrimitive);
  458. previewPrimitive->setMaterialByName("DefaultHDR");
  459. previewPrimitive->setColorInt(0, 0, 255, 255);
  460. previewPrimitive->setYaw(20);
  461. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  462. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  463. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  464. previewBase = new Entity();
  465. previewBase->processInputEvents = true;
  466. previewBase->setPosition(0, 30);
  467. addChild(previewBase);
  468. previewShape = new UIRect(256, 256);
  469. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  470. previewShape->setTexture(renderTexture->getTargetTexture());
  471. // previewShape->strokeEnabled = true;
  472. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  473. // previewShape->setStrokeWidth(1.0);
  474. previewBase->addChild(previewShape);
  475. spinValue = 0.0;
  476. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  477. addChild(rotateCheckBox);
  478. rotateCheckBox->setPosition(150, 2);
  479. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  480. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  481. addChild(label);
  482. label->setPosition(270, 3);
  483. cameraExposureInput = new UITextInput(false, 40, 12);
  484. addChild(cameraExposureInput);
  485. cameraExposureInput->setPosition(370, 2);
  486. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  487. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  488. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  489. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  490. addChild(label);
  491. label->setPosition(430, 3);
  492. lightStrength = new UITextInput(false, 40, 12);
  493. addChild(lightStrength);
  494. lightStrength->setPosition(530, 2);
  495. lightStrength->setText("90.0");
  496. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  497. }
  498. void PostPreviewBox::Update() {
  499. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  500. if(rotateCheckBox->isChecked()) {
  501. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  502. } else {
  503. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  504. }
  505. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  506. }
  507. void PostPreviewBox::Resize(Number width, Number height) {
  508. previewShape->Resize(width, height-30);
  509. headerBg->Resize(width, 30);
  510. int textureWidth = (int)width;
  511. int textureHeight = (int) (height-30);
  512. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  513. previewShape->setTexture(renderTexture->getTargetTexture());
  514. UIElement::Resize(width, height);
  515. if(currentMaterial) {
  516. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  517. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  518. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  519. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  520. }
  521. }
  522. }
  523. PostPreviewBox::~PostPreviewBox() {
  524. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  525. delete previewScene;
  526. delete renderTexture;
  527. }
  528. void PostPreviewBox::setMaterial(Material *material) {
  529. previewScene->getDefaultCamera()->setPostFilter(material);
  530. }
  531. void PostPreviewBox::clearMaterial() {
  532. previewScene->getDefaultCamera()->removePostFilter();
  533. }
  534. void PostPreviewBox::handleEvent(Event *event) {
  535. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  536. Number newExposure = atof(cameraExposureInput->getText().c_str());
  537. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  538. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  539. Number newStrength = atof(lightStrength->getText().c_str());
  540. mainLight->setIntensity(newStrength);
  541. secondLight->setIntensity(newStrength);
  542. }
  543. }
  544. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  545. currentMaterial = NULL;
  546. previewScene = new Scene(Scene::SCENE_3D, true);
  547. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  548. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  549. previewBg->Yaw(45.0);
  550. previewBg->backfaceCulled = false;
  551. previewBg->setMaterialByName("Unlit");
  552. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("materialEditor/material_grid.png");
  553. if(previewBg->getLocalShaderOptions()) {
  554. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  555. }
  556. previewScene->addChild(previewBg);
  557. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  558. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  559. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  560. previewScene->addChild(previewPrimitive);
  561. shapePrimitives.push_back(previewPrimitive);
  562. previewPrimitive->getMesh()->calculateTangents();
  563. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  564. previewScene->addChild(previewPrimitive);
  565. shapePrimitives.push_back(previewPrimitive);
  566. previewPrimitive->getMesh()->calculateTangents();
  567. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  568. previewPrimitive->Yaw(45.0);
  569. previewPrimitive->getMesh()->calculateNormals();
  570. previewPrimitive->getMesh()->calculateTangents();
  571. previewScene->addChild(previewPrimitive);
  572. shapePrimitives.push_back(previewPrimitive);
  573. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  574. previewPrimitive->billboardMode = true;
  575. previewScene->addChild(previewPrimitive);
  576. shapePrimitives.push_back(previewPrimitive);
  577. previewPrimitive->getMesh()->calculateTangents();
  578. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 290.0);
  579. mainLight->setPosition(-10,10,10);
  580. previewScene->addLight(mainLight);
  581. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 250.0);
  582. secondLight->setPosition(10,-10,10);
  583. previewScene->addLight(secondLight);
  584. previewScene->getDefaultCamera()->setPosition(0,7,9);
  585. previewScene->getDefaultCamera()->lookAt(Vector3());
  586. previewBase = new Entity();
  587. previewBase->processInputEvents = true;
  588. previewBase->setPosition(0, 0);
  589. addChild(previewBase);
  590. previewShape = new UIRect(256, 256);
  591. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  592. previewShape->setTexture(renderTexture->getTargetTexture());
  593. previewBase->addChild(previewShape);
  594. shapeSelector = new UIImage("materialEditor/small_selector.png", 22, 22);
  595. previewBase->addChild(shapeSelector);
  596. shapeSelector->color.a = 1.0;
  597. shapeSwitches.push_back(new UIImageButton("materialEditor/torus_icon.png", 1.0, 18, 18));
  598. shapeSwitches.push_back(new UIImageButton("materialEditor/sphere_icon.png", 1.0, 18, 18));
  599. shapeSwitches.push_back(new UIImageButton("materialEditor/box_icon.png", 1.0, 18, 18));
  600. shapeSwitches.push_back(new UIImageButton("materialEditor/plane_icon.png", 1.0, 18, 18));
  601. for(int i=0; i < shapeSwitches.size(); i++) {
  602. previewBase->addChild(shapeSwitches[i]);
  603. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  604. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  605. }
  606. showPrimitive(0);
  607. }
  608. void MaterialPreviewBox::clearMaterial() {
  609. previewPrimitive->clearMaterial();
  610. }
  611. MaterialPreviewBox::~MaterialPreviewBox() {
  612. delete renderTexture;
  613. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  614. delete previewScene;
  615. }
  616. void MaterialPreviewBox::setMaterial(Material *material) {
  617. currentMaterial = material;
  618. previewPrimitive->setMaterial(material);
  619. }
  620. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  621. for(int i=0; i < shapePrimitives.size(); i++) {
  622. shapePrimitives[i]->visible = false;
  623. }
  624. shapePrimitives[index]->visible = true;
  625. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  626. if(currentMaterial) {
  627. shapePrimitives[index]->setMaterial(currentMaterial);
  628. }
  629. previewPrimitive = shapePrimitives[index];
  630. }
  631. void MaterialPreviewBox::handleEvent(Event *event) {
  632. for(int i=0; i < shapeSwitches.size(); i++) {
  633. if(event->getDispatcher() == shapeSwitches[i]) {
  634. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  635. showPrimitive(i);
  636. }
  637. }
  638. }
  639. }
  640. MaterialPreviewProp::MaterialPreviewProp() : PropProp("", "") {
  641. previewBox = new MaterialPreviewBox();
  642. propContents->addChild(previewBox);
  643. setHeight(300);
  644. }
  645. void MaterialPreviewProp::setPropWidth(Number width) {
  646. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  647. }
  648. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  649. changingMaterial = false;
  650. headerBg = new UIRect(10,10);
  651. addChild(headerBg);
  652. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  653. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  654. propList = new PropList("MATERIAL EDITOR");
  655. addChild(propList);
  656. propList->setPosition(0, 0);
  657. PropSheet *previewProps = new PropSheet("MATERIAL PREVIEW", "");
  658. propList->addPropSheet(previewProps);
  659. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  660. previewProps->addProp(materialPreviewProp);
  661. materialPreview = materialPreviewProp->previewBox;
  662. previewProps->propHeight = 300;
  663. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  664. propList->addPropSheet(baseProps);
  665. nameProp = new StringProp("Name");
  666. baseProps->addProp(nameProp);
  667. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  668. shaderProp = new ComboProp("Shader");
  669. baseProps->addProp(shaderProp);
  670. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  671. blendModeProp = new ComboProp("Blend mode");
  672. baseProps->addProp(blendModeProp);
  673. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  674. blendModeProp->comboEntry->addComboItem("None");
  675. blendModeProp->comboEntry->addComboItem("Normal");
  676. blendModeProp->comboEntry->addComboItem("Lighten");
  677. blendModeProp->comboEntry->addComboItem("Color");
  678. blendModeProp->comboEntry->addComboItem("Premultiplied");
  679. blendModeProp->comboEntry->addComboItem("Multiply");
  680. baseProps->propHeight = 130;
  681. shaderTextureSheet = new ShaderTexturesSheet();
  682. propList->addPropSheet(shaderTextureSheet);
  683. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  684. shaderOptionsSheet = new ShaderOptionsSheet();
  685. propList->addPropSheet(shaderOptionsSheet);
  686. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  687. propList->updateProps();
  688. Config *conf = CoreServices::getInstance()->getConfig();
  689. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  690. currentMaterial = NULL;
  691. reloadShaders();
  692. enabled = false;
  693. }
  694. void MaterialEditorPane::reloadShaders() {
  695. shaderProp->comboEntry->clearItems();
  696. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  697. for(int i=0; i < materialManager->getNumShaders(); i++) {
  698. if(!materialManager->getShaderByIndex(i)->screenShader) {
  699. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  700. }
  701. }
  702. }
  703. void MaterialEditorPane::Resize(Number width, Number height) {
  704. headerBg->Resize(width, 30);
  705. propList->Resize(width, height);
  706. propList->updateProps();
  707. }
  708. void MaterialEditorPane::handleEvent(Event *event) {
  709. if(event->getDispatcher() == currentMaterial) {
  710. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  711. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  712. }
  713. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  714. if(!changingMaterial) {
  715. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  716. }
  717. } else if(event->getDispatcher() == blendModeProp) {
  718. currentMaterial->blendingMode = blendModeProp->get();
  719. if(!changingMaterial) {
  720. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  721. }
  722. } else if(event->getDispatcher() == nameProp) {
  723. currentMaterial->setName(nameProp->get());
  724. if(!changingMaterial) {
  725. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  726. }
  727. } else if(event->getDispatcher() == shaderProp) {
  728. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  729. if(selectedShader) {
  730. if(currentMaterial->getShader(0) != selectedShader) {
  731. currentMaterial->clearShaders();
  732. materialPreview->clearMaterial();
  733. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  734. currentMaterial->addShader(selectedShader, newShaderBinding);
  735. materialPreview->setMaterial(currentMaterial);
  736. }
  737. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  738. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  739. }
  740. if(!changingMaterial) {
  741. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  742. }
  743. }
  744. }
  745. void MaterialEditorPane::Activate() {
  746. materialPreview->previewScene->enabled = true;
  747. materialPreview->renderTexture->enabled = true;
  748. }
  749. void MaterialEditorPane::Deactivate() {
  750. materialPreview->previewScene->enabled = false;
  751. materialPreview->renderTexture->enabled = false;
  752. }
  753. void MaterialEditorPane::setMaterial(Material *material) {
  754. changingMaterial = true;
  755. if(currentMaterial) {
  756. currentMaterial->removeAllHandlersForListener(this);
  757. }
  758. currentMaterial = material;
  759. materialPreview->setMaterial(material);
  760. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  761. reloadShaders();
  762. if(!currentMaterial)
  763. return;
  764. blendModeProp->set(currentMaterial->blendingMode);
  765. if(currentMaterial->getShader(0)) {
  766. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  767. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  768. if(shader) {
  769. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  770. shaderProp->set(i);
  771. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  772. break;
  773. }
  774. }
  775. }
  776. } else {
  777. shaderProp->set(0);
  778. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  779. }
  780. nameProp->set(currentMaterial->getName());
  781. enabled = true;
  782. changingMaterial = false;
  783. }
  784. MaterialEditorPane::~MaterialEditorPane() {
  785. }
  786. MaterialMainWindow::MaterialMainWindow(ResourcePool *resourcePool) : UIElement() {
  787. materialPane = new MaterialEditorPane();
  788. shaderPane = new ShaderEditorPane(resourcePool);
  789. cubemapPane = new CubemapEditorPane(resourcePool);
  790. postPane = new PostEditorPane(resourcePool);
  791. ownsChildren = true;
  792. addChild(materialPane);
  793. addChild(shaderPane);
  794. addChild(cubemapPane);
  795. addChild(postPane);
  796. }
  797. void MaterialMainWindow::Activate() {
  798. materialPane->Activate();
  799. cubemapPane->Activate();
  800. cubemapPane->Activate();
  801. }
  802. void MaterialMainWindow::Deactivate() {
  803. materialPane->Deactivate();
  804. cubemapPane->Deactivate();
  805. cubemapPane->Deactivate();
  806. }
  807. MaterialMainWindow::~MaterialMainWindow() {
  808. }
  809. void MaterialMainWindow::Resize(Number width, Number height) {
  810. Vector2 pos = getScreenPositionForMainCamera();
  811. scissorBox.setRect(pos.x,pos.y,width, height);
  812. materialPane->Resize(width, height);
  813. shaderPane->Resize(width, height);
  814. cubemapPane->Resize(width, height);
  815. postPane->Resize(width, height);
  816. }
  817. MaterialBrowser::MaterialBrowser() : UIElement() {
  818. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  819. treeContainer->getRootNode()->toggleCollapsed();
  820. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  821. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  822. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  823. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  824. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  825. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  826. addChild(treeContainer);
  827. selectedData = NULL;
  828. headerBg = new UIRect(10,10);
  829. addChild(headerBg);
  830. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  831. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  832. newShaderButton = new UIImageButton("materialEditor/new_shader.png", 1.0, 22, 22);
  833. addChild(newShaderButton);
  834. newShaderButton->setPosition(5,4);
  835. newMaterialButton = new UIImageButton("materialEditor/new_material.png", 1.0, 22, 22);
  836. addChild(newMaterialButton);
  837. newMaterialButton->setPosition(32,4);
  838. newCubemapButton = new UIImageButton("materialEditor/new_cubemap.png", 1.0, 22, 22);
  839. addChild(newCubemapButton);
  840. newCubemapButton->setPosition(59,4);
  841. newPostButton = new UIImageButton("materialEditor/new_screenshader.png", 1.0, 22, 22);
  842. addChild(newPostButton);
  843. newPostButton->setPosition(86,4);
  844. removeButton = new UIImageButton("main/remove_icon.png", 1.0, 12, 12);
  845. addChild(removeButton);
  846. removeButton->setPosition(0,4);
  847. selectedNode = NULL;
  848. }
  849. void MaterialBrowser::removeSelected() {
  850. selectedNode->getParent()->removeTreeChild(selectedNode);
  851. }
  852. void MaterialBrowser::handleEvent(Event *event) {
  853. if(event->getDispatcher() == treeContainer->getRootNode()) {
  854. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  855. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  856. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  857. selectedData = data;
  858. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  859. }
  860. }
  861. Entity::handleEvent(event);
  862. }
  863. UITree *MaterialBrowser::addMaterial(Material *material) {
  864. MaterialBrowserData *data = new MaterialBrowserData();
  865. data->material = material;
  866. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  867. }
  868. UITree *MaterialBrowser::addShader(Shader *shader) {
  869. MaterialBrowserData *data = new MaterialBrowserData();
  870. data->shader = shader;
  871. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  872. }
  873. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  874. MaterialBrowserData *data = new MaterialBrowserData();
  875. data->cubemap = cubemap;
  876. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  877. }
  878. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  879. MaterialBrowserData *data = new MaterialBrowserData();
  880. data->postMaterial = material;
  881. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  882. }
  883. MaterialBrowser::~MaterialBrowser() {
  884. }
  885. void MaterialBrowser::Resize(Number width, Number height) {
  886. treeContainer->Resize(width, height-30);
  887. treeContainer->setPosition(0, 30);
  888. headerBg->Resize(width, 30);
  889. removeButton->setPosition(width - 24, 8);
  890. }
  891. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  892. selectedMaterialNode = NULL;
  893. }
  894. void PolycodeMaterialEditor::Activate() {
  895. mainWindow->Activate();
  896. }
  897. void PolycodeMaterialEditor::Deactivate() {
  898. mainWindow->Deactivate();
  899. }
  900. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  901. CoreServices::getInstance()->getResourceManager()->unsubscibeFromResourcePool(resourcePool);
  902. mainWindow->setOwnsChildrenRecursive(true);
  903. delete mainWindow;
  904. delete mainSizer;
  905. delete materialBrowser;
  906. }
  907. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  908. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  909. resourcePool = CoreServices::getInstance()->getResourceManager()->getResourcePoolByName(resourceName);
  910. if(!resourcePool) {
  911. resourcePool = new ResourcePool(resourceName, CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  912. resourcePool->reloadResourcesOnModify = true;
  913. resourcePool->deleteOnUnsubscribe = true;
  914. CoreServices::getInstance()->getMaterialManager()->loadMaterialLibraryIntoPool(resourcePool, filePath.fullPath);
  915. CoreServices::getInstance()->getResourceManager()->addResourcePool(resourcePool);
  916. }
  917. CoreServices::getInstance()->getResourceManager()->subscribeToResourcePool(resourcePool);
  918. mainSizer = new UIHSizer(100,100,200,false);
  919. addChild(mainSizer);
  920. materialBrowser = new MaterialBrowser();
  921. mainSizer->addRightChild(materialBrowser);
  922. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  923. std::vector<Resource*> res = resourcePool->getResources(Resource::RESOURCE_SHADER);
  924. for(int i=0; i < res.size(); i++) {
  925. Shader *shader = (Shader*)res[i];
  926. materialBrowser->addShader(shader);
  927. shader->vp->reloadOnFileModify = true;
  928. shader->fp->reloadOnFileModify = true;
  929. shaders.push_back(shader);
  930. }
  931. res = resourcePool->getResources(Resource::RESOURCE_CUBEMAP);
  932. for(int i=0; i < res.size(); i++) {
  933. Cubemap *cubemap = (Cubemap*)res[i];
  934. materialBrowser->addCubemap(cubemap);
  935. cubemaps.push_back(cubemap);
  936. }
  937. res = resourcePool->getResources(Resource::RESOURCE_MATERIAL);
  938. for(int i=0; i < res.size(); i++) {
  939. Material *material = (Material*)res[i];
  940. if(material->screenMaterial) {
  941. postMaterials.push_back(material);
  942. materialBrowser->addPostMaterial(material);
  943. } else {
  944. materials.push_back(material);
  945. materialBrowser->addMaterial(material);
  946. }
  947. }
  948. mainWindow = new MaterialMainWindow(resourcePool);
  949. mainSizer->addLeftChild(mainWindow);
  950. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  951. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  952. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  953. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  954. mainWindow->shaderPane->parentProject = parentProject;
  955. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  956. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  957. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  958. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  959. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  960. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  961. PolycodeEditor::openFile(filePath);
  962. return true;
  963. }
  964. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  965. String retString;
  966. switch(type) {
  967. case ProgramParam::PARAM_NUMBER:
  968. retString = String::NumberToString(*((Number*)value));
  969. break;
  970. case ProgramParam::PARAM_COLOR:
  971. {
  972. Color color = *((Color*)value);
  973. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  974. }
  975. break;
  976. case ProgramParam::PARAM_VECTOR2:
  977. {
  978. Vector2 vec = *((Vector2*)value);
  979. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  980. }
  981. break;
  982. case ProgramParam::PARAM_VECTOR3:
  983. {
  984. Vector3 vec = *((Vector3*)value);
  985. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  986. }
  987. break;
  988. }
  989. return retString;
  990. }
  991. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  992. for(int i=0; i < materials.size(); i++) {
  993. Material *material = materials[i];
  994. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  995. materialEntry->addChild("name", material->getName());
  996. materialEntry->addChild("blendingMode", material->blendingMode);
  997. if(material->screenMaterial) {
  998. materialEntry->addChild("screen", true);
  999. }
  1000. if(material->screenMaterial) {
  1001. if(material->getNumShaderRenderTargets() > 0) {
  1002. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  1003. if(material->fp16RenderTargets) {
  1004. targetsEntry->addChild("type", String("rgba_fp16"));
  1005. } else {
  1006. targetsEntry->addChild("type", String("rgba"));
  1007. }
  1008. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  1009. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  1010. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  1011. targetEntry->addChild("id", target->id);
  1012. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  1013. targetEntry->addChild("sizeMode", "normalized");
  1014. } else {
  1015. targetEntry->addChild("sizeMode", "pixels");
  1016. }
  1017. targetEntry->addChild("width", target->width);
  1018. targetEntry->addChild("height", target->height);
  1019. }
  1020. }
  1021. }
  1022. if(material->getNumShaders() > 0) {
  1023. for(int s=0; s < material->getNumShaders(); s++) {
  1024. Shader *shader = material->getShader(s);
  1025. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  1026. shaderEntry->addChild("name", shader->getName());
  1027. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1028. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  1029. if(material->screenMaterial) {
  1030. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  1031. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  1032. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  1033. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  1034. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  1035. switch(binding->mode) {
  1036. case RenderTargetBinding::MODE_IN:
  1037. targetEntry->addChild("mode", "in");
  1038. targetEntry->addChild("name", binding->name);
  1039. targetEntry->addChild("id", binding->id);
  1040. break;
  1041. case RenderTargetBinding::MODE_OUT:
  1042. targetEntry->addChild("mode", "out");
  1043. targetEntry->addChild("name", binding->name);
  1044. targetEntry->addChild("id", binding->id);
  1045. break;
  1046. case RenderTargetBinding::MODE_COLOR:
  1047. targetEntry->addChild("mode", "color");
  1048. targetEntry->addChild("name", binding->name);
  1049. break;
  1050. case RenderTargetBinding::MODE_DEPTH:
  1051. targetEntry->addChild("mode", "depth");
  1052. targetEntry->addChild("name", binding->name);
  1053. break;
  1054. }
  1055. }
  1056. }
  1057. }
  1058. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1059. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  1060. bool inRenderBinding = false;
  1061. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  1062. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  1063. if(_binding->name == shader->expectedTextures[j]) {
  1064. inRenderBinding = true;
  1065. }
  1066. }
  1067. if(texture && !inRenderBinding) {
  1068. String texturePath = texture->getResourcePath();
  1069. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1070. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1071. textureEntry->addChild("name", shader->expectedTextures[j]);
  1072. }
  1073. }
  1074. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1075. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1076. if(cubemap) {
  1077. String cubemapName = cubemap->getResourceName();
  1078. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1079. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1080. }
  1081. }
  1082. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1083. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1084. for(int j=0; j < shader->expectedParams.size(); j++) {
  1085. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1086. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1087. paramEntry->addChild("name", shader->expectedParams[j].name);
  1088. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1089. }
  1090. }
  1091. }
  1092. }
  1093. }
  1094. }
  1095. }
  1096. void PolycodeMaterialEditor::saveFile() {
  1097. Object fileData;
  1098. fileData.root.name = "polycode_material_library";
  1099. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1100. for(int i=0; i < shaders.size(); i++) {
  1101. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1102. shaderEntry->addChild("type", String("glsl"));
  1103. shaderEntry->addChild("name", shaders[i]->getName());
  1104. shaderEntry->addChild("numPointLights", shaders[i]->numPointLights);
  1105. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1106. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1107. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1108. String sourcePath = shaders[i]->vp->getResourcePath();
  1109. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1110. vpEntry->addChild("source", sourcePath);
  1111. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1112. sourcePath = shaders[i]->fp->getResourcePath();
  1113. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1114. fpEntry->addChild("source", sourcePath);
  1115. }
  1116. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1117. for(int i=0; i < cubemaps.size(); i++) {
  1118. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1119. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1120. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1121. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1122. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1123. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1124. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1125. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1126. }
  1127. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1128. saveMaterials(materialsEntry, materials);
  1129. saveMaterials(materialsEntry, postMaterials);
  1130. fileData.saveToXML(filePath);
  1131. setHasChanges(false);
  1132. }
  1133. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1134. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1135. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1136. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1137. }
  1138. setHasChanges(true);
  1139. }
  1140. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1141. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1142. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1143. }
  1144. setHasChanges(true);
  1145. }
  1146. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1147. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1148. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1149. }
  1150. setHasChanges(true);
  1151. }
  1152. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1153. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1154. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1155. }
  1156. setHasChanges(true);
  1157. }
  1158. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1159. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1160. newMaterial->screenMaterial = true;
  1161. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1162. postMaterials.push_back(newMaterial);
  1163. setHasChanges(true);
  1164. }
  1165. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1166. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "Untitled", "DefaultShader");
  1167. materialBrowser->addMaterial(newMaterial)->setSelected();
  1168. resourcePool->addResource(newMaterial);
  1169. materials.push_back(newMaterial);
  1170. setHasChanges(true);
  1171. }
  1172. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1173. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader(resourcePool, "glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1174. if(newShader) {
  1175. materialBrowser->addShader(newShader)->setSelected();
  1176. shaders.push_back(newShader);
  1177. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1178. setHasChanges(true);
  1179. } else {
  1180. printf("Error creating shader!\n");
  1181. }
  1182. }
  1183. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1184. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1185. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1186. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1187. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1188. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1189. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1190. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1191. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1192. cubemaps.push_back(cubemap);
  1193. materialBrowser->addCubemap(cubemap)->setSelected();
  1194. setHasChanges(true);
  1195. resourcePool->addResource(cubemap);
  1196. }
  1197. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1198. mainWindow->materialPane->enabled = false;
  1199. mainWindow->shaderPane->enabled = false;
  1200. mainWindow->cubemapPane->enabled = false;
  1201. mainWindow->postPane->enabled = false;
  1202. if(materialBrowser->selectedData) {
  1203. if(materialBrowser->selectedData->material) {
  1204. for(int i=0; i < materials.size(); i++) {
  1205. if(materials[i] == materialBrowser->selectedData->material) {
  1206. materials.erase(materials.begin()+i);
  1207. materialBrowser->removeSelected();
  1208. break;
  1209. }
  1210. }
  1211. } else if(materialBrowser->selectedData->shader) {
  1212. for(int i=0; i < shaders.size(); i++) {
  1213. if(shaders[i] == materialBrowser->selectedData->shader) {
  1214. shaders.erase(shaders.begin()+i);
  1215. materialBrowser->removeSelected();
  1216. break;
  1217. }
  1218. }
  1219. } else if(materialBrowser->selectedData->cubemap) {
  1220. for(int i=0; i < cubemaps.size(); i++) {
  1221. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1222. cubemaps.erase(cubemaps.begin()+i);
  1223. materialBrowser->removeSelected();
  1224. break;
  1225. }
  1226. }
  1227. } else if(materialBrowser->selectedData->postMaterial) {
  1228. for(int i=0; i < postMaterials.size(); i++) {
  1229. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1230. postMaterials.erase(postMaterials.begin()+i);
  1231. materialBrowser->removeSelected();
  1232. break;
  1233. }
  1234. }
  1235. }
  1236. }
  1237. }
  1238. if(event->getDispatcher() == materialBrowser) {
  1239. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1240. if(materialBrowser->selectedData) {
  1241. mainWindow->materialPane->enabled = false;
  1242. mainWindow->shaderPane->enabled = false;
  1243. mainWindow->cubemapPane->enabled = false;
  1244. mainWindow->postPane->enabled = false;
  1245. if(materialBrowser->selectedData->material) {
  1246. selectedMaterialNode = materialBrowser->selectedNode;
  1247. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1248. } else if(materialBrowser->selectedData->shader) {
  1249. selectedMaterialNode = materialBrowser->selectedNode;
  1250. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1251. } else if(materialBrowser->selectedData->cubemap) {
  1252. selectedMaterialNode = materialBrowser->selectedNode;
  1253. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1254. } else if(materialBrowser->selectedData->postMaterial) {
  1255. selectedMaterialNode = materialBrowser->selectedNode;
  1256. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1257. }
  1258. }
  1259. }
  1260. }
  1261. }
  1262. void PolycodeMaterialEditor::Resize(int x, int y) {
  1263. mainSizer->Resize(((Number)x),((Number)y));
  1264. PolycodeEditor::Resize(((Number)x),((Number)y));
  1265. }