TransformGizmo.cpp 46 KB

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  1. /*
  2. Copyright (C) 2013 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "TransformGizmo.h"
  20. extern UIGlobalMenu *globalMenu;
  21. TransformGrips::TransformGrips() : UIElement() {
  22. mainRect = new UIRect(1.0, 1.0);
  23. mainRect->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  24. mainRect->color.setColor(0.0, 0.5, 1.0, 0.2);
  25. grips.push_back(mainRect);
  26. transformTL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  27. grips.push_back(transformTL);
  28. transformT = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  29. grips.push_back(transformT);
  30. transformTR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  31. grips.push_back(transformTR);
  32. transformL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  33. grips.push_back(transformL);
  34. transformR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  35. grips.push_back(transformR);
  36. transformBL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  37. grips.push_back(transformBL);
  38. transformB = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  39. grips.push_back(transformB);
  40. transformBR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  41. grips.push_back(transformBR);
  42. transformOffset = new UIImage("spriteEditor/transform_offset.png", 12, 12);
  43. grips.push_back(transformOffset);
  44. for(int i=0; i < grips.size(); i++) {
  45. addChild(grips[i]);
  46. if(grips[i] != mainRect) {
  47. grips[i]->setAnchorPoint(Vector3());
  48. }
  49. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  50. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  51. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  52. grips[i]->blockMouseInput = true;
  53. }
  54. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  55. transforming = false;
  56. movingTransform = NULL;
  57. }
  58. Polycode::Rectangle TransformGrips::getGripRectangle() {
  59. return gripRectangle;
  60. }
  61. void TransformGrips::handleEvent(Event *event) {
  62. if(event->getDispatcher() == Services()->getCore()->getInput()) {
  63. if(transforming) {
  64. Vector2 newMouse = Services()->getCore()->getInput()->getMousePosition();
  65. if(movingTransform == mainRect) {
  66. gripRectangle.x += newMouse.x - mouseBase.x;
  67. gripRectangle.y += newMouse.y - mouseBase.y;
  68. } else if(movingTransform == transformTL) {
  69. gripRectangle.x += newMouse.x - mouseBase.x;
  70. gripRectangle.y += newMouse.y - mouseBase.y;
  71. gripRectangle.w -= newMouse.x - mouseBase.x;
  72. gripRectangle.h -= newMouse.y - mouseBase.y;
  73. } else if(movingTransform == transformTR) {
  74. gripRectangle.y += newMouse.y - mouseBase.y;
  75. gripRectangle.w += newMouse.x - mouseBase.x;
  76. gripRectangle.h -= newMouse.y - mouseBase.y;
  77. } else if(movingTransform == transformT) {
  78. gripRectangle.y += newMouse.y - mouseBase.y;
  79. gripRectangle.h -= newMouse.y - mouseBase.y;
  80. } else if(movingTransform == transformL) {
  81. gripRectangle.x += newMouse.x - mouseBase.x;
  82. gripRectangle.w -= newMouse.x - mouseBase.x;
  83. } else if(movingTransform == transformR) {
  84. gripRectangle.w += newMouse.x - mouseBase.x;
  85. } else if(movingTransform == transformBL) {
  86. gripRectangle.x += newMouse.x - mouseBase.x;
  87. gripRectangle.w -= newMouse.x - mouseBase.x;
  88. gripRectangle.h += newMouse.y - mouseBase.y;
  89. } else if(movingTransform == transformBR) {
  90. gripRectangle.w += newMouse.x - mouseBase.x;
  91. gripRectangle.h += newMouse.y - mouseBase.y;
  92. } else if(movingTransform == transformB) {
  93. gripRectangle.h += newMouse.y - mouseBase.y;
  94. } else if(movingTransform == transformOffset) {
  95. anchorPoint.x += (newMouse.x - mouseBase.x) / gripRectangle.w;
  96. anchorPoint.y += (newMouse.y - mouseBase.y) / gripRectangle.h;
  97. }
  98. mouseBase = newMouse;
  99. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  100. }
  101. } else {
  102. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  103. movingTransform = (UIImage*) event->getDispatcher();
  104. transforming = true;
  105. mouseBase = Services()->getCore()->getInput()->getMousePosition();
  106. } else {
  107. transforming = false;
  108. }
  109. }
  110. }
  111. Vector2 TransformGrips::getAnchorPoint() {
  112. return anchorPoint;
  113. }
  114. TransformGrips::~TransformGrips() {
  115. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  116. }
  117. void TransformGrips::setGripRectangle(Polycode::Rectangle rectangle, Vector2 offset) {
  118. mainRect->setPosition(rectangle.x, rectangle.y);
  119. mainRect->Resize(rectangle.w, rectangle.h);
  120. transformTL->setPosition(rectangle.x, rectangle.y);
  121. transformT->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y);
  122. transformTR->setPosition(rectangle.x + (rectangle.w), rectangle.y);
  123. transformL->setPosition(rectangle.x, rectangle.y +(rectangle.h * 0.5));
  124. transformR->setPosition(rectangle.x + (rectangle.w), rectangle.y+(rectangle.h * 0.5));
  125. transformBL->setPosition(rectangle.x, rectangle.y+rectangle.h);
  126. transformB->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y+rectangle.h);
  127. transformBR->setPosition(rectangle.x+rectangle.w, rectangle.y+rectangle.h);
  128. transformOffset->setPosition(rectangle.x + (rectangle.w * 0.5) + (offset.x * rectangle.w), rectangle.y + (rectangle.h * 0.5) + (offset.y * rectangle.h));
  129. gripRectangle = rectangle;
  130. anchorPoint = offset;
  131. }
  132. TrasnformGizmoEvent::TrasnformGizmoEvent(int mode) : Event() {
  133. this->mode = mode;
  134. this->eventCode = eventCode;
  135. eventType = "TrasnformGizmoEvent";
  136. }
  137. TransformGizmoMenu::TransformGizmoMenu(TransformGizmo *gizmo) : UIElement() {
  138. processInputEvents = true;
  139. this->gizmo = gizmo;
  140. transformSelector = new UIIconSelector();
  141. addChild(transformSelector);
  142. transformSelector->addIcon("entityEditor/move_gizmo.png");
  143. transformSelector->addIcon("entityEditor/scale_gizmo.png");
  144. transformSelector->addIcon("entityEditor/rotate_gizmo.png");
  145. transformSelector->setPosition(4, 3.0);
  146. transformSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  147. orientationCombo = new UIComboBox(globalMenu, 100);
  148. orientationCombo->addComboItem("Global");
  149. orientationCombo->addComboItem("Local");
  150. orientationCombo->setSelectedIndex(0);
  151. addChild(orientationCombo);
  152. orientationCombo->setPosition(100, 2);
  153. orientationCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  154. centerSelector = new UIIconSelector();
  155. addChild(centerSelector);
  156. centerSelector->addIcon("entityEditor/median_center.png");
  157. centerSelector->addIcon("entityEditor/individual_centers.png");
  158. centerSelector->setPosition(210, 3.0);
  159. centerSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  160. }
  161. void TransformGizmoMenu::handleEvent(Event *event) {
  162. if(event->getDispatcher() == transformSelector) {
  163. switch(transformSelector->getSelectedIndex()) {
  164. case 0:
  165. gizmo->setTransformMode(TransformGizmo::TRANSFORM_MOVE);
  166. break;
  167. case 1:
  168. gizmo->setTransformMode(TransformGizmo::TRANSFORM_SCALE);
  169. break;
  170. case 2:
  171. gizmo->setTransformMode(TransformGizmo::TRANSFORM_ROTATE);
  172. break;
  173. }
  174. } else if(event->getDispatcher() == orientationCombo) {
  175. gizmo->setTransformOrientation(orientationCombo->getSelectedIndex());
  176. } else if(event->getDispatcher() == centerSelector) {
  177. if(centerSelector->getSelectedIndex() == 0) {
  178. gizmo->setCenterMode(TransformGizmo::CENTER_MODE_MEDIAN);
  179. } else {
  180. gizmo->setCenterMode(TransformGizmo::CENTER_MODE_INDIVIDUAL);
  181. }
  182. }
  183. }
  184. TransformGizmoMenu::~TransformGizmoMenu() {
  185. }
  186. void TransformGizmo::setCenterMode(int centerMode) {
  187. this->centerMode = centerMode;
  188. }
  189. TransformGizmo::TransformGizmo(Scene *targetScene, Camera *targetCamera) : Entity() {
  190. processInputEvents = true;
  191. orientation = ORIENTATION_GLOBAL;
  192. centerMode = CENTER_MODE_MEDIAN;
  193. enableGizmo = true;
  194. firstMove = true;
  195. snapEnabled = false;
  196. snapSize = 1.0;
  197. this->targetScene = targetScene;
  198. this->targetCamera = targetCamera;
  199. ScenePrimitive *centerCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 0.3, 0.3, 16);
  200. centerCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  201. centerCircle->setColor(0.7, 0.7, 0.7, 1.0);
  202. centerCircle->depthTest = false;
  203. centerCircle->billboardMode = true;
  204. addChild(centerCircle);
  205. centerCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  206. trasnformDecorators = new Entity();
  207. addChild(trasnformDecorators);
  208. scaleDecorators = new Entity();
  209. addChild(scaleDecorators);
  210. transformAndScaleLines = new Entity();
  211. addChild(transformAndScaleLines);
  212. rotateDectorators = new Entity();
  213. addChild(rotateDectorators);
  214. yLine = new SceneMesh(Mesh::LINE_MESH);
  215. yLine->getMesh()->addVertex(0.0, 0.0, 0.0);
  216. yLine->getMesh()->addVertex(0.0, 1.0, 0.0);
  217. yLine->depthTest = false;
  218. yLine->setColor(0.0, 1.0, 0.0, 1.0);
  219. yLine->setLocalBoundingBox(yLine->getMesh()->calculateBBox());
  220. yLine->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  221. transformAndScaleLines->addChild(yLine);
  222. xLine = new SceneMesh(Mesh::LINE_MESH);
  223. xLine->getMesh()->addVertex(0.0, 0.0, 0.0);
  224. xLine->getMesh()->addVertex(1.0, 0.0, 0.0);
  225. xLine->depthTest = false;
  226. xLine->setColor(1.0, 0.0, 0.0, 1.0);
  227. xLine->setLocalBoundingBox(xLine->getMesh()->calculateBBox());
  228. xLine->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  229. transformAndScaleLines->addChild(xLine);
  230. zLine = new SceneMesh(Mesh::LINE_MESH);
  231. zLine->getMesh()->addVertex(0.0, 0.0, 0.0);
  232. zLine->getMesh()->addVertex(0.0, 0.0, 1.0);
  233. zLine->depthTest = false;
  234. zLine->setColor(0.0, 0.0, 1.0, 1.0);
  235. zLine->setLocalBoundingBox(zLine->getMesh()->calculateBBox());
  236. zLine->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  237. transformAndScaleLines->addChild(zLine);
  238. // MOVE
  239. yArrow = new ScenePrimitive(ScenePrimitive::TYPE_CONE, 0.2, 0.05, 12);
  240. yArrow->setColor(0.0, 1.0, 0.0, 1.0);
  241. yArrow->setPosition(0.0, 1.0, 0.0);
  242. yArrow->depthTest = false;
  243. trasnformDecorators->addChild(yArrow);
  244. xArrow = new ScenePrimitive(ScenePrimitive::TYPE_CONE, 0.2, 0.05, 12);
  245. xArrow->setColor(1.0, 0.0, 0.0, 1.0);
  246. xArrow->setPosition(1.0, 0.0, 0.0);
  247. xArrow->Roll(-90);
  248. xArrow->depthTest = false;
  249. trasnformDecorators->addChild(xArrow);
  250. zArrow = new ScenePrimitive(ScenePrimitive::TYPE_CONE, 0.2, 0.05, 12);
  251. zArrow->setColor(0.0, 0.0, 1.0, 1.0);
  252. zArrow->setPosition(0.0, 0.0, 1.0);
  253. zArrow->Pitch(90);
  254. zArrow->depthTest = false;
  255. trasnformDecorators->addChild(zArrow);
  256. // SCALE
  257. yBox = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 0.1, 0.1, 0.1);
  258. yBox->setColor(0.0, 1.0, 0.0, 1.0);
  259. yBox->setPosition(0.0, 1.0, 0.0);
  260. yBox->depthTest = false;
  261. scaleDecorators->addChild(yBox);
  262. xBox = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 0.1, 0.1, 0.1);
  263. xBox->setColor(1.0, 0.0, 0.0, 1.0);
  264. xBox->setPosition(1.0, 0.0, 0.0);
  265. xBox->Roll(-90);
  266. xBox->depthTest = false;
  267. scaleDecorators->addChild(xBox);
  268. zBox = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 0.1, 0.1, 0.1);
  269. zBox->setColor(0.0, 0.0, 1.0, 1.0);
  270. zBox->setPosition(0.0, 0.0, 1.0);
  271. zBox->Pitch(90);
  272. zBox->depthTest = false;
  273. scaleDecorators->addChild(zBox);
  274. // ROTATE
  275. bgCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.6, 2.6, 32);
  276. bgCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  277. bgCircle->setColor(0.0, 0.0, 0.0, 1.0);
  278. bgCircle->depthTest = false;
  279. bgCircle->billboardMode = true;
  280. rotateDectorators->addChild(bgCircle);
  281. bgCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  282. outerCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 3.0, 3.0, 32);
  283. outerCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  284. outerCircle->setColor(1.0, 1.0, 1.0, 1.0);
  285. outerCircle->depthTest = false;
  286. outerCircle->billboardMode = true;
  287. rotateDectorators->addChild(outerCircle);
  288. outerCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  289. pitchCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.55, 2.55, 32);
  290. pitchCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  291. pitchCircle->setColor(1.0, 0.0, 0.0, 1.0);
  292. pitchCircle->depthTest = false;
  293. pitchCircle->Yaw(90);
  294. rotateDectorators->addChild(pitchCircle);
  295. pitchCircle->setMaterialByName("OneSidedLine");
  296. pitchCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX() * 2.0);
  297. yawCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.65, 2.65, 32);
  298. yawCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  299. yawCircle->setColor(0.0, 1.0, 0.0, 1.0);
  300. yawCircle->depthTest = false;
  301. yawCircle->Pitch(90);
  302. rotateDectorators->addChild(yawCircle);
  303. yawCircle->setMaterialByName("OneSidedLine");
  304. yawCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX()* 2.0);
  305. rollCircle = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 2.6, 2.6, 32);
  306. rollCircle->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  307. rollCircle->setColor(0.0, 0.0, 1.0, 1.0);
  308. rollCircle->depthTest = false;
  309. rotateDectorators->addChild(rollCircle);
  310. rollCircle->setMaterialByName("OneSidedLine");
  311. rollCircle->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX()* 2.0);
  312. rotateDectorators->processInputEvents = true;
  313. //pitchGrip = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 1.55 * 0.5, 0.05, 16, 3);
  314. pitchGrip = new ScenePrimitive(ScenePrimitive::TYPE_UNCAPPED_CYLINDER, 0.15, 2.55 * 0.5, 16);
  315. pitchGrip->setColor(1.0, 0.0, 0.0, 0.2);
  316. pitchGrip->depthTest = false;
  317. pitchGrip->Pitch(90);
  318. pitchGrip->Yaw(90);
  319. rotateDectorators->addChild(pitchGrip);
  320. pitchGrip->processInputEvents = true;
  321. pitchGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  322. pitchGrip->useGeometryHitDetection = true;
  323. pitchGrip->blockMouseInput = true;
  324. rollGrip = new ScenePrimitive(ScenePrimitive::TYPE_UNCAPPED_CYLINDER, 0.15, 2.6 * 0.5, 16);
  325. rollGrip->setColor(0.0, 0.0, 1.0, 0.2);
  326. rollGrip->depthTest = false;
  327. rollGrip->Pitch(90);
  328. rotateDectorators->addChild(rollGrip);
  329. rollGrip->processInputEvents = true;
  330. rollGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  331. rollGrip->useGeometryHitDetection = true;
  332. rollGrip->blockMouseInput = true;
  333. yawGrip= new ScenePrimitive(ScenePrimitive::TYPE_UNCAPPED_CYLINDER, 0.15, 2.65 * 0.5, 16);
  334. yawGrip->setColor(0.0, 1.0, 0.0, 0.2);
  335. yawGrip->depthTest = false;
  336. yawGrip->Yaw(90);
  337. rotateDectorators->addChild(yawGrip);
  338. yawGrip->processInputEvents = true;
  339. yawGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  340. yawGrip->useGeometryHitDetection = true;
  341. yawGrip->blockMouseInput = true;
  342. viewportRotateGripBase = new Entity();
  343. viewportRotateGripBase->processInputEvents = true;
  344. rotateDectorators->addChild(viewportRotateGripBase);
  345. viewportRotateGrip = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0 * 0.5, 0.08, 16, 3);
  346. viewportRotateGrip->Pitch(90);
  347. viewportRotateGrip->setColor(0.0, 1.0, 0.0, 0.2);
  348. viewportRotateGrip->depthTest = false;
  349. viewportRotateGripBase->addChild(viewportRotateGrip);
  350. viewportRotateGrip->processInputEvents = true;
  351. viewportRotateGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  352. viewportRotateGrip->useGeometryHitDetection = true;
  353. viewportRotateGrip->blockMouseInput = true;
  354. pitchGrip->visible = false;
  355. yawGrip->visible = false;
  356. rollGrip->visible = false;
  357. viewportRotateGrip->visible = false;
  358. xTransformGrip = new Entity();
  359. xTransformGrip->setLocalBoundingBox(1.3, 0.1, 0.1);
  360. xTransformGrip->depthTest = false;
  361. xTransformGrip->setColor(1.0, 0.0, 0.0, 1.0);
  362. addChild(xTransformGrip);
  363. xTransformGrip->setAnchorPoint(Vector3(-1.0, 0.0, 0.0));
  364. xTransformGrip->processInputEvents = true;
  365. xTransformGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  366. yTransformGrip = new Entity();
  367. yTransformGrip->setLocalBoundingBox(0.1, 1.3, 0.1);
  368. addChild(yTransformGrip);
  369. yTransformGrip->setAnchorPoint(Vector3(0.0, -1.0, 0.0));
  370. yTransformGrip->processInputEvents = true;
  371. yTransformGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  372. zTransformGrip = new Entity();
  373. zTransformGrip->setLocalBoundingBox(0.1, 0.1, 1.3);
  374. addChild(zTransformGrip);
  375. zTransformGrip->setAnchorPoint(Vector3(0.0, 0.0, -1.0));
  376. zTransformGrip->processInputEvents = true;
  377. zTransformGrip->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  378. transforming = false;
  379. mode = TRANSFORM_MOVE;
  380. visible = false;
  381. enabled = false;
  382. coreInput = CoreServices::getInstance()->getCore()->getInput();
  383. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  384. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  385. coreInput->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  386. coreInput->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  387. gizmoMode = GIZMO_MODE_3D;
  388. setTransformMode(TRANSFORM_MOVE);
  389. }
  390. void TransformGizmo::enableSnap(bool val) {
  391. snapEnabled = val;
  392. }
  393. void TransformGizmo::setSnapSize(Number snapSize) {
  394. this->snapSize = snapSize;
  395. }
  396. void TransformGizmo::setTransformOrientation(int orientation) {
  397. this->orientation = orientation;
  398. }
  399. void TransformGizmo::setTransformPlaneFromView() {
  400. switch(gizmoMode) {
  401. case GIZMO_MODE_2D_X:
  402. setTransformPlane(1.0, 0.0, 0.0, true);
  403. transformConstraint = Vector3(1.0, 0.0, 0.0);
  404. break;
  405. case GIZMO_MODE_2D_Y:
  406. setTransformPlane(0.0, 1.0, 0.0, true);
  407. transformConstraint = Vector3(0.0, 1.0, 0.0);
  408. break;
  409. case GIZMO_MODE_2D_Z:
  410. setTransformPlane(0.0, 0.0, 1.0, true);
  411. transformConstraint = Vector3(0.0, 0.0, -1.0);
  412. break;
  413. default:
  414. Vector3 camVec = targetCamera->getConcatenatedMatrix().getPosition() - getConcatenatedMatrix().getPosition();
  415. camVec.Normalize();
  416. setTransformPlane(camVec.x, camVec.y, camVec.z, true);
  417. break;
  418. }
  419. }
  420. void TransformGizmo::setTransformPlane(Number x, Number y, Number z, bool forceGlobal) {
  421. planeMatrix = getConcatenatedMatrix();
  422. Vector3 localPlane = Vector3(x,y,z);
  423. localTransformPlane = localPlane;
  424. Number planeDistance = 0;
  425. if(forceGlobal) {
  426. transformPlane = localPlane;
  427. transformPlaneDistance = planeDistance;
  428. planeMatrix.identity();
  429. return;
  430. }
  431. transformPlane = planeMatrix.rotateVector(localPlane);
  432. Vector3 planePoint = planeMatrix.getPosition();
  433. transformPlaneDistance = planePoint.dot(transformPlane);
  434. Ray gizmoRay;
  435. gizmoRay.origin = 0.0;
  436. gizmoRay.direction = transformPlane * -1;
  437. gizmoPoint = gizmoRay.planeIntersectPoint(transformPlane, transformPlaneDistance);
  438. gizmoPoint = planeMatrix.Inverse() * gizmoPoint;
  439. }
  440. Vector3 TransformGizmo::getTransformPlanePosition() {
  441. Ray ray = targetScene->projectRayFromCameraAndViewportCoordinate(targetCamera, coreInput->getMousePosition());
  442. // hack to fix NaN's in the plane intersect math (sorry)
  443. ray.direction += Vector3(0.00001, 0.00001, 0.00001);
  444. Vector3 ret = ray.planeIntersectPoint(transformPlane, transformPlaneDistance);
  445. return ret;
  446. }
  447. void TransformGizmo::setTransformMode(int newMode) {
  448. transformMode = newMode;
  449. trasnformDecorators->visible = false;
  450. scaleDecorators->visible = false;
  451. transformAndScaleLines->visible = false;
  452. rotateDectorators->visible = false;
  453. xTransformGrip->enabled = false;
  454. yTransformGrip->enabled = false;
  455. zTransformGrip->enabled = false;
  456. pitchGrip->enabled = false;
  457. rollGrip->enabled = false;
  458. yawGrip->enabled = false;
  459. viewportRotateGrip->enabled = false;
  460. xTransformGrip->enabled = false;
  461. yTransformGrip->enabled = false;
  462. zTransformGrip->enabled = false;
  463. mode = newMode;
  464. switch (mode) {
  465. case TRANSFORM_MOVE:
  466. trasnformDecorators->visible = true;
  467. transformAndScaleLines->visible = true;
  468. switch(gizmoMode) {
  469. case GIZMO_MODE_3D:
  470. xTransformGrip->enabled = true;
  471. yTransformGrip->enabled = true;
  472. zTransformGrip->enabled = true;
  473. xArrow->visible = true;
  474. yArrow->visible = true;
  475. zArrow->visible = true;
  476. xLine->visible = true;
  477. yLine->visible = true;
  478. zLine->visible = true;
  479. break;
  480. case GIZMO_MODE_2D_X:
  481. xTransformGrip->enabled = false;
  482. yTransformGrip->enabled = true;
  483. zTransformGrip->enabled = true;
  484. xArrow->visible = false;
  485. yArrow->visible = true;
  486. zArrow->visible = true;
  487. xLine->visible = false;
  488. yLine->visible = true;
  489. zLine->visible = true;
  490. break;
  491. case GIZMO_MODE_2D_Y:
  492. xTransformGrip->enabled = true;
  493. yTransformGrip->enabled = false;
  494. zTransformGrip->enabled = true;
  495. xArrow->visible = true;
  496. yArrow->visible = false;
  497. zArrow->visible = true;
  498. xLine->visible = true;
  499. yLine->visible = false;
  500. zLine->visible = true;
  501. break;
  502. case GIZMO_MODE_2D_Z:
  503. xTransformGrip->enabled = true;
  504. yTransformGrip->enabled = true;
  505. zTransformGrip->enabled = false;
  506. xArrow->visible = true;
  507. yArrow->visible = true;
  508. zArrow->visible = false;
  509. xLine->visible = true;
  510. yLine->visible = true;
  511. zLine->visible = false;
  512. break;
  513. }
  514. break;
  515. case TRANSFORM_SCALE:
  516. scaleDecorators->visible = true;
  517. transformAndScaleLines->visible = true;
  518. switch(gizmoMode) {
  519. case GIZMO_MODE_3D:
  520. xTransformGrip->enabled = true;
  521. yTransformGrip->enabled = true;
  522. zTransformGrip->enabled = true;
  523. xBox->visible = true;
  524. yBox->visible = true;
  525. zBox->visible = true;
  526. xLine->visible = true;
  527. yLine->visible = true;
  528. zLine->visible = true;
  529. break;
  530. case GIZMO_MODE_2D_X:
  531. xTransformGrip->enabled = false;
  532. yTransformGrip->enabled = true;
  533. zTransformGrip->enabled = true;
  534. xBox->visible = false;
  535. yBox->visible = true;
  536. zBox->visible = true;
  537. xLine->visible = false;
  538. yLine->visible = true;
  539. zLine->visible = true;
  540. break;
  541. case GIZMO_MODE_2D_Y:
  542. xTransformGrip->enabled = true;
  543. yTransformGrip->enabled = false;
  544. zTransformGrip->enabled = true;
  545. xBox->visible = true;
  546. yBox->visible = false;
  547. zBox->visible = true;
  548. xLine->visible = true;
  549. yLine->visible = false;
  550. zLine->visible = true;
  551. break;
  552. case GIZMO_MODE_2D_Z:
  553. xTransformGrip->enabled = true;
  554. yTransformGrip->enabled = true;
  555. zTransformGrip->enabled = false;
  556. xBox->visible = true;
  557. yBox->visible = true;
  558. zBox->visible = false;
  559. xLine->visible = true;
  560. yLine->visible = true;
  561. zLine->visible = false;
  562. break;
  563. }
  564. break;
  565. case TRANSFORM_ROTATE:
  566. rotateDectorators->visible = true;
  567. switch(gizmoMode) {
  568. case GIZMO_MODE_3D:
  569. rollGrip->enabled = true;
  570. rollCircle->visible = true;
  571. pitchGrip->enabled = true;
  572. pitchCircle->visible = true;
  573. yawGrip->enabled = true;
  574. yawCircle->visible = true;
  575. viewportRotateGrip->enabled = false;
  576. outerCircle->visible = false;
  577. outerCircle->setColor(1.0, 1.0, 1.0, 1.0);
  578. break;
  579. case GIZMO_MODE_2D_X:
  580. rollGrip->enabled = false;
  581. rollCircle->visible = false;
  582. pitchGrip->enabled = false;
  583. pitchCircle->visible = false;
  584. yawGrip->enabled = false;
  585. yawCircle->visible = false;
  586. viewportRotateGrip->enabled = true;
  587. outerCircle->visible = true;
  588. outerCircle->setColor(1.0, 0.0, 0.0, 1.0);
  589. viewportRotateGrip->setYaw(90);
  590. viewportRotateGrip->setPitch(90);
  591. break;
  592. case GIZMO_MODE_2D_Y:
  593. rollGrip->enabled = false;
  594. rollCircle->visible = false;
  595. pitchGrip->enabled = false;
  596. pitchCircle->visible = false;
  597. yawGrip->enabled = false;
  598. yawCircle->visible = false;
  599. viewportRotateGrip->enabled = true;
  600. outerCircle->visible = true;
  601. outerCircle->setColor(0.0, 1.0, 0.0, 1.0);
  602. viewportRotateGrip->setPitch(0);
  603. viewportRotateGrip->setYaw(0);
  604. break;
  605. case GIZMO_MODE_2D_Z:
  606. rollGrip->enabled = false;
  607. rollCircle->visible = false;
  608. pitchGrip->enabled = false;
  609. pitchCircle->visible = false;
  610. yawGrip->enabled = false;
  611. yawCircle->visible = false;
  612. viewportRotateGrip->enabled = true;
  613. outerCircle->visible = true;
  614. outerCircle->setColor(0.0, 0.0, 1.0, 1.0);
  615. viewportRotateGrip->setPitch(90);
  616. viewportRotateGrip->setYaw(0);
  617. break;
  618. }
  619. break;
  620. default:
  621. assert(false); // invalid mode
  622. break;
  623. }
  624. }
  625. void TransformGizmo::setTransformSelection(std::vector<Entity*> selectedEntities) {
  626. entityPositions.clear();
  627. this->selectedEntities = selectedEntities;
  628. if(selectedEntities.size() > 0) {
  629. visible = true;
  630. enabled = true;
  631. Vector3 centerPoint;
  632. for(int i=0; i < selectedEntities.size(); i++) {
  633. centerPoint += selectedEntities[i]->getConcatenatedMatrix().getPosition();
  634. entityPositions.push_back(selectedEntities[i]->getPosition());
  635. }
  636. centerPoint = centerPoint / selectedEntities.size();
  637. setPosition(centerPoint);
  638. } else {
  639. visible = false;
  640. enabled = false;
  641. }
  642. }
  643. void TransformGizmo::transformSelectedEntities(const Vector3 &move, const Vector3 &scale, Number rotate) {
  644. if(firstMove) {
  645. firstMove = false;
  646. dispatchEvent(new TrasnformGizmoEvent(mode), Event::SELECT_EVENT);
  647. }
  648. Vector3 globalCenter = getConcatenatedMatrix().getPosition();
  649. for(int i=0; i < selectedEntities.size(); i++) {
  650. if((orientation == ORIENTATION_GLOBAL && mode != TRANSFORM_SCALE_VIEW) || (ORIENTATION_LOCAL && mode == TRANSFORM_MOVE_VIEW)) {
  651. entityPositions[i] += move;
  652. Quaternion q;
  653. Quaternion currentRotation = selectedEntities[i]->getRotationQuat();
  654. Vector3 axisVector = transformConstraint;
  655. axisVector = currentRotation.Inverse().applyTo(axisVector);
  656. axisVector.Normalize();
  657. q.fromAngleAxis(rotate, axisVector);
  658. Vector3 newScale = selectedEntities[i]->getRotationQuat().applyTo(scale);
  659. newScale.x = fabs(newScale.x);
  660. newScale.y = fabs(newScale.y);
  661. newScale.z = fabs(newScale.z);
  662. if(scale.x < 0 || scale.y < 0 || scale.z < 0) {
  663. newScale = newScale * -1.0;
  664. }
  665. if(centerMode == CENTER_MODE_MEDIAN) {
  666. Vector3 globalPosition = selectedEntities[i]->getConcatenatedMatrix().getPosition();
  667. Quaternion tQ;
  668. tQ.fromAngleAxis(rotate, transformConstraint);
  669. Vector3 trans = globalCenter + tQ.applyTo(globalPosition-globalCenter) - globalPosition;
  670. globalPosition += trans;
  671. selectedEntities[i]->setPosition(globalPosition - selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().getPosition());
  672. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  673. if(move.length() == 0.0) {
  674. entityPositions[i] = selectedEntities[i]->getPosition();
  675. }
  676. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+newScale));
  677. if(newScale.length() > 0.0) {
  678. Vector3 scalePosition;
  679. scalePosition.x = globalPosition.x + ((globalPosition.x - globalCenter.x) * newScale.x);
  680. scalePosition.y = globalPosition.y + ((globalPosition.y - globalCenter.y) * newScale.y);
  681. scalePosition.z = globalPosition.z + ((globalPosition.z - globalCenter.z) * newScale.z);
  682. scalePosition = selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().Inverse().transpose() * scalePosition;
  683. selectedEntities[i]->setPosition(scalePosition);
  684. if(move.length() == 0.0) {
  685. entityPositions[i] = selectedEntities[i]->getPosition();
  686. }
  687. }
  688. } else {
  689. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  690. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+newScale));
  691. }
  692. } else {
  693. entityPositions[i] += getRotationQuat().applyTo(move);
  694. Quaternion q;
  695. Quaternion currentRotation = selectedEntities[i]->getRotationQuat();
  696. Vector3 axisVector = transformConstraint;
  697. // always global in the 2d view
  698. if(gizmoMode != GIZMO_MODE_3D || mode == TRANSFORM_ROTATE_VIEW) {
  699. axisVector = currentRotation.Inverse().applyTo(axisVector);
  700. }
  701. axisVector.Normalize();
  702. q.fromAngleAxis(rotate, axisVector);
  703. if(centerMode == CENTER_MODE_MEDIAN) {
  704. Vector3 globalPosition = selectedEntities[i]->getConcatenatedMatrix().getPosition();
  705. Quaternion tQ;
  706. tQ.fromAngleAxis(rotate, getRotationQuat().applyTo(axisVector));
  707. Vector3 trans = globalCenter + tQ.applyTo(globalPosition-globalCenter) - globalPosition;
  708. globalPosition += trans;
  709. selectedEntities[i]->setPosition(globalPosition - selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().getPosition());
  710. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  711. if(move.length() == 0.0) {
  712. entityPositions[i] = selectedEntities[i]->getPosition();
  713. }
  714. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+scale));
  715. if(scale.length() > 0.0) {
  716. Vector3 scalePosition;
  717. scalePosition.x = globalPosition.x + ((globalPosition.x - globalCenter.x) * scale.x);
  718. scalePosition.y = globalPosition.y + ((globalPosition.y - globalCenter.y) * scale.y);
  719. scalePosition.z = globalPosition.z + ((globalPosition.z - globalCenter.z) * scale.z);
  720. scalePosition = selectedEntities[i]->getParentEntity()->getConcatenatedMatrix().Inverse().transpose() * scalePosition;
  721. selectedEntities[i]->setPosition(scalePosition);
  722. if(move.length() == 0.0) {
  723. entityPositions[i] = selectedEntities[i]->getPosition();
  724. }
  725. }
  726. } else {
  727. selectedEntities[i]->setRotationByQuaternion(currentRotation * q);
  728. selectedEntities[i]->setScale(selectedEntities[i]->getScale() * (Vector3(1.0, 1.0, 1.0)+scale));
  729. }
  730. }
  731. // snap if moving and snap is on
  732. if(scale.length() == 0.0 && rotate == 0.0) {
  733. if(snapEnabled) {
  734. Vector3 snappedPositon = entityPositions[i];
  735. snappedPositon.x = round(((Number)snappedPositon.x)/(snapSize)) * snapSize;
  736. snappedPositon.y = round(((Number)snappedPositon.y)/(snapSize)) * snapSize;
  737. snappedPositon.z = round(((Number)snappedPositon.z)/(snapSize)) * snapSize;
  738. selectedEntities[i]->setPosition(snappedPositon);
  739. } else {
  740. selectedEntities[i]->setPosition(entityPositions[i]);
  741. }
  742. }
  743. }
  744. }
  745. Number TransformGizmo::getTransformPlaneAngle() {
  746. Ray gizmoRay;
  747. gizmoRay.origin = getConcatenatedMatrix().getPosition();
  748. gizmoRay.direction = localTransformPlane * -1;
  749. Vector3 gizmoIntersect = gizmoRay.planeIntersectPoint(transformPlane, transformPlaneDistance);
  750. gizmoIntersect = planeMatrix.Inverse() * gizmoIntersect;
  751. Ray ray = targetScene->projectRayFromCameraAndViewportCoordinate(targetCamera, coreInput->getMousePosition());
  752. Vector3 mouseIntersect = ray.planeIntersectPoint(transformPlane, transformPlaneDistance);
  753. mouseIntersect = planeMatrix.Inverse() * mouseIntersect;
  754. Vector2 planePosition;
  755. if(localTransformPlane.x > 0) {
  756. planePosition.x = mouseIntersect.z - gizmoIntersect.z;
  757. planePosition.y = mouseIntersect.y - gizmoIntersect.y;
  758. } else if(localTransformPlane.y > 0.0) {
  759. planePosition.x = mouseIntersect.x - gizmoIntersect.x;
  760. planePosition.y = mouseIntersect.z - gizmoIntersect.z;
  761. } else if(localTransformPlane.z > 0.0) {
  762. planePosition.x = mouseIntersect.x - gizmoIntersect.x;
  763. planePosition.y = mouseIntersect.y - gizmoIntersect.y;
  764. }
  765. planePosition.Normalize();
  766. return atan2(planePosition.x, planePosition.y);
  767. }
  768. void TransformGizmo::setGizmoMode(int newMode) {
  769. gizmoMode = newMode;
  770. setTransformMode(transformMode);
  771. }
  772. void TransformGizmo::handleEvent(Event *event) {
  773. if(!enableGizmo) {
  774. return;
  775. }
  776. if(!coreInput->getKeyState(KEY_LALT) && !coreInput->getKeyState(KEY_RALT)) {
  777. if(event->getDispatcher() == pitchGrip) {
  778. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  779. transforming = true;
  780. transformConstraint = Vector3(1.0, 0.0, 0.0);
  781. setTransformPlane(1.0, 0.0, 0.0);
  782. startingAngle = getTransformPlaneAngle();
  783. }
  784. } else if(event->getDispatcher() == yawGrip) {
  785. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  786. transforming = true;
  787. transformConstraint = Vector3(0.0, 1.0, 0.0);
  788. setTransformPlane(0.0, 1.0, 0.0);
  789. startingAngle = getTransformPlaneAngle();
  790. }
  791. } else if(event->getDispatcher() == rollGrip) {
  792. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  793. transforming = true;
  794. transformConstraint = Vector3(0.0, 0.0, -1.0);
  795. setTransformPlane(0.0, 0.0, 1.0);
  796. startingAngle = getTransformPlaneAngle();
  797. }
  798. } else if(event->getDispatcher() == viewportRotateGrip) {
  799. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  800. if(gizmoMode != GIZMO_MODE_3D) {
  801. transforming = true;
  802. setTransformPlaneFromView();
  803. startingAngle = getTransformPlaneAngle();
  804. }
  805. }
  806. }
  807. if(event->getDispatcher() == xTransformGrip) {
  808. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  809. transforming = true;
  810. transformConstraint = Vector3(1.0, 0.0, 0.0);
  811. if(gizmoMode == GIZMO_MODE_3D) {
  812. setTransformPlane(0.0, 1.0, 0.0);
  813. } else {
  814. setTransformPlane(0.0, 0.0, 1.0);
  815. }
  816. startingPoint = getTransformPlanePosition();
  817. }
  818. } else if(event->getDispatcher() == yTransformGrip) {
  819. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  820. transforming = true;
  821. transformConstraint = Vector3(0.0, 1.0, 0.0);
  822. setTransformPlane(0.0, 0.0, 1.0);
  823. startingPoint = getTransformPlanePosition();
  824. }
  825. } else if(event->getDispatcher() == zTransformGrip) {
  826. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  827. transforming = true;
  828. transformConstraint = Vector3(0.0, 0.0, 1.0);
  829. setTransformPlane(0.0, 1.0, 0.0);
  830. startingPoint = getTransformPlanePosition();
  831. }
  832. }
  833. }
  834. if(event->getDispatcher() == coreInput) {
  835. if (!coreInput->getKeyState(KEY_LCTRL) && !coreInput->getKeyState(KEY_RCTRL) && !coreInput->getKeyState(KEY_LALT) && !coreInput->getKeyState(KEY_RALT)) {
  836. if (event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  837. InputEvent *inputEvent = (InputEvent*)event;
  838. switch (inputEvent->key) {
  839. case KEY_s:
  840. {
  841. transforming = true;
  842. previousMode = mode;
  843. mode = TRANSFORM_SCALE_VIEW;
  844. setTransformPlaneFromView();
  845. startingPoint = getTransformPlanePosition();
  846. }
  847. break;
  848. case KEY_r:
  849. {
  850. previousMode = mode;
  851. mode = TRANSFORM_ROTATE_VIEW;
  852. transforming = true;
  853. setTransformPlaneFromView();
  854. transformConstraint = transformPlane;
  855. if (gizmoMode == GIZMO_MODE_2D_Z) {
  856. transformConstraint = transformConstraint * -1.0;
  857. }
  858. startingAngle = getTransformPlaneAngle();
  859. }
  860. break;
  861. case KEY_g:
  862. {
  863. previousMode = mode;
  864. mode = TRANSFORM_MOVE_VIEW;
  865. transforming = true;
  866. setTransformPlaneFromView();
  867. startingPoint = getTransformPlanePosition();
  868. }
  869. break;
  870. case KEY_ESCAPE:
  871. {
  872. if (mode == TRANSFORM_SCALE_VIEW || mode == TRANSFORM_ROTATE_VIEW || mode == TRANSFORM_MOVE_VIEW) {
  873. dispatchEndEvent();
  874. mode = previousMode;
  875. }
  876. transforming = false;
  877. firstMove = true;
  878. }
  879. break;
  880. }
  881. }
  882. }
  883. if(transforming) {
  884. switch(event->getEventCode()) {
  885. case InputEvent::EVENT_MOUSEMOVE:
  886. {
  887. switch(mode) {
  888. case TRANSFORM_MOVE:
  889. {
  890. Vector3 newPoint = getTransformPlanePosition();
  891. Vector3 diff = (planeMatrix.Inverse() * newPoint) -(planeMatrix.Inverse() * startingPoint);
  892. diff = diff * getCompoundScale();
  893. transformSelectedEntities(transformConstraint * diff, Vector3(0.0, 0.0, 0.0), 0.0);
  894. startingPoint = newPoint;
  895. }
  896. break;
  897. case TRANSFORM_MOVE_VIEW:
  898. {
  899. Vector3 newPoint = getTransformPlanePosition();
  900. Vector3 diff = newPoint - startingPoint;
  901. transformSelectedEntities(diff, Vector3(0.0, 0.0, 0.0), 0.0);
  902. startingPoint = newPoint;
  903. }
  904. break;
  905. case TRANSFORM_SCALE_VIEW:
  906. {
  907. Vector3 newPoint = getTransformPlanePosition();
  908. Number scaleMult = 1.0;
  909. if(newPoint.distance(gizmoPoint) < startingPoint.distance(gizmoPoint)) {
  910. scaleMult = -1.0;
  911. }
  912. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), (Vector3(1.0, 1.0, 1.0) * (newPoint-startingPoint).length() * scaleMult) / getCompoundScale().x, 0.0);
  913. startingPoint = newPoint;
  914. }
  915. break;
  916. case TRANSFORM_ROTATE_VIEW:
  917. {
  918. Number newAngle = getTransformPlaneAngle();
  919. Vector3 newPoint = planeMatrix.Inverse() *getTransformPlanePosition();
  920. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), Vector3(0.0, 0.0, 0.0), newAngle - startingAngle);
  921. startingAngle = newAngle;
  922. }
  923. break;
  924. case TRANSFORM_SCALE:
  925. {
  926. Vector3 newPoint = getTransformPlanePosition();
  927. Vector3 diff = (planeMatrix.Inverse() * newPoint) -(planeMatrix.Inverse() * startingPoint);
  928. diff = diff * getCompoundScale();
  929. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), (diff * transformConstraint) / getCompoundScale().x, 0.0);
  930. startingPoint = newPoint;
  931. }
  932. break;
  933. case TRANSFORM_ROTATE:
  934. {
  935. Number newAngle = getTransformPlaneAngle();
  936. transformSelectedEntities(Vector3(0.0, 0.0, 0.0), Vector3(0.0, 0.0, 0.0), newAngle - startingAngle);
  937. startingAngle = newAngle;
  938. }
  939. break;
  940. }
  941. }
  942. break;
  943. case InputEvent::EVENT_MOUSEUP:
  944. {
  945. dispatchEndEvent();
  946. if(mode == TRANSFORM_SCALE_VIEW || mode == TRANSFORM_ROTATE_VIEW || mode == TRANSFORM_MOVE_VIEW) {
  947. mode = previousMode;
  948. }
  949. transforming = false;
  950. firstMove = true;
  951. }
  952. break;
  953. }
  954. }
  955. }
  956. }
  957. void TransformGizmo::dispatchEndEvent() {
  958. switch(mode) {
  959. case TRANSFORM_MOVE:
  960. case TRANSFORM_MOVE_VIEW:
  961. dispatchEvent(new TrasnformGizmoEvent(mode), Event::CHANGE_EVENT);
  962. break;
  963. case TRANSFORM_SCALE:
  964. case TRANSFORM_SCALE_VIEW:
  965. dispatchEvent(new TrasnformGizmoEvent(mode), Event::CHANGE_EVENT);
  966. break;
  967. case TRANSFORM_ROTATE:
  968. case TRANSFORM_ROTATE_VIEW:
  969. dispatchEvent(new TrasnformGizmoEvent(mode), Event::CHANGE_EVENT);
  970. break;
  971. }
  972. }
  973. TransformGizmo::~TransformGizmo() {
  974. coreInput->removeAllHandlersForListener(this);
  975. }
  976. void TransformGizmo::updateOrientationForEntity(Entity *entity) {
  977. Quaternion q;
  978. switch(orientation) {
  979. case ORIENTATION_GLOBAL:
  980. setRotationByQuaternion(q);
  981. break;
  982. case ORIENTATION_LOCAL:
  983. q = entity->getRotationQuat();
  984. setRotationByQuaternion(q);
  985. break;
  986. }
  987. }
  988. void TransformGizmo::Update() {
  989. if(selectedEntities.size() > 0) {
  990. Vector3 centerPoint;
  991. for(int i=0; i < selectedEntities.size(); i++) {
  992. centerPoint += selectedEntities[i]->getConcatenatedMatrix().getPosition();
  993. }
  994. centerPoint = centerPoint / selectedEntities.size();
  995. setPosition(centerPoint);
  996. updateOrientationForEntity(selectedEntities[0]);
  997. }
  998. viewportRotateGripBase->setRotationByQuaternion(getRotationQuat().Inverse());
  999. Number scale;
  1000. if(gizmoMode != GIZMO_MODE_3D) {
  1001. scale = targetCamera->getOrthoSizeX() * 0.1;
  1002. } else {
  1003. scale = getPosition().distance(targetCamera->getPosition()) * 0.1;
  1004. }
  1005. setScale(scale, scale, scale);
  1006. }