PolycodeEntityEditor.cpp 78 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Vector3 vec3Secondary) {
  37. this->vec3 = vec3;
  38. this->vec3Secondary = vec3Secondary;
  39. }
  40. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat, Vector3 vec3) {
  41. this->quat = quat;
  42. this->vec3 = vec3;
  43. }
  44. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  45. this->number = number;
  46. }
  47. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  48. this->entity = entity;
  49. }
  50. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  51. editorOnly = true;
  52. this->light = light;
  53. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  54. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  55. addChild(spotSpot);
  56. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  57. spotSpot->enabled = false;
  58. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  59. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  60. fovMesh = fovSceneMesh->getMesh();
  61. fovMesh->indexedMesh = true;
  62. addChild(fovSceneMesh);
  63. fovMesh->addVertex(0.0, 0.0, 0.0);
  64. fovMesh->addVertex(-1.0, 1.0, -1.0);
  65. fovMesh->addVertex(1.0, 1.0, -1.0);
  66. fovMesh->addVertex(1.0, -1.0, -1.0);
  67. fovMesh->addVertex(-1.0, -1.0, -1.0);
  68. fovMesh->addIndexedFace(0, 1);
  69. fovMesh->addIndexedFace(0, 2);
  70. fovMesh->addIndexedFace(0, 3);
  71. fovMesh->addIndexedFace(0, 4);
  72. light->addChild(this);
  73. }
  74. LightDisplay::~LightDisplay() {
  75. }
  76. void LightDisplay::Update() {
  77. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  78. spotSpot->enabled = true;
  79. fovSceneMesh->enabled = true;
  80. Number distance = light->getIntensity() * 2.0;
  81. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  82. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  83. spotSpot->setPosition(0.0, 0.0, -distance);
  84. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  85. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  86. spotLightSize *= 0.5;
  87. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  88. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  89. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  90. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  91. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  92. } else {
  93. spotSpot->enabled = false;
  94. fovSceneMesh->enabled = false;
  95. }
  96. }
  97. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  98. editorOnly = true;
  99. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  100. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  101. fovMesh = fovSceneMesh->getMesh();
  102. fovMesh->indexedMesh = true;
  103. fovMesh->addVertex(0.0, 0.0, 0.0);
  104. fovMesh->addVertex(-1.0, 1.0, -1.0);
  105. fovMesh->addVertex(1.0, 1.0, -1.0);
  106. fovMesh->addVertex(1.0, -1.0, -1.0);
  107. fovMesh->addVertex(-1.0, -1.0, -1.0);
  108. fovMesh->addIndexedFace(0, 1);
  109. fovMesh->addIndexedFace(0, 2);
  110. fovMesh->addIndexedFace(0, 3);
  111. fovMesh->addIndexedFace(0, 4);
  112. fovMesh->addIndexedFace(1, 2);
  113. fovMesh->addIndexedFace(2, 3);
  114. fovMesh->addIndexedFace(3, 4);
  115. fovMesh->addIndexedFace(4, 1);
  116. addChild(fovSceneMesh);
  117. camera->addChild(this);
  118. this->camera = camera;
  119. }
  120. CameraDisplay::~CameraDisplay() {
  121. }
  122. void CameraDisplay::Update() {
  123. if(camera->getOrthoMode()) {
  124. Number xPos = camera->getOrthoSizeX() * 0.5;
  125. Number yPos = camera->getOrthoSizeY() * 0.5;
  126. Number zPos = 0.0;
  127. switch(camera->getOrthoSizeMode()) {
  128. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  129. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  130. break;
  131. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  132. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  133. break;
  134. case Camera::ORTHO_SIZE_VIEWPORT:
  135. xPos = camera->getViewport().w * 0.5;
  136. yPos = camera->getViewport().h * 0.5;
  137. break;
  138. }
  139. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  140. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  141. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  142. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  143. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  144. } else {
  145. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  146. Number displayScale = 3.0;
  147. Number xPos = cos(fovRad) * displayScale;
  148. Number yPos = xPos * 0.5625;
  149. Number zPos = -sin(fovRad) * displayScale * 0.5;
  150. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  151. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  152. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  153. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  154. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  155. }
  156. }
  157. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  158. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  159. addChild(bgRect);
  160. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  161. UILabel *label = new UILabel("PREVIEW", 11);
  162. label->setColor(1.0, 1.0, 1.0, 1.0);
  163. // addChild(label);
  164. label->setPosition(15, 3);
  165. aspectCombo = new UIComboBox(globalMenu, 80);
  166. addChild(aspectCombo);
  167. aspectCombo->setPosition(5, 3);
  168. aspectCombo->addComboItem("16:9");
  169. aspectCombo->addComboItem("16:10");
  170. aspectCombo->addComboItem("4:3");
  171. aspectCombo->addComboItem("16:18");
  172. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  173. pinButton = new UIButton("Pin", 60);
  174. addChild(pinButton);
  175. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  176. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  177. previewRect->setPosition(8, 30);
  178. addChild(previewRect);
  179. enabled = false;
  180. camera = NULL;
  181. scene = NULL;
  182. renderTexture = NULL;
  183. setLocalBoundingBox(bgRect->getLocalBoundingBox());
  184. pinned = false;
  185. cameraSelected = false;
  186. aspectCombo->setSelectedIndex(0);
  187. }
  188. bool CameraPreviewWindow::isPinned() {
  189. return pinned;
  190. }
  191. void CameraPreviewWindow::Resize(Number width, Number height) {
  192. UIElement::Resize(width, height);
  193. bgRect->Resize(width, height);
  194. previewRect->Resize(width-16, height-38);
  195. if(camera) {
  196. if(renderTexture) {
  197. delete renderTexture;
  198. }
  199. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  200. previewRect->setTexture(renderTexture->getTargetTexture());
  201. }
  202. pinButton->setPosition(width-70, 3);
  203. }
  204. void CameraPreviewWindow::handleEvent(Event *event) {
  205. if(event->getDispatcher() == pinButton) {
  206. pinned = !pinned;
  207. if(pinned) {
  208. pinButton->setCaption("Unpin");
  209. } else {
  210. pinButton->setCaption("Pin");
  211. if(!cameraSelected) {
  212. enabled = false;
  213. camera = NULL;
  214. }
  215. }
  216. } else if(event->getDispatcher() == aspectCombo) {
  217. switch(aspectCombo->getSelectedIndex()) {
  218. case 0:
  219. Resize(bBox.y * 1.77777, bBox.y);
  220. break;
  221. case 1:
  222. Resize(bBox.y * 1.6, bBox.y);
  223. break;
  224. case 2:
  225. Resize(bBox.y * 1.3, bBox.y);
  226. break;
  227. case 3:
  228. Resize(bBox.y * 0.888, bBox.y);
  229. break;
  230. }
  231. }
  232. }
  233. CameraPreviewWindow::~CameraPreviewWindow() {
  234. delete renderTexture;
  235. }
  236. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  237. if(pinned && !camera) {
  238. cameraSelected = false;
  239. return;
  240. }
  241. this->camera = camera;
  242. this->scene = scene;
  243. if(camera) {
  244. enabled = true;
  245. if(renderTexture) {
  246. delete renderTexture;
  247. }
  248. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  249. previewRect->setTexture(renderTexture->getTargetTexture());
  250. } else {
  251. if(!pinned) {
  252. enabled = false;
  253. }
  254. }
  255. }
  256. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  257. processInputEvents = true;
  258. multiselectIndex = 0;
  259. objectRootInstance = NULL;
  260. lightsDisabled = false;
  261. beforeData = NULL;
  262. setOwnsChildrenRecursive(true);
  263. this->editor = editor;
  264. mainScene = new Scene(Scene::SCENE_3D, true);
  265. mainScene->getDefaultCamera()->frustumCulling = false;
  266. mainScene->doVisibilityChecking(false);
  267. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  268. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  269. mainScene->useClearColor = true;
  270. mainScene->rootEntity.processInputEvents = true;
  271. Number customFalloff = 0.006;
  272. // setup custom lights for disabled lighting
  273. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  274. customLight1->editorOnly = true;
  275. customLight1->setPosition(-9999, 9999, 9999);
  276. mainScene->addLight(customLight1);
  277. customLight1->enabled = false;
  278. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  279. customLight2->editorOnly = true;
  280. customLight2->setPosition(8999, -8999, -8999);
  281. mainScene->addLight(customLight2);
  282. customLight2->enabled = false;
  283. renderTextureShape = new UIRect(256, 256);
  284. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  285. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  286. addChild(renderTextureShape);
  287. renderTextureShape->setPosition(0, 30);
  288. renderTextureShape->focusable = true;
  289. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  290. cameraPreview = new CameraPreviewWindow();
  291. addChild(cameraPreview);
  292. cameraPreview->setPosition(5, 35);
  293. headerBg = new UIRect(10,10);
  294. addChild(headerBg);
  295. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  296. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  297. footerBg = new UIRect(10,10);
  298. addChild(footerBg);
  299. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  300. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  301. bottomBar = new Entity();
  302. addChild(bottomBar);
  303. bottomBar->setPosition(0, 0);
  304. bottomBar->processInputEvents = true;
  305. topBar = new Entity();
  306. addChild(topBar);
  307. topBar->setPosition(0, 0);
  308. topBar->processInputEvents = true;
  309. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  310. mainScene->getDefaultCamera( )->lookAt(Vector3());
  311. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 1000);
  312. grid = new EditorGrid();
  313. grid->addEventListener(this, Event::CHANGE_EVENT);
  314. mainScene->addChild(grid);
  315. objectRootBase = new Entity();
  316. mainScene->addChild(objectRootBase);
  317. objectRootBase->processInputEvents = true;
  318. sceneObjectRoot = new Entity();
  319. sceneObjectRoot->processInputEvents = true;
  320. objectRootBase->addChild(sceneObjectRoot);
  321. iconBase = new Entity();
  322. mainScene->addChild(iconBase);
  323. iconBase->processInputEvents = true;
  324. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  325. transformGizmo->enableGizmo = false;
  326. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  327. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  328. mainScene->addChild(transformGizmo);
  329. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  330. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  331. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  332. topBar->addChild(addEntityButton);
  333. addEntityButton->setPosition(4, 2);
  334. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  335. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  336. topBar->addChild(transformGizmoMenu);
  337. transformGizmoMenu->setPositionX(40);
  338. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  339. topBar->addChild(modeSwitchDropdown);
  340. modeSwitchDropdown->addComboItem("3D MODE");
  341. modeSwitchDropdown->addComboItem("2D MODE");
  342. modeSwitchDropdown->setSelectedIndex(0);
  343. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  344. shadeModeSelector = new UIIconSelector();
  345. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  346. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  347. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  348. topBar->addChild(shadeModeSelector);
  349. shadeModeSelector->setPosition(320, 3);
  350. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  351. lightingModeSelector = new UIIconSelector();
  352. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  353. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  354. topBar->addChild(lightingModeSelector);
  355. lightingModeSelector->setPosition(420, 3);
  356. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  357. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  358. bottomBar->addChild(moveUpButton);
  359. moveUpButton->setPosition(4, 2);
  360. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  361. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  362. bottomBar->addChild(moveTopButton);
  363. moveTopButton->setPosition(30, 2);
  364. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  365. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  366. bottomBar->addChild(moveDownButton);
  367. moveDownButton->setPosition(56, 2);
  368. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  369. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  370. bottomBar->addChild(moveBottomButton);
  371. moveBottomButton->setPosition(82, 2);
  372. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  373. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  374. bottomBar->addChild(gridSettingsButton);
  375. gridSettingsButton->setPosition(120, 2);
  376. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  377. snapSelector = new UIIconSelector();
  378. snapSelector->addIcon("entityEditor/snap_off.png");
  379. snapSelector->addIcon("entityEditor/snap_on.png");
  380. bottomBar->addChild(snapSelector);
  381. snapSelector->setPosition(156, 2);
  382. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  383. iconVisibilitySelector = new UIIconSelector();
  384. iconVisibilitySelector->addIcon("entityEditor/show_icons.png");
  385. iconVisibilitySelector->addIcon("entityEditor/hide_icons.png");
  386. bottomBar->addChild(iconVisibilitySelector);
  387. iconVisibilitySelector->setPosition(230, 2);
  388. iconVisibilitySelector->addEventListener(this, UIEvent::SELECT_EVENT);
  389. bBoxVis = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  390. bBoxVis->overlayWireframe = true;
  391. bBoxVis->wireFrameColor = Color(0.3, 0.5, 1.0, 0.5);
  392. bBoxVis->color.a = 0.0;
  393. bBoxVis->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  394. mainScene->addChild(bBoxVis);
  395. editorMode = EDITOR_MODE_3D;
  396. input = CoreServices::getInstance()->getCore()->getInput();
  397. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  398. gridSettings = new EditorGridSettingsWindow(grid);
  399. addChild(gridSettings);
  400. gridSettings->setPosition(30,40);
  401. }
  402. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  403. return selectedEntities;
  404. }
  405. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  406. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  407. if(actionName == "move") {
  408. for(int i=0; i < selectedEntities.size(); i++) {
  409. if(i < sceneData->entries.size()) {
  410. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  411. }
  412. }
  413. transformGizmo->setTransformSelection(selectedEntities);
  414. setBBox();
  415. } else if(actionName == "scale") {
  416. for(int i=0; i < selectedEntities.size(); i++) {
  417. if(i < sceneData->entries.size()) {
  418. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  419. selectedEntities[i]->setPosition(sceneData->entries[i].vec3Secondary);
  420. }
  421. }
  422. } else if(actionName == "rotate") {
  423. for(int i=0; i < selectedEntities.size(); i++) {
  424. if(i < sceneData->entries.size()) {
  425. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  426. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  427. }
  428. }
  429. } else if(actionName == "select") {
  430. selectNone(false);
  431. if(sceneData) {
  432. for(int i=0; i < sceneData->entries.size(); i++) {
  433. selectEntity(sceneData->entries[i].entity, true, false);
  434. }
  435. }
  436. } else if(actionName == "delete") {
  437. if(sceneData->reverse) {
  438. selectNone(false);
  439. for(int i=0; i < sceneData->entries.size(); i++) {
  440. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  441. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  442. if(sceneLight) {
  443. mainScene->addLight(sceneLight);
  444. }
  445. setEditorPropsRecursive(sceneData->entries[i].entity);
  446. selectEntity(sceneData->entries[i].entity, true, false);
  447. }
  448. sceneData->deleteEntitiesInDestructor = false;
  449. } else {
  450. deleteSelected(false);
  451. sceneData->deleteEntitiesInDestructor = true;
  452. }
  453. } else if(actionName == "create_entity") {
  454. if(sceneData->reverse) {
  455. deleteSelected(false);
  456. selectNone(false);
  457. for(int i=0; i < sceneData->entries.size(); i++) {
  458. selectEntity(sceneData->entries[i].entity, true, false);
  459. }
  460. } else {
  461. selectNone(false);
  462. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  463. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  464. if(sceneLight) {
  465. mainScene->addLight(sceneLight);
  466. }
  467. setEditorPropsRecursive(sceneData->entries[0].entity);
  468. selectEntity(sceneData->entries[0].entity, true, false);
  469. }
  470. }
  471. }
  472. void EntityEditorMainView::setEditorMode(int newMode) {
  473. editorMode = newMode;
  474. if(editorMode == EDITOR_MODE_3D) {
  475. mainScene->setSceneType(Scene::SCENE_3D);
  476. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  477. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  478. mainScene->getDefaultCamera()->setOrthoMode(false);
  479. mainScene->getDefaultCamera()->setClippingPlanes(0.1, 1000);
  480. trackballCamera->disableRotation(false);
  481. } else {
  482. mainScene->setSceneType(Scene::SCENE_2D);
  483. mainScene->getDefaultCamera()->setOrthoMode(true);
  484. mainScene->getDefaultCamera()->setClippingPlanes(-100, 100);
  485. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  486. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  487. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  488. trackballCamera->disableRotation(true);
  489. Update();
  490. }
  491. }
  492. Entity *EntityEditorMainView::getSelectedEntity() {
  493. if(selectedEntities.size() > 0) {
  494. return selectedEntities[selectedEntities.size()-1];
  495. } else {
  496. return NULL;
  497. }
  498. }
  499. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  500. if(!hasFocus) {
  501. return;
  502. }
  503. selectNone(false);
  504. for(int i=0; i < data->entities.size(); i++) {
  505. Entity *entity = data->entities[i]->Clone(true, true);
  506. setEditorPropsRecursive(entity);
  507. sceneObjectRoot->addChild(entity);
  508. selectEntity(entity, true);
  509. }
  510. }
  511. bool EntityEditorMainView::selectingNewEntities(){
  512. if(entitiesToSelect.size() != lastEntitiesToSelect.size()) {
  513. return true;
  514. }
  515. for(int i=0; i < entitiesToSelect.size(); i++) {
  516. if(lastEntitiesToSelect[i].entity != entitiesToSelect[i].entity) {
  517. return true;
  518. }
  519. }
  520. return false;
  521. }
  522. bool EntityDistanceSorter::operator() (MultiselectorEntry i,MultiselectorEntry j) {
  523. if(i.distance < j.distance) {
  524. return true;
  525. } else {
  526. return false;
  527. }
  528. }
  529. void EntityEditorMainView::Update() {
  530. if(entitiesToSelect.size() != 0) {
  531. sort (entitiesToSelect.begin(), entitiesToSelect.end(), distanceSorter);
  532. if(multiselectIndex > entitiesToSelect.size()-1 || selectingNewEntities()) {
  533. multiselectIndex = 0;
  534. }
  535. selectEntity(entitiesToSelect[multiselectIndex].entity, input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  536. multiselectIndex++;
  537. lastEntitiesToSelect = entitiesToSelect;
  538. entitiesToSelect.clear();
  539. }
  540. if(editorMode == EDITOR_MODE_2D) {
  541. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  542. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  543. }
  544. for(int i=0; i < icons.size(); i++) {
  545. Number scale;
  546. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  547. if(!parentEntity->visible) {
  548. icons[i]->visible = false;
  549. } else {
  550. icons[i]->visible = true;
  551. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  552. icons[i]->setPosition(parentPosition);
  553. if(editorMode == EDITOR_MODE_2D) {
  554. scale = trackballCamera->getCameraDistance() * 0.1;
  555. } else {
  556. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  557. }
  558. icons[i]->setScale(scale, scale, scale);
  559. icons[i]->rebuildTransformMatrix();
  560. icons[i]->recalculateAABBAllChildren();
  561. }
  562. }
  563. setBBox();
  564. }
  565. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  566. entity->removeAllHandlersForListener(this);
  567. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  568. iconPrimitive->setMaterialByName("Unlit");
  569. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  570. if(iconPrimitive->getLocalShaderOptions()) {
  571. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  572. }
  573. iconBase->addChild(iconPrimitive);
  574. iconPrimitive->billboardMode = true;
  575. iconPrimitive->setUserData((void*)entity);
  576. iconPrimitive->forceMaterial = true;
  577. iconPrimitive->processInputEvents = true;
  578. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  579. iconPrimitive->ignoreParentMatrix = true;
  580. iconPrimitive->addTag("");
  581. iconPrimitive->depthTest = false;
  582. iconPrimitive->depthWrite = false;
  583. iconPrimitive->editorOnly = true;
  584. iconPrimitive->alphaTest = true;
  585. iconPrimitive->setUserData(entity);
  586. icons.push_back(iconPrimitive);
  587. }
  588. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  589. setEditorProps(entity);
  590. for(int i=0; i < entity->getNumChildren(); i++) {
  591. if(!entity->getChildAtIndex(i)->editorOnly) {
  592. setEditorProps(entity->getChildAtIndex(i));
  593. }
  594. }
  595. }
  596. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  597. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  598. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  599. entity->setUserData((void*)parentInstance);
  600. entity->processInputEvents = true;
  601. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  602. entity->editorOnly = true;
  603. if(sceneMesh && !emitter) {
  604. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  605. sceneMesh->useGeometryHitDetection = true;
  606. }
  607. for(int i=0; i < entity->getNumChildren(); i++) {
  608. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  609. }
  610. }
  611. void EntityEditorMainView::setEditorProps(Entity *entity) {
  612. entity->processInputEvents = true;
  613. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  614. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  615. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  616. if(sceneMesh && !emitter) {
  617. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  618. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  619. sceneMesh->useGeometryHitDetection = true;
  620. }
  621. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  622. if(instance && instance != objectRootInstance) {
  623. for(int i=0; i < instance->getNumChildren(); i++) {
  624. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  625. instance->getResourceEntry()->reloadOnFileModify = true;
  626. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  627. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  628. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  629. }
  630. }
  631. }
  632. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  633. if(sceneLight) {
  634. createIcon(entity, "light_icon.png");
  635. LightDisplay *lightVis = new LightDisplay(sceneLight);
  636. if(!sceneLight->getParentScene()) {
  637. sceneLight->setParentScene(mainScene);
  638. mainScene->addLight(sceneLight);
  639. }
  640. }
  641. if(emitter) {
  642. createIcon(entity, "emitter_icon.png");
  643. }
  644. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  645. if(sound) {
  646. createIcon(entity, "sound_icon.png");
  647. }
  648. Camera *camera = dynamic_cast<Camera*>(entity);
  649. if(camera) {
  650. CameraDisplay *camVis = new CameraDisplay(camera);
  651. createIcon(entity, "camera_icon.png");
  652. }
  653. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  654. createIcon(entity, "empty_icon.png");
  655. }
  656. }
  657. void EntityEditorMainView::addEntityFromMenu(String command) {
  658. if(command == "add_primitive") {
  659. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  660. sceneObjectRoot->addChild(newPrimitive);
  661. setEditorProps(newPrimitive);
  662. newPrimitive->setPosition(cursorPosition);
  663. newPrimitive->setMaterialByName("Default");
  664. didPlaceEntity(newPrimitive);
  665. selectEntity(newPrimitive, false, false);
  666. return;
  667. }
  668. if(command == "add_empty") {
  669. Entity *newEntity = new Entity();
  670. sceneObjectRoot->addChild(newEntity);
  671. setEditorProps(newEntity);
  672. newEntity->setPosition(cursorPosition);
  673. didPlaceEntity(newEntity);
  674. selectEntity(newEntity, false, false);
  675. return;
  676. }
  677. if(command == "add_sound") {
  678. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  679. sceneObjectRoot->addChild(newSound);
  680. setEditorProps(newSound);
  681. newSound->setPosition(cursorPosition);
  682. didPlaceEntity(newSound);
  683. selectEntity(newSound, false, false);
  684. return;
  685. }
  686. if(command == "add_camera") {
  687. Camera *newCamera = new Camera(mainScene);
  688. sceneObjectRoot->addChild(newCamera);
  689. setEditorProps(newCamera);
  690. newCamera->setPosition(cursorPosition);
  691. didPlaceEntity(newCamera);
  692. selectEntity(newCamera, false, false);
  693. return;
  694. }
  695. if(command == "add_image") {
  696. assetSelectType = "image";
  697. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  698. std::vector<String> extensions;
  699. extensions.push_back("png");
  700. globalFrame->showAssetBrowser(extensions);
  701. return;
  702. }
  703. if(command == "add_sprite") {
  704. assetSelectType = "sprite";
  705. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  706. std::vector<String> extensions;
  707. extensions.push_back("sprite");
  708. globalFrame->showAssetBrowser(extensions);
  709. return;
  710. }
  711. if(command == "add_label") {
  712. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  713. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  714. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  715. newLabel->snapToPixels = false;
  716. newLabel->positionAtBaseline = false;
  717. sceneObjectRoot->addChild(newLabel);
  718. setEditorProps(newLabel);
  719. newLabel->setPosition(cursorPosition);
  720. didPlaceEntity(newLabel);
  721. selectEntity(newLabel, false, false);
  722. return;
  723. }
  724. if(command == "add_light") {
  725. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  726. sceneObjectRoot->addChild(newLight);
  727. mainScene->addLight(newLight);
  728. newLight->enabled = !lightsDisabled;
  729. setEditorProps(newLight);
  730. newLight->setPosition(cursorPosition);
  731. didPlaceEntity(newLight);
  732. selectEntity(newLight, false, false);
  733. return;
  734. }
  735. if(command == "add_mesh") {
  736. assetSelectType = "mesh";
  737. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  738. std::vector<String> extensions;
  739. extensions.push_back("mesh");
  740. globalFrame->showAssetBrowser(extensions);
  741. return;
  742. }
  743. if(command == "add_entity") {
  744. assetSelectType = "entity";
  745. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  746. std::vector<String> extensions;
  747. extensions.push_back("entity");
  748. globalFrame->showAssetBrowser(extensions);
  749. return;
  750. }
  751. if(command == "add_particles") {
  752. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  753. newEmitter->setLocalBoundingBox(0.5, 0.5, 0.5);
  754. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  755. sceneObjectRoot->addChild(newEmitter);
  756. setEditorProps(newEmitter);
  757. newEmitter->setPosition(cursorPosition);
  758. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  759. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  760. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  761. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  762. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  763. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  764. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  765. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  766. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  767. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  768. selectEntity(newEmitter, false, false);
  769. didPlaceEntity(newEmitter);
  770. return;
  771. }
  772. }
  773. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  774. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  775. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  776. data->reverse = false;
  777. for(int i=0; i < selectedEntities.size(); i++) {
  778. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  779. }
  780. PolycodeSceneEditorActionDataEntry entry(entity);
  781. entry.parentEntity = sceneObjectRoot;
  782. data->entries.push_back(entry);
  783. editor->didAction("create_entity", beforeData, data);
  784. }
  785. void EntityEditorMainView::deleteSelected(bool doAction) {
  786. if(doAction) {
  787. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  788. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  789. data->reverse = false;
  790. oldData->deleteEntitiesInDestructor = true;
  791. for(int i=0; i < selectedEntities.size(); i++) {
  792. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  793. entry.parentEntity = selectedEntities[i]->getParentEntity();
  794. oldData->entries.push_back(entry);
  795. }
  796. editor->didAction("delete", oldData, data);
  797. }
  798. for(int i=0; i < selectedEntities.size(); i++) {
  799. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  800. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  801. if(sceneLight) {
  802. mainScene->removeLight(sceneLight);
  803. }
  804. }
  805. for(int i=0; i < selectedEntities.size(); i++) {
  806. selectedEntities[i]->setOwnsChildrenRecursive(true);
  807. for(int j=0; j < icons.size(); j++) {
  808. if(icons[j]->getUserData() == selectedEntities[i]) {
  809. delete icons[j];
  810. icons[j]->getParentEntity()->removeChild(icons[j]);
  811. icons.erase(icons.begin()+j);
  812. break;
  813. }
  814. }
  815. selectedEntities[i]->removeAllHandlers();
  816. }
  817. selectedEntities.clear();
  818. transformGizmo->setTransformSelection(selectedEntities);
  819. setBBox();
  820. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  821. }
  822. void EntityEditorMainView::onGainFocus() {
  823. transformGizmo->enableGizmo = true;
  824. }
  825. void EntityEditorMainView::onLoseFocus() {
  826. transformGizmo->enableGizmo = false;
  827. }
  828. void EntityEditorMainView::handleEvent(Event *event) {
  829. if(event->getDispatcher() == transformGizmo) {
  830. if(event->getEventCode() == Event::CHANGE_EVENT) {
  831. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  832. switch(trasnformEvent->mode) {
  833. case TransformGizmo::TRANSFORM_MOVE:
  834. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  835. {
  836. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  837. for(int i=0; i < selectedEntities.size(); i++) {
  838. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  839. }
  840. editor->didAction("move", beforeData, data);
  841. beforeData = NULL;
  842. }
  843. break;
  844. case TransformGizmo::TRANSFORM_SCALE:
  845. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  846. {
  847. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  848. for(int i=0; i < selectedEntities.size(); i++) {
  849. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  850. }
  851. editor->didAction("scale", beforeData, data);
  852. beforeData = NULL;
  853. }
  854. break;
  855. case TransformGizmo::TRANSFORM_ROTATE:
  856. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  857. {
  858. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  859. for(int i=0; i < selectedEntities.size(); i++) {
  860. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  861. }
  862. editor->didAction("rotate", beforeData, data);
  863. beforeData = NULL;
  864. }
  865. break;
  866. }
  867. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  868. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  869. switch(trasnformEvent->mode) {
  870. case TransformGizmo::TRANSFORM_MOVE:
  871. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  872. {
  873. beforeData = new PolycodeSceneEditorActionData();
  874. for(int i=0; i < selectedEntities.size(); i++) {
  875. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  876. }
  877. }
  878. break;
  879. case TransformGizmo::TRANSFORM_SCALE:
  880. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  881. {
  882. beforeData = new PolycodeSceneEditorActionData();
  883. for(int i=0; i < selectedEntities.size(); i++) {
  884. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  885. }
  886. }
  887. break;
  888. case TransformGizmo::TRANSFORM_ROTATE:
  889. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  890. {
  891. beforeData = new PolycodeSceneEditorActionData();
  892. for(int i=0; i < selectedEntities.size(); i++) {
  893. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  894. }
  895. }
  896. break;
  897. }
  898. }
  899. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  900. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  901. if(entry) {
  902. setEditorProps(entry->getInstance());
  903. }
  904. } else if(event->getDispatcher() == renderTextureShape) {
  905. focusSelf();
  906. } else if(event->getDispatcher() == trackballCamera) {
  907. Update();
  908. } else if(event->getDispatcher() == modeSwitchDropdown) {
  909. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  910. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  911. if(event->getEventCode() == UIEvent::OK_EVENT) {
  912. if(assetSelectType == "mesh") {
  913. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  914. newMesh->cacheToVertexBuffer(true);
  915. sceneObjectRoot->addChild(newMesh);
  916. setEditorProps(newMesh);
  917. newMesh->setMaterialByName("Default");
  918. newMesh->setPosition(cursorPosition);
  919. didPlaceEntity(newMesh);
  920. selectEntity(newMesh, false, false);
  921. } else if(assetSelectType == "image") {
  922. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  923. newImage->setMaterialByName("Unlit");
  924. if(newImage->getLocalShaderOptions()) {
  925. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  926. }
  927. sceneObjectRoot->addChild(newImage);
  928. setEditorProps(newImage);
  929. newImage->setPosition(cursorPosition);
  930. didPlaceEntity(newImage);
  931. selectEntity(newImage, false, false);
  932. } else if(assetSelectType == "sprite") {
  933. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  934. if(newSprite->getNumAnimations()) {
  935. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  936. }
  937. newSprite->setMaterialByName("Unlit");
  938. if(newSprite->getLocalShaderOptions()) {
  939. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  940. }
  941. sceneObjectRoot->addChild(newSprite);
  942. setEditorProps(newSprite);
  943. newSprite->setPosition(cursorPosition);
  944. didPlaceEntity(newSprite);
  945. selectEntity(newSprite, false, false);
  946. } else if(assetSelectType == "entity") {
  947. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  948. sceneObjectRoot->addChild(newEntity);
  949. setEditorProps(newEntity);
  950. newEntity->setPosition(cursorPosition);
  951. didPlaceEntity(newEntity);
  952. selectEntity(newEntity, false, false);
  953. }
  954. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  955. globalFrame->hideModal();
  956. }
  957. } else if(event->getDispatcher() == addEntityMenu) {
  958. addEntityMenu->removeAllHandlersForListener(this);
  959. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  960. addEntityMenu = NULL;
  961. addEntityFromMenu(command);
  962. } else if(event->getDispatcher() == addEntityButton) {
  963. addEntityMenu = globalMenu->showMenuAtMouse(150);
  964. addEntityMenu->addOption("Add Primitive", "add_primitive");
  965. addEntityMenu->addOption("Add Mesh", "add_mesh");
  966. addEntityMenu->addOption("Add Entity", "add_entity");
  967. addEntityMenu->addDivider();
  968. addEntityMenu->addOption("Add Sprite", "add_sprite");
  969. addEntityMenu->addOption("Add Image", "add_image");
  970. addEntityMenu->addOption("Add Label", "add_label");
  971. addEntityMenu->addDivider();
  972. addEntityMenu->addOption("Add Light", "add_light");
  973. addEntityMenu->addOption("Add Particle System", "add_particles");
  974. addEntityMenu->addOption("Add Sound", "add_sound");
  975. addEntityMenu->addOption("Add Camera", "add_camera");
  976. addEntityMenu->addDivider();
  977. addEntityMenu->addOption("Add Empty", "add_empty");
  978. addEntityMenu->fitToScreenVertical();
  979. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  980. } else if(event->getDispatcher() == input) {
  981. InputEvent *inputEvent = (InputEvent*) event;
  982. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  983. switch(inputEvent->key) {
  984. case KEY_BACKSPACE:
  985. case KEY_DELETE:
  986. if(hasFocus) {
  987. deleteSelected(true);
  988. }
  989. break;
  990. case KEY_ESCAPE:
  991. {
  992. selectNone(true);
  993. }
  994. break;
  995. }
  996. }
  997. } else if(event->getDispatcher() == lightingModeSelector) {
  998. switch(lightingModeSelector->getSelectedIndex()) {
  999. case 0:
  1000. disableLighting(false);
  1001. break;
  1002. case 1:
  1003. disableLighting(true);
  1004. break;
  1005. }
  1006. } else if(event->getDispatcher() == shadeModeSelector) {
  1007. switch(shadeModeSelector->getSelectedIndex()) {
  1008. case 0:
  1009. mainScene->setOverrideMaterial(NULL);
  1010. break;
  1011. case 1:
  1012. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  1013. break;
  1014. case 2:
  1015. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  1016. break;
  1017. }
  1018. } else if(event->getDispatcher() == moveUpButton) {
  1019. moveSelectedUp();
  1020. } else if(event->getDispatcher() == moveTopButton) {
  1021. moveSelectedTop();
  1022. } else if(event->getDispatcher() == moveDownButton) {
  1023. moveSelectedDown();
  1024. } else if(event->getDispatcher() == moveBottomButton) {
  1025. moveSelectedBottom();
  1026. } else if(event->getDispatcher() == gridSettingsButton) {
  1027. gridSettings->visible = !gridSettings->visible;
  1028. gridSettings->enabled = !gridSettings->enabled;
  1029. } else if(event->getDispatcher() == snapSelector) {
  1030. switch(snapSelector->getSelectedIndex()) {
  1031. case 0:
  1032. transformGizmo->enableSnap(false);
  1033. break;
  1034. case 1:
  1035. transformGizmo->enableSnap(true);
  1036. transformGizmo->setSnapSize(grid->getGridSize());
  1037. break;
  1038. }
  1039. } else if(event->getDispatcher() == grid) {
  1040. transformGizmo->setSnapSize(grid->getGridSize());
  1041. } else if(event->getDispatcher() == iconVisibilitySelector) {
  1042. switch(iconVisibilitySelector->getSelectedIndex()) {
  1043. case 0:
  1044. iconBase->visible = true;
  1045. break;
  1046. case 1:
  1047. iconBase->visible = false;
  1048. break;
  1049. }
  1050. } else {
  1051. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  1052. InputEvent *inputEvent = (InputEvent*) event;
  1053. Entity* targetEntity = (Entity*) event->getDispatcher();
  1054. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2 && targetEntity->visible) {
  1055. // if it's an icon, select the entity linked to the icon
  1056. for(int i=0; i < icons.size(); i++) {
  1057. if(icons[i] == targetEntity) {
  1058. targetEntity = (Entity*)targetEntity->getUserData();
  1059. }
  1060. }
  1061. MultiselectorEntry entry;
  1062. entry.entity = targetEntity;
  1063. entry.distance = inputEvent->hitDistance;
  1064. entitiesToSelect.push_back(entry);
  1065. }
  1066. }
  1067. }
  1068. }
  1069. void EntityEditorMainView::moveSelectedUp() {
  1070. for(int i=0; i < selectedEntities.size(); i++) {
  1071. Entity *parent = selectedEntities[i]->getParentEntity();
  1072. if(parent) {
  1073. parent->moveChildUp(selectedEntities[i]);
  1074. }
  1075. }
  1076. }
  1077. void EntityEditorMainView::moveSelectedDown() {
  1078. for(int i=0; i < selectedEntities.size(); i++) {
  1079. Entity *parent = selectedEntities[i]->getParentEntity();
  1080. if(parent) {
  1081. parent->moveChildDown(selectedEntities[i]);
  1082. }
  1083. }
  1084. }
  1085. void EntityEditorMainView::moveSelectedTop() {
  1086. for(int i=0; i < selectedEntities.size(); i++) {
  1087. Entity *parent = selectedEntities[i]->getParentEntity();
  1088. if(parent) {
  1089. parent->moveChildTop(selectedEntities[i]);
  1090. }
  1091. }
  1092. }
  1093. void EntityEditorMainView::moveSelectedBottom() {
  1094. for(int i=0; i < selectedEntities.size(); i++) {
  1095. Entity *parent = selectedEntities[i]->getParentEntity();
  1096. if(parent) {
  1097. parent->moveChildBottom(selectedEntities[i]);
  1098. }
  1099. }
  1100. }
  1101. void EntityEditorMainView::selectAll(bool doAction) {
  1102. if(doAction) {
  1103. beforeData = new PolycodeSceneEditorActionData();
  1104. for(int i=0; i < selectedEntities.size(); i++) {
  1105. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1106. }
  1107. editor->didAction("select", beforeData, NULL, false);
  1108. beforeData = NULL;
  1109. }
  1110. selectedEntities.clear();
  1111. for(int i=0; i < objectRootInstance->getNumChildren(); i++) {
  1112. Entity *child = objectRootInstance->getChildAtIndex(i);
  1113. if(!child->editorOnly) {
  1114. selectEntity(child, true, false);
  1115. }
  1116. }
  1117. transformGizmo->setTransformSelection(selectedEntities);
  1118. setBBox();
  1119. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1120. }
  1121. void EntityEditorMainView::selectNone(bool doAction) {
  1122. if(doAction) {
  1123. beforeData = new PolycodeSceneEditorActionData();
  1124. for(int i=0; i < selectedEntities.size(); i++) {
  1125. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1126. }
  1127. editor->didAction("select", beforeData, NULL, false);
  1128. beforeData = NULL;
  1129. }
  1130. for(int i=0; i < selectedEntities.size(); i++) {
  1131. doEntityDeselect(selectedEntities[i]);
  1132. }
  1133. selectedEntities.clear();
  1134. transformGizmo->setTransformSelection(selectedEntities);
  1135. setBBox();
  1136. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1137. }
  1138. void EntityEditorMainView::disableLighting(bool disable) {
  1139. lightsDisabled = disable;
  1140. for(int i=0; i < mainScene->getNumLights(); i++) {
  1141. SceneLight *light = mainScene->getLight(i);
  1142. light->enabled = !disable;
  1143. }
  1144. if(disable) {
  1145. customLight1->enabled = true;
  1146. customLight2->enabled = true;
  1147. } else {
  1148. customLight1->enabled = false;
  1149. customLight2->enabled = false;
  1150. }
  1151. }
  1152. Scene *EntityEditorMainView::getMainScene() {
  1153. return mainScene;
  1154. }
  1155. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1156. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1157. if(sceneMesh) {
  1158. sceneMesh->overlayWireframe = false;
  1159. }
  1160. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1161. if(instance) {
  1162. setOverlayWireframeRecursive(targetEntity, false);
  1163. }
  1164. }
  1165. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1166. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1167. if(sceneMesh) {
  1168. sceneMesh->overlayWireframe = val;
  1169. }
  1170. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1171. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1172. }
  1173. }
  1174. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1175. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1176. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1177. if(sceneMesh && ! emitter) {
  1178. sceneMesh->overlayWireframe = true;
  1179. }
  1180. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1181. if(instance) {
  1182. setOverlayWireframeRecursive(targetEntity, true);
  1183. }
  1184. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1185. cameraPreview->setCamera(mainScene, camera);
  1186. }
  1187. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1188. if(doAction) {
  1189. beforeData = new PolycodeSceneEditorActionData();
  1190. for(int i=0; i < selectedEntities.size(); i++) {
  1191. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1192. }
  1193. }
  1194. if(targetEntity->getUserData()) {
  1195. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1196. targetEntity = instance;
  1197. }
  1198. bool doNotReselect = false;
  1199. if(!addToSelection) {
  1200. for(int i=0; i < selectedEntities.size(); i++) {
  1201. doEntityDeselect(selectedEntities[i]);
  1202. }
  1203. selectedEntities.clear();
  1204. } else {
  1205. for(int i=0; i < selectedEntities.size(); i++) {
  1206. if(targetEntity == selectedEntities[i]) {
  1207. doEntityDeselect(targetEntity);
  1208. selectedEntities.erase(selectedEntities.begin() + i);
  1209. doNotReselect = true;
  1210. break;
  1211. }
  1212. }
  1213. }
  1214. if(!doNotReselect) {
  1215. selectedEntities.push_back(targetEntity);
  1216. doEntitySelect(targetEntity);
  1217. }
  1218. if(doAction) {
  1219. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1220. for(int i=0; i < selectedEntities.size(); i++) {
  1221. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1222. }
  1223. editor->didAction("select", beforeData, data);
  1224. beforeData = NULL;
  1225. }
  1226. transformGizmo->setTransformSelection(selectedEntities);
  1227. setBBox();
  1228. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1229. }
  1230. void EntityEditorMainView::setBBox() {
  1231. if(selectedEntities.size() > 0) {
  1232. bBoxVis->visible = true;
  1233. Entity *targetEntity = selectedEntities[0];
  1234. bBoxVis->setPrimitiveOptions(ScenePrimitive::TYPE_BOX, targetEntity->getLocalBoundingBox().x, targetEntity->getLocalBoundingBox().y, targetEntity->getLocalBoundingBox().z);
  1235. Matrix4 mat = targetEntity->getConcatenatedMatrix();
  1236. bBoxVis->setTransformByMatrixPure(mat);
  1237. bBoxVis->dirtyMatrix(false);
  1238. } else {
  1239. bBoxVis->visible = false;
  1240. }
  1241. }
  1242. Entity *EntityEditorMainView::getObjectRoot() {
  1243. return sceneObjectRoot;
  1244. }
  1245. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1246. objectRootInstance = entity;
  1247. if(sceneObjectRoot) {
  1248. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1249. delete sceneObjectRoot;
  1250. }
  1251. sceneObjectRoot = entity;
  1252. sceneObjectRoot->processInputEvents = true;
  1253. objectRootBase->addChild(sceneObjectRoot);
  1254. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1255. }
  1256. EntityEditorMainView::~EntityEditorMainView() {
  1257. mainScene->rootEntity.setOwnsChildrenRecursive(true);
  1258. delete mainScene;
  1259. delete renderTexture;
  1260. // delete transformGizmo;
  1261. // delete transformGizmoMenu;
  1262. // delete trackballCamera;
  1263. // delete grid;
  1264. // delete cameraPreview;
  1265. input->removeAllHandlersForListener(this);
  1266. }
  1267. void EntityEditorMainView::Resize(Number width, Number height) {
  1268. headerBg->Resize(width, 30);
  1269. footerBg->Resize(width, 30);
  1270. footerBg->setPosition(0.0, height-30);
  1271. bottomBar->setPosition(0.0, height-30);
  1272. modeSwitchDropdown->setPosition(width-110, 4);
  1273. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1274. renderTexture->resizeRenderTexture(width, height-60);
  1275. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1276. renderTextureShape->Resize(width, height-60);
  1277. mainScene->sceneMouseRect.x = screenPos.x;
  1278. mainScene->sceneMouseRect.y = screenPos.y;
  1279. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1280. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1281. mainScene->remapMouse = true;
  1282. Update();
  1283. }
  1284. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1285. this->editor = editor;
  1286. propIconSelector = new UIIconSelector();
  1287. addChild(propIconSelector);
  1288. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1289. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1290. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1291. propIconSelector->setPosition(10.0, 3.0);
  1292. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1293. propertyView = new EntityEditorPropertyView();
  1294. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1295. addChild(propertyView);
  1296. propertyView->setPosition(0.0, 30.0);
  1297. currentView = propertyView;
  1298. treeView = new EntityEditorTreeView();
  1299. addChild(treeView);
  1300. treeView->setPosition(0.0, 30.0);
  1301. treeView->visible = false;
  1302. treeView->enabled = false;
  1303. settingsView = new EntityEditorSettingsView();
  1304. addChild(settingsView);
  1305. settingsView->setPosition(0.0, 30.0);
  1306. settingsView->visible = false;
  1307. settingsView->enabled = false;
  1308. }
  1309. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1310. if(event->getDispatcher() == propIconSelector) {
  1311. currentView->visible = false;
  1312. currentView->enabled = false;
  1313. switch(propIconSelector->getSelectedIndex()) {
  1314. case 0:
  1315. currentView = propertyView;
  1316. break;
  1317. case 1:
  1318. currentView = treeView;
  1319. treeView->getTreeSheet()->refreshTree();
  1320. break;
  1321. case 2:
  1322. currentView = settingsView;
  1323. break;
  1324. }
  1325. currentView->visible = true;
  1326. currentView->enabled = true;
  1327. } else if(event->getDispatcher() == propertyView) {
  1328. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1329. PropEvent *propEvent = (PropEvent*) event;
  1330. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1331. }
  1332. }
  1333. }
  1334. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1335. }
  1336. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1337. propertyView->Resize(width, height-30);
  1338. treeView->Resize(width, height-30);
  1339. settingsView->Resize(width, height-30);
  1340. }
  1341. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1342. mainSizer = new UIHSizer(300, 300, 300, false);
  1343. addChild(mainSizer);
  1344. mainView = new EntityEditorMainView(this);
  1345. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1346. mainSizer->addLeftChild(mainView);
  1347. mainSizer->setMinimumSize(200);
  1348. propertyContainer = new EntityEditorPropertyContainer(this);
  1349. propertyView = propertyContainer->propertyView;
  1350. treeView = propertyContainer->treeView;
  1351. settingsView = propertyContainer->settingsView;
  1352. treeView->getTreeSheet()->addEventListener(this, Event::CHANGE_EVENT);
  1353. mainSizer->addRightChild(propertyContainer);
  1354. }
  1355. void PolycodeEntityEditor::handleEvent(Event *event) {
  1356. if(event->getDispatcher() == treeView->getTreeSheet()) {
  1357. mainView->selectEntity(treeView->getTreeSheet()->getSelectedEntity());
  1358. }
  1359. if(event->getDispatcher() == mainView) {
  1360. switch(event->getEventCode()) {
  1361. case Event::CHANGE_EVENT:
  1362. propertyView->setEntity(mainView->getSelectedEntity());
  1363. treeView->getTreeSheet()->setSelectedEntity(mainView->getSelectedEntity());
  1364. break;
  1365. }
  1366. }
  1367. PolycodeEditor::handleEvent(event);
  1368. }
  1369. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1370. if(actionName == "prop_change") {
  1371. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1372. propData->sheet->applyPropActionData(propData);
  1373. } else {
  1374. mainView->doAction(actionName, data);
  1375. }
  1376. }
  1377. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1378. mainView->getMainScene()->rootEntity.setOwnsChildrenRecursive(true);
  1379. delete mainView;
  1380. delete propertyView;
  1381. delete treeView;
  1382. delete settingsView;
  1383. delete propertyContainer;
  1384. delete mainSizer;
  1385. }
  1386. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1387. PolycodeEditor::openFile(filePath);
  1388. // return true;
  1389. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1390. mainView->setObjectRoot(loadedInstance);
  1391. mainView->setEditorPropsRecursive(loadedInstance);
  1392. treeView->setEntityInstance(loadedInstance);
  1393. propertyView->setEntityInstance(loadedInstance);
  1394. settingsView->setEntityInstance(loadedInstance);
  1395. return true;
  1396. }
  1397. void PolycodeEntityEditor::Activate() {
  1398. Resize(getWidth(), getHeight());
  1399. }
  1400. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1401. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1402. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1403. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1404. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1405. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1406. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1407. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1408. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1409. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1410. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1411. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1412. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1413. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1414. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1415. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1416. }
  1417. }
  1418. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1419. if(entity->editorOnly)
  1420. return;
  1421. entry->addChild("id", entity->id);
  1422. entry->addChild("layerID", (int)entity->layerID);
  1423. String tagString = "";
  1424. for(int i=0; i < entity->getNumTags(); i++) {
  1425. if(i != 0) {
  1426. tagString += ",";
  1427. }
  1428. tagString += entity->getTagAtIndex(i);
  1429. }
  1430. entry->addChild("tags", tagString);
  1431. if(entity->entityProps.size() > 0) {
  1432. ObjectEntry *props = entry->addChild("props");
  1433. for(int i=0; i < entity->entityProps.size(); i++) {
  1434. ObjectEntry *prop = props->addChild("prop");
  1435. prop->addChild("name", entity->entityProps[i].propName);
  1436. prop->addChild("value", entity->entityProps[i].propValue);
  1437. }
  1438. }
  1439. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1440. if(!(*(entry))["type"]) {
  1441. entry->addChild("type", "SceneEntityInstance");
  1442. }
  1443. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1444. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1445. instanceEntry->addChild("filePath", instance->getFileName());
  1446. }
  1447. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1448. if(!(*(entry))["type"])
  1449. entry->addChild("type", "SceneParticleEmitter");
  1450. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1451. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1452. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1453. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1454. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1455. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1456. emitterEntry->addChild("size", emitter->getParticleSize());
  1457. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1458. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1459. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1460. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1461. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1462. emitterEntry->addChild("gX", emitter->getGravity().x);
  1463. emitterEntry->addChild("gY", emitter->getGravity().y);
  1464. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1465. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1466. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1467. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1468. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1469. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1470. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1471. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1472. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1473. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1474. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1475. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1476. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1477. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1478. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1479. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1480. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1481. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1482. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1483. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1484. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1485. }
  1486. if(dynamic_cast<SceneSprite*>(entity)) {
  1487. if(!(*(entry))["type"])
  1488. entry->addChild("type", "SceneSprite");
  1489. SceneSprite *sprite = (SceneSprite*) entity;
  1490. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1491. spriteEntry->addChild("filePath", sprite->getFileName());
  1492. String animName = "";
  1493. if(sprite->getCurrentAnimation()) {
  1494. animName = sprite->getCurrentAnimation()->name;
  1495. }
  1496. spriteEntry->addChild("anim", animName);
  1497. }
  1498. if(dynamic_cast<SceneLabel*>(entity)) {
  1499. SceneLabel *label = (SceneLabel*) entity;
  1500. if(!(*(entry))["type"])
  1501. entry->addChild("type", "SceneLabel");
  1502. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1503. labelEntry->addChild("text", label->getText());
  1504. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1505. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1506. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1507. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1508. }
  1509. if(dynamic_cast<SceneLight*>(entity)) {
  1510. SceneLight *light = (SceneLight*) entity;
  1511. if(!(*(entry))["type"]) {
  1512. entry->addChild("type", "SceneLight");
  1513. }
  1514. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1515. lightEntry->addChild("type", light->getType());
  1516. lightEntry->addChild("cR", light->lightColor.r);
  1517. lightEntry->addChild("cG", light->lightColor.g);
  1518. lightEntry->addChild("cB", light->lightColor.b);
  1519. lightEntry->addChild("cA", light->lightColor.a);
  1520. lightEntry->addChild("scR", light->specularLightColor.r);
  1521. lightEntry->addChild("scG", light->specularLightColor.g);
  1522. lightEntry->addChild("scB", light->specularLightColor.b);
  1523. lightEntry->addChild("scA", light->specularLightColor.a);
  1524. lightEntry->addChild("intensity", light->getIntensity());
  1525. lightEntry->addChild("importance", light->getLightImportance());
  1526. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1527. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1528. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1529. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1530. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1531. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1532. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1533. if(light->areShadowsEnabled()) {
  1534. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1535. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1536. }
  1537. }
  1538. }
  1539. if(dynamic_cast<SceneSound*>(entity)) {
  1540. SceneSound *sound = (SceneSound*) entity;
  1541. if(!(*(entry))["type"]) {
  1542. entry->addChild("type", "SceneSound");
  1543. }
  1544. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1545. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1546. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1547. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1548. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1549. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1550. }
  1551. if(dynamic_cast<Camera*>(entity)) {
  1552. Camera *camera = (Camera*) entity;
  1553. if(!(*(entry))["type"]) {
  1554. entry->addChild("type", "Camera");
  1555. }
  1556. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1557. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1558. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1559. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1560. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1561. if(camera->getOrthoMode()) {
  1562. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1563. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1564. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1565. } else {
  1566. cameraEntry->addChild("fov", camera->getFOV());
  1567. }
  1568. }
  1569. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1570. if(!(*(entry))["type"]) {
  1571. entry->addChild("type", "ScenePrimitive");
  1572. }
  1573. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1574. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1575. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1576. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1577. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1578. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1579. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1580. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1581. }
  1582. if(dynamic_cast<SceneMesh*>(entity)) {
  1583. if(!(*(entry))["type"]) {
  1584. entry->addChild("type", "SceneMesh");
  1585. }
  1586. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1587. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1588. if(sceneMesh->getFilename() != "") {
  1589. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1590. }
  1591. if(sceneMesh->getMaterial()) {
  1592. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1593. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1594. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1595. }
  1596. }
  1597. if(!(*(entry))["type"])
  1598. entry->addChild("type", "Entity");
  1599. entry->addChild("cR", entity->color.r);
  1600. entry->addChild("cG", entity->color.g);
  1601. entry->addChild("cB", entity->color.b);
  1602. entry->addChild("cA", entity->color.a);
  1603. entry->addChild("blendMode", entity->blendingMode);
  1604. entry->addChild("sX", entity->getScale().x);
  1605. entry->addChild("sY", entity->getScale().y);
  1606. entry->addChild("sZ", entity->getScale().z);
  1607. entry->addChild("rX", entity->getRotationQuat().x);
  1608. entry->addChild("rY", entity->getRotationQuat().y);
  1609. entry->addChild("rZ", entity->getRotationQuat().z);
  1610. entry->addChild("rW", entity->getRotationQuat().w);
  1611. entry->addChild("pX", entity->getPosition().x);
  1612. entry->addChild("pY", entity->getPosition().y);
  1613. entry->addChild("pZ", entity->getPosition().z);
  1614. entry->addChild("bbX", entity->getLocalBoundingBox().x);
  1615. entry->addChild("bbY", entity->getLocalBoundingBox().y);
  1616. entry->addChild("bbZ", entity->getLocalBoundingBox().z);
  1617. ObjectEntry *children = NULL;
  1618. for(int i=0; i < entity->getNumChildren(); i++) {
  1619. if(!entity->getChildAtIndex(i)->editorOnly) {
  1620. if(!children)
  1621. children = entry->addChild("children");
  1622. ObjectEntry *child = children->addChild("child");
  1623. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1624. }
  1625. }
  1626. }
  1627. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1628. if(material->getNumShaders() > 0) {
  1629. for(int s=0; s < material->getNumShaders(); s++) {
  1630. Shader *shader = material->getShader(s);
  1631. ObjectEntry *shaderEntry = entry->addChild("shader");
  1632. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1633. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1634. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1635. if(texture) {
  1636. String texturePath = texture->getResourcePath();
  1637. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1638. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1639. textureEntry->addChild("name", shader->expectedTextures[j]);
  1640. }
  1641. }
  1642. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1643. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1644. if(cubemap) {
  1645. String cubemapName = cubemap->getResourceName();
  1646. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1647. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1648. }
  1649. }
  1650. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1651. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1652. for(int j=0; j < shader->expectedParams.size(); j++) {
  1653. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1654. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1655. paramEntry->addChild("name", shader->expectedParams[j].name);
  1656. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1657. }
  1658. }
  1659. }
  1660. }
  1661. }
  1662. }
  1663. String PolycodeEntityEditor::Copy(void **data) {
  1664. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1665. if(selectedEntities.size() > 0) {
  1666. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1667. for(int i=0; i < selectedEntities.size(); i++) {
  1668. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1669. newData->entities.push_back(clone);
  1670. }
  1671. *data = (void*) newData;
  1672. }
  1673. return "Entity";
  1674. }
  1675. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1676. if(type == "Entity") {
  1677. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1678. for(int i=0; i < oldData->entities.size(); i++) {
  1679. delete oldData->entities[i];
  1680. }
  1681. delete oldData;
  1682. }
  1683. }
  1684. void PolycodeEntityEditor::selectAll() {
  1685. if(mainView->hasFocus) {
  1686. mainView->selectAll(true);
  1687. }
  1688. }
  1689. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1690. if(!data) {
  1691. return;
  1692. }
  1693. if(clipboardType == "Entity") {
  1694. mainView->Paste((EntityEditorClipboardData*)data);
  1695. }
  1696. }
  1697. void PolycodeEntityEditor::saveFile() {
  1698. Object saveObject;
  1699. ObjectEntry *settings = saveObject.root.addChild("settings");
  1700. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1701. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1702. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1703. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1704. }
  1705. ObjectEntry *layersEntry = settings->addChild("layers");
  1706. for(int i=0; i < loadedInstance->getNumLayers(); i++) {
  1707. SceneEntityInstanceLayer *layer = loadedInstance->getLayerAtIndex(i);
  1708. if(layer->layerID != 0) {
  1709. ObjectEntry *layerEntry = layersEntry->addChild("layer");
  1710. layerEntry->addChild("name", layer->name);
  1711. layerEntry->addChild("id", layer->layerID);
  1712. layerEntry->addChild("visible", layer->visible);
  1713. }
  1714. }
  1715. saveObject.root.name = "entity";
  1716. saveObject.root.addChild("version", 2);
  1717. ObjectEntry *children = saveObject.root.addChild("root");
  1718. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1719. saveObject.saveToXML(filePath);
  1720. setHasChanges(false);
  1721. }
  1722. void PolycodeEntityEditor::Resize(int x, int y) {
  1723. mainSizer->Resize(x, y);
  1724. PolycodeEditor::Resize(x,y);
  1725. }