Ivan Safrin 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 年之前
OSBasics.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
PolyBezierCurve.cpp 062ceef3ab Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly 12 年之前
PolyBone.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolyCamera.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolyClient.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolyCocoaCore.mm ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
PolyColor.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 年之前
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 年之前
PolyCore.cpp 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. 12 年之前
PolyCoreInput.cpp 85b913e6c7 Disabled reliable networking data again, fixed tweens not removing correctly 12 年之前
PolyCoreServices.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolyCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 年之前
PolyData.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 年之前
PolyEntity.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 年之前
PolyEventDispatcher.cpp 3d1475dcb7 Removed deprecated secondary handler from EventHandler 12 年之前
PolyEventHandler.cpp 3d1475dcb7 Removed deprecated secondary handler from EventHandler 12 年之前
PolyFixedShader.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 年之前
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 年之前
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
PolyGLCubemap.cpp 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 年之前
PolyGLES1Renderer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox 12 年之前
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyGLRenderer.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
PolyGLSLProgram.cpp 02d9fc1f54 Protect material file loader from crashing if an incorrect path is found 12 年之前
PolyGLSLShader.cpp bab0b20cd5 Remove unused variables to fix some warnings 12 年之前
PolyGLSLShaderModule.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolyGLTexture.cpp f3ac39273d Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters. 12 年之前
PolyGLVertexBuffer.cpp 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates 12 年之前
PolyImage.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 年之前
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 年之前
PolyLabel.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolyLogger.cpp 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. 12 年之前
PolyMaterial.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 年之前
PolyMaterialManager.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolyMatrix4.cpp be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年之前
PolyMesh.cpp e98997a1ce Merge branch 'screenrewrite' of https://github.com/ivansafrin/Polycode into screenrewrite 12 年之前
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 年之前
PolyObject.cpp 023a413d34 Fix some warnings 13 年之前
PolyParticleEmitter.cpp 6478b258ef Converted all primitives to use indexed vertices, rewrote normal and tangent genration to be much faster (will not generate smooth normals/tangents for unconnected non-indexed faces anymore) 12 年之前
PolyPeer.cpp 08598b6e91 Fixed reliable packets 12 年之前
PolyPerlin.cpp 9d23ff302a Fix "unused variable" warnings on OS X 12 年之前
PolyQuaternion.cpp 9b3d40b6dd Renamed Quaternion::normalize() to Quaternion::Normalize() 12 年之前
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 年之前
PolyRay.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
PolyRectangle.cpp b20c87b80f Add == and != operators to Rectangle class 12 年之前
PolyRenderer.cpp ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser 12 年之前
PolyResource.cpp d53aca729e Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit 12 年之前
PolyResourceManager.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolySDLCore.cpp 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 年之前
PolyScene.cpp 88c42a25b1 Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes 12 年之前
PolySceneEntityInstance.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolySceneImage.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
PolySceneLabel.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolySceneLight.cpp 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 年之前
PolySceneLine.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
PolySceneManager.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
PolySceneMesh.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 年之前
PolyScenePrimitive.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 年之前
PolySceneRenderTexture.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
PolySceneSound.cpp 893a282ef1 First step towards merging Scenes and Screens 12 年之前
PolySceneSprite.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
PolyServer.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolyShader.cpp 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 年之前
PolySkeleton.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolySocket.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 年之前
PolySound.cpp 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 年之前
PolySoundManager.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
PolyString.cpp 97373207cb Fixed delete key in UITextInput 12 年之前
PolyTexture.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 年之前
PolyThreaded.cpp dda069be43 Threaded event fixes 13 年之前
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 年之前
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyTween.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 年之前
PolyTweenManager.cpp 85b913e6c7 Disabled reliable networking data again, fixed tweens not removing correctly 12 年之前
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 年之前
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 年之前
PolyVertex.cpp 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates 12 年之前
PolyWinCore.cpp f6db02c499 Changed executeExternalCommand on Windows to use popen and return resulting output 12 年之前
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 年之前
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 年之前
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml 13 年之前
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 年之前
tinyxmlparser.cpp 0180cc72bc Add parenthesis to fix "&& within ||" warning on OS X 12 年之前