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- /*
- Copyright (C) 2012 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #include "PolycodeEntityEditor.h"
- #include "PolycodeFrame.h"
- #include "PolyCubemap.h"
- #include "PolycodeMaterialEditor.h"
- extern UIGlobalMenu *globalMenu;
- extern PolycodeFrame *globalFrame;
- extern Scene *globalScene;
- LightDisplay::LightDisplay(SceneLight *light) : Entity() {
- editorOnly = true;
- this->light = light;
- spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
- spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
- addChild(spotSpot);
- spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
- spotSpot->enabled = false;
-
- fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
- fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
- fovMesh = fovSceneMesh->getMesh();
- fovMesh->indexedMesh = true;
- addChild(fovSceneMesh);
-
- fovMesh->addVertex(0.0, 0.0, 0.0);
-
- fovMesh->addVertex(-1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, -1.0, -1.0);
- fovMesh->addVertex(-1.0, -1.0, -1.0);
-
- fovMesh->addIndexedFace(0, 1);
- fovMesh->addIndexedFace(0, 2);
- fovMesh->addIndexedFace(0, 3);
- fovMesh->addIndexedFace(0, 4);
-
-
- light->addChild(this);
- }
- LightDisplay::~LightDisplay() {
-
- }
- void LightDisplay::Update() {
- if(light->getLightType() == SceneLight::SPOT_LIGHT) {
- spotSpot->enabled = true;
- fovSceneMesh->enabled = true;
- Number distance = light->getIntensity() * 2.0;
- Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
- Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
-
- spotSpot->setPosition(0.0, 0.0, -distance);
- spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
- spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
-
- spotLightSize *= 0.5;
- fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
- fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
- fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
- fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
- fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
- } else {
- spotSpot->enabled = false;
- fovSceneMesh->enabled = false;
- }
- }
- CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
-
- editorOnly = true;
-
- fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
- fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
- fovMesh = fovSceneMesh->getMesh();
- fovMesh->indexedMesh = true;
-
- fovMesh->addVertex(0.0, 0.0, 0.0);
-
- fovMesh->addVertex(-1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, -1.0, -1.0);
- fovMesh->addVertex(-1.0, -1.0, -1.0);
-
- fovMesh->addIndexedFace(0, 1);
- fovMesh->addIndexedFace(0, 2);
- fovMesh->addIndexedFace(0, 3);
- fovMesh->addIndexedFace(0, 4);
-
- fovMesh->addIndexedFace(1, 2);
- fovMesh->addIndexedFace(2, 3);
- fovMesh->addIndexedFace(3, 4);
- fovMesh->addIndexedFace(4, 1);
-
- addChild(fovSceneMesh);
-
- camera->addChild(this);
- this->camera = camera;
- }
- CameraDisplay::~CameraDisplay() {
-
- }
- void CameraDisplay::Update() {
-
- if(camera->getOrthoMode()) {
- Number xPos = camera->getOrthoSizeX() * 0.5;
- Number yPos = camera->getOrthoSizeY() * 0.5;
- Number zPos = 0.0;
-
- switch(camera->getOrthoSizeMode()) {
- case Camera::ORTHO_SIZE_LOCK_HEIGHT:
- xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
- break;
- case Camera::ORTHO_SIZE_LOCK_WIDTH:
- yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
- break;
- case Camera::ORTHO_SIZE_VIEWPORT:
- xPos = camera->getViewport().w * 0.5;
- yPos = camera->getViewport().h * 0.5;
- break;
- }
-
- fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
- fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
- fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
- fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
- fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
- } else {
- Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
- Number displayScale = 3.0;
- Number xPos = cos(fovRad) * displayScale;
- Number yPos = xPos * 0.5625;
- Number zPos = -sin(fovRad) * displayScale * 0.5;
-
- fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
- fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
- fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
- fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
- fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
- }
- }
- CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
-
- bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 28);
- addChild(bgRect);
- bgRect->setColor(0.0, 0.0, 0.0, 0.5);
-
- UILabel *label = new UILabel("CAMERA PREVIEW", 11);
- label->setColor(1.0, 1.0, 1.0, 1.0);
- addChild(label);
- label->setPosition(15, 3);
-
- previewRect = new UIRect(160 * 1.5, 90 * 1.5);
- previewRect->setPosition(8, 20);
- addChild(previewRect);
- enabled = false;
- camera = NULL;
- scene = NULL;
- renderTexture = NULL;
- }
- CameraPreviewWindow::~CameraPreviewWindow() {
-
- }
- void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
- this->camera = camera;
- this->scene = scene;
- if(camera) {
- enabled = true;
- if(renderTexture) {
- delete renderTexture;
- }
- renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
- previewRect->setTexture(renderTexture->getTargetTexture());
-
- } else {
- enabled = false;
- }
- }
- EntityEditorMainView::EntityEditorMainView() {
- processInputEvents = true;
- multiselectIndex = 0;
- mainScene = new Scene(Scene::SCENE_3D, true);
- renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
- mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
- mainScene->useClearColor = true;
- mainScene->rootEntity.processInputEvents = true;
-
- renderTextureShape = new UIRect(256, 256);
- renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
- renderTextureShape->setTexture(renderTexture->getTargetTexture());
- addChild(renderTextureShape);
- renderTextureShape->setPosition(0, 30);
- cameraPreview = new CameraPreviewWindow();
- addChild(cameraPreview);
- cameraPreview->setPosition(5, 35);
-
-
- headerBg = new UIRect(10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
-
-
- topBar = new Entity();
- addChild(topBar);
- topBar->setPosition(0, 0);
- topBar->processInputEvents = true;
-
-
- mainScene->getDefaultCamera()->setPosition(10, 10, 10);
- mainScene->getDefaultCamera( )->lookAt(Vector3());
- mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
-
- grid = new EditorGrid();
- mainScene->addChild(grid);
-
- sceneObjectRoot = new Entity();
- sceneObjectRoot->processInputEvents = true;
- mainScene->addChild(sceneObjectRoot);
-
- transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
- mainScene->addChild(transformGizmo);
- trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
- trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
-
- addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
- topBar->addChild(addEntityButton);
- addEntityButton->setPosition(4, 2);
- addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
-
- transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
- topBar->addChild(transformGizmoMenu);
- transformGizmoMenu->setPositionX(40);
-
- modeSwitchDropdown = new UIComboBox(globalMenu, 100);
- topBar->addChild(modeSwitchDropdown);
-
- modeSwitchDropdown->addComboItem("3D MODE");
- modeSwitchDropdown->addComboItem("2D MODE");
- modeSwitchDropdown->setSelectedIndex(0);
- modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
-
- shadeModeSelector = new UIIconSelector();
- shadeModeSelector->addIcon("entityEditor/shade_full.png");
- shadeModeSelector->addIcon("entityEditor/shade_solid.png");
- shadeModeSelector->addIcon("entityEditor/shade_wire.png");
- // topBar->addChild(shadeModeSelector);
- shadeModeSelector->setPosition(320, 3);
- shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
-
- editorMode = EDITOR_MODE_3D;
-
- input = CoreServices::getInstance()->getCore()->getInput();
- input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
- }
- void EntityEditorMainView::setEditorMode(int newMode) {
- editorMode = newMode;
- if(editorMode == EDITOR_MODE_3D) {
- mainScene->setSceneType(Scene::SCENE_3D);
- grid->setGridMode(EditorGrid::GRID_MODE_3D);
- transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
- mainScene->getDefaultCamera()->setOrthoMode(false);
- mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
- trackballCamera->disableRotation(false);
- } else {
- mainScene->setSceneType(Scene::SCENE_2D);
- mainScene->getDefaultCamera()->setOrthoMode(true);
- mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
- trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
- grid->setGridMode(EditorGrid::GRID_MODE_2D);
- transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
- trackballCamera->disableRotation(true);
- Update();
- }
- }
- Entity *EntityEditorMainView::getSelectedEntity() {
- if(selectedEntities.size() > 0) {
- return selectedEntities[selectedEntities.size()-1];
- } else {
- return NULL;
- }
- }
- void EntityEditorMainView::Update() {
-
- if(entitiesToSelect.size() != 0) {
- if(multiselectIndex > entitiesToSelect.size()-1) {
- multiselectIndex = 0;
- }
- selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
- multiselectIndex++;
- entitiesToSelect.clear();
- }
-
- if(editorMode == EDITOR_MODE_2D) {
- Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
- mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
- }
-
- for(int i=0; i < icons.size(); i++) {
- Number scale;
- if(editorMode == EDITOR_MODE_2D) {
- scale = trackballCamera->getCameraDistance() * 0.1;
- } else {
- scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
- }
- icons[i]->setScale(scale, scale, scale);
- }
- }
- void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
-
- entity->removeAllHandlersForListener(this);
-
- ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
-
- iconPrimitive->setMaterialByName("Unlit");
- Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
- if(iconPrimitive->getLocalShaderOptions()) {
- iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
- }
-
- entity->addChild(iconPrimitive);
- iconPrimitive->billboardMode = true;
- iconPrimitive->processInputEvents = true;
- iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
-
- iconPrimitive->addTag("");
- iconPrimitive->depthTest = false;
- iconPrimitive->depthWrite = false;
- iconPrimitive->editorOnly = true;
- iconPrimitive->alphaTest = true;
- iconPrimitive->setUserData(entity);
- icons.push_back(iconPrimitive);
- }
- void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
- setEditorProps(entity);
- for(int i=0; i < entity->getNumChildren(); i++) {
- setEditorProps(entity->getChildAtIndex(i));
- }
- }
- void EntityEditorMainView::setEditorProps(Entity *entity) {
- entity->processInputEvents = true;
- entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
-
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
- SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
-
- if(sceneMesh && !emitter) {
- sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
- // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
- sceneMesh->useGeometryHitDetection = true;
- }
-
- SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
- if(sceneLight) {
- createIcon(entity, "light_icon.png");
- LightDisplay *lightVis = new LightDisplay(sceneLight);
- }
-
- if(emitter) {
- createIcon(entity, "emitter_icon.png");
- }
- SceneSound *sound = dynamic_cast<SceneSound*>(entity);
- if(sound) {
- createIcon(entity, "sound_icon.png");
- }
- Camera *camera = dynamic_cast<Camera*>(entity);
- if(camera) {
- CameraDisplay *camVis = new CameraDisplay(camera);
- createIcon(entity, "camera_icon.png");
- }
-
- if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
- createIcon(entity, "empty_icon.png");
- }
-
-
- }
- void EntityEditorMainView::addEntityFromMenu(String command) {
- if(command == "add_primitive") {
- ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
- sceneObjectRoot->addChild(newPrimitive);
- setEditorProps(newPrimitive);
- newPrimitive->setPosition(cursorPosition);
- selectEntity(newPrimitive);
- return;
- }
- if(command == "add_empty") {
- Entity *newEntity = new Entity();
- sceneObjectRoot->addChild(newEntity);
- setEditorProps(newEntity);
- newEntity->setPosition(cursorPosition);
- selectEntity(newEntity);
- return;
- }
- if(command == "add_sound") {
- SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
- sceneObjectRoot->addChild(newSound);
- setEditorProps(newSound);
- newSound->setPosition(cursorPosition);
- selectEntity(newSound);
- return;
- }
- if(command == "add_sound") {
- SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
- sceneObjectRoot->addChild(newSound);
- setEditorProps(newSound);
- newSound->setPosition(cursorPosition);
- selectEntity(newSound);
- return;
- }
- if(command == "add_camera") {
- Camera *newCamera = new Camera(mainScene);
- sceneObjectRoot->addChild(newCamera);
- setEditorProps(newCamera);
- newCamera->setPosition(cursorPosition);
- selectEntity(newCamera);
- return;
- }
-
- if(command == "add_image") {
- assetSelectType = "image";
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("png");
- globalFrame->showAssetBrowser(extensions);
- return;
- }
- if(command == "add_sprite") {
- assetSelectType = "sprite";
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("sprite");
- globalFrame->showAssetBrowser(extensions);
- return;
- }
-
- if(command == "add_label") {
- SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
- newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
- newLabel->setAnchorPoint(0.0, 0.0, 0.0);
- newLabel->snapToPixels = false;
- newLabel->positionAtBaseline = false;
- sceneObjectRoot->addChild(newLabel);
- setEditorProps(newLabel);
- newLabel->setPosition(cursorPosition);
- selectEntity(newLabel);
- return;
- }
-
- if(command == "add_light") {
- SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
- sceneObjectRoot->addChild(newLight);
- mainScene->addLight(newLight);
- setEditorProps(newLight);
- newLight->setPosition(cursorPosition);
- selectEntity(newLight);
- return;
- }
-
- if(command == "add_mesh") {
- assetSelectType = "mesh";
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("mesh");
- globalFrame->showAssetBrowser(extensions);
- return;
- }
-
- if(command == "add_particles") {
- SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
- newEmitter->bBox = Vector3(0.5, 0.5, 0.5);
-
- newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
-
- sceneObjectRoot->addChild(newEmitter);
- setEditorProps(newEmitter);
- newEmitter->setPosition(cursorPosition);
-
-
- newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- selectEntity(newEmitter);
- return;
-
- }
- }
- void EntityEditorMainView::deleteSelected() {
- for(int i=0; i < selectedEntities.size(); i++) {
- selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
- }
-
- for(int i=0; i < selectedEntities.size(); i++) {
- selectedEntities[i]->setOwnsChildrenRecursive(true);
- for(int j=0; j < icons.size(); j++) {
- if(icons[j]->getUserData() == selectedEntities[i]) {
- delete icons[j];
- icons[j]->getParentEntity()->removeChild(icons[j]);
- icons.erase(icons.begin()+j);
- break;
- }
- }
- selectedEntities[i]->removeAllHandlers();
- delete selectedEntities[i];
- }
-
- selectedEntities.clear();
- transformGizmo->setTransformSelection(selectedEntities);
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- void EntityEditorMainView::handleEvent(Event *event) {
- if(event->getDispatcher() == trackballCamera) {
- Update();
- } else if(event->getDispatcher() == modeSwitchDropdown) {
- setEditorMode(modeSwitchDropdown->getSelectedIndex());
- } else if(event->getDispatcher() == globalFrame->assetBrowser) {
- if(event->getEventCode() == UIEvent::OK_EVENT) {
- if(assetSelectType == "mesh") {
- SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getFullSelectedAssetPath());
- newMesh->cacheToVertexBuffer(true);
- sceneObjectRoot->addChild(newMesh);
- setEditorProps(newMesh);
- newMesh->setPosition(cursorPosition);
- selectEntity(newMesh);
- } else if(assetSelectType == "image") {
- SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getFullSelectedAssetPath());
- newImage->setMaterialByName("Unlit");
- if(newImage->getLocalShaderOptions()) {
- newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
- }
- sceneObjectRoot->addChild(newImage);
- setEditorProps(newImage);
- newImage->setPosition(cursorPosition);
- selectEntity(newImage);
- } else if(assetSelectType == "sprite") {
- SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getFullSelectedAssetPath());
-
- if(newSprite->getNumAnimations()) {
- newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
- }
-
- newSprite->setMaterialByName("Unlit");
- if(newSprite->getLocalShaderOptions()) {
- newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
- }
- sceneObjectRoot->addChild(newSprite);
- setEditorProps(newSprite);
- newSprite->setPosition(cursorPosition);
- selectEntity(newSprite);
- }
-
-
- globalFrame->assetBrowser->removeAllHandlersForListener(this);
- globalFrame->hideModal();
- }
-
- } else if(event->getDispatcher() == addEntityMenu) {
- addEntityMenu->removeAllHandlersForListener(this);
- String command = addEntityMenu->getSelectedItem()->getMenuItemID();
- addEntityMenu = NULL;
- addEntityFromMenu(command);
- } else if(event->getDispatcher() == addEntityButton) {
- addEntityMenu = globalMenu->showMenuAtMouse(150);
- addEntityMenu->addOption("Add Primitive", "add_primitive");
- addEntityMenu->addOption("Add Mesh", "add_mesh");
- addEntityMenu->addOption("Add Entity", "add_entity");
- addEntityMenu->addDivider();
- addEntityMenu->addOption("Add Sprite", "add_sprite");
- addEntityMenu->addOption("Add Image", "add_image");
- addEntityMenu->addOption("Add Label", "add_label");
- addEntityMenu->addDivider();
- addEntityMenu->addOption("Add Light", "add_light");
- addEntityMenu->addOption("Add Particle System", "add_particles");
- addEntityMenu->addOption("Add Sound", "add_sound");
- addEntityMenu->addOption("Add Camera", "add_camera");
- addEntityMenu->addDivider();
- addEntityMenu->addOption("Add Empty", "add_empty");
- addEntityMenu->fitToScreenVertical();
- addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
- } else if(event->getDispatcher() == input) {
- InputEvent *inputEvent = (InputEvent*) event;
- if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
- switch(inputEvent->key) {
- case KEY_BACKSPACE:
- case KEY_DELETE:
- //deleteSelected();
- break;
- }
- }
- } else if(event->getDispatcher() == shadeModeSelector) {
- switch(shadeModeSelector->getSelectedIndex()) {
- case 0:
- restoreSettingsRecursive(sceneObjectRoot);
- break;
- case 1:
- setMaterialRecursive("Default", false, sceneObjectRoot);
- break;
- case 2:
- setMaterialRecursive("", true, sceneObjectRoot);
- break;
- }
- } else {
- if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN ) {
- InputEvent *inputEvent = (InputEvent*) event;
- if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
- Entity* targetEntity = (Entity*) event->getDispatcher();
-
- // if it's an icon, select the entity linked to the icon
- for(int i=0; i < icons.size(); i++) {
- if(icons[i] == targetEntity) {
- targetEntity = (Entity*)targetEntity->getUserData();
- }
- }
-
- entitiesToSelect.push_back(targetEntity);
- }
- }
- }
- }
- void EntityEditorMainView::restoreSettingsRecursive(Entity *entity) {
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
- if(sceneMesh && !entity->editorOnly) {
- SceneMeshSettings *meshSettings = (SceneMeshSettings*) entity->getUserData();
- if(meshSettings) {
- sceneMesh->setMaterial(meshSettings->material);
- sceneMesh->backfaceCulled = meshSettings->backfaceCulled;
- }
- sceneMesh->renderWireframe = false;
- }
-
- for(int i=0; i < entity->getNumChildren(); i++) {
- restoreSettingsRecursive(entity->getChildAtIndex(i));
- }
- }
- void EntityEditorMainView::setMaterialRecursive(const String &materialName, bool wireFrame, Entity *entity) {
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
- if(sceneMesh && !entity->editorOnly) {
-
- if(!sceneMesh->getUserData()) {
- SceneMeshSettings *meshSettings = new SceneMeshSettings();
- meshSettings->material = sceneMesh->getMaterial();
- meshSettings->backfaceCulled = sceneMesh->backfaceCulled;
- sceneMesh->setUserData((void*)meshSettings);
-
- } else {
- SceneMeshSettings *meshSettings = (SceneMeshSettings*) entity->getUserData();
- meshSettings->material = sceneMesh->getMaterial();
- meshSettings->backfaceCulled = sceneMesh->backfaceCulled;
- }
-
- sceneMesh->setMaterialByName(materialName);
- sceneMesh->renderWireframe = wireFrame;
- if(wireFrame) {
- // sceneMesh->setColor(RANDOM_NUMBER, RANDOM_NUMBER, RANDOM_NUMBER, 1.0);
- sceneMesh->backfaceCulled = false;
- }
- }
-
- for(int i=0; i < entity->getNumChildren(); i++) {
- setMaterialRecursive(materialName, wireFrame, entity->getChildAtIndex(i));
- }
- }
- Scene *EntityEditorMainView::getMainScene() {
- return mainScene;
- }
- void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
- if(sceneMesh) {
- sceneMesh->overlayWireframe = false;
- }
- }
- void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
- SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
-
- if(sceneMesh && ! emitter) {
- sceneMesh->overlayWireframe = true;
- }
-
- Camera *camera = dynamic_cast<Camera*>(targetEntity);
- cameraPreview->setCamera(mainScene, camera);
- }
- void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection) {
-
- bool doNotReselect = false;
- if(!addToSelection) {
- for(int i=0; i < selectedEntities.size(); i++) {
- doEntityDeselect(selectedEntities[i]);
- }
- selectedEntities.clear();
- } else {
- for(int i=0; i < selectedEntities.size(); i++) {
- if(targetEntity == selectedEntities[i]) {
- doEntityDeselect(targetEntity);
- selectedEntities.erase(selectedEntities.begin() + i);
- doNotReselect = true;
- break;
- }
- }
- }
- if(!doNotReselect) {
- selectedEntities.push_back(targetEntity);
- doEntitySelect(targetEntity);
- }
-
- transformGizmo->setTransformSelection(selectedEntities);
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
-
- }
- Entity *EntityEditorMainView::getObjectRoot() {
- return sceneObjectRoot;
- }
- void EntityEditorMainView::setObjectRoot(Entity *entity) {
- if(sceneObjectRoot) {
- sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
- delete sceneObjectRoot;
- }
- sceneObjectRoot = entity;
- sceneObjectRoot->processInputEvents = true;
- mainScene->addChild(sceneObjectRoot);
- sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
- }
- EntityEditorMainView::~EntityEditorMainView() {
-
- }
- void EntityEditorMainView::Resize(Number width, Number height) {
- headerBg->Resize(width, 30);
- modeSwitchDropdown->setPosition(width-110, 4);
-
- Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
-
- mainScene->sceneMouseRect.x = screenPos.x;
- mainScene->sceneMouseRect.y = screenPos.y;
- mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
- mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
- mainScene->remapMouse = true;
-
- renderTexture->resizeRenderTexture(width, height-30);
- renderTextureShape->setTexture(renderTexture->getTargetTexture());
- renderTextureShape->Resize(width, height-30);
- Update();
- }
- EntityEditorPropertyContainer::EntityEditorPropertyContainer() : UIElement() {
-
- propIconSelector = new UIIconSelector();
- addChild(propIconSelector);
- propIconSelector->addIcon("entityEditor/properties_icon.png");
- propIconSelector->addIcon("entityEditor/icon_tree.png");
- propIconSelector->addIcon("entityEditor/settings_icon.png");
- propIconSelector->setPosition(10.0, 3.0);
- propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
-
- propertyView = new EntityEditorPropertyView();
- addChild(propertyView);
- propertyView->setPosition(0.0, 30.0);
- currentView = propertyView;
-
- treeView = new EntityEditorTreeView();
- addChild(treeView);
- treeView->setPosition(0.0, 30.0);
- treeView->visible = false;
- treeView->enabled = false;
-
- settingsView = new EntityEditorSettingsView();
- addChild(settingsView);
- settingsView->setPosition(0.0, 30.0);
- settingsView->visible = false;
- settingsView->enabled = false;
- }
- void EntityEditorPropertyContainer::handleEvent(Event *event) {
- if(event->getDispatcher() == propIconSelector) {
- currentView->visible = false;
- currentView->enabled = false;
- switch(propIconSelector->getSelectedIndex()) {
- case 0:
- currentView = propertyView;
- break;
- case 1:
- currentView = treeView;
- treeView->refreshTree();
- break;
- case 2:
- currentView = settingsView;
- break;
- }
- currentView->visible = true;
- currentView->enabled = true;
- }
- }
- EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
-
- }
- void EntityEditorPropertyContainer::Resize(Number width, Number height) {
- propertyView->Resize(width, height-30);
- treeView->Resize(width, height-30);
- settingsView->Resize(width, height-30);
- }
- PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
- mainSizer = new UIHSizer(300, 300, 300, false);
- addChild(mainSizer);
-
- mainView = new EntityEditorMainView();
- mainView->addEventListener(this, Event::CHANGE_EVENT);
- mainSizer->addLeftChild(mainView);
-
- mainSizer->setMinimumSize(200);
-
- propertyContainer = new EntityEditorPropertyContainer();
- propertyView = propertyContainer->propertyView;
- treeView = propertyContainer->treeView;
- settingsView = propertyContainer->settingsView;
-
- treeView->addEventListener(this, Event::CHANGE_EVENT);
-
- mainSizer->addRightChild(propertyContainer);
- }
- void PolycodeEntityEditor::handleEvent(Event *event) {
-
- if(event->getDispatcher() == treeView) {
- mainView->selectEntity(treeView->getSelectedEntity());
- }
-
- if(event->getDispatcher() == mainView) {
- switch(event->getEventCode()) {
- case Event::CHANGE_EVENT:
- propertyView->setEntity(mainView->getSelectedEntity());
- treeView->setSelectedEntity(mainView->getSelectedEntity());
- break;
- }
- }
-
-
- PolycodeEditor::handleEvent(event);
- }
- PolycodeEntityEditor::~PolycodeEntityEditor() {
- }
- bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
- PolycodeEditor::openFile(filePath);
- // return true;
- loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
-
- mainView->setObjectRoot(loadedInstance);
- mainView->setEditorPropsRecursive(loadedInstance);
- treeView->setRootEntity(loadedInstance);
- propertyView->setEntityInstance(loadedInstance);
- settingsView->setEntityInstance(loadedInstance);
-
- return true;
- }
- void PolycodeEntityEditor::Activate() {
- Resize(getWidth(), getHeight());
- }
- void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
- ObjectEntry *controlPoints = entry->addChild("controlPoints");
-
- for(int i=0; i < curve->getNumControlPoints(); i++) {
- ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
- ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
- pt1->addChild("x", curve->getControlPoint(i)->p1.x);
- pt1->addChild("y", curve->getControlPoint(i)->p1.y);
- pt1->addChild("z", curve->getControlPoint(i)->p1.z);
-
- ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
- pt2->addChild("x", curve->getControlPoint(i)->p2.x);
- pt2->addChild("y", curve->getControlPoint(i)->p2.y);
- pt2->addChild("z", curve->getControlPoint(i)->p2.z);
-
- ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
- pt3->addChild("x", curve->getControlPoint(i)->p3.x);
- pt3->addChild("y", curve->getControlPoint(i)->p3.y);
- pt3->addChild("z", curve->getControlPoint(i)->p3.z);
- }
- }
- void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
- if(entity->editorOnly)
- return;
-
- entry->addChild("id", entity->id);
-
- String tagString = "";
- for(int i=0; i < entity->getNumTags(); i++) {
- if(i != 0) {
- tagString += ",";
- }
- tagString += entity->getTagAtIndex(i);
- }
- entry->addChild("tags", tagString);
-
- if(entity->entityProps.size() > 0) {
- ObjectEntry *props = entry->addChild("props");
- for(int i=0; i < entity->entityProps.size(); i++) {
- ObjectEntry *prop = props->addChild("prop");
- prop->addChild("name", entity->entityProps[i].propName);
- prop->addChild("value", entity->entityProps[i].propValue);
- }
- }
-
- if(dynamic_cast<SceneEntityInstance*>(entity)) {
- if(!(*(entry))["type"]) {
- entry->addChild("type", "SceneEntityInstance");
- }
- SceneEntityInstance *instance = (SceneEntityInstance*) entity;
- ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
- instanceEntry->addChild("filePath", instance->getFileName());
- }
-
- if(dynamic_cast<SceneParticleEmitter*>(entity)) {
- if(!(*(entry))["type"])
- entry->addChild("type", "SceneParticleEmitter");
-
- SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
-
- ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
- emitterEntry->addChild("type", (int)emitter->getParticleType());
- emitterEntry->addChild("count", (int)emitter->getParticleCount());
- emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
- emitterEntry->addChild("size", emitter->getParticleSize());
- emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
- emitterEntry->addChild("loop", emitter->getLoopParticles());
- emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
- emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
- emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
- emitterEntry->addChild("gX", emitter->getGravity().x);
- emitterEntry->addChild("gY", emitter->getGravity().y);
- emitterEntry->addChild("gZ", emitter->getGravity().z);
- emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
- emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
- emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
- emitterEntry->addChild("eX", emitter->getEmitterSize().x);
- emitterEntry->addChild("eY", emitter->getEmitterSize().y);
- emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
- emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
- emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
- emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
- emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
- emitterEntry->addChild("pX", emitter->getPerlinValue().x);
- emitterEntry->addChild("pY", emitter->getPerlinValue().y);
- emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
- emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
- emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
-
- if(emitter->useScaleCurve) {
- saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
- }
- if(emitter->useColorCurves) {
- saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
- saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
- saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
- saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
- }
- }
-
- if(dynamic_cast<SceneSprite*>(entity)) {
- if(!(*(entry))["type"])
- entry->addChild("type", "SceneSprite");
- SceneSprite *sprite = (SceneSprite*) entity;
-
- ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
- spriteEntry->addChild("filePath", sprite->getFileName());
-
- String animName = "";
- if(sprite->getCurrentAnimation()) {
- animName = sprite->getCurrentAnimation()->name;
- }
- spriteEntry->addChild("anim", animName);
- }
-
- if(dynamic_cast<SceneLabel*>(entity)) {
- SceneLabel *label = (SceneLabel*) entity;
-
- if(!(*(entry))["type"])
- entry->addChild("type", "SceneLabel");
- ObjectEntry *labelEntry = entry->addChild("SceneLabel");
- labelEntry->addChild("text", label->getText());
- labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
- labelEntry->addChild("size", (Number)label->getLabel()->getSize());
- labelEntry->addChild("actualHeight", label->getLabelActualHeight());
- labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
- }
-
- if(dynamic_cast<SceneLight*>(entity)) {
- SceneLight *light = (SceneLight*) entity;
- if(!(*(entry))["type"]) {
- entry->addChild("type", "SceneLight");
- }
-
- ObjectEntry *lightEntry = entry->addChild("SceneLight");
- lightEntry->addChild("type", light->getType());
- lightEntry->addChild("cR", light->lightColor.r);
- lightEntry->addChild("cG", light->lightColor.g);
- lightEntry->addChild("cB", light->lightColor.b);
- lightEntry->addChild("cA", light->lightColor.a);
- lightEntry->addChild("scR", light->specularLightColor.r);
- lightEntry->addChild("scG", light->specularLightColor.g);
- lightEntry->addChild("scB", light->specularLightColor.b);
- lightEntry->addChild("scA", light->specularLightColor.a);
- lightEntry->addChild("intensity", light->getIntensity());
- lightEntry->addChild("cAtt", light->getConstantAttenuation());
- lightEntry->addChild("lAtt", light->getLinearAttenuation());
- lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
- if(light->getType() == SceneLight::SPOT_LIGHT) {
- lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
- lightEntry->addChild("spotExponent", light->getSpotlightExponent());
- lightEntry->addChild("shadows", light->areShadowsEnabled());
- if(light->areShadowsEnabled()) {
- lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
- lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
- }
- }
-
- }
-
- if(dynamic_cast<SceneSound*>(entity)) {
- SceneSound *sound = (SceneSound*) entity;
-
- if(!(*(entry))["type"]) {
- entry->addChild("type", "SceneSound");
- }
- ObjectEntry *soundEntry = entry->addChild("SceneSound");
- soundEntry->addChild("filePath", sound->getSound()->getFileName());
- soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
- soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
- soundEntry->addChild("volume", sound->getSound()->getVolume());
- soundEntry->addChild("pitch", sound->getSound()->getPitch());
- }
- if(dynamic_cast<Camera*>(entity)) {
- Camera *camera = (Camera*) entity;
-
- if(!(*(entry))["type"]) {
- entry->addChild("type", "Camera");
- }
-
- ObjectEntry *cameraEntry = entry->addChild("Camera");
-
- cameraEntry->addChild("exposure", camera->getExposureLevel());
- cameraEntry->addChild("nearClip", camera->getNearClipppingPlane());
- cameraEntry->addChild("farClip", camera->getFarClipppingPlane());
- cameraEntry->addChild("ortho", camera->getOrthoMode());
- if(camera->getOrthoMode()) {
- cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
- cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
- cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
- } else {
- cameraEntry->addChild("fov", camera->getFOV());
- }
- }
-
- if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
- if(!(*(entry))["type"]) {
- entry->addChild("type", "ScenePrimitive");
- }
- ScenePrimitive *primitive = (ScenePrimitive*) entity;
- ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
- primitiveEntry->addChild("type", primitive->getPrimitiveType());
- primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
- primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
- primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
- primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
- primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
- }
-
- if(dynamic_cast<SceneMesh*>(entity)) {
- if(!(*(entry))["type"]) {
- entry->addChild("type", "SceneMesh");
- }
-
- SceneMesh *sceneMesh = (SceneMesh*) entity;
-
- ObjectEntry *meshEntry = entry->addChild("SceneMesh");
-
- if(sceneMesh->getFilename() != "") {
- meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
- }
-
- if(sceneMesh->getMaterial()) {
- meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
- ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
- saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
- }
- }
-
- if(!(*(entry))["type"])
- entry->addChild("type", "Entity");
-
- entry->addChild("cR", entity->color.r);
- entry->addChild("cG", entity->color.g);
- entry->addChild("cB", entity->color.b);
- entry->addChild("cA", entity->color.a);
- entry->addChild("blendMode", entity->blendingMode);
-
- entry->addChild("sX", entity->getScale().x);
- entry->addChild("sY", entity->getScale().y);
- entry->addChild("sZ", entity->getScale().z);
-
- entry->addChild("rX", entity->getPitch());
- entry->addChild("rY", entity->getYaw());
- entry->addChild("rZ", entity->getRoll());
-
- entry->addChild("pX", entity->getPosition().x);
- entry->addChild("pY", entity->getPosition().y);
- entry->addChild("pZ", entity->getPosition().z);
-
- entry->addChild("bbX", entity->bBox.x);
- entry->addChild("bbY", entity->bBox.y);
- entry->addChild("bbZ", entity->bBox.z);
-
- ObjectEntry *children = NULL;
-
- for(int i=0; i < entity->getNumChildren(); i++) {
- if(!entity->getChildAtIndex(i)->editorOnly) {
- if(!children)
- children = entry->addChild("children");
- ObjectEntry *child = children->addChild("child");
- saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
- }
- }
- }
- void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
-
- if(material->getNumShaders() > 0) {
- for(int s=0; s < material->getNumShaders(); s++) {
- Shader *shader = material->getShader(s);
-
- ObjectEntry *shaderEntry = entry->addChild("shader");
- ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
-
- for(int j=0; j < shader->expectedTextures.size(); j++) {
- Texture *texture = binding->getTexture(shader->expectedTextures[j]);
- if(texture) {
- String texturePath = texture->getResourcePath();
- texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
- ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
- textureEntry->addChild("name", shader->expectedTextures[j]);
- }
- }
-
- for(int j=0; j < shader->expectedCubemaps.size(); j++) {
- Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
- if(cubemap) {
- String cubemapName = cubemap->getResourceName();
- ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
- cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
- }
- }
-
-
- if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
- ObjectEntry *paramsEntry = shaderEntry->addChild("params");
-
- for(int j=0; j < shader->expectedParams.size(); j++) {
- if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
- ObjectEntry *paramEntry = paramsEntry->addChild("param");
- paramEntry->addChild("name", shader->expectedParams[j].name);
- paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
- }
- }
- }
- }
- }
- }
- void PolycodeEntityEditor::saveFile() {
- Object saveObject;
-
- ObjectEntry *settings = saveObject.root.addChild("settings");
- ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
- for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
- ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
- linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
- }
-
- saveObject.root.name = "entity";
- ObjectEntry *children = saveObject.root.addChild("root");
- saveEntityToObjectEntry(mainView->getObjectRoot(), children);
-
-
- saveObject.saveToXML(filePath);
- setHasChanges(false);
- }
- void PolycodeEntityEditor::Resize(int x, int y) {
- mainSizer->Resize(x, y);
- PolycodeEditor::Resize(x,y);
- }
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