Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Joachim Meyer 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 lat temu
assets fdce3a5bc3 Add sdl_icon for the ide. Remove libpng as dependency from Linux. 9 lat temu
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 lat temu
bindings 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 lat temu
build 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 lat temu
docs 9422cba1b6 Fixed symbol collision 9 lat temu
examples 9736c60a76 rename uppercase folders 10 lat temu
include 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 lat temu
lib @ cbd0b400c6 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 lat temu
scripts 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 lat temu
src 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 lat temu
.gitignore 21d0173540 Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility 9 lat temu
.gitmodules ee31a78d70 Added binaries as a submodule 10 lat temu
.travis.yml 1bdc18f875 Test addon key for package configuration. 10 lat temu
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu