Ivan Safrin b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks il y a 12 ans
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PolyUIBox.h 124e0641ba Optimized UI rendering il y a 12 ans
PolyUIButton.h 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
PolyUICheckBox.h 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
PolyUIColorBox.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board il y a 12 ans
PolyUIComboBox.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board il y a 12 ans
PolyUIElement.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board il y a 12 ans
PolyUIEvent.h 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
PolyUIFileDialog.h 124e0641ba Optimized UI rendering il y a 12 ans
PolyUIHScrollBar.h b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser il y a 12 ans
PolyUIHSizer.h bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally il y a 12 ans
PolyUIHSlider.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE il y a 12 ans
PolyUIImageButton.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board il y a 12 ans
PolyUIMenu.h ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser il y a 12 ans
PolyUIMenuBar.h 124e0641ba Optimized UI rendering il y a 12 ans
PolyUIScrollContainer.h 0822881875 Fixed mousewheel events il y a 12 ans
PolyUITextInput.h b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks il y a 12 ans
PolyUITree.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE il y a 12 ans
PolyUITreeContainer.h 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
PolyUITreeEvent.h 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
PolyUIVScrollBar.h 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
PolyUIVSizer.h bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally il y a 12 ans
PolyUIWindow.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE il y a 12 ans
PolycodeUI.h b203a668cd Added UIMenuBar, fixed UI destructor crashes, fixed Linux disk operations, added openURL on Linux, Linux IDE now uses a custom menu bar, more IDE fixes il y a 13 ans