Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor 12 yıl önce
Assets 6787ee41f6 Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties 12 yıl önce
Bindings 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 yıl önce
CMake cacf905997 Implemented cmake build for IDE. 12 yıl önce
Core 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor 12 yıl önce
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 yıl önce
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. 12 yıl önce
Examples 58b631be8b Update default.pak in Examples 12 yıl önce
IDE 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor 12 yıl önce
Modules b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 yıl önce
Player 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 yıl önce
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 yıl önce
Tools c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 yıl önce
.gitignore f3f3487ef3 Added missing resource files to windows IDE build 12 yıl önce
BUILD.md 0fd6584555 Update BUILD.md 13 yıl önce
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling 13 yıl önce
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 yıl önce
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 yıl önce
README d135ffaa53 Updated instructions and added a fix for new gcc 14 yıl önce
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. 12 yıl önce

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.