Ivan Safrin 3a359fa545 Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module 12 лет назад
..
PolyUIBox.h 124e0641ba Optimized UI rendering 12 лет назад
PolyUIButton.h ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 лет назад
PolyUICheckBox.h ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 лет назад
PolyUIColorBox.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 лет назад
PolyUIComboBox.h 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 лет назад
PolyUIElement.h 3a359fa545 Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module 12 лет назад
PolyUIEvent.h 35ddb611e7 Fixed almost all UI and IDE issues 12 лет назад
PolyUIFileDialog.h 97eedd801c Fixed file dialog icons and text 12 лет назад
PolyUIHScrollBar.h b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser 12 лет назад
PolyUIHSizer.h bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally 12 лет назад
PolyUIHSlider.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 лет назад
PolyUIIconSelector.h 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 лет назад
PolyUIImageButton.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 лет назад
PolyUIMenu.h ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser 12 лет назад
PolyUIMenuBar.h 124e0641ba Optimized UI rendering 12 лет назад
PolyUIScrollContainer.h 0822881875 Fixed mousewheel events 12 лет назад
PolyUITextInput.h b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 лет назад
PolyUITree.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 лет назад
PolyUITreeContainer.h 35ddb611e7 Fixed almost all UI and IDE issues 12 лет назад
PolyUITreeEvent.h 35ddb611e7 Fixed almost all UI and IDE issues 12 лет назад
PolyUIVScrollBar.h 35ddb611e7 Fixed almost all UI and IDE issues 12 лет назад
PolyUIVSizer.h bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally 12 лет назад
PolyUIWindow.h e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default 12 лет назад
PolycodeUI.h 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 лет назад