Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 9cf5dadca6 Fixed UI and dragging 13 yıl önce
Assets 8e9ddd15d3 Disabled One Shot setting in all xibs 13 yıl önce
Bindings 542c04eeb0 PolycodePlayer no longer exits on errors in even callbacks 13 yıl önce
CMake d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 yıl önce
Core 9cf5dadca6 Fixed UI and dragging 13 yıl önce
Dependencies c400ef077a Require CMake 2.8.8 due to new Xcode 13 yıl önce
Documentation 1a557d0a88 Added documentation target folders 14 yıl önce
Examples 8e9ddd15d3 Disabled One Shot setting in all xibs 13 yıl önce
IDE 9cf5dadca6 Fixed UI and dragging 13 yıl önce
Modules 9cf5dadca6 Fixed UI and dragging 13 yıl önce
Player 8e9ddd15d3 Disabled One Shot setting in all xibs 13 yıl önce
Standalone 3f300899cd Some more IDE work 14 yıl önce
Tools 3478207f53 Fix for multiply defined symbols fatal error in polyimport.cpp on win32 13 yıl önce
.gitignore 82ed3d5825 Automatic api.pak creation. Also, now only api.pak is copied into the player 13 yıl önce
BUILD.md ca933a9638 Update readme with a note regarding building bindings 13 yıl önce
BUILD.txt ca933a9638 Update readme with a note regarding building bindings 13 yıl önce
CMakeLists.txt c400ef077a Require CMake 2.8.8 due to new Xcode 13 yıl önce
LICENSE.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 yıl önce
README d135ffaa53 Updated instructions and added a fix for new gcc 14 yıl önce

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.