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utils
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32a32234b3
Added trackball camera class to IDE, switched the mesh editor and entity editor to use it
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12 년 전 |
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EditorGrid.cpp
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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12 년 전 |
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EntityEditorPropertyView.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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ExampleBrowserWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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ExportProjectWindow.cpp
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73c9c27a6c
UI tweaks, light theme
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12 년 전 |
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NewFileWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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NewProjectWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 년 전 |
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PolycodeConsole.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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PolycodeEditor.cpp
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6f1ff51c61
Editor split fixes
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12 년 전 |
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PolycodeEditorManager.cpp
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3e7e351525
IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder
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12 년 전 |
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PolycodeEntityEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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PolycodeFontEditor.cpp
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73c9c27a6c
UI tweaks, light theme
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12 년 전 |
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PolycodeFrame.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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PolycodeIDEApp.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 년 전 |
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PolycodeImageEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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PolycodeMaterialEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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PolycodeMeshEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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PolycodeProject.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 년 전 |
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PolycodeProjectBrowser.cpp
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3e7e351525
IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder
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12 년 전 |
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PolycodeProjectEditor.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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PolycodeProjectManager.cpp
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00d146334f
Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup)
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12 년 전 |
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PolycodeProps.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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PolycodeRemoteDebugger.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 년 전 |
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PolycodeSoundEditor.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 년 전 |
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PolycodeSpriteEditor.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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PolycodeTextEditor.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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PolycodeToolLauncher.cpp
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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12 년 전 |
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SettingsWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 년 전 |
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TextureBrowser.cpp
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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12 년 전 |
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ToolWindows.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
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TrackballCamera.cpp
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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12 년 전 |
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TransformGizmo.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |