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assets
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 vuotta sitten |
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build
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35f2097752
Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering
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10 vuotta sitten |
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docs
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f7b306bc07
Started messing with cldoc docs
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10 vuotta sitten |
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examples
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9736c60a76
rename uppercase folders
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10 vuotta sitten |
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include
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 vuotta sitten |
|
lib @ a83ac0cf15
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35f2097752
Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering
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10 vuotta sitten |
|
scripts
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 vuotta sitten |
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src
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 vuotta sitten |
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.gitignore
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f7b306bc07
Started messing with cldoc docs
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10 vuotta sitten |
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.gitmodules
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ee31a78d70
Added binaries as a submodule
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10 vuotta sitten |
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LICENSE.txt
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 vuotta sitten |