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PolyBasicFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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пре 10 година |
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PolyBezierCurve.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyBone.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyCamera.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyClient.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyCocoaCore.h
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83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
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пре 10 година |
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PolyColor.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyConfig.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyCore.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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пре 10 година |
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PolyCoreFileProvider.h
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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пре 10 година |
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PolyCoreInput.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyCoreServices.h
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6f18df383d
Started on DX11 renderer for UWP
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пре 10 година |
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PolyCubemap.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyData.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyEntity.h
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8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
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пре 10 година |
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PolyEvent.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyEventDispatcher.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyFont.h
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21bff15725
More UWP stuff, removed debug dependencies
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пре 10 година |
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PolyFontGlyphSheet.h
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21bff15725
More UWP stuff, removed debug dependencies
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пре 10 година |
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PolyFontManager.h
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21bff15725
More UWP stuff, removed debug dependencies
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пре 10 година |
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PolyGPUDrawBuffer.h
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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пре 10 година |
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PolyGlobals.h
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6f18df383d
Started on DX11 renderer for UWP
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пре 10 година |
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PolyImage.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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пре 10 година |
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PolyInputEvent.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyInputKeys.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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PolyLabel.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyLogger.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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PolyMaterial.h
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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пре 10 година |
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PolyMaterialManager.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyMatrix4.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyMesh.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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пре 10 година |
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PolyObject.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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пре 10 година |
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PolyOpenGLGraphicsInterface.h
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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пре 10 година |
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PolyPAAudioInterface.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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PolyParticleEmitter.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyPeer.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyPerlin.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyPhysFSFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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пре 10 година |
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PolyQuaternion.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyQuaternionCurve.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyRay.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyRenderDataArray.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyRenderer.h
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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пре 10 година |
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PolyResource.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyResourceManager.h
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d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
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пре 10 година |
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PolySDLCore.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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PolyScene.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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пре 10 година |
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PolySceneEntityInstance.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneImage.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneLabel.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneLight.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneLine.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneManager.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneMesh.h
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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пре 10 година |
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PolyScenePrimitive.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneRenderTexture.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneSound.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySceneSprite.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyServer.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyShader.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySkeleton.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySocket.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolySound.h
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f14692353e
Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL
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пре 10 година |
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PolySoundManager.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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пре 10 година |
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PolyString.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyTexture.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyThreaded.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyTimer.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyTimerManager.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyTween.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyTweenManager.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyUWPCore.h
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dae76cbc1e
More UWP stuff
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пре 10 година |
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PolyVector2.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyVector3.h
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21bff15725
More UWP stuff, removed debug dependencies
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пре 10 година |
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PolyVector4.h
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aadb69e87b
Updated core sources for new folder structure
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пре 10 година |
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PolyWinCore.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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PolyXAudio2AudioInterface.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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пре 10 година |