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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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před 14 roky |
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OSBasics.cpp
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c0710d9256
Implemented Windows OSBasics stuff
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před 13 roky |
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PolyBezierCurve.cpp
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2ed079787f
Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused
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před 13 roky |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyCamera.cpp
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53710dcae0
Windows fixes
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před 13 roky |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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před 13 roky |
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PolyCocoaCore.mm
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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před 13 roky |
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PolyColor.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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před 13 roky |
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PolyCore.cpp
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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před 13 roky |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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před 13 roky |
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PolyCoreServices.cpp
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23ab2c849e
Merge pull request #153 from mcclure/cslisten
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před 13 roky |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyData.cpp
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53710dcae0
Windows fixes
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před 13 roky |
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PolyEntity.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 13 roky |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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před 13 roky |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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před 14 roky |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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před 13 roky |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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před 14 roky |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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před 14 roky |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyGLRenderer.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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před 13 roky |
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PolyGLSLProgram.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLShader.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLShaderModule.cpp
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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před 13 roky |
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PolyGLTexture.cpp
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e10455cf98
Label memory leak fixes
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před 13 roky |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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před 13 roky |
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PolyImage.cpp
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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před 13 roky |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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před 14 roky |
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PolyLabel.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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před 13 roky |
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PolyLogger.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyMaterialManager.cpp
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4a881447e4
Prevent a potential crash when parsing a materials xml containing mistakes
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před 13 roky |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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před 13 roky |
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PolyMesh.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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před 13 roky |
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PolyObject.cpp
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53710dcae0
Windows fixes
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před 13 roky |
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PolyParticle.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolyParticleEmitter.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyPeer.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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před 13 roky |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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před 13 roky |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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před 14 roky |
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PolyQuaternion.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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před 13 roky |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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před 13 roky |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyRenderer.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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před 13 roky |
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PolyResource.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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před 14 roky |
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PolyResourceManager.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolySDLCore.cpp
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4d7ef4e4cd
Core lose and gain focus events in SDL/Linux
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před 13 roky |
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PolyScene.cpp
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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před 13 roky |
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PolySceneEntity.cpp
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolySceneLabel.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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před 14 roky |
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PolySceneLine.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolySceneManager.cpp
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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před 14 roky |
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PolySceneMesh.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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před 13 roky |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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před 13 roky |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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před 13 roky |
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PolyScreen.cpp
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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před 13 roky |
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PolyScreenEntity.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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před 13 roky |
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PolyScreenEntityInstance.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyScreenImage.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolyScreenLabel.cpp
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8f94050c5b
Removed addDropShadow from ScreenLabel
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před 13 roky |
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PolyScreenLine.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolyScreenManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolyScreenMesh.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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před 13 roky |
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PolyScreenShape.cpp
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77811d37cb
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
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před 13 roky |
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PolyScreenSound.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenSprite.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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před 13 roky |
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PolyShader.cpp
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a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
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před 13 roky |
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PolySkeleton.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
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PolySocket.cpp
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793678649e
Implemented the last bits of the Windows core
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před 13 roky |
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PolySound.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 13 roky |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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před 13 roky |
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PolyString.cpp
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ff0a375751
More Linux fixes
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před 13 roky |
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PolyTexture.cpp
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e10455cf98
Label memory leak fixes
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před 13 roky |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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před 13 roky |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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před 13 roky |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyTween.cpp
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0b9fc50d85
Merge pull request #152 from mcclure/uileak
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před 13 roky |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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před 13 roky |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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před 14 roky |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyWinCore.cpp
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04f5a939c9
Patch to compile Polycode in VS2012 for Win64
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před 13 roky |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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před 15 roky |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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před 13 roky |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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před 15 roky |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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před 15 roky |