Ivan Safrin 7bdba54c0c Improved zoom tool in the IDE screen editor vor 12 Jahren
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ExampleBrowserWindow.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua vor 13 Jahren
ExportProjectWindow.cpp f03307d738 Entity property editing in 2D editor, fixed web docs header and footer vor 13 Jahren
NewFileWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible vor 13 Jahren
NewProjectWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible vor 13 Jahren
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor vor 13 Jahren
PolycodeConsole.cpp 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. vor 12 Jahren
PolycodeEditor.cpp 1cca83a2c1 Prevent editor from getting copy/paste events if deactivated vor 13 Jahren
PolycodeEditorManager.cpp b6aa9c7ffb Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load vor 13 Jahren
PolycodeFontEditor.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks vor 13 Jahren
PolycodeFrame.cpp 40a52bc301 Clear project title at the top of the IDE if no projects are open. vor 13 Jahren
PolycodeIDEApp.cpp 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code vor 12 Jahren
PolycodeImageEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. vor 12 Jahren
PolycodeMaterialEditor.cpp 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code vor 12 Jahren
PolycodeProject.cpp d48451256f Added more safety checks to config loading for PolycodeProject vor 12 Jahren
PolycodeProjectBrowser.cpp 2753d88462 Prevent UIMenu from going over the screen in the IDE. vor 13 Jahren
PolycodeProjectEditor.cpp 4b06c5558f IDE project edtior now sets the saved/unsaved flag vor 13 Jahren
PolycodeProjectManager.cpp 40a52bc301 Clear project title at the top of the IDE if no projects are open. vor 13 Jahren
PolycodeProps.cpp 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. vor 12 Jahren
PolycodeRemoteDebugger.cpp ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects vor 13 Jahren
PolycodeScreenEditor.cpp 7bdba54c0c Improved zoom tool in the IDE screen editor vor 12 Jahren
PolycodeSpriteEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. vor 12 Jahren
PolycodeTextEditor.cpp 375127e4dc Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix vor 13 Jahren
PolycodeToolLauncher.cpp a0d3e3b9f2 Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities vor 12 Jahren
TextureBrowser.cpp 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code vor 12 Jahren
ToolWindows.cpp 8214319cdc Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes vor 13 Jahren