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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 vuotta sitten |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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12 vuotta sitten |
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PolyBezierCurve.cpp
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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12 vuotta sitten |
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PolyBone.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 vuotta sitten |
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PolyCamera.cpp
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2622a60861
Changed Camera projection mode to just be an int and added a bit more explanation.
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12 vuotta sitten |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 vuotta sitten |
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PolyCocoaCore.mm
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 vuotta sitten |
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PolyColor.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 vuotta sitten |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 vuotta sitten |
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PolyCore.cpp
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ffe0ba5a39
Manual cherry picking of pull request #392
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12 vuotta sitten |
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PolyCoreInput.cpp
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78a310b2b5
Added support for turning off key repeat in CoreInput, SceneLights will now remove themselves from the Scene in their destructor, Entity editor will now ignore shortcuts if not focused, added support for constraining Scene input to the camera viewport, entity editor will now ignore mouse input outside of its scene viewport
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12 vuotta sitten |
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PolyCoreServices.cpp
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b4e4bd4b5a
Merge pull request #435 from wivlaro/camera-frustum-and-projection-cleanup
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12 vuotta sitten |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 vuotta sitten |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 vuotta sitten |
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PolyEntity.cpp
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651c4e600c
Entites will have their parent entity set to NULL now when removed from their parent, lights in the entity editor are now properly removed and added on Undo/Redo events, fixed small icon version in the editor
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12 vuotta sitten |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 vuotta sitten |
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PolyEventDispatcher.cpp
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fe21b9fa92
Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes
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12 vuotta sitten |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 vuotta sitten |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 vuotta sitten |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 vuotta sitten |
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PolyFontGlyphSheet.cpp
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264d34cc94
Fixed near and far variables not working in Windows cause MSVC treats them as constants, added latest files to IDE MSVC project
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12 vuotta sitten |
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PolyFontManager.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 vuotta sitten |
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PolyGLCubemap.cpp
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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12 vuotta sitten |
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PolyGLES1Renderer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 vuotta sitten |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 vuotta sitten |
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PolyGLRenderer.cpp
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264d34cc94
Fixed near and far variables not working in Windows cause MSVC treats them as constants, added latest files to IDE MSVC project
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12 vuotta sitten |
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PolyGLSLProgram.cpp
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02d9fc1f54
Protect material file loader from crashing if an incorrect path is found
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12 vuotta sitten |
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PolyGLSLShader.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolyGLSLShaderModule.cpp
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eb7251a394
Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor.
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12 vuotta sitten |
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PolyGLTexture.cpp
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f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
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12 vuotta sitten |
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PolyGLVertexBuffer.cpp
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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12 vuotta sitten |
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PolyImage.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 vuotta sitten |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 vuotta sitten |
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PolyLabel.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolyLogger.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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12 vuotta sitten |
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PolyMaterial.cpp
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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12 vuotta sitten |
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PolyMaterialManager.cpp
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eb7251a394
Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor.
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12 vuotta sitten |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 vuotta sitten |
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PolyMesh.cpp
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eb7251a394
Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor.
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12 vuotta sitten |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 vuotta sitten |
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PolyObject.cpp
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023a413d34
Fix some warnings
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13 vuotta sitten |
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PolyParticleEmitter.cpp
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5345dbe0f1
Added a trigger method to the particle system, added an accessor for the top level resource pool in the entity instance
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12 vuotta sitten |
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PolyPeer.cpp
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08598b6e91
Fixed reliable packets
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12 vuotta sitten |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 vuotta sitten |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 vuotta sitten |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 vuotta sitten |
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PolyRay.cpp
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 vuotta sitten |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 vuotta sitten |
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PolyRenderer.cpp
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cd7aefd2d9
Added frustum support from Camera. Cleaned up projection code a bit.
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12 vuotta sitten |
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PolyResource.cpp
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d53aca729e
Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit
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12 vuotta sitten |
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PolyResourceManager.cpp
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 vuotta sitten |
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PolySDLCore.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 vuotta sitten |
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PolyScene.cpp
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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12 vuotta sitten |
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PolySceneEntityInstance.cpp
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5345dbe0f1
Added a trigger method to the particle system, added an accessor for the top level resource pool in the entity instance
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12 vuotta sitten |
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PolySceneImage.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolySceneLabel.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolySceneLight.cpp
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cd7aefd2d9
Added frustum support from Camera. Cleaned up projection code a bit.
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12 vuotta sitten |
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PolySceneLine.cpp
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 vuotta sitten |
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PolySceneManager.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 vuotta sitten |
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PolySceneMesh.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolyScenePrimitive.cpp
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568218f268
UAdded Undo/Redo support for select, transform, create and delete actions in entity editor, fixed torus bounding box
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12 vuotta sitten |
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PolySceneRenderTexture.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 vuotta sitten |
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PolySceneSound.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolySceneSprite.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 vuotta sitten |
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PolyShader.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 vuotta sitten |
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PolySkeleton.cpp
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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12 vuotta sitten |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 vuotta sitten |
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PolySound.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 vuotta sitten |
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PolySoundManager.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 vuotta sitten |
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PolyString.cpp
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 vuotta sitten |
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PolyTextMesh.cpp
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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12 vuotta sitten |
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PolyTexture.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 vuotta sitten |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 vuotta sitten |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 vuotta sitten |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 vuotta sitten |
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PolyTween.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 vuotta sitten |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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12 vuotta sitten |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 vuotta sitten |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 vuotta sitten |
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PolyVertex.cpp
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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12 vuotta sitten |
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PolyWinCore.cpp
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a616933765
Made Alt key work correctly on Windows, OpenGL buffer will not scale now on higher DPI settings in Windows
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12 vuotta sitten |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 vuotta sitten |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 vuotta sitten |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 vuotta sitten |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 vuotta sitten |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 vuotta sitten |