2
0

PolycodeEntityEditor.cpp 72 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  37. this->number = number;
  38. }
  39. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  40. this->entity = entity;
  41. }
  42. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  43. editorOnly = true;
  44. this->light = light;
  45. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  46. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  47. addChild(spotSpot);
  48. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  49. spotSpot->enabled = false;
  50. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  51. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  52. fovMesh = fovSceneMesh->getMesh();
  53. fovMesh->indexedMesh = true;
  54. addChild(fovSceneMesh);
  55. fovMesh->addVertex(0.0, 0.0, 0.0);
  56. fovMesh->addVertex(-1.0, 1.0, -1.0);
  57. fovMesh->addVertex(1.0, 1.0, -1.0);
  58. fovMesh->addVertex(1.0, -1.0, -1.0);
  59. fovMesh->addVertex(-1.0, -1.0, -1.0);
  60. fovMesh->addIndexedFace(0, 1);
  61. fovMesh->addIndexedFace(0, 2);
  62. fovMesh->addIndexedFace(0, 3);
  63. fovMesh->addIndexedFace(0, 4);
  64. light->addChild(this);
  65. }
  66. LightDisplay::~LightDisplay() {
  67. }
  68. void LightDisplay::Update() {
  69. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  70. spotSpot->enabled = true;
  71. fovSceneMesh->enabled = true;
  72. Number distance = light->getIntensity() * 2.0;
  73. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  74. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  75. spotSpot->setPosition(0.0, 0.0, -distance);
  76. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  77. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  78. spotLightSize *= 0.5;
  79. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  80. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  81. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  82. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  83. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  84. } else {
  85. spotSpot->enabled = false;
  86. fovSceneMesh->enabled = false;
  87. }
  88. }
  89. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  90. editorOnly = true;
  91. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  92. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  93. fovMesh = fovSceneMesh->getMesh();
  94. fovMesh->indexedMesh = true;
  95. fovMesh->addVertex(0.0, 0.0, 0.0);
  96. fovMesh->addVertex(-1.0, 1.0, -1.0);
  97. fovMesh->addVertex(1.0, 1.0, -1.0);
  98. fovMesh->addVertex(1.0, -1.0, -1.0);
  99. fovMesh->addVertex(-1.0, -1.0, -1.0);
  100. fovMesh->addIndexedFace(0, 1);
  101. fovMesh->addIndexedFace(0, 2);
  102. fovMesh->addIndexedFace(0, 3);
  103. fovMesh->addIndexedFace(0, 4);
  104. fovMesh->addIndexedFace(1, 2);
  105. fovMesh->addIndexedFace(2, 3);
  106. fovMesh->addIndexedFace(3, 4);
  107. fovMesh->addIndexedFace(4, 1);
  108. addChild(fovSceneMesh);
  109. camera->addChild(this);
  110. this->camera = camera;
  111. }
  112. CameraDisplay::~CameraDisplay() {
  113. }
  114. void CameraDisplay::Update() {
  115. if(camera->getOrthoMode()) {
  116. Number xPos = camera->getOrthoSizeX() * 0.5;
  117. Number yPos = camera->getOrthoSizeY() * 0.5;
  118. Number zPos = 0.0;
  119. switch(camera->getOrthoSizeMode()) {
  120. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  121. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  122. break;
  123. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  124. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  125. break;
  126. case Camera::ORTHO_SIZE_VIEWPORT:
  127. xPos = camera->getViewport().w * 0.5;
  128. yPos = camera->getViewport().h * 0.5;
  129. break;
  130. }
  131. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  132. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  133. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  134. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  135. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  136. } else {
  137. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  138. Number displayScale = 3.0;
  139. Number xPos = cos(fovRad) * displayScale;
  140. Number yPos = xPos * 0.5625;
  141. Number zPos = -sin(fovRad) * displayScale * 0.5;
  142. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  143. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  144. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  145. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  146. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  147. }
  148. }
  149. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  150. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  151. addChild(bgRect);
  152. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  153. UILabel *label = new UILabel("PREVIEW", 11);
  154. label->setColor(1.0, 1.0, 1.0, 1.0);
  155. // addChild(label);
  156. label->setPosition(15, 3);
  157. aspectCombo = new UIComboBox(globalMenu, 80);
  158. addChild(aspectCombo);
  159. aspectCombo->setPosition(5, 3);
  160. aspectCombo->addComboItem("16:9");
  161. aspectCombo->addComboItem("16:10");
  162. aspectCombo->addComboItem("4:3");
  163. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  164. pinButton = new UIButton("Pin", 60);
  165. addChild(pinButton);
  166. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  167. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  168. previewRect->setPosition(8, 30);
  169. addChild(previewRect);
  170. enabled = false;
  171. camera = NULL;
  172. scene = NULL;
  173. renderTexture = NULL;
  174. bBox = bgRect->bBox;
  175. pinned = false;
  176. cameraSelected = false;
  177. aspectCombo->setSelectedIndex(0);
  178. }
  179. bool CameraPreviewWindow::isPinned() {
  180. return pinned;
  181. }
  182. void CameraPreviewWindow::Resize(Number width, Number height) {
  183. UIElement::Resize(width, height);
  184. bgRect->Resize(width, height);
  185. previewRect->Resize(width-16, height-38);
  186. if(camera) {
  187. if(renderTexture) {
  188. delete renderTexture;
  189. }
  190. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  191. previewRect->setTexture(renderTexture->getTargetTexture());
  192. }
  193. pinButton->setPosition(width-70, 3);
  194. }
  195. void CameraPreviewWindow::handleEvent(Event *event) {
  196. if(event->getDispatcher() == pinButton) {
  197. pinned = !pinned;
  198. if(pinned) {
  199. pinButton->setCaption("Unpin");
  200. } else {
  201. pinButton->setCaption("Pin");
  202. if(!cameraSelected) {
  203. enabled = false;
  204. camera = NULL;
  205. }
  206. }
  207. } else if(event->getDispatcher() == aspectCombo) {
  208. switch(aspectCombo->getSelectedIndex()) {
  209. case 0:
  210. Resize(bBox.y * 1.77777, bBox.y);
  211. break;
  212. case 1:
  213. Resize(bBox.y * 1.6, bBox.y);
  214. break;
  215. case 2:
  216. Resize(bBox.y * 1.3, bBox.y);
  217. break;
  218. }
  219. }
  220. }
  221. CameraPreviewWindow::~CameraPreviewWindow() {
  222. }
  223. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  224. if(pinned && !camera) {
  225. cameraSelected = false;
  226. return;
  227. }
  228. this->camera = camera;
  229. this->scene = scene;
  230. if(camera) {
  231. enabled = true;
  232. if(renderTexture) {
  233. delete renderTexture;
  234. }
  235. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  236. previewRect->setTexture(renderTexture->getTargetTexture());
  237. } else {
  238. if(!pinned) {
  239. enabled = false;
  240. }
  241. }
  242. }
  243. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  244. processInputEvents = true;
  245. multiselectIndex = 0;
  246. objectRootInstance = NULL;
  247. lightsDisabled = false;
  248. beforeData = NULL;
  249. this->editor = editor;
  250. mainScene = new Scene(Scene::SCENE_3D, true);
  251. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  252. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  253. mainScene->useClearColor = true;
  254. mainScene->rootEntity.processInputEvents = true;
  255. Number customFalloff = 0.006;
  256. // setup custom lights for disabled lighting
  257. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  258. customLight1->editorOnly = true;
  259. customLight1->setPosition(9999, 9999, 9999);
  260. mainScene->addLight(customLight1);
  261. customLight1->enabled = false;
  262. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  263. customLight2->editorOnly = true;
  264. customLight2->setPosition(-9999, -9999, -9999);
  265. mainScene->addLight(customLight2);
  266. customLight2->enabled = false;
  267. renderTextureShape = new UIRect(256, 256);
  268. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  269. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  270. addChild(renderTextureShape);
  271. renderTextureShape->setPosition(0, 30);
  272. renderTextureShape->focusable = true;
  273. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  274. cameraPreview = new CameraPreviewWindow();
  275. addChild(cameraPreview);
  276. cameraPreview->setPosition(5, 35);
  277. headerBg = new UIRect(10,10);
  278. addChild(headerBg);
  279. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  280. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  281. footerBg = new UIRect(10,10);
  282. addChild(footerBg);
  283. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  284. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  285. bottomBar = new Entity();
  286. addChild(bottomBar);
  287. bottomBar->setPosition(0, 0);
  288. bottomBar->processInputEvents = true;
  289. topBar = new Entity();
  290. addChild(topBar);
  291. topBar->setPosition(0, 0);
  292. topBar->processInputEvents = true;
  293. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  294. mainScene->getDefaultCamera( )->lookAt(Vector3());
  295. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
  296. grid = new EditorGrid();
  297. grid->addEventListener(this, Event::CHANGE_EVENT);
  298. mainScene->addChild(grid);
  299. objectRootBase = new Entity();
  300. mainScene->addChild(objectRootBase);
  301. objectRootBase->processInputEvents = true;
  302. sceneObjectRoot = new Entity();
  303. sceneObjectRoot->processInputEvents = true;
  304. objectRootBase->addChild(sceneObjectRoot);
  305. iconBase = new Entity();
  306. mainScene->addChild(iconBase);
  307. iconBase->processInputEvents = true;
  308. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  309. transformGizmo->enableGizmo = false;
  310. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  311. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  312. mainScene->addChild(transformGizmo);
  313. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  314. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  315. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  316. topBar->addChild(addEntityButton);
  317. addEntityButton->setPosition(4, 2);
  318. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  319. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  320. topBar->addChild(transformGizmoMenu);
  321. transformGizmoMenu->setPositionX(40);
  322. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  323. topBar->addChild(modeSwitchDropdown);
  324. modeSwitchDropdown->addComboItem("3D MODE");
  325. modeSwitchDropdown->addComboItem("2D MODE");
  326. modeSwitchDropdown->setSelectedIndex(0);
  327. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  328. shadeModeSelector = new UIIconSelector();
  329. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  330. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  331. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  332. topBar->addChild(shadeModeSelector);
  333. shadeModeSelector->setPosition(320, 3);
  334. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  335. lightingModeSelector = new UIIconSelector();
  336. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  337. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  338. topBar->addChild(lightingModeSelector);
  339. lightingModeSelector->setPosition(420, 3);
  340. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  341. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  342. bottomBar->addChild(moveUpButton);
  343. moveUpButton->setPosition(4, 2);
  344. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  345. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  346. bottomBar->addChild(moveTopButton);
  347. moveTopButton->setPosition(30, 2);
  348. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  349. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  350. bottomBar->addChild(moveDownButton);
  351. moveDownButton->setPosition(56, 2);
  352. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  353. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  354. bottomBar->addChild(moveBottomButton);
  355. moveBottomButton->setPosition(82, 2);
  356. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  357. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  358. bottomBar->addChild(gridSettingsButton);
  359. gridSettingsButton->setPosition(120, 2);
  360. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  361. snapSelector = new UIIconSelector();
  362. snapSelector->addIcon("entityEditor/snap_off.png");
  363. snapSelector->addIcon("entityEditor/snap_on.png");
  364. bottomBar->addChild(snapSelector);
  365. snapSelector->setPosition(156, 2);
  366. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  367. editorMode = EDITOR_MODE_3D;
  368. input = CoreServices::getInstance()->getCore()->getInput();
  369. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  370. gridSettings = new EditorGridSettingsWindow(grid);
  371. addChild(gridSettings);
  372. gridSettings->setPosition(30,40);
  373. }
  374. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  375. return selectedEntities;
  376. }
  377. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  378. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  379. if(actionName == "move") {
  380. for(int i=0; i < selectedEntities.size(); i++) {
  381. if(i < sceneData->entries.size()) {
  382. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  383. }
  384. }
  385. } else if(actionName == "scale") {
  386. for(int i=0; i < selectedEntities.size(); i++) {
  387. if(i < sceneData->entries.size()) {
  388. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  389. }
  390. }
  391. } else if(actionName == "rotate") {
  392. for(int i=0; i < selectedEntities.size(); i++) {
  393. if(i < sceneData->entries.size()) {
  394. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  395. }
  396. }
  397. } else if(actionName == "select") {
  398. selectNone(false);
  399. if(sceneData) {
  400. for(int i=0; i < sceneData->entries.size(); i++) {
  401. selectEntity(sceneData->entries[i].entity, true, false);
  402. }
  403. }
  404. } else if(actionName == "delete") {
  405. if(sceneData->reverse) {
  406. selectNone(false);
  407. for(int i=0; i < sceneData->entries.size(); i++) {
  408. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  409. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  410. if(sceneLight) {
  411. mainScene->addLight(sceneLight);
  412. }
  413. setEditorPropsRecursive(sceneData->entries[i].entity);
  414. selectEntity(sceneData->entries[i].entity, true, false);
  415. }
  416. sceneData->deleteEntitiesInDestructor = false;
  417. } else {
  418. deleteSelected(false);
  419. sceneData->deleteEntitiesInDestructor = true;
  420. }
  421. } else if(actionName == "create_entity") {
  422. if(sceneData->reverse) {
  423. deleteSelected(false);
  424. selectNone(false);
  425. for(int i=0; i < sceneData->entries.size(); i++) {
  426. selectEntity(sceneData->entries[i].entity, true, false);
  427. }
  428. } else {
  429. selectNone(false);
  430. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  431. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  432. if(sceneLight) {
  433. mainScene->addLight(sceneLight);
  434. }
  435. setEditorPropsRecursive(sceneData->entries[0].entity);
  436. selectEntity(sceneData->entries[0].entity, true, false);
  437. }
  438. }
  439. }
  440. void EntityEditorMainView::setEditorMode(int newMode) {
  441. editorMode = newMode;
  442. if(editorMode == EDITOR_MODE_3D) {
  443. mainScene->setSceneType(Scene::SCENE_3D);
  444. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  445. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  446. mainScene->getDefaultCamera()->setOrthoMode(false);
  447. mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
  448. trackballCamera->disableRotation(false);
  449. } else {
  450. mainScene->setSceneType(Scene::SCENE_2D);
  451. mainScene->getDefaultCamera()->setOrthoMode(true);
  452. mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
  453. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  454. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  455. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  456. trackballCamera->disableRotation(true);
  457. Update();
  458. }
  459. }
  460. Entity *EntityEditorMainView::getSelectedEntity() {
  461. if(selectedEntities.size() > 0) {
  462. return selectedEntities[selectedEntities.size()-1];
  463. } else {
  464. return NULL;
  465. }
  466. }
  467. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  468. if(!hasFocus) {
  469. return;
  470. }
  471. selectNone(false);
  472. for(int i=0; i < data->entities.size(); i++) {
  473. Entity *entity = data->entities[i]->Clone(true, true);
  474. setEditorPropsRecursive(entity);
  475. sceneObjectRoot->addChild(entity);
  476. selectEntity(entity, true);
  477. }
  478. }
  479. void EntityEditorMainView::Update() {
  480. if(entitiesToSelect.size() != 0) {
  481. if(multiselectIndex > entitiesToSelect.size()-1) {
  482. multiselectIndex = 0;
  483. }
  484. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  485. multiselectIndex++;
  486. entitiesToSelect.clear();
  487. }
  488. if(editorMode == EDITOR_MODE_2D) {
  489. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  490. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  491. }
  492. for(int i=0; i < icons.size(); i++) {
  493. Number scale;
  494. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  495. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  496. icons[i]->setPosition(parentPosition);
  497. if(editorMode == EDITOR_MODE_2D) {
  498. scale = trackballCamera->getCameraDistance() * 0.1;
  499. } else {
  500. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  501. }
  502. icons[i]->setScale(scale, scale, scale);
  503. icons[i]->rebuildTransformMatrix();
  504. }
  505. }
  506. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  507. entity->removeAllHandlersForListener(this);
  508. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  509. iconPrimitive->setMaterialByName("Unlit");
  510. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  511. if(iconPrimitive->getLocalShaderOptions()) {
  512. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  513. }
  514. iconBase->addChild(iconPrimitive);
  515. iconPrimitive->billboardMode = true;
  516. iconPrimitive->setUserData((void*)entity);
  517. iconPrimitive->forceMaterial = true;
  518. iconPrimitive->processInputEvents = true;
  519. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  520. iconPrimitive->ignoreParentMatrix = true;
  521. iconPrimitive->addTag("");
  522. iconPrimitive->depthTest = false;
  523. iconPrimitive->depthWrite = false;
  524. iconPrimitive->editorOnly = true;
  525. iconPrimitive->alphaTest = true;
  526. iconPrimitive->setUserData(entity);
  527. icons.push_back(iconPrimitive);
  528. }
  529. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  530. setEditorProps(entity);
  531. for(int i=0; i < entity->getNumChildren(); i++) {
  532. if(!entity->getChildAtIndex(i)->editorOnly) {
  533. setEditorProps(entity->getChildAtIndex(i));
  534. }
  535. }
  536. }
  537. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  538. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  539. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  540. entity->setUserData((void*)parentInstance);
  541. entity->processInputEvents = true;
  542. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  543. entity->editorOnly = true;
  544. if(sceneMesh && !emitter) {
  545. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  546. sceneMesh->useGeometryHitDetection = true;
  547. }
  548. for(int i=0; i < entity->getNumChildren(); i++) {
  549. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  550. }
  551. }
  552. void EntityEditorMainView::setEditorProps(Entity *entity) {
  553. entity->processInputEvents = true;
  554. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  555. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  556. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  557. if(sceneMesh && !emitter) {
  558. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  559. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  560. sceneMesh->useGeometryHitDetection = true;
  561. }
  562. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  563. if(instance && instance != objectRootInstance) {
  564. for(int i=0; i < instance->getNumChildren(); i++) {
  565. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  566. instance->getResourceEntry()->reloadOnFileModify = true;
  567. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  568. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  569. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  570. }
  571. }
  572. }
  573. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  574. if(sceneLight) {
  575. createIcon(entity, "light_icon.png");
  576. LightDisplay *lightVis = new LightDisplay(sceneLight);
  577. if(!sceneLight->getParentScene()) {
  578. sceneLight->setParentScene(mainScene);
  579. mainScene->addLight(sceneLight);
  580. }
  581. }
  582. if(emitter) {
  583. createIcon(entity, "emitter_icon.png");
  584. }
  585. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  586. if(sound) {
  587. createIcon(entity, "sound_icon.png");
  588. }
  589. Camera *camera = dynamic_cast<Camera*>(entity);
  590. if(camera) {
  591. CameraDisplay *camVis = new CameraDisplay(camera);
  592. createIcon(entity, "camera_icon.png");
  593. }
  594. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  595. createIcon(entity, "empty_icon.png");
  596. }
  597. }
  598. void EntityEditorMainView::addEntityFromMenu(String command) {
  599. if(command == "add_primitive") {
  600. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  601. sceneObjectRoot->addChild(newPrimitive);
  602. setEditorProps(newPrimitive);
  603. newPrimitive->setPosition(cursorPosition);
  604. newPrimitive->setMaterialByName("Default");
  605. didPlaceEntity(newPrimitive);
  606. selectEntity(newPrimitive, false, false);
  607. return;
  608. }
  609. if(command == "add_empty") {
  610. Entity *newEntity = new Entity();
  611. sceneObjectRoot->addChild(newEntity);
  612. setEditorProps(newEntity);
  613. newEntity->setPosition(cursorPosition);
  614. didPlaceEntity(newEntity);
  615. selectEntity(newEntity, false, false);
  616. return;
  617. }
  618. if(command == "add_sound") {
  619. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  620. sceneObjectRoot->addChild(newSound);
  621. setEditorProps(newSound);
  622. newSound->setPosition(cursorPosition);
  623. didPlaceEntity(newSound);
  624. selectEntity(newSound, false, false);
  625. return;
  626. }
  627. if(command == "add_camera") {
  628. Camera *newCamera = new Camera(mainScene);
  629. sceneObjectRoot->addChild(newCamera);
  630. setEditorProps(newCamera);
  631. newCamera->setPosition(cursorPosition);
  632. didPlaceEntity(newCamera);
  633. selectEntity(newCamera, false, false);
  634. return;
  635. }
  636. if(command == "add_image") {
  637. assetSelectType = "image";
  638. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  639. std::vector<String> extensions;
  640. extensions.push_back("png");
  641. globalFrame->showAssetBrowser(extensions);
  642. return;
  643. }
  644. if(command == "add_sprite") {
  645. assetSelectType = "sprite";
  646. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  647. std::vector<String> extensions;
  648. extensions.push_back("sprite");
  649. globalFrame->showAssetBrowser(extensions);
  650. return;
  651. }
  652. if(command == "add_label") {
  653. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  654. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  655. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  656. newLabel->snapToPixels = false;
  657. newLabel->positionAtBaseline = false;
  658. sceneObjectRoot->addChild(newLabel);
  659. setEditorProps(newLabel);
  660. newLabel->setPosition(cursorPosition);
  661. didPlaceEntity(newLabel);
  662. selectEntity(newLabel, false, false);
  663. return;
  664. }
  665. if(command == "add_light") {
  666. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  667. sceneObjectRoot->addChild(newLight);
  668. mainScene->addLight(newLight);
  669. newLight->enabled = !lightsDisabled;
  670. setEditorProps(newLight);
  671. newLight->setPosition(cursorPosition);
  672. didPlaceEntity(newLight);
  673. selectEntity(newLight, false, false);
  674. return;
  675. }
  676. if(command == "add_mesh") {
  677. assetSelectType = "mesh";
  678. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  679. std::vector<String> extensions;
  680. extensions.push_back("mesh");
  681. globalFrame->showAssetBrowser(extensions);
  682. return;
  683. }
  684. if(command == "add_entity") {
  685. assetSelectType = "entity";
  686. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  687. std::vector<String> extensions;
  688. extensions.push_back("entity");
  689. globalFrame->showAssetBrowser(extensions);
  690. return;
  691. }
  692. if(command == "add_particles") {
  693. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  694. newEmitter->bBox = Vector3(0.5, 0.5, 0.5);
  695. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  696. sceneObjectRoot->addChild(newEmitter);
  697. setEditorProps(newEmitter);
  698. newEmitter->setPosition(cursorPosition);
  699. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  700. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  701. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  702. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  703. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  704. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  705. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  706. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  707. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  708. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  709. selectEntity(newEmitter, false, false);
  710. didPlaceEntity(newEmitter);
  711. return;
  712. }
  713. }
  714. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  715. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  716. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  717. data->reverse = false;
  718. for(int i=0; i < selectedEntities.size(); i++) {
  719. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  720. }
  721. PolycodeSceneEditorActionDataEntry entry(entity);
  722. entry.parentEntity = sceneObjectRoot;
  723. data->entries.push_back(entry);
  724. editor->didAction("create_entity", beforeData, data);
  725. }
  726. void EntityEditorMainView::deleteSelected(bool doAction) {
  727. if(doAction) {
  728. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  729. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  730. data->reverse = false;
  731. oldData->deleteEntitiesInDestructor = true;
  732. for(int i=0; i < selectedEntities.size(); i++) {
  733. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  734. entry.parentEntity = selectedEntities[i]->getParentEntity();
  735. oldData->entries.push_back(entry);
  736. }
  737. editor->didAction("delete", oldData, data);
  738. }
  739. for(int i=0; i < selectedEntities.size(); i++) {
  740. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  741. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  742. if(sceneLight) {
  743. mainScene->removeLight(sceneLight);
  744. }
  745. }
  746. for(int i=0; i < selectedEntities.size(); i++) {
  747. selectedEntities[i]->setOwnsChildrenRecursive(true);
  748. for(int j=0; j < icons.size(); j++) {
  749. if(icons[j]->getUserData() == selectedEntities[i]) {
  750. delete icons[j];
  751. icons[j]->getParentEntity()->removeChild(icons[j]);
  752. icons.erase(icons.begin()+j);
  753. break;
  754. }
  755. }
  756. selectedEntities[i]->removeAllHandlers();
  757. }
  758. selectedEntities.clear();
  759. transformGizmo->setTransformSelection(selectedEntities);
  760. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  761. }
  762. void EntityEditorMainView::onGainFocus() {
  763. transformGizmo->enableGizmo = true;
  764. }
  765. void EntityEditorMainView::onLoseFocus() {
  766. transformGizmo->enableGizmo = false;
  767. }
  768. void EntityEditorMainView::handleEvent(Event *event) {
  769. if(event->getDispatcher() == transformGizmo) {
  770. if(event->getEventCode() == Event::CHANGE_EVENT) {
  771. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  772. switch(trasnformEvent->mode) {
  773. case TransformGizmo::TRANSFORM_MOVE:
  774. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  775. {
  776. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  777. for(int i=0; i < selectedEntities.size(); i++) {
  778. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  779. }
  780. editor->didAction("move", beforeData, data);
  781. beforeData = NULL;
  782. }
  783. break;
  784. case TransformGizmo::TRANSFORM_SCALE:
  785. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  786. {
  787. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  788. for(int i=0; i < selectedEntities.size(); i++) {
  789. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale()));
  790. }
  791. editor->didAction("scale", beforeData, data);
  792. beforeData = NULL;
  793. }
  794. break;
  795. case TransformGizmo::TRANSFORM_ROTATE:
  796. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  797. {
  798. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  799. for(int i=0; i < selectedEntities.size(); i++) {
  800. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat()));
  801. }
  802. editor->didAction("rotate", beforeData, data);
  803. beforeData = NULL;
  804. }
  805. break;
  806. }
  807. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  808. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  809. switch(trasnformEvent->mode) {
  810. case TransformGizmo::TRANSFORM_MOVE:
  811. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  812. {
  813. beforeData = new PolycodeSceneEditorActionData();
  814. for(int i=0; i < selectedEntities.size(); i++) {
  815. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  816. }
  817. }
  818. break;
  819. case TransformGizmo::TRANSFORM_SCALE:
  820. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  821. {
  822. beforeData = new PolycodeSceneEditorActionData();
  823. for(int i=0; i < selectedEntities.size(); i++) {
  824. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale()));
  825. }
  826. }
  827. break;
  828. case TransformGizmo::TRANSFORM_ROTATE:
  829. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  830. {
  831. beforeData = new PolycodeSceneEditorActionData();
  832. for(int i=0; i < selectedEntities.size(); i++) {
  833. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat()));
  834. }
  835. }
  836. break;
  837. }
  838. }
  839. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  840. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  841. if(entry) {
  842. setEditorProps(entry->getInstance());
  843. }
  844. } else if(event->getDispatcher() == renderTextureShape) {
  845. focusSelf();
  846. } else if(event->getDispatcher() == trackballCamera) {
  847. Update();
  848. } else if(event->getDispatcher() == modeSwitchDropdown) {
  849. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  850. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  851. if(event->getEventCode() == UIEvent::OK_EVENT) {
  852. if(assetSelectType == "mesh") {
  853. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  854. newMesh->cacheToVertexBuffer(true);
  855. sceneObjectRoot->addChild(newMesh);
  856. setEditorProps(newMesh);
  857. newMesh->setMaterialByName("Default");
  858. newMesh->setPosition(cursorPosition);
  859. didPlaceEntity(newMesh);
  860. selectEntity(newMesh, false, false);
  861. } else if(assetSelectType == "image") {
  862. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  863. newImage->setMaterialByName("Unlit");
  864. if(newImage->getLocalShaderOptions()) {
  865. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  866. }
  867. sceneObjectRoot->addChild(newImage);
  868. setEditorProps(newImage);
  869. newImage->setPosition(cursorPosition);
  870. didPlaceEntity(newImage);
  871. selectEntity(newImage, false, false);
  872. } else if(assetSelectType == "sprite") {
  873. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  874. if(newSprite->getNumAnimations()) {
  875. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  876. }
  877. newSprite->setMaterialByName("Unlit");
  878. if(newSprite->getLocalShaderOptions()) {
  879. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  880. }
  881. sceneObjectRoot->addChild(newSprite);
  882. setEditorProps(newSprite);
  883. newSprite->setPosition(cursorPosition);
  884. didPlaceEntity(newSprite);
  885. selectEntity(newSprite, false, false);
  886. } else if(assetSelectType == "entity") {
  887. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  888. sceneObjectRoot->addChild(newEntity);
  889. setEditorProps(newEntity);
  890. newEntity->setPosition(cursorPosition);
  891. didPlaceEntity(newEntity);
  892. selectEntity(newEntity, false, false);
  893. }
  894. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  895. globalFrame->hideModal();
  896. }
  897. } else if(event->getDispatcher() == addEntityMenu) {
  898. addEntityMenu->removeAllHandlersForListener(this);
  899. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  900. addEntityMenu = NULL;
  901. addEntityFromMenu(command);
  902. } else if(event->getDispatcher() == addEntityButton) {
  903. addEntityMenu = globalMenu->showMenuAtMouse(150);
  904. addEntityMenu->addOption("Add Primitive", "add_primitive");
  905. addEntityMenu->addOption("Add Mesh", "add_mesh");
  906. addEntityMenu->addOption("Add Entity", "add_entity");
  907. addEntityMenu->addDivider();
  908. addEntityMenu->addOption("Add Sprite", "add_sprite");
  909. addEntityMenu->addOption("Add Image", "add_image");
  910. addEntityMenu->addOption("Add Label", "add_label");
  911. addEntityMenu->addDivider();
  912. addEntityMenu->addOption("Add Light", "add_light");
  913. addEntityMenu->addOption("Add Particle System", "add_particles");
  914. addEntityMenu->addOption("Add Sound", "add_sound");
  915. addEntityMenu->addOption("Add Camera", "add_camera");
  916. addEntityMenu->addDivider();
  917. addEntityMenu->addOption("Add Empty", "add_empty");
  918. addEntityMenu->fitToScreenVertical();
  919. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  920. } else if(event->getDispatcher() == input) {
  921. InputEvent *inputEvent = (InputEvent*) event;
  922. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  923. switch(inputEvent->key) {
  924. case KEY_BACKSPACE:
  925. case KEY_DELETE:
  926. if(hasFocus) {
  927. deleteSelected(true);
  928. }
  929. break;
  930. case KEY_ESCAPE:
  931. {
  932. selectNone(true);
  933. }
  934. break;
  935. }
  936. }
  937. } else if(event->getDispatcher() == lightingModeSelector) {
  938. switch(lightingModeSelector->getSelectedIndex()) {
  939. case 0:
  940. disableLighting(false);
  941. break;
  942. case 1:
  943. disableLighting(true);
  944. break;
  945. }
  946. } else if(event->getDispatcher() == shadeModeSelector) {
  947. switch(shadeModeSelector->getSelectedIndex()) {
  948. case 0:
  949. mainScene->setOverrideMaterial(NULL);
  950. break;
  951. case 1:
  952. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  953. break;
  954. case 2:
  955. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  956. break;
  957. }
  958. } else if(event->getDispatcher() == moveUpButton) {
  959. moveSelectedUp();
  960. } else if(event->getDispatcher() == moveTopButton) {
  961. moveSelectedTop();
  962. } else if(event->getDispatcher() == moveDownButton) {
  963. moveSelectedDown();
  964. } else if(event->getDispatcher() == moveBottomButton) {
  965. moveSelectedBottom();
  966. } else if(event->getDispatcher() == gridSettingsButton) {
  967. gridSettings->visible = !gridSettings->visible;
  968. gridSettings->enabled = !gridSettings->enabled;
  969. } else if(event->getDispatcher() == snapSelector) {
  970. switch(snapSelector->getSelectedIndex()) {
  971. case 0:
  972. transformGizmo->enableSnap(false);
  973. break;
  974. case 1:
  975. transformGizmo->enableSnap(true);
  976. transformGizmo->setSnapSize(grid->getGridSize());
  977. break;
  978. }
  979. } else if(event->getDispatcher() == grid) {
  980. transformGizmo->setSnapSize(grid->getGridSize());
  981. } else {
  982. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  983. InputEvent *inputEvent = (InputEvent*) event;
  984. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  985. Entity* targetEntity = (Entity*) event->getDispatcher();
  986. // if it's an icon, select the entity linked to the icon
  987. for(int i=0; i < icons.size(); i++) {
  988. if(icons[i] == targetEntity) {
  989. targetEntity = (Entity*)targetEntity->getUserData();
  990. }
  991. }
  992. entitiesToSelect.push_back(targetEntity);
  993. }
  994. }
  995. }
  996. }
  997. void EntityEditorMainView::moveSelectedUp() {
  998. for(int i=0; i < selectedEntities.size(); i++) {
  999. Entity *parent = selectedEntities[i]->getParentEntity();
  1000. if(parent) {
  1001. parent->moveChildUp(selectedEntities[i]);
  1002. }
  1003. }
  1004. }
  1005. void EntityEditorMainView::moveSelectedDown() {
  1006. for(int i=0; i < selectedEntities.size(); i++) {
  1007. Entity *parent = selectedEntities[i]->getParentEntity();
  1008. if(parent) {
  1009. parent->moveChildDown(selectedEntities[i]);
  1010. }
  1011. }
  1012. }
  1013. void EntityEditorMainView::moveSelectedTop() {
  1014. for(int i=0; i < selectedEntities.size(); i++) {
  1015. Entity *parent = selectedEntities[i]->getParentEntity();
  1016. if(parent) {
  1017. parent->moveChildTop(selectedEntities[i]);
  1018. }
  1019. }
  1020. }
  1021. void EntityEditorMainView::moveSelectedBottom() {
  1022. for(int i=0; i < selectedEntities.size(); i++) {
  1023. Entity *parent = selectedEntities[i]->getParentEntity();
  1024. if(parent) {
  1025. parent->moveChildBottom(selectedEntities[i]);
  1026. }
  1027. }
  1028. }
  1029. void EntityEditorMainView::selectNone(bool doAction) {
  1030. if(doAction) {
  1031. beforeData = new PolycodeSceneEditorActionData();
  1032. for(int i=0; i < selectedEntities.size(); i++) {
  1033. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1034. }
  1035. editor->didAction("select", beforeData, NULL, false);
  1036. beforeData = NULL;
  1037. }
  1038. for(int i=0; i < selectedEntities.size(); i++) {
  1039. doEntityDeselect(selectedEntities[i]);
  1040. }
  1041. selectedEntities.clear();
  1042. transformGizmo->setTransformSelection(selectedEntities);
  1043. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1044. }
  1045. void EntityEditorMainView::disableLighting(bool disable) {
  1046. lightsDisabled = disable;
  1047. for(int i=0; i < mainScene->getNumLights(); i++) {
  1048. SceneLight *light = mainScene->getLight(i);
  1049. light->enabled = !disable;
  1050. }
  1051. if(disable) {
  1052. customLight1->enabled = true;
  1053. customLight2->enabled = true;
  1054. } else {
  1055. customLight1->enabled = false;
  1056. customLight2->enabled = false;
  1057. }
  1058. }
  1059. Scene *EntityEditorMainView::getMainScene() {
  1060. return mainScene;
  1061. }
  1062. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1063. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1064. if(sceneMesh) {
  1065. sceneMesh->overlayWireframe = false;
  1066. }
  1067. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1068. if(instance) {
  1069. setOverlayWireframeRecursive(targetEntity, false);
  1070. }
  1071. }
  1072. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1073. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1074. if(sceneMesh) {
  1075. sceneMesh->overlayWireframe = val;
  1076. }
  1077. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1078. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1079. }
  1080. }
  1081. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1082. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1083. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1084. if(sceneMesh && ! emitter) {
  1085. sceneMesh->overlayWireframe = true;
  1086. }
  1087. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1088. if(instance) {
  1089. setOverlayWireframeRecursive(targetEntity, true);
  1090. }
  1091. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1092. cameraPreview->setCamera(mainScene, camera);
  1093. }
  1094. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1095. if(doAction) {
  1096. beforeData = new PolycodeSceneEditorActionData();
  1097. for(int i=0; i < selectedEntities.size(); i++) {
  1098. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1099. }
  1100. }
  1101. if(targetEntity->getUserData()) {
  1102. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1103. targetEntity = instance;
  1104. }
  1105. bool doNotReselect = false;
  1106. if(!addToSelection) {
  1107. for(int i=0; i < selectedEntities.size(); i++) {
  1108. doEntityDeselect(selectedEntities[i]);
  1109. }
  1110. selectedEntities.clear();
  1111. } else {
  1112. for(int i=0; i < selectedEntities.size(); i++) {
  1113. if(targetEntity == selectedEntities[i]) {
  1114. doEntityDeselect(targetEntity);
  1115. selectedEntities.erase(selectedEntities.begin() + i);
  1116. doNotReselect = true;
  1117. break;
  1118. }
  1119. }
  1120. }
  1121. if(!doNotReselect) {
  1122. selectedEntities.push_back(targetEntity);
  1123. doEntitySelect(targetEntity);
  1124. }
  1125. if(doAction) {
  1126. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1127. for(int i=0; i < selectedEntities.size(); i++) {
  1128. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1129. }
  1130. editor->didAction("select", beforeData, data);
  1131. beforeData = NULL;
  1132. }
  1133. transformGizmo->setTransformSelection(selectedEntities);
  1134. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1135. }
  1136. Entity *EntityEditorMainView::getObjectRoot() {
  1137. return sceneObjectRoot;
  1138. }
  1139. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1140. objectRootInstance = entity;
  1141. if(sceneObjectRoot) {
  1142. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1143. delete sceneObjectRoot;
  1144. }
  1145. sceneObjectRoot = entity;
  1146. sceneObjectRoot->processInputEvents = true;
  1147. objectRootBase->addChild(sceneObjectRoot);
  1148. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1149. }
  1150. EntityEditorMainView::~EntityEditorMainView() {
  1151. delete mainScene;
  1152. delete renderTexture;
  1153. delete transformGizmo;
  1154. delete transformGizmoMenu;
  1155. delete trackballCamera;
  1156. delete grid;
  1157. delete cameraPreview;
  1158. input->removeAllHandlersForListener(this);
  1159. }
  1160. void EntityEditorMainView::Resize(Number width, Number height) {
  1161. headerBg->Resize(width, 30);
  1162. footerBg->Resize(width, 30);
  1163. footerBg->setPosition(0.0, height-30);
  1164. bottomBar->setPosition(0.0, height-30);
  1165. modeSwitchDropdown->setPosition(width-110, 4);
  1166. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1167. renderTexture->resizeRenderTexture(width, height-60);
  1168. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1169. renderTextureShape->Resize(width, height-60);
  1170. mainScene->sceneMouseRect.x = screenPos.x;
  1171. mainScene->sceneMouseRect.y = screenPos.y;
  1172. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1173. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1174. mainScene->remapMouse = true;
  1175. Update();
  1176. }
  1177. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1178. this->editor = editor;
  1179. propIconSelector = new UIIconSelector();
  1180. addChild(propIconSelector);
  1181. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1182. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1183. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1184. propIconSelector->setPosition(10.0, 3.0);
  1185. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1186. propertyView = new EntityEditorPropertyView();
  1187. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1188. addChild(propertyView);
  1189. propertyView->setPosition(0.0, 30.0);
  1190. currentView = propertyView;
  1191. treeView = new EntityEditorTreeView();
  1192. addChild(treeView);
  1193. treeView->setPosition(0.0, 30.0);
  1194. treeView->visible = false;
  1195. treeView->enabled = false;
  1196. settingsView = new EntityEditorSettingsView();
  1197. addChild(settingsView);
  1198. settingsView->setPosition(0.0, 30.0);
  1199. settingsView->visible = false;
  1200. settingsView->enabled = false;
  1201. }
  1202. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1203. if(event->getDispatcher() == propIconSelector) {
  1204. currentView->visible = false;
  1205. currentView->enabled = false;
  1206. switch(propIconSelector->getSelectedIndex()) {
  1207. case 0:
  1208. currentView = propertyView;
  1209. break;
  1210. case 1:
  1211. currentView = treeView;
  1212. treeView->refreshTree();
  1213. break;
  1214. case 2:
  1215. currentView = settingsView;
  1216. break;
  1217. }
  1218. currentView->visible = true;
  1219. currentView->enabled = true;
  1220. } else if(event->getDispatcher() == propertyView) {
  1221. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1222. PropEvent *propEvent = (PropEvent*) event;
  1223. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1224. }
  1225. }
  1226. }
  1227. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1228. }
  1229. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1230. propertyView->Resize(width, height-30);
  1231. treeView->Resize(width, height-30);
  1232. settingsView->Resize(width, height-30);
  1233. }
  1234. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1235. mainSizer = new UIHSizer(300, 300, 300, false);
  1236. addChild(mainSizer);
  1237. mainView = new EntityEditorMainView(this);
  1238. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1239. mainSizer->addLeftChild(mainView);
  1240. mainSizer->setMinimumSize(200);
  1241. propertyContainer = new EntityEditorPropertyContainer(this);
  1242. propertyView = propertyContainer->propertyView;
  1243. treeView = propertyContainer->treeView;
  1244. settingsView = propertyContainer->settingsView;
  1245. treeView->addEventListener(this, Event::CHANGE_EVENT);
  1246. mainSizer->addRightChild(propertyContainer);
  1247. }
  1248. void PolycodeEntityEditor::handleEvent(Event *event) {
  1249. if(event->getDispatcher() == treeView) {
  1250. mainView->selectEntity(treeView->getSelectedEntity());
  1251. }
  1252. if(event->getDispatcher() == mainView) {
  1253. switch(event->getEventCode()) {
  1254. case Event::CHANGE_EVENT:
  1255. propertyView->setEntity(mainView->getSelectedEntity());
  1256. treeView->setSelectedEntity(mainView->getSelectedEntity());
  1257. break;
  1258. }
  1259. }
  1260. PolycodeEditor::handleEvent(event);
  1261. }
  1262. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1263. if(actionName == "prop_change") {
  1264. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1265. propData->sheet->applyPropActionData(propData);
  1266. } else {
  1267. mainView->doAction(actionName, data);
  1268. }
  1269. }
  1270. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1271. delete mainView;
  1272. }
  1273. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1274. PolycodeEditor::openFile(filePath);
  1275. // return true;
  1276. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1277. mainView->setObjectRoot(loadedInstance);
  1278. mainView->setEditorPropsRecursive(loadedInstance);
  1279. treeView->setRootEntity(loadedInstance);
  1280. propertyView->setEntityInstance(loadedInstance);
  1281. settingsView->setEntityInstance(loadedInstance);
  1282. return true;
  1283. }
  1284. void PolycodeEntityEditor::Activate() {
  1285. Resize(getWidth(), getHeight());
  1286. }
  1287. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1288. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1289. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1290. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1291. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1292. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1293. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1294. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1295. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1296. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1297. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1298. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1299. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1300. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1301. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1302. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1303. }
  1304. }
  1305. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1306. if(entity->editorOnly)
  1307. return;
  1308. entry->addChild("id", entity->id);
  1309. String tagString = "";
  1310. for(int i=0; i < entity->getNumTags(); i++) {
  1311. if(i != 0) {
  1312. tagString += ",";
  1313. }
  1314. tagString += entity->getTagAtIndex(i);
  1315. }
  1316. entry->addChild("tags", tagString);
  1317. if(entity->entityProps.size() > 0) {
  1318. ObjectEntry *props = entry->addChild("props");
  1319. for(int i=0; i < entity->entityProps.size(); i++) {
  1320. ObjectEntry *prop = props->addChild("prop");
  1321. prop->addChild("name", entity->entityProps[i].propName);
  1322. prop->addChild("value", entity->entityProps[i].propValue);
  1323. }
  1324. }
  1325. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1326. if(!(*(entry))["type"]) {
  1327. entry->addChild("type", "SceneEntityInstance");
  1328. }
  1329. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1330. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1331. instanceEntry->addChild("filePath", instance->getFileName());
  1332. }
  1333. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1334. if(!(*(entry))["type"])
  1335. entry->addChild("type", "SceneParticleEmitter");
  1336. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1337. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1338. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1339. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1340. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1341. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1342. emitterEntry->addChild("size", emitter->getParticleSize());
  1343. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1344. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1345. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1346. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1347. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1348. emitterEntry->addChild("gX", emitter->getGravity().x);
  1349. emitterEntry->addChild("gY", emitter->getGravity().y);
  1350. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1351. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1352. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1353. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1354. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1355. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1356. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1357. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1358. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1359. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1360. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1361. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1362. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1363. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1364. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1365. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1366. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1367. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1368. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1369. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1370. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1371. }
  1372. if(dynamic_cast<SceneSprite*>(entity)) {
  1373. if(!(*(entry))["type"])
  1374. entry->addChild("type", "SceneSprite");
  1375. SceneSprite *sprite = (SceneSprite*) entity;
  1376. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1377. spriteEntry->addChild("filePath", sprite->getFileName());
  1378. String animName = "";
  1379. if(sprite->getCurrentAnimation()) {
  1380. animName = sprite->getCurrentAnimation()->name;
  1381. }
  1382. spriteEntry->addChild("anim", animName);
  1383. }
  1384. if(dynamic_cast<SceneLabel*>(entity)) {
  1385. SceneLabel *label = (SceneLabel*) entity;
  1386. if(!(*(entry))["type"])
  1387. entry->addChild("type", "SceneLabel");
  1388. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1389. labelEntry->addChild("text", label->getText());
  1390. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1391. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1392. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1393. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1394. }
  1395. if(dynamic_cast<SceneLight*>(entity)) {
  1396. SceneLight *light = (SceneLight*) entity;
  1397. if(!(*(entry))["type"]) {
  1398. entry->addChild("type", "SceneLight");
  1399. }
  1400. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1401. lightEntry->addChild("type", light->getType());
  1402. lightEntry->addChild("cR", light->lightColor.r);
  1403. lightEntry->addChild("cG", light->lightColor.g);
  1404. lightEntry->addChild("cB", light->lightColor.b);
  1405. lightEntry->addChild("cA", light->lightColor.a);
  1406. lightEntry->addChild("scR", light->specularLightColor.r);
  1407. lightEntry->addChild("scG", light->specularLightColor.g);
  1408. lightEntry->addChild("scB", light->specularLightColor.b);
  1409. lightEntry->addChild("scA", light->specularLightColor.a);
  1410. lightEntry->addChild("intensity", light->getIntensity());
  1411. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1412. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1413. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1414. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1415. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1416. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1417. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1418. if(light->areShadowsEnabled()) {
  1419. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1420. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1421. }
  1422. }
  1423. }
  1424. if(dynamic_cast<SceneSound*>(entity)) {
  1425. SceneSound *sound = (SceneSound*) entity;
  1426. if(!(*(entry))["type"]) {
  1427. entry->addChild("type", "SceneSound");
  1428. }
  1429. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1430. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1431. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1432. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1433. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1434. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1435. }
  1436. if(dynamic_cast<Camera*>(entity)) {
  1437. Camera *camera = (Camera*) entity;
  1438. if(!(*(entry))["type"]) {
  1439. entry->addChild("type", "Camera");
  1440. }
  1441. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1442. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1443. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1444. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1445. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1446. if(camera->getOrthoMode()) {
  1447. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1448. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1449. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1450. } else {
  1451. cameraEntry->addChild("fov", camera->getFOV());
  1452. }
  1453. }
  1454. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1455. if(!(*(entry))["type"]) {
  1456. entry->addChild("type", "ScenePrimitive");
  1457. }
  1458. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1459. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1460. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1461. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1462. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1463. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1464. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1465. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1466. }
  1467. if(dynamic_cast<SceneMesh*>(entity)) {
  1468. if(!(*(entry))["type"]) {
  1469. entry->addChild("type", "SceneMesh");
  1470. }
  1471. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1472. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1473. if(sceneMesh->getFilename() != "") {
  1474. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1475. }
  1476. if(sceneMesh->getMaterial()) {
  1477. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1478. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1479. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1480. }
  1481. }
  1482. if(!(*(entry))["type"])
  1483. entry->addChild("type", "Entity");
  1484. entry->addChild("cR", entity->color.r);
  1485. entry->addChild("cG", entity->color.g);
  1486. entry->addChild("cB", entity->color.b);
  1487. entry->addChild("cA", entity->color.a);
  1488. entry->addChild("blendMode", entity->blendingMode);
  1489. entry->addChild("sX", entity->getScale().x);
  1490. entry->addChild("sY", entity->getScale().y);
  1491. entry->addChild("sZ", entity->getScale().z);
  1492. entry->addChild("rX", entity->getPitch());
  1493. entry->addChild("rY", entity->getYaw());
  1494. entry->addChild("rZ", entity->getRoll());
  1495. entry->addChild("pX", entity->getPosition().x);
  1496. entry->addChild("pY", entity->getPosition().y);
  1497. entry->addChild("pZ", entity->getPosition().z);
  1498. entry->addChild("bbX", entity->bBox.x);
  1499. entry->addChild("bbY", entity->bBox.y);
  1500. entry->addChild("bbZ", entity->bBox.z);
  1501. ObjectEntry *children = NULL;
  1502. for(int i=0; i < entity->getNumChildren(); i++) {
  1503. if(!entity->getChildAtIndex(i)->editorOnly) {
  1504. if(!children)
  1505. children = entry->addChild("children");
  1506. ObjectEntry *child = children->addChild("child");
  1507. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1508. }
  1509. }
  1510. }
  1511. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1512. if(material->getNumShaders() > 0) {
  1513. for(int s=0; s < material->getNumShaders(); s++) {
  1514. Shader *shader = material->getShader(s);
  1515. ObjectEntry *shaderEntry = entry->addChild("shader");
  1516. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1517. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1518. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1519. if(texture) {
  1520. String texturePath = texture->getResourcePath();
  1521. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1522. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1523. textureEntry->addChild("name", shader->expectedTextures[j]);
  1524. }
  1525. }
  1526. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1527. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1528. if(cubemap) {
  1529. String cubemapName = cubemap->getResourceName();
  1530. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1531. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1532. }
  1533. }
  1534. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1535. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1536. for(int j=0; j < shader->expectedParams.size(); j++) {
  1537. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1538. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1539. paramEntry->addChild("name", shader->expectedParams[j].name);
  1540. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1541. }
  1542. }
  1543. }
  1544. }
  1545. }
  1546. }
  1547. String PolycodeEntityEditor::Copy(void **data) {
  1548. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1549. if(selectedEntities.size() > 0) {
  1550. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1551. for(int i=0; i < selectedEntities.size(); i++) {
  1552. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1553. newData->entities.push_back(clone);
  1554. }
  1555. *data = (void*) newData;
  1556. }
  1557. return "Entity";
  1558. }
  1559. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1560. if(type == "Entity") {
  1561. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1562. for(int i=0; i < oldData->entities.size(); i++) {
  1563. delete oldData->entities[i];
  1564. }
  1565. delete oldData;
  1566. }
  1567. }
  1568. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1569. if(!data) {
  1570. return;
  1571. }
  1572. if(clipboardType == "Entity") {
  1573. mainView->Paste((EntityEditorClipboardData*)data);
  1574. }
  1575. }
  1576. void PolycodeEntityEditor::saveFile() {
  1577. Object saveObject;
  1578. ObjectEntry *settings = saveObject.root.addChild("settings");
  1579. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1580. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1581. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1582. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1583. }
  1584. saveObject.root.name = "entity";
  1585. ObjectEntry *children = saveObject.root.addChild("root");
  1586. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1587. saveObject.saveToXML(filePath);
  1588. setHasChanges(false);
  1589. }
  1590. void PolycodeEntityEditor::Resize(int x, int y) {
  1591. mainSizer->Resize(x, y);
  1592. PolycodeEditor::Resize(x,y);
  1593. }