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- /*
- Copyright (C) 2011 by Ivan Safrin
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #pragma once
- #include "PolyString.h"
- #include "PolyGlobals.h"
- #include "PolyResource.h"
- namespace Polycode {
- class Cubemap;
- class ShaderBinding;
- class Texture;
- class _PolyExport Shader : public Resource {
- public:
- Shader(int type);
- virtual ~Shader();
- int getType() const;
- void setName(const String& name);
- const String& getName() const;
-
- virtual ShaderBinding *createBinding() = 0;
- static const int FIXED_SHADER = 0;
- static const int MODULE_SHADER = 1;
- int numSpotLights;
- int numAreaLights;
-
- protected:
-
- String name;
- int type;
- };
-
- class _PolyExport ShaderRenderTarget {
- public:
- String id;
- Number width;
- Number height;
- int sizeMode;
- bool hasSize;
- Texture *texture;
-
- static const int SIZE_MODE_PIXELS = 0;
- static const int SIZE_MODE_NORMALIZED = 1;
- };
-
- typedef struct {
- String name;
- void *data;
- } LocalShaderParam;
-
- typedef struct {
- String id;
- String name;
- int mode;
- Texture *texture;
- Number width;
- Number height;
- static const int MODE_IN= 0;
- static const int MODE_OUT = 1;
- } RenderTargetBinding;
- class _PolyExport ShaderBinding {
- public:
- ShaderBinding(Shader *shader);
- virtual ~ShaderBinding();
-
- virtual void clearTexture(const String& name){};
- virtual void addTexture(const String& name, Texture *texture) {};
- virtual void addParam(const String& type, const String& name, const String& value) {};
- virtual void addCubemap(const String& name, Cubemap *cubemap) {};
-
- unsigned int getNumLocalParams();
- LocalShaderParam *getLocalParam(unsigned int index);
- LocalShaderParam *getLocalParamByName(const String& name);
-
- void addRenderTargetBinding(RenderTargetBinding *binding);
- unsigned int getNumRenderTargetBindings();
- RenderTargetBinding *getRenderTargetBinding(unsigned int index);
- unsigned int getNumInTargetBindings();
- RenderTargetBinding *getInTargetBinding(unsigned int index);
- unsigned int getNumOutTargetBindings();
- RenderTargetBinding *getOutTargetBinding(unsigned int index);
-
- void addLocalParam(const String& name, void *ptr);
-
- Shader* shader;
- std::vector<LocalShaderParam*> localParams;
- std::vector<RenderTargetBinding*> renderTargetBindings;
- std::vector<RenderTargetBinding*> inTargetBindings;
- std::vector<RenderTargetBinding*> outTargetBindings;
- };
- }
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