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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 лет назад |
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OSBasics.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 лет назад |
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PolyBezierCurve.cpp
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2ed079787f
Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused
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13 лет назад |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 лет назад |
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PolyCamera.cpp
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92de58022e
It's spelled 'frustum', not 'frustrum'
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12 лет назад |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 лет назад |
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PolyCocoaCore.mm
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 лет назад |
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PolyColor.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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13 лет назад |
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PolyCore.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 лет назад |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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13 лет назад |
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PolyCoreServices.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 лет назад |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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PolyData.cpp
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53710dcae0
Windows fixes
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13 лет назад |
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PolyEntity.cpp
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ccf895f6f0
Converted Entity::tags to a pointer.
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12 лет назад |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 лет назад |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 лет назад |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 лет назад |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 лет назад |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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14 лет назад |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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14 лет назад |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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PolyGLRenderer.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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13 лет назад |
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PolyGLSLProgram.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 лет назад |
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PolyGLSLShader.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 лет назад |
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PolyGLSLShaderModule.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 лет назад |
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PolyGLTexture.cpp
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e10455cf98
Label memory leak fixes
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13 лет назад |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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13 лет назад |
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PolyImage.cpp
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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13 лет назад |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 лет назад |
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PolyLabel.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 лет назад |
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PolyLogger.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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12 лет назад |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 лет назад |
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PolyMaterialManager.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 лет назад |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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13 лет назад |
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PolyMesh.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 лет назад |
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PolyObject.cpp
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023a413d34
Fix some warnings
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13 лет назад |
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PolyParticle.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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PolyParticleEmitter.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 лет назад |
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PolyPeer.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 лет назад |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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13 лет назад |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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14 лет назад |
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PolyQuaternion.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 лет назад |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 лет назад |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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PolyRenderer.cpp
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023a413d34
Fix some warnings
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13 лет назад |
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PolyResource.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 лет назад |
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PolyResourceManager.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 лет назад |
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PolySDLCore.cpp
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e62e6a5a7e
Added new Render/Update separation to SDL Core
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12 лет назад |
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PolyScene.cpp
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d65ceebb88
Merge pull request #239 from mcclure/frustum
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12 лет назад |
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PolySceneEntity.cpp
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 лет назад |
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PolySceneLabel.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 лет назад |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 лет назад |
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PolySceneLine.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
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PolySceneManager.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 лет назад |
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PolySceneMesh.cpp
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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12 лет назад |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 лет назад |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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13 лет назад |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 лет назад |
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PolyScreen.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 лет назад |
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PolyScreenEntity.cpp
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37266b8e9d
Added getScreenEntityById and getScreenEntitiesByTag helper accessors to ScreenEntity
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12 лет назад |
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PolyScreenEntityInstance.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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PolyScreenImage.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
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PolyScreenLabel.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 лет назад |
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PolyScreenLine.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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PolyScreenManager.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 лет назад |
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PolyScreenMesh.cpp
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dfd27ddab3
Added a shader clearing call in ScreenMesh rendering, fixed zlib URL
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12 лет назад |
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PolyScreenShape.cpp
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77811d37cb
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
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13 лет назад |
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PolyScreenSound.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 лет назад |
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PolyScreenSprite.cpp
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9557993edf
Added getCurrentAnimationFrame and isCurrentAnimationFinished to ScreenSprite from doomlaser's pull request
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12 лет назад |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 лет назад |
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PolyShader.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 лет назад |
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PolySkeleton.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
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PolySocket.cpp
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ad93e133ff
Doxygen documented the Address class.
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13 лет назад |
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PolySound.cpp
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baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
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12 лет назад |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 лет назад |
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PolyString.cpp
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023a413d34
Fix some warnings
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13 лет назад |
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PolyTexture.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 лет назад |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 лет назад |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 лет назад |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 лет назад |
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PolyTween.cpp
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0b9fc50d85
Merge pull request #152 from mcclure/uileak
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13 лет назад |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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13 лет назад |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 лет назад |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 лет назад |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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PolyWinCore.cpp
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f7cf4f15b5
Fixed PAGEUP and ALT on windows.
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12 лет назад |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 лет назад |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 лет назад |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 лет назад |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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15 лет назад |