Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin aeb455552e Fixed broken UI module pak in player, fixed broken examples 13 anos atrás
Assets aeb455552e Fixed broken UI module pak in player, fixed broken examples 13 anos atrás
Bindings 88b35abe7e Added stack reset to lua event callbacks to temporarily fix stack overflows, fixed project export on Mac 13 anos atrás
CMake 3495eed1df Disable OpenAL examples 13 anos atrás
Core 6058f09c03 Windows core key events, polybuild now properly removes file 13 anos atrás
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 anos atrás
Documentation 4a8988e13c Made Lua docs header clickable to go back to index 13 anos atrás
Examples aeb455552e Fixed broken UI module pak in player, fixed broken examples 13 anos atrás
IDE 88b35abe7e Added stack reset to lua event callbacks to temporarily fix stack overflows, fixed project export on Mac 13 anos atrás
Modules 09520ea3ab MenuBar and IDE shortcuts in Linux 13 anos atrás
Player aeb455552e Fixed broken UI module pak in player, fixed broken examples 13 anos atrás
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 anos atrás
Tools 6058f09c03 Windows core key events, polybuild now properly removes file 13 anos atrás
.gitignore c8d1c08f26 Numerous windows fixes and windows IDE project 13 anos atrás
BUILD.md c29cf18bf5 More Linux fixes 13 anos atrás
BUILD.txt c29cf18bf5 More Linux fixes 13 anos atrás
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 anos atrás
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 anos atrás
README d135ffaa53 Updated instructions and added a fix for new gcc 14 anos atrás

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.