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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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před 14 roky |
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OSBasics.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyCamera.h
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9fce1e5c5b
Updated some documentation
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před 13 roky |
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PolyClient.h
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634df503e7
Moved networking module into the core
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před 13 roky |
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PolyCocoaCore.h
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f8dc3922a7
OS-specific shortcut keys and core shortcut events
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před 13 roky |
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PolyColor.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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před 13 roky |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyCore.h
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f8dc3922a7
OS-specific shortcut keys and core shortcut events
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před 13 roky |
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PolyCoreInput.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyCoreServices.h
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3f824e8dfd
Single focused entity through CoreServices singleton
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před 13 roky |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyEntity.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyEvent.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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před 14 roky |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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před 14 roky |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyGLHeaders.h
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19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
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před 13 roky |
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PolyGLRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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před 13 roky |
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PolyGLSLProgram.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLShader.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLShaderModule.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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před 13 roky |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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před 14 roky |
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PolyGlobals.h
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a770a9bcbb
Linux fixes for core library and examples/template
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před 13 roky |
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PolyImage.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyInputEvent.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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před 13 roky |
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PolyInputKeys.h
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09520ea3ab
MenuBar and IDE shortcuts in Linux
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před 13 roky |
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PolyLabel.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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před 13 roky |
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PolyLogger.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyMaterialManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyMatrix4.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyMesh.h
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272e763c7a
LINE_LOOP_MESH support
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před 13 roky |
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PolyModule.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyObject.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyParticleEmitter.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyPeer.h
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634df503e7
Moved networking module into the core
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před 13 roky |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyQuaternion.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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před 13 roky |
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PolyQuaternionCurve.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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před 13 roky |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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před 13 roky |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolySDLCore.h
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ff0a375751
More Linux fixes
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před 13 roky |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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před 13 roky |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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před 13 roky |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolySceneLine.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolySceneManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolySceneMesh.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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před 13 roky |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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před 13 roky |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolyScreenCurve.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyScreenEntity.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenEntityInstance.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyScreenImage.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenLabel.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenLine.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenMesh.h
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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před 13 roky |
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PolyScreenShape.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenSound.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyScreenSprite.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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před 13 roky |
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PolyServer.h
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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před 13 roky |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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před 13 roky |
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PolyShader.h
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53710dcae0
Windows fixes
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před 13 roky |
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PolySkeleton.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolySocket.h
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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před 13 roky |
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PolySound.h
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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před 13 roky |
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PolySoundManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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před 13 roky |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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před 13 roky |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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před 13 roky |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyTween.h
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29ca579b00
Added delay to Tween
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před 13 roky |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyVector2.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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před 14 roky |
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PolyWinCore.h
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6058f09c03
Windows core key events, polybuild now properly removes file
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před 13 roky |
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PolyWinCore.h~
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c77626f237
Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience
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před 13 roky |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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před 14 roky |
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Polycode.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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před 13 roky |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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před 15 roky |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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před 15 roky |