Ivan Safrin 6058f09c03 Windows core key events, polybuild now properly removes file před 13 roky
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork před 14 roky
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolyCamera.h 9fce1e5c5b Updated some documentation před 13 roky
PolyClient.h 634df503e7 Moved networking module into the core před 13 roky
PolyCocoaCore.h f8dc3922a7 OS-specific shortcut keys and core shortcut events před 13 roky
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config před 13 roky
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyCore.h f8dc3922a7 OS-specific shortcut keys and core shortcut events před 13 roky
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton před 13 roky
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. před 14 roky
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. před 14 roky
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. před 14 roky
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows před 13 roky
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config před 13 roky
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure před 13 roky
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs před 14 roky
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template před 13 roky
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture před 13 roky
PolyInputKeys.h 09520ea3ab MenuBar and IDE shortcuts in Linux před 13 roky
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE před 13 roky
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyMesh.h 272e763c7a LINE_LOOP_MESH support před 13 roky
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyParticleEmitter.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyPeer.h 634df503e7 Moved networking module into the core před 13 roky
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation před 13 roky
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation před 13 roky
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config před 13 roky
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolySDLCore.h ff0a375751 More Linux fixes před 13 roky
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency před 13 roky
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels před 13 roky
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type před 13 roky
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound před 13 roky
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolyScreenEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyScreenEntityInstance.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolyScreenImage.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyScreenLabel.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer před 13 roky
PolyScreenShape.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyScreenSound.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyScreenSprite.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player před 13 roky
PolyServerWorld.h 634df503e7 Moved networking module into the core před 13 roky
PolyShader.h 53710dcae0 Windows fixes před 13 roky
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes před 13 roky
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working před 13 roky
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files před 13 roky
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture před 13 roky
PolyThreaded.h dda069be43 Threaded event fixes před 13 roky
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes před 13 roky
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyTween.h 29ca579b00 Added delay to Tween před 13 roky
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyVertex.h 04a22925fc Tangent generation and normal map shader support před 14 roky
PolyWinCore.h 6058f09c03 Windows core key events, polybuild now properly removes file před 13 roky
PolyWinCore.h~ c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience před 13 roky
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode před 14 roky
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. před 14 roky
tinystr.h 7cc9015fd0 Initial import from old repository před 15 roky
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now před 15 roky