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ExampleBrowserWindow.h
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3f300899cd
Some more IDE work
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vor 14 Jahren |
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ExportProjectWindow.h
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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vor 13 Jahren |
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NewFileWindow.h
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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vor 14 Jahren |
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NewProjectWindow.h
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695a105915
IDE header cleanup and some IDE fixes
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vor 14 Jahren |
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PolycodeClipboard.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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vor 13 Jahren |
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PolycodeConsole.h
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dac0a996e3
Console clear button and better resizing
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vor 13 Jahren |
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PolycodeEditor.h
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7eecfd5d06
Win export, fixed windows stuff
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vor 13 Jahren |
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PolycodeEditorManager.h
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695a105915
IDE header cleanup and some IDE fixes
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vor 14 Jahren |
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PolycodeFontEditor.h
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5f8cc87ab9
Beginnings of a syntax highlight engine
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vor 13 Jahren |
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PolycodeFrame.h
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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vor 13 Jahren |
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PolycodeGlobals.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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vor 13 Jahren |
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PolycodeIDEApp.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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vor 13 Jahren |
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PolycodeImageEditor.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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vor 13 Jahren |
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PolycodeMaterialEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
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PolycodeProject.h
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9b1d802703
Texture filtering mode option in project settings
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vor 13 Jahren |
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PolycodeProjectBrowser.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
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PolycodeProjectEditor.h
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9b1d802703
Texture filtering mode option in project settings
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vor 13 Jahren |
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PolycodeProjectManager.h
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c29cf18bf5
More Linux fixes
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vor 13 Jahren |
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PolycodeProps.h
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1646e57158
Position mode options in editor and entity loading code
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vor 13 Jahren |
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PolycodeRemoteDebugger.h
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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vor 13 Jahren |
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PolycodeScreenEditor.h
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6058f09c03
Windows core key events, polybuild now properly removes file
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vor 13 Jahren |
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PolycodeSpriteEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
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PolycodeTextEditor.h
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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vor 13 Jahren |
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PolycodeToolLauncher.h
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6fc1529904
Debugging fixes, static method support in bindings
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vor 13 Jahren |
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TextureBrowser.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
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ToolWindows.h
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1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
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vor 13 Jahren |