Ivan Safrin 6058f09c03 Windows core key events, polybuild now properly removes file vor 13 Jahren
..
ExampleBrowserWindow.h 3f300899cd Some more IDE work vor 14 Jahren
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly vor 13 Jahren
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE vor 14 Jahren
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes vor 14 Jahren
PolycodeClipboard.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor vor 13 Jahren
PolycodeConsole.h dac0a996e3 Console clear button and better resizing vor 13 Jahren
PolycodeEditor.h 7eecfd5d06 Win export, fixed windows stuff vor 13 Jahren
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes vor 14 Jahren
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine vor 13 Jahren
PolycodeFrame.h 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks vor 13 Jahren
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE vor 13 Jahren
PolycodeIDEApp.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor vor 13 Jahren
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) vor 13 Jahren
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), vor 13 Jahren
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings vor 13 Jahren
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), vor 13 Jahren
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings vor 13 Jahren
PolycodeProjectManager.h c29cf18bf5 More Linux fixes vor 13 Jahren
PolycodeProps.h 1646e57158 Position mode options in editor and entity loading code vor 13 Jahren
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua vor 13 Jahren
PolycodeScreenEditor.h 6058f09c03 Windows core key events, polybuild now properly removes file vor 13 Jahren
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), vor 13 Jahren
PolycodeTextEditor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings vor 13 Jahren
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings vor 13 Jahren
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), vor 13 Jahren
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder vor 13 Jahren