mcc afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 éve
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 éve
PolyCamera.h 9fce1e5c5b Updated some documentation 13 éve
PolyClient.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolyCocoaCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 éve
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolyCoreInput.h 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown 13 éve
PolyCoreServices.h ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 éve
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 éve
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 éve
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 éve
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 éve
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 éve
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 éve
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 éve
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 éve
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 éve
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template 13 éve
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyInputEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolyInputKeys.h 09520ea3ab MenuBar and IDE shortcuts in Linux 13 éve
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 éve
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyMesh.h 0d9f0022ac Removed old unsupported mesh type 13 éve
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyParticleEmitter.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyPeer.h 634df503e7 Moved networking module into the core 13 éve
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 éve
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 éve
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyRenderer.h 0de95c800c Allow alpha in clear color set. Set clear color before-- not after-- clear itself. 13 éve
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolySDLCore.h ff0a375751 More Linux fixes 13 éve
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 éve
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 éve
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 éve
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 éve
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 éve
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 éve
PolyScreenEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyScreenEntityInstance.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 éve
PolyScreenImage.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyScreenLabel.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 éve
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 éve
PolyScreenShape.h 77811d37cb Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes 13 éve
PolyScreenSound.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyScreenSprite.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 éve
PolyServer.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolyServerWorld.h 634df503e7 Moved networking module into the core 13 éve
PolyShader.h 53710dcae0 Windows fixes 13 éve
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolySocket.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working 13 éve
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files 13 éve
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 éve
PolyThreaded.h dda069be43 Threaded event fixes 13 éve
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 éve
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyTween.h 29ca579b00 Added delay to Tween 13 éve
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 éve
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 éve
PolyWinCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 éve
Polycode.h 47b18f52ef Removed old, incomplete ScreenCurve class 13 éve
PolyiPhoneCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 éve
tinystr.h 7cc9015fd0 Initial import from old repository 15 éve
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 éve