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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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vor 14 Jahren |
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OSBasics.h
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2197c08b01
Implemented OSBasics::fileExists
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vor 12 Jahren |
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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vor 13 Jahren |
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PolyCamera.h
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92de58022e
It's spelled 'frustum', not 'frustrum'
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vor 13 Jahren |
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PolyClient.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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vor 13 Jahren |
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PolyCocoaCore.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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vor 12 Jahren |
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PolyColor.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyCore.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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vor 12 Jahren |
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PolyCoreInput.h
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78300e7cae
Fixed entity property editor, fixed mouse position not setting on mousedown
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vor 13 Jahren |
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PolyCoreServices.h
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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vor 12 Jahren |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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vor 13 Jahren |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyEntity.h
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ccf895f6f0
Converted Entity::tags to a pointer.
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vor 12 Jahren |
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PolyEvent.h
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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vor 12 Jahren |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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vor 13 Jahren |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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vor 13 Jahren |
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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vor 14 Jahren |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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vor 14 Jahren |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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vor 14 Jahren |
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PolyGLHeaders.h
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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vor 13 Jahren |
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PolyGLRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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vor 13 Jahren |
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PolyGLSLProgram.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolyGLSLShader.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolyGLSLShaderModule.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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vor 13 Jahren |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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vor 14 Jahren |
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PolyGlobals.h
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a770a9bcbb
Linux fixes for core library and examples/template
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vor 13 Jahren |
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PolyImage.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolyInputEvent.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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vor 13 Jahren |
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PolyInputKeys.h
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09520ea3ab
MenuBar and IDE shortcuts in Linux
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vor 13 Jahren |
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PolyLabel.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolyLogger.h
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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vor 12 Jahren |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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vor 13 Jahren |
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PolyMaterialManager.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolyMatrix4.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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vor 12 Jahren |
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PolyMesh.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolyModule.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolyObject.h
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d48451256f
Added more safety checks to config loading for PolycodeProject
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vor 12 Jahren |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyParticleEmitter.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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vor 13 Jahren |
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PolyPeer.h
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ad93e133ff
Doxygen documented the Address class.
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vor 13 Jahren |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyQuaternion.h
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815f725589
Added Quaternion::ToEulerAngles
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vor 13 Jahren |
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PolyQuaternionCurve.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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vor 13 Jahren |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyRenderer.h
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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vor 13 Jahren |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolySDLCore.h
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e62e6a5a7e
Added new Render/Update separation to SDL Core
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vor 13 Jahren |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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vor 13 Jahren |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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vor 13 Jahren |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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vor 14 Jahren |
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PolySceneLine.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolySceneManager.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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vor 12 Jahren |
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PolySceneMesh.h
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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vor 12 Jahren |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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vor 13 Jahren |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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vor 13 Jahren |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
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PolyScreenEntity.h
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b4cb90d218
Added doxygen comments to ScreenEntity
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vor 12 Jahren |
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PolyScreenEntityInstance.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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vor 13 Jahren |
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PolyScreenImage.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolyScreenLabel.h
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8f94050c5b
Removed addDropShadow from ScreenLabel
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vor 13 Jahren |
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PolyScreenLine.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolyScreenManager.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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vor 12 Jahren |
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PolyScreenMesh.h
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bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
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vor 12 Jahren |
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PolyScreenShape.h
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77811d37cb
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
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vor 13 Jahren |
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PolyScreenSound.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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vor 13 Jahren |
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PolyScreenSprite.h
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9557993edf
Added getCurrentAnimationFrame and isCurrentAnimationFinished to ScreenSprite from doomlaser's pull request
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vor 13 Jahren |
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PolyServer.h
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e8cbd73094
Fixed up cib's doxygen comments of some of the network classes
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vor 13 Jahren |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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vor 13 Jahren |
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PolyShader.h
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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vor 12 Jahren |
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PolySkeleton.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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vor 13 Jahren |
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PolySocket.h
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e8cbd73094
Fixed up cib's doxygen comments of some of the network classes
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vor 13 Jahren |
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PolySound.h
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baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
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vor 13 Jahren |
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PolySoundManager.h
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600435102f
Fix the includes for OpenAL on OSX
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vor 13 Jahren |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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vor 13 Jahren |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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vor 13 Jahren |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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vor 13 Jahren |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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vor 13 Jahren |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyTween.h
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29ca579b00
Added delay to Tween
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vor 13 Jahren |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyVector2.h
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78247c84d2
Fix spelling mistake
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vor 13 Jahren |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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vor 13 Jahren |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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vor 14 Jahren |
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PolyWinCore.h
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d30258d26a
Added new Render/Update separation to Windows Core
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vor 12 Jahren |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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vor 14 Jahren |
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Polycode.h
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47b18f52ef
Removed old, incomplete ScreenCurve class
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vor 13 Jahren |
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PolyiPhoneCore.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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vor 13 Jahren |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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vor 15 Jahren |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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vor 15 Jahren |